Push Square's Scores

  • Games
For 3,622 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Persona 4 Golden
Lowest review score: 10 Yasai Ninja
Score distribution:
3639 game reviews
    • 53 Metascore
    • 60 Critic Score
    Still, if you're looking for something a little out-there, then this is an interesting option – and the fact that it offers an excuse to actually use the PS4's underutilised camera is just the cherry on the top.
    • 75 Metascore
    • 60 Critic Score
    It’s certainly an unexpected journey, but it’s wrought with joys and pains that you should take into consideration, whether you’re a pinball connoisseur or not.
    • 73 Metascore
    • 60 Critic Score
    This is a clever and likeable release, then – but one that you'll need to work at to etch out its underlying enjoyment.
    • 68 Metascore
    • 60 Critic Score
    Gorn puts you in the boots of a powerful gladiator and gives you everything you need to let loose on hapless opponents. When it's at its best, this is a satisfying PSVR experience, offering up truly physical and cathartic action with over-the-top violence. Sadly, it does run into some problems, such as iffy movement and motion tracking problems. There's plenty to like about this OTT title, but without these sticking points it could've been a real PSVR champion.
    • 74 Metascore
    • 60 Critic Score
    God Wars: Future Past is an SRPG which feels less future-facing and more like it’s stuck in the past. It does nothing to try and redefine the genre, but it does have a number of well executed mechanics including a compelling job system. SRPG fans should find just enough to like, and newcomers may also stumble across some tactical fun.
    • 64 Metascore
    • 60 Critic Score
    Forspoken should and could have been a better game than it actually is. Its strengths lie in its core gameplay, which is fast, fluid, and great fun at its best. However, unnecessary open world clutter hampers exploration, and the combat system only begins to hit its stride hours into the adventure. If you can push through a poorly paced story, packed with desperately dull characters, then you might find enjoyment in Frey's fantastical abilities, which undoubtedly steal the show both in and out of battle. It's not quite the disaster that the memes would have you believe, but it's certainly not the PS5 showpiece that was once promised, either.
    • tbd Metascore
    • 60 Critic Score
    This makes it an enjoyable way to play poker for anyone who doesn't particularly want to risk their bank balance playing for real money, though the lack of a compelling progression system and underwhelming single player scenarios will more than likely stop you from going all-in.
    • 69 Metascore
    • 60 Critic Score
    Tower of Guns proves to be a fun diversion that unfortunately falters in a couple of key areas.
    • tbd Metascore
    • 60 Critic Score
    Doughlings: Invasion is a surprisingly fun time. Though it appears on the surface to be little more than an unpleasant looking clone of Space Invaders, its surprisingly deep gameplay elements, well sloped difficulty curve, and some banging tunes make it a simple yet effective bit of arcade fun for short bursts. Though players are unlikely to pick it up for more than an hour due to the lack of multiplayer or meaningful rewards for completion, that hour will at least be entertaining. Don’t let the ugly graphics put you off; if you’ve got a spare bit of dough, it might be worth a look.
    • 62 Metascore
    • 60 Critic Score
    The weakest episode in The Walking Dead: A New Frontier thus far, Thicker Than Water is paced awkwardly and doesn't spend enough time exploring the relationships that really matter. A good conclusion sets up the finale well, and there are some standout scenes over the course of the instalment. But an underdeveloped villain and some hard to believe exchanges make this a forgettable episode overall.
    • 64 Metascore
    • 60 Critic Score
    Darksiders hasn't changed much since 2012. It's still a fun mishmash of genres with a great protagonist and undemanding combat systems, but it's a pity that it feels outdated compared to its genre peers and stumbles when injecting Souls-like sensibilities.
    • 73 Metascore
    • 60 Critic Score
    If it seems like we’re dogging on this latest outing for the series, it’s only because we know just how unique and entertaining it can be. Double Exposure isn’t a bad game, it’s just not the series at its best. It loses some of that inviting atmosphere with Caledon paling in comparison to Haven Springs or Arcadia Bay, and its narrative suffers from an overreliance on the supernatural. But we’d be lying if we said it wasn’t great to see Max Caulfield return and we still think it's worth checking out if you’re a fan of the series.
    • 59 Metascore
    • 60 Critic Score
    With an undeniably cool concept at its core, Damascus Gear: Operation Tokyo is difficult to dismiss, even if its flaws will have you reaching for the self detonation device.
    • 65 Metascore
    • 60 Critic Score
    With a lifespan of over 20 hours, Fairy Fencer F is a decent RPG with an eventually enjoyable plot and challenging combat – albeit in some of the wrong places. Fans of the genre will end up really liking it, but it won't cast a spell on everyone by any stretch.
    • 72 Metascore
    • 60 Critic Score
    Ultimately, it's four identical games with no newly developed content, a sprinkling of bugs, and an absence of the nostalgia-inducing original soundtrack. It leaves us wishing Ubisoft had spent more time deciding which games to include in this collection, and also put more effort into refining the 30th Anniversary Edition of one of PlayStation's most iconic IPs.
    • 67 Metascore
    • 60 Critic Score
    The Town of Light is a powerful experience that highlights a fascinating, if chilling, chapter in human history. The heavy atmosphere is achieved through the very real setting of Volterra, and Renée’s unfortunate tale of life inside its walls that represents the woes of many real people. The story meanders a little too far into obscurity and can become confusing, and some long load times scupper things further. While you won’t necessarily have fun in the traditional sense, it’s worth playing if you’re at all interested, as it contains some striking sequences that will stay with you long after you finish.
