Riot Pixels' Scores

  • Games
For 1,366 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 11.1 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 BlazBlue: Chrono Phantasma Extend
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1366 game reviews
    • 88 Metascore
    • 75 Critic Score
    Playing Ori and the Blind Forest is akin to having a piano lesson — it is fun only when you press exactly the right keys. Get off the mark for just a split second, and the entrancing melody is gone, the tempo is ruined, and all you can hear is the sound of your fingers frantically tapping the keys.
    • 88 Metascore
    • 82 Critic Score
    Nioh has come a long way since its inception. It's not ideal, but very impressive nonetheless. Its brutal, unforgiving combat in a fresh setting more than makes up for flawed narrative.
    • 87 Metascore
    • 75 Critic Score
    Vast underwater worlds of Subnautica are worth exploring, but don’t forget to bring a huge tank of liquefied patience with you.
    • 87 Metascore
    • 77 Critic Score
    Trails in the Sky: First Chapter is a worthy remake of a niche JRPG. Fans of the genre shouldn’t miss it.
    • 87 Metascore
    • 80 Critic Score
    IO Interactive finished its trilogy with a great finale, and this episode is the best of three, tying up the epic World of Assassination series in a beautiful bow.
    • 87 Metascore
    • 85 Critic Score
    This is probably the most original iOS game since Superbrothers: Sword & Sworcery EP.
    • 87 Metascore
    • 90 Critic Score
    Creating a fun fighting game is akin to art. Only the select few have mastered this art form to perfection over the decades: Katsuhiro Harada, Daisuke Ishiwatari and NetherRealm’s Ed Boon.
    • 87 Metascore
    • 80 Critic Score
    A good remake of the introductory part of the cult-favorite Final Fantasy VII. It improves on the original game in almost all aspects, yet lacks in scale and drops the ball at the very end.
    • 87 Metascore
    • 90 Critic Score
    Originality, tactical depth, variety — you’ll find them plenty in Crypt of the NecroDancer. ‘90’ is not only a score but the minimum amount of hours you’ll spend obsessing over this game.
    • 87 Metascore
    • 73 Critic Score
    This is a solid RPG/action game. Some elements of the game are unusual and fresh for single-player parts of the Final Fantasy series, but some are too dull and rudimentary.
    • 87 Metascore
    • 90 Critic Score
    Indiana Jones and the Great Circle is sometimes clumsy, just like Indiana Jones himself. But once you start this game, it's impossible to stop playing.
    • 87 Metascore
    • 75 Critic Score
    It’s a spectacular summer blockbuster, and it keeps you entertained until you notice that as far as creativity goes, it’s been running on fumes the whole time.
    • 87 Metascore
    • 68 Critic Score
    Spider-Man is a stark example of an outdated "sandbox game” whose goal is not to entertain but rather preoccupy players, and it uses every cliche in the book to do that.
    • 87 Metascore
    • 85 Critic Score
    TowerFall: Ascension is polished to almost perfection in both style and substance.
    • 87 Metascore
    • 80 Critic Score
    On the surface, Hollow Knight looks like a simple game that heavily borrows from ages old retro cliches, but this is a beautiful, epic adventure.
    • 87 Metascore
    • 77 Critic Score
    Too much hand-holding, some glaring omissions in the narrative and its somewhat weak AI do let Deathloop down, but still, it’s a rare and exciting game made for both fans of Corvo Attano and those who never set foot in the Empire of the Isles before.
    • 87 Metascore
    • 75 Critic Score
    You move blocks and jump around only to realize that Tearaway is a fun, but shallow experience. There is no cohesive narrative, no gameplay mechanics development – just a series of almost unrelated events. Tearaway is an equivalent of a children’s book that people read to their kids at night, while the mysterious Message is just an empty ploy to keep you playing for 6-7 hours.
    • 87 Metascore
    • 77 Critic Score
    With this expansion and major updates, Blizzard finally did what it should have done two years ago – make Diablo 3 a fun game to play.
    • 87 Metascore
    • 80 Critic Score
    Nice-looking, with bright, colorful landscapes, lots of nostalgic references to the old RPGs of yore, and a very high degree of freedom, this game wanted to grab as much audience as it could. But in reality, only somewhat masochistic power players will be able to beat it. Are you one of them? Welcome to Rivellon, then!
    • 87 Metascore
    • 89 Critic Score
    A poignant story of devotion and hope, of love and duty, of good and justice, a rollercoaster ride of unexpected twists that keeps you on the edge of your seat until the very last second.
    • 87 Metascore
    • 65 Critic Score
    No one asked Guybrush to return, but he came anyway and crashed his own party. In the beginning, you try your best to acclimate to the unusual visual style, hoping that your patience will eventually pay off. In the end, you wonder how they managed to screw up a decent game with such a vile ending.
    • 87 Metascore
    • 78 Critic Score
    Silent Hill 2 Remake is a bit like Alan Wake 2 – also a very ambitious horror game with a lot of flaws. However, I give credit to Bloober Team: I think Bloober Team did their job better than Remedy Entertainment.
    • 87 Metascore
    • 85 Critic Score
    You will probably remember three hours of playing Inside as three best hours of computer entertainment in a very long time.
    • 87 Metascore
    • 95 Critic Score
    Last year, I called Crusader Kings 2 the best game that Paradox had ever produced. Now it is joined by Europa Universalis 4.
    • 87 Metascore
    • 81 Critic Score
    Just like other Nintendo’s first-party offerings for Wii U, Pikmin 3 carefully walks the same twice-beaten path. And it is refreshingly stern with the players – colorful vistas and charming characters hide a hardcore game.
    • 87 Metascore
    • 87 Critic Score
    It's an amazing journey — clever, spectacular and exciting. Fire up your furnaces, ladies and gentlemen, but don't forget how treacherous those twinkling stars can be.
    • 87 Metascore
    • 75 Critic Score
    It’s a bit weird to laud a sequel for a simple scale-up of its scope, but in case of Warhammer 2, this is the most drastic change. Thanks to it, the campaign feels like a full-fledged Total War game, rather than an amusing experiment.
    • 86 Metascore
    • 65 Critic Score
    Armored Core 6: Fires of Rubicon is able to charm with artistic solutions, beautiful mechs, gloomy atmosphere of corporate wars. But there are too many of annoying factors in the game.
    • 86 Metascore
    • 73 Critic Score
    Gone Home is an ideological sister to Dear Esther, only not as beautiful or mysterious.
    • 86 Metascore
    • 86 Critic Score
    It’s a great reason to (re)visit Abe and his odd world, especially if you haven’t played the original game.

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