Push Square's Scores

  • Games
For 3,628 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Persona 4 Golden
Lowest review score: 10 Yasai Ninja
Score distribution:
3646 game reviews
    • 59 Metascore
    • 40 Critic Score
    Golem is a game had a shot at being good if it launched alongside the PSVR. Fast-forward a couple years and impressive virtual reality titles are fairly common. This, depressingly, is not one of those. By the time we took the headset off, we were left with not just a feeling of disappointment, but also one of anger. Anger at the promise it once held. Anger that, despite its flaws, it did some things really well. Anger that it simply wasn’t good.
    • 64 Metascore
    • 30 Critic Score
    Every so often, a video game will come along that seemingly defies all preconceived logic and common sense. That can be a good thing, or it can go the way of The Quiet Man. Unfortunately, Last Labyrinth is a PlayStation VR title that very much belongs in the latter category. Its core mechanic is sound enough, if a little stale by this point, but it's the decisions made around the edges that turn this into one of the most baffling experiences we've had inside a virtual reality headset.
    • 47 Metascore
    • 50 Critic Score
    Despite feeling out of date in one too many key areas, Terminator: Resistance manages to serve up a campaign just about worthy enough for those looking to switch their brain off and enjoy some mindless action. Its efforts to heighten the importance of relationships and interactions go a long way to differentiating the experience but held back by technical deficiencies, the vision isn’t quite fully realised.
    • 72 Metascore
    • 70 Critic Score
    Need for Speed Heat is the best entry in the franchise for quite some time, but it's still not quite where it needs to be. The day vs. night gameplay is a compelling loop, and it's a big step in the right direction for the series in general. It's a solid effort with fun handling and lots of customisation options. It's a shame the open world lacks personality, and the police are perhaps a little too hardball, but there's still plenty to like. At the tail end of this generation, Need for Speed is back to being good -- let's hope it can be great in future.
    • 80 Metascore
    • 80 Critic Score
    Some may struggle with enemies that feel like they respawn a little too often, but this is by no means as tough as Dark Souls. Valfaris doesn’t do anything noteworthily new, but the hectic, intense, satisfying experience it offers shouldn’t pass you by.
    • tbd Metascore
    • 40 Critic Score
    The game ends up feeling uninspired, and probably won't hold your attention for long, no matter how quickly you hurtle around its twisting tracks. With WipEout Omega Collection and other superior contemporaries available, it's very difficult to recommend this.
    • 78 Metascore
    • 70 Critic Score
    When it comes to action, Yakuza 4's a blast. Each playable character has their own unique fighting style, with Akiyama's lightning fast kicks and Saejima's brute strength being particularly satisfying. And in typical series fashion, there are some top tier boss fights on offer alongside a load of addictive minigames -- including in-depth hostess club management.
    • 82 Metascore
    • 70 Critic Score
    This is a game that presents itself in a unique way, and trusts you to put together its compelling mystery without assistance.
    • 43 Metascore
    • 30 Critic Score
    Perhaps as much as anything else, we feel angry at WWE 2K20 for robbing us of precious time as we circle the swirling vortex of death. It’s completely bewildering that a game of this magnitude has been released in such a state, and whether you want to pin the blame on outgoing developers, poor management, or a rushed development cycle, there is absolutely no denying that this title needed more time in the oven. We initially wondered why 2K weren’t that keen to send us their latest WWE title, but after playing one of the highest profile flops of 2019, we’re starting to understand why.
    • 82 Metascore
    • 100 Critic Score
    Following years of mysterious anticipation, Death Stranding delivers on all fronts. An accomplished, fascinating set of gameplay mechanics allow you to make deliveries the way you want to, while social features let the game live on once you've put the controller down. It may become slightly tiresome as you hit the halfway mark, but the phenomenal narrative is on hand to pick things back up again and its outstanding visuals are the cherry on top. Death Stranding doesn’t raise the bar for any particular genre, it creates an entirely new one.
    • 80 Metascore
    • 80 Critic Score
    When Call of Duty: Modern Warfare is at its best, it's easily one of this generation's best entries in the series. The campaign makes up for a so-so story with a run of brilliant missions that offer up some astonishing moments. Multiplayer treads old ground but remains highly compelling, and Gunfight is a successful addition to the list of modes. Special Ops is disappointing, with just a few missions that are all far too difficult to be fun. Overall, this is an entertaining, high-octane shooter with highs that outweigh the lows.