    • 72 Metascore
    • 60 Critic Score
    We're not sure every Amalur fan will appreciate Fatesworn's central storyline. It's nothing crazy — Fate, meet Chaos! — but you could argue that the developer is a little sloppy in its handling of the game's established cast and lore. But for what it's worth, we do think Fatesworn is heartfelt — a genuine homage to a game that would have been undeservedly forgotten, had it not been for THQ and Kaiko's efforts.
    • 78 Metascore
    • 60 Critic Score
    Despite our complaints, though, Killer Frequency is lifted by its daft charm. It's an intriguing, unorthodox murder mystery that fans of narrative-driven games will certainly enjoy — it just needed a little bit more tuning.
    • 76 Metascore
    • 60 Critic Score
    The scale of the missions really increases as you progress, and later levels — like the excellent heist one — offer a lengthy and complex challenge which we really enjoyed. In addition, we appreciated the sandbox area, as it provides an excellent creative space with access to every object and gadget available all at once.
    • 65 Metascore
    • 60 Critic Score
    The main draw here is getting to spend time with Kyle Reese, and this standalone adventure does indeed succeed in rounding him out as a character. This being Terminator: Resistance, though, expect to see lots more Easter eggs sprinkled in. That’s why, much like before, Annihilation Line delivers another ho-hum FPS experience that only true franchise veterans will fully have fun with.
    • 68 Metascore
    • 60 Critic Score
    Although Strikers Edge doesn't quite reach the lofty heights of its peers, it's still a decent multiplayer game with a good premise and fun action. The differences between the characters give the combat just enough nuance to keep things interesting, but a lack of stages or alternate modes may quickly diminish your interest. If you're on the hunt for a new multiplayer title to play with your buddies, this certainly will do the trick, if only for a limited amount of time.
    • 72 Metascore
    • 60 Critic Score
    Re-Reckoning isn't a great remaster, but there's no denying that Kingdoms of Amalur is still a lot of fun to play. Its action-based combat has stood the test of time, and exploring its often whimsical world is enjoyable. If you can look past the clunky presentation and fairly frequent bugs, you'll find an ample high fantasy adventure.
    • 63 Metascore
    • 60 Critic Score
    To its credit, there’s so much off-the-wall content here that you’ll be willing to push through its drier segments just to see what oddity the developer has in store next. Whether it’s reviewing ramen recipes or watching on dumbfounded as the title tosses out a completely unconnected FMV sequence, this is a real rollercoaster of ridiculousness that needs to be seen to be believed. But it’s a three or four hour experience which lasts more than double that, and no amount of Boneface designed bossfights are going to prevent you from getting bored at points.
    • 72 Metascore
    • 60 Critic Score
    Disc Jam has all of the ingredients of a classic but it just doesn't feel fully cooked. Flat visuals and some balance issues prevent this disc tossing sim from reaching the same highs as Rocket League, even if its gameplay loop is fairly accessible and sporting some great depth. That said, though, if this is High Horse Entertainment's Supersonic Acrobatic Rocket-Powered Battle-Cars moment, then we can't wait to see what it delivers next time it takes to the field.
    • 70 Metascore
    • 60 Critic Score
    Sundered is a Metroidvania that's left us with mixed feelings. The gorgeous environments and enemy design help to make the title a visual treat. Unfortunately, the game doesn’t really offer enough downtime to actually enjoy that element. It instead serves up near-constant enemy encounters and frustrating hordes of enemies that end up irritating rather than exhilarating. While the game controls very well, and the upgrade tree is incredibly impressive, its light procedural elements still end up being the most unique feature.
    • 66 Metascore
    • 60 Critic Score
    Fighting game players who are fans of Dengeki Bunko's work will surely enjoy the title and its bonus content – especially with like-minded friends on hand. However, once these extras have been exhausted and it comes down to the gameplay, a single fact remains: there are many better fighters on the PS3.
    • 77 Metascore
    • 60 Critic Score
    What may have been a solid experience a few years back feels too stale in 2020. Darksiders Genesis is completely competent in its own right, but it doesn't do enough to differentiate itself from previous iterations despite a change in perspective. Combat is a highlight and the Creature Core system provides some depth, however, they're about the only two features we can muster any enthusiasm for.
    • 64 Metascore
    • 60 Critic Score
    The asymmetrical multiplayer genre seems to be a real tough nut to crack with each heavy hitter coming out swinging, only to be plagued by nuances that trip up the experience and expose debilitating cracks in the mechanics. Unfortunately, it seems that Dead by Daylight suffers much the same fate. It’s honestly really good fun, but the more you play the more its issues rear their head and become points of ire.
    • 63 Metascore
    • 60 Critic Score
    There are too many flaws at the heart of Pieces Interactive's Alone in the Dark reboot for a blanket recommendation, but anyone with a love for classic survival horror gameplay should — after a few post-launch patches at least — find a relatively worthwhile experience. The combat sections are awful and there's very little to actually spook you, but the puzzle-solving gameplay at the game's core shines. For that alone, it'll find just enough of an audience ready and willing to love it.
    • 54 Metascore
    • 60 Critic Score
    The Tomorrow Children is an extraordinary, mystifying game with a fantastic core concept of working together for a common goal. While there's a steep learning curve, and the fundamental gameplay is not all that fun, we'd be lying if we said that we weren't engrossed in our duties, and there's just enough depth to keep you absorbed for a while.

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