Push Square's Scores

  • Games
For 3,622 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Persona 4 Golden
Lowest review score: 10 Yasai Ninja
Score distribution:
3639 game reviews
    • 69 Metascore
    • 60 Critic Score
    There's so much exploding clothing in this game that you'd be forgiven for thinking it's another instalment in the Senran Kagura series. Fortunately (or, depending on your opinion, unfortunately) it's just the unbelievably fragile armour of enduring Ghosts 'n Goblins Resurrection protagonist, Sir Arthur.
    • 60 Metascore
    • 60 Critic Score
    Vault-Tec Workshop is Fallout 4's best settlement DLC, but that won't mean much to those who don't enjoy building settlements to begin with.
    • 67 Metascore
    • 60 Critic Score
    Aliens: Fireteam Elite is in no way the failure that Colonial Marines was. It’s a fun squad shooter with just about enough features at launch to keep you coming back to replay missions and tackle the horde mode. However, it’s not the strongest game of its type and really doesn't seem to fit the license.
    • 68 Metascore
    • 60 Critic Score
    Star Wars Battlefront 2’s saving grace is its multiplayer. A strong offering provides you with a number of ways to play and a variety of locations to battle on, and if it manages to stick to a level playing field once the infamous microtransactions are added back into the game, it’s an experience we’ll continue to return to. But this is not enough to excuse the abysmal campaign. Any uniqueness dissipates all too quickly, and what follows is a boring set of missions that often feel misguided and unrealistic.
    • 47 Metascore
    • 60 Critic Score
    Extinction had the potential to be something special, but a few too many flaws and frustrations hold it back from true greatness. Despite that, we still think this adventure of epic proportions is very much worth a purchase if the grand scale even slightly grabs your interest.
    • 79 Metascore
    • 60 Critic Score
    Star Wars: Squadrons has its heart in the right place and a comprehensive, in-depth set of flight mechanics go a long way towards realising that childhood dream of piloting an X-Wing. It achieves the vision in some ways, but in others, the package lacks excitement and content. While excellent PSVR support will be enough for some, a boring story and inadequate multiplayer modes leave a lot to be desired.
    • 66 Metascore
    • 60 Critic Score
    The HD Adventures of Rotating Octopus Character isn’t a bad game by any stretch of the imagination. Its quirky name, visuals, and music are a joy to behold, but that was already the case with the original. The standard option can be incredibly frustrating, but the challenge mode does at least take some strides to redeem it. However, there are plenty of Vita games that are far more deserving of your attention.
    • tbd Metascore
    • 60 Critic Score
    Stick with it long enough to see Agatha create her meaty religion, and the writing really starts to shine. This is a game in which it’s not out of place for a hamster to start talking to you, while trash TV transfixes its drooling owner. Nerdy references pepper the dialogue and hide in the lovingly crafted background art. Agatha herself is a wonderfully complicated character; we see things from her innocent and skewed perspective, for good or ill. The puzzling is relatively simplistic -- there's nothing here to match the nonsensical item combinations of the genre's luminaries. But this is a game more about story and tone than pixel hunting, and the result is a decent, bizarre experience.
    • tbd Metascore
    • 60 Critic Score
    Another double-edged sword is the brevity of the game. While we'd argue that a lot of visual novels pad out the running time and get a little long in the tooth, the eight hours we spent with Harmony weren't enough to effectively flesh out the world or the characters. That said, the story moves at brisk pace, and we never found ourselves bored even if we were sometimes a little confused.
    • tbd Metascore
    • 60 Critic Score
    While Leisure Suit Larry: Wet Dreams Dry Twice is a solid point-and-click game, the game alienates new players, and massive control issues ultimately sour a decent experience. Newcomers should steer clear of this entry if they have any interest in the series, but for core Leisure Suit Larry fans, it might be worth checking out this otherwise solid entry on another platform.
    • 62 Metascore
    • 60 Critic Score
    While there are glimmers of an outstanding experience, the title’s amalgamation of ideas never quite forms a perfect circuit, making this an interesting experiment that could have been so much more.
    • 53 Metascore
    • 60 Critic Score
    You'll need to be willing to get your hands dirty to get anything out of Farming Simulator 15, but if you can cope with a slow start, then the game gets pretty compelling once you've got a production pipeline in place.
    • 77 Metascore
    • 60 Critic Score
    If there's ever been a polarising game, then it's Call of Duty: Infinite Warfare. The campaign is a whopping amount of fun, and the addition of space combat is a large part of that. Still, there's a distinct lack of progress in both Zombies (as fun as it can be) and Multiplayer that damages the game's replay value, and then there's the unacceptable implementation of microtransactions. The single player may be stellar, but the multiplayer has come crashing down.
    • tbd Metascore
    • 60 Critic Score
    Although short lived, Angry Birds VR: Isle of Pigs is exactly what you’d expect from the title; a 3D version of Angry Birds that keeps the same formula and adapts it slightly to fit into virtual reality. The game runs smoothly and, although it looks simplistic and there’s nothing revolutionary about it, it’s an enjoyable experience all the same. If you were a fan of the 2D mobile games and are looking for more Angry Birds mayhem, this is well worth a shot.