    • 77 Metascore
    • 70 Critic Score
    The collection serves as a wonderful dive into a pair of early tie-in successes. If you're a fan of the games, the films, or both, you'll find something to take away here -- it's a fully featured and fascinating trip down memory lane.
    • 62 Metascore
    • 40 Critic Score
    Unfortunately, the minigames – a selling point for the first two entries in the franchise – flop harder than a gorilla on a trampoline. Their ranks – down from 50 in the original to 10 of the “best” here – include snowboarding and a terrible version of Monkey Target, but not even considerable effort can salvage these irritating alternative activities. The package is rounded out with various Time Trial options and the minigame-powered Decathlon, but not even the addition of online leaderboards can make the title’s awful adaptation of Whack-a-Mole entertaining.
    • 68 Metascore
    • 60 Critic Score
    With plenty of comparisons to BioShock just screaming to be made, Close to the Sun has some massive expectations to hurdle right from the outset. While it can’t quite avoid feeling like a tribute act at times, it does seem to be making all the right moves in its opening chapters, tantalising you with an effective blend of atmosphere and mystery. But when it comes time to make good on that promise and seal the deal, it misses the mark with frustrating frequency. While some nicely designed environments, and a scattering of enjoyable puzzles stop this ship from sinking without a trace, Close to the Sun doesn’t manage to reach the lofty heights of ambition it’s clearly aiming for.
    • tbd Metascore
    • 90 Critic Score
    What a mystery it is. We won't spoil anything, but as the Obra Dinn's adventure across the sea unfolds itself, you'll slowly learn about the relationships and tribulations of all its crew members and passengers. The post-mortem storytelling is compelling, and is never quite enough for your investigation -- or your curiosity. The art style is similarly withholding, offering just enough detail but maintaining an air of unease, and it looks utterly unique to boot. Some may struggle with the visuals as it can be a little too noisy in places, but if that's our only quibble, you can deduce that this comes highly recommended.
    • 78 Metascore
    • 80 Critic Score
    With a charming story at its core, surprisingly satisfying combat, and loads of neat secrets to find scattered across the map, it's easy to get hooked on Cat Quest II. It's a great little RPG that never outstays its welcome, offering bite-sized but addictive adventuring.
    • 67 Metascore
    • 60 Critic Score
    MediEvil's PS4 makeover sees the classic brought back to life, and it's an extremely faithful remake that fans will love. However, many of the old issues return as well, such as a dodgy camera and stiff gameplay. Sir Dan die-hards will be able to forgive these leftover problems, as this is otherwise a solid remake overflowing with character. If you've any nostalgia for this retro Sony title, or are looking for something spooky to play this Halloween, MediEvil has never been better -- just be wary of the skeletons in its closet.
    • 85 Metascore
    • 90 Critic Score
    The Outer Worlds is a role-playing triumph. With its sights set squarely on player choice, Obsidian delivers a brilliantly crafted sci-fi adventure that's packed with witty writing, great characters, and a fantastic degree of freedom. Add solid combat and rewarding exploration to the mix, and you've got the recipe for an RPG that begs to replayed time and time again. An essential purchase for fans of the genre.
    • 82 Metascore
    • 90 Critic Score
    Trails of Cold Steel III is the best game in the series so far. You're going to have to play the first two titles to get the full picture, but you'll be rewarded with one of the most enjoyable RPG sagas in modern gaming. This latest entry strikes a near perfect balance between story and gameplay, all while juggling an ever-growing cast of great characters and an in-depth, hugely rewarding battle system. Cold Steel III is JRPG joy from start to finish, and it sits alongside the likes of Persona 5 and Dragon Quest XI as one of the PS4's finest.
    • tbd Metascore
    • 70 Critic Score
    Pig Eat Ball is solid fun. With tweaks to the multiplayer, it could be a fantastic party game too.
