PSX Nation's Scores

  • Games
For 982 reviews, this publication has graded:
  • 50% higher than the average critic
  • 2% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ratchet & Clank: Up Your Arsenal
Lowest review score: 20 Surfing H3O
Score distribution:
  1. Negative: 90 out of 982
982 game reviews
    • 68 Metascore
    • 70 Critic Score
    The bottom line is, if you liked "Shinobi" then you'll most likely love Nightshade. With more unlockables and selectable difficulty's than it's predecessor (and replay value as well), Nightshade is a good buy.
    • 68 Metascore
    • 60 Critic Score
    MegaMan X8's return-to-basics approach makes for predictable but reasonably entertaining gameplay antics IF you're a diehard fan of Capcom's series.
    • 68 Metascore
    • 60 Critic Score
    For better or for worse though, "Vengeance" relies on scripted and very linear, boring and predictable encounters with enemies/NPC's to move the game along by fists and kicks rather than thought.
    • 68 Metascore
    • 70 Critic Score
    One of the most enjoyable (and expensive!) guilty pleasures of 2003 so far, but one that falls short of its predecessor’s ahead-of-its-time greatness.
    • 68 Metascore
    • 60 Critic Score
    Compromises too much of what worked well with "XG3" (graphics and bike maneuverability) for its fans to welcome with open arms the new additions to the series' formula (improved weapon system, wilder-than-ever track design, Season mode, etc.).
    • 68 Metascore
    • 73 Critic Score
    Untold Legends’ lengthy single-player campaign and multiplayer options compensate somewhat for its underwhelming sound, forgettable story and mindless hack-and-slash gameplay.
    • 68 Metascore
    • 40 Critic Score
    Never has decimating hundreds of undead bad guys with a friend by your side and bad-ass weaponry at your disposal been so boring, dull and depressing.
    • 68 Metascore
    • 70 Critic Score
    A Grandia worth playing, it just fails to reach that level of Square.
    • 68 Metascore
    • 70 Critic Score
    Sure, there are other, better games out there, but for fifteen dollars, Gungrave: Overdose is just too good to pass up. If you like action games and love destruction, then grab this game, gear up, and get ready to overdose.
    • 68 Metascore
    • 70 Critic Score
    Don't let the wonky control, atrocious loading breaks and intended lack of direction keep you from renting one of the deepest, most rewarding and mature adventure games to come down the PS2 pike since Eidos' "Soul Reaver 2".
    • 68 Metascore
    • 60 Critic Score
    Besides basic online deathmatch options and a new set of PTO locales and situations for new recruit Joseph Griffin to step in and save the day, Rising Sun’s average visuals and linear-to-a-fault level design leave us just as cold as “Frontline” did a year ago.
    • 68 Metascore
    • 76 Critic Score
    A good racing game in need of a personality.
    • 68 Metascore
    • 67 Critic Score
    Technically-crippled, but inspired and amusing, dumb arcadey fun.
    • 67 Metascore
    • 60 Critic Score
    Simply put, Blood Omen 2 sucks (no pun intended) more than it awes, and goes awry with weak puzzles and action-adventure gameplay that doesn't feel as well put-together as Raziel's lesser challenges in the "Soul Reaver" universe.
    • 67 Metascore
    • 60 Critic Score
    A sports game on par with Crave's UFC-licensed fighting games. Konami's alternative fighting endeavor will be welcomed by gamers patient-enough to see past the K-1's awkward graphics/sounds and simplistic gameplay.
    • 67 Metascore
    • 50 Critic Score
    There’s some fun to be had with Koei’s latest watered-down thinking man’s game, just not as much (or as historically realistic a war scenario) as in “Romance of the Three Kingdoms VII” or “P.T.O. IV.”
    • 67 Metascore
    • 50 Critic Score
    Meant more for rental amusement than for full-price consumption.
    • 67 Metascore
    • 70 Critic Score
    A very amusing and well-designed first-person shooter that suffers from outdated graphics and an unfriendly control scheme, but also remains surprisingly engaging.
    • 67 Metascore
    • 70 Critic Score
    It flirts awfully close with being a mindless button-masher, but Budokai embraces its “Dragon Ball Z” license with a passion and eye for little details that’ll surely make hardcore fans of the series flip from joy.
    • 67 Metascore
    • 60 Critic Score
    Mystic Heroes is to “DW 2 & 3” what “Virtua Fighter Kids” is to “Virtua Fighter 2” and “Twisted Metal Small Brawl” is to “Twisted Metal Black”: a Super Deformed take on the same hack-and-slash 3D gameplay from its grown-up predecessor.
    • 67 Metascore
    • 92 Critic Score
    Exactly a remix. We are scoring the game the same as the new additions do not change the game's overall appeal. Both titles are equally well done but of course if you never played the first, then skip it and hit this one up.
    • 67 Metascore
    • 60 Critic Score
    Harmless and basic in both look and execution, Smash Cars lacks a hook compelling enough to make it standout when compared to already-discounted quality RC videogames like "Re-Volt" and "Stunt GP."
    • 67 Metascore
    • 70 Critic Score
    Every bit as good as the recent "Resident Evil Outbreak" game if not better in some ways.
    • 67 Metascore
    • 40 Critic Score
    Oh, my how the great have fallen...$50 for Parappa 2 is "highway robbery."
    • 67 Metascore
    • 70 Critic Score
    Why Capcom didn’t name this survival horror game "Clock Tower 4" is beyond me. Other than the reduced gore, single location and reliance on canine companion Hewie to save Fiona’s backside at every turn this is basically the same game.
    • 67 Metascore
    • 60 Critic Score
    Clever, but not nearly clever-enough to overcome the dull and boring predictability "Tsugunai" [exudes] as it unfolds at a maddenigly slow pace.
    • 67 Metascore
    • 50 Critic Score
    Take away the Quarterback Challenge mode and this game falls down into the hellish pit of inconsequentiality.
    • 67 Metascore
    • 60 Critic Score
    Worth playing only if you have time and are a diehard fan of the military strategy genre.
    • 67 Metascore
    • 60 Critic Score
    Only hardcore fanboys (and girls) of the 32-bit prequel are likely to be impressed-enough with the battle pyrotechnics to overlook the outdated engine and other negative aspects of its game design.
    • 67 Metascore
    • 60 Critic Score
    It's unoriginal and very short (I was able to complete it in a couple of days without really trying to beat it), but a gas while it lasts and home to some of the nicest-looking and best-renderd FMV cinemas your puny little eyes have ever seen.

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