    • 56 Metascore
    • 60 Critic Score
    Sacred 3 is likely to be a huge let down for fans of the series. By ditching the open world quest structure and loot system, this sequel has been robbed of the experience of everything that franchise evangelists fell in love with. That said, if you put aside the initial disappointment to consider what the game actually is, you’ll find a decent action RPG, which offers a great co-op experience to boot.
    • tbd Metascore
    • 60 Critic Score
    Semispheres is a short but sweet title with a simple aesthetic that belies a surprisingly complex set of puzzles. Controlling two characters simultaneously takes a fair amount of dexterity, which can at times be more of a challenge than the puzzles themselves. Despite this, there is some clever design on display here with some devilish levels and multiple abilities to utilise. You’ll likely be done with it within a few hours or so, but if you’re after a neat little game to play in short bursts on the go, Semispheres is worth a look.
    • 64 Metascore
    • 60 Critic Score
    The monster designs are particularly wacky and memorable. It’s not often that you’ll have to save the world by fighting zombie pensioners and demonic-looking Humpty Dumpty's. Undead Darlings isn’t afraid to poke fun at itself and, minor gameplay annoyances aside, the strong writing and compelling characters make this one worth checking out.
    • tbd Metascore
    • 60 Critic Score
    Cabela's Big Game Hunter 2012 may not be exactly what many might expect, but by no means does that mean it's a bad game. The arcade experience found here is just ripe for some great Sharp Shooting action; light on the realism, but heavy on the fun.
    • 68 Metascore
    • 60 Critic Score
    If you're coming at this from the perspective of a Trophy hunter rather than seeking out a unique experience, Arrog will serve you well, too. You can attain a super simple Platinum comfortably inside an hour, if that's what you're after. However, that feels a little reductive given the game's tone. If you're looking for a truly one-of-a-kind adventure, don't mind a short runtime, and want to meet some ethereal capybaras, this ticks all those very specific boxes.
    • 78 Metascore
    • 60 Critic Score
    Call of Duty is a series that's getting stagnant. This latest edition is a solid shooter, with highly tuned mechanics, an addictive multiplayer offering, and a plethora of content to play through – but it very much feels like a familiar game with a few minor adjustments. The new Extinction mode is particularly good, but it's the highlight in a title that's following a tired recipe.
    • 67 Metascore
    • 60 Critic Score
    As it stands, this sequel simply continues what the original started, taking no real risks and reaping no real rewards.
    • 68 Metascore
    • 60 Critic Score
    For a series that’s defined by its tardiness, Pure Farming 2018 leans a little too heavily on the slow side for our liking. This is a perfect first choice for newcomers, though, as its campaign walks you through every single element of agricultural “action” – and there’s a helluva lot to wrap your head around. The various environments could do with a little more visual identity, but they offer unique challenges that make them worth playing. And while the quick-fix Challenge mode won’t keep purists occupied for long, we certainly appreciate the attempt at distilling the title’s gameplay into short session bursts.
    • 67 Metascore
    • 60 Critic Score
    Between the comic book character models and various backdrops, there’s an agreeable cartoon aesthetic here that does justice to the license on a meagre budget. Unfortunately, it’s a bit too barebones to fully justify its price point: the inclusion of licensed songs, like Eye of the Tiger, give it some panache – but the story mode is simplistic, with text-based cut-scenes tying events together, and there’s no online option or alternative modes to speak of. Even though what’s here is of a high quality, it feels like it could have done with an additional training montage or two, just to add a little more beef to its bones.
    • 74 Metascore
    • 60 Critic Score
    It makes for an experience maybe just half a step above average. You have played many games just like The Cub before, but you've never played one that looks or sounds like it.
    • 69 Metascore
    • 60 Critic Score
    To be clear, there's definitely some fun to be had here, and the goofy visuals and music help emphasize this, but the entire experience reeks of wasted potential.
    • tbd Metascore
    • 60 Critic Score
    Minecraft Legends lacks the strategic depth to entice genre veterans but could be a great place to get newcomers or younger audiences interested. It has a lot of heart and can be a good bit of fun, provided your expectations are properly calibrated.
    • 70 Metascore
    • 60 Critic Score
    While certainly an accomplished piece of storytelling, Martha Is Dead's gameplay is such blatant artifice that it does the narrative a disservice to partake in it. That sounds extremely damning, but there's a lot here to like: the languid pace and detailed nature of the photography sequences are a standout, the graphics are often impressive, and the sheer bloody chutzpah of the whole thing is appealing in a grand guignol sort of way. The game can be shocking in what it shows you, but it doesn't feel exploitative. Horror should be horrific, and Martha Is Dead is certainly that. Unfortunately, perhaps not always in the way it was intended to be.
    • tbd Metascore
    • 60 Critic Score
    This is not exactly a high-flier, then – but it’s still a cut above other smartphone conversions.
    • 61 Metascore
    • 60 Critic Score
    A love letter to the noteworthy shooters of yesteryear, Gunscape combines old ideals and new ways to play, with mixed results.
    • 73 Metascore
    • 60 Critic Score
    The lack of information about the world makes you feel like you're just roaming a random castle or tower, like those Mega Drive roguelikes where the only goal was to get to the end. The length and price just help to make this excellent idea more unattractive.

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