    • 80 Metascore
    • 80 Critic Score
    It’s a moreish experience, buoyed by outstanding controller response and a compelling reward loop. Occasional framerate hiccups threaten to wrestle control out of your hands, but instances of this are generally uncommon. This is a very different kind of two-wheeled platforming to the recent Trials Rising, but it scratches the same kind of itch – arguably more effectively, too.
    • tbd Metascore
    • 60 Critic Score
    Everything from the art style to the storyline is fairly simple, but that’s not necessarily a bad thing. Even though we ran into the occasional bug (nothing that couldn’t be fixed by rebooting), this is a fun game if you just want to relax with something nice and easy.
    • 77 Metascore
    • 80 Critic Score
    If you’re looking for a fun, colourful team shooter with plenty to see and do, Battle for Neighborville could be just the ticket. If you weren’t swayed by the prior Garden Warfare titles, you’ll likely want to pass on this, but for the sheer silliness of its characters and the world they exist in, it’s well worth sinking your teeth (or vines) into. You may never want to leave Neighborville.
    • 78 Metascore
    • 70 Critic Score
    The visuals – which lean on block colours and cartoon characters – can be a bit flat, and the controls can be cumbersome when carrying out more complicated tasks. However, there’s a great business management experience here; the gameplay may seem shallow at first blush, but plunge a little deeper and you’ll find plenty of depth. Considering that this is an underrepresented genre on console, may we recommend you consider it as a complement to Two Point Hospital this Christmas, as you remember Theme Park’s infamous slogan: “Big business is big fun.”
    • 63 Metascore
    • 60 Critic Score
    To its credit, there’s so much off-the-wall content here that you’ll be willing to push through its drier segments just to see what oddity the developer has in store next. Whether it’s reviewing ramen recipes or watching on dumbfounded as the title tosses out a completely unconnected FMV sequence, this is a real rollercoaster of ridiculousness that needs to be seen to be believed. But it’s a three or four hour experience which lasts more than double that, and no amount of Boneface designed bossfights are going to prevent you from getting bored at points.
    • 61 Metascore
    • 60 Critic Score
    By keeping simplicity at its core, Monkey King: Hero Is Back offers an entertaining if somewhat mindless distraction to the blockbuster titles releasing around it. Sure, it’s a little bit too short, the narrative isn’t particularly gripping, and it looks like an early PS3 game, but that all falls by the wayside in the heat of battle. Thanks to fun brawling mechanics, Monkey King: Hero Is Back does just enough to deserve your attention.
    • 80 Metascore
    • 80 Critic Score
    It's not perfect; load times are lengthy, text is painfully small, and there are some unusual graphical glitches here and there. However, Children of Morta is overall a great success, and manages to forge a unique identity.
    • 81 Metascore
    • 80 Critic Score
    The Baldur's Gate: Enhanced Edition Pack offers incredible value for money, with hundreds of hours of role-playing game action spread across two main games and various expansions. While players unfamiliar with the series may find the presentation or the sometimes finicky navigation unappealing, the narrative remains compelling, the characters engaging, and the combat challenging. More than that, it's the first opportunity for console gamers to play two of the greatest RPGs of all time, and it shouldn't be skipped.
    • 57 Metascore
    • 40 Critic Score
    There's fun to be had in either mode, but the game's ideas are squashed by some poor design. Combat is accessible but stiff; animations are likely to lead you into danger. Some random abilities are clearly better than others -- a shovel can dig up stat gems, meaning you can buff yourself as much as you want. Then there's the small matter of online matchmaking, which at the time of writing, doesn't work at all. Local play works, but this is a game where split-screen makes it much harder to play effectively. If ReadySet Heroes can be updated to overcome some of these problems, it has potential. There's imagination on show here, but right now, it's not something we can recommend.
    • 80 Metascore
    • 80 Critic Score
    The central puzzle mechanics are still clever and there are many different ways to tackle them. Crossing a perilous chasm could be a job for Amadeus’ levitation, Zoya’s rope, or some combination of everyone’s abilities. Multiplayer is back, so you can group and navigate the Rube Goldberg environmental design as a team. Aside from some impressive boss fights, battling the prince’s shadow creatures is the games weakest aspect. Combat feels stiff and imprecise, but that feels like a mild quibble about such a consistently pleasing experience.

Top Trailers