PSX Extreme's Scores

  • Games
For 1,504 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Death Stranding
Lowest review score: 18 World Championship Paintball
Score distribution:
1504 game reviews
    • 67 Metascore
    • 79 Critic Score
    The game strikes the right chord and that chord doesn't lose its appeal; it stays in tune throughout and somehow manages to remain pleasing and amusing.
    • 63 Metascore
    • 70 Critic Score
    This lets you invent and create with a variety of intriguing tunes, and the Move compatibility makes it feel that much more involving and dynamic. It just lacks some punch as there is no real competition, and the production feels less robust than past entries in this well-received and popular series.
    • 78 Metascore
    • 82 Critic Score
    It doesn't fire on all cylinders all the time. It can be disappointing and frustrating. But at the end of the day, you will reflect and conclude that all in all, you're experiencing what could be a memorable adventure.
    • 68 Metascore
    • 72 Critic Score
    It has a lot going for it; first and foremost is that unbelievable innovation and blending of genres. The combination works surprisingly well and the control is fine, even if the physics and collision detection is a little off. The experience as a whole is too erratic.
    • 60 Metascore
    • 74 Critic Score
    For a portable shooter, it's really quite good but for a Resistance entry, one finds it somewhat lacking. Still, it's well worth a look.
    • 83 Metascore
    • 86 Critic Score
    It's that addictive feel that permeates much of Gravity Rush. I don't think I've ever played a game that challenges me so much on a basic mechanical level, and still fulfills just about every need I have for top-notch interactive entertainment. It's a bizarre marriage, one that has you smile and grit your teeth simultaneously.
    • 70 Metascore
    • 80 Critic Score
    On the one hand, this game really shows how the Move can be extremely entertaining, even if it doesn't necessarily showcase its technological capability. There's also the lovely presentation and style, which I adore, and the variety, accessibility, and pacing that really turned out great. On the other hand, it's too short, the advanced spells don't always work, and adults may find it a tad underwhelming.
    • 87 Metascore
    • 90 Critic Score
    Max Payne 3 is a rip-roaring success on many levels. It relentlessly hammers at your emotions and nerves and keeps you perched on the edge of your seat. The borderline unfair difficulty towards the end of the campaign, noticeable issues with the shootdodge, and a couple minor glitches notwithstanding, this is one hell of an experience.
    • 57 Metascore
    • 70 Critic Score
    Datura suffers from some obvious mechanical issues but remains a very interesting and even unique title. It's short, a little too abstract in some ways, and a tad slow at times, but the quest itself, while not exactly memorable, is always intriguing and even oddly relaxing.
    • 77 Metascore
    • 76 Critic Score
    A great multiplayer game that should've shipped without a single-player option. If you want to give us a multiplayer tutorial, then just do that. The story is weak, I don't really care at all about the character, and there's very little difference between the campaign and the online action.
    • 85 Metascore
    • 88 Critic Score
    The control is just about right, the graphical presentation is loaded with beautiful animations, the roster is huge, and there's a ton of content. The story is still totally lame, the Challenge Tower can sometimes feel unfairly tough, and the AI is…well, MK AI, but those aren't deal-breakers.
    • 79 Metascore
    • 81 Critic Score
    The experience survives on intensity and shameless entertainment. Technically, it isn't exactly overwhelming, and there are other issues that pop up here and there. But with a large variety of attacks, a nice open world, and plenty of reason to experiment with your absurd abilities, you can really lose yourself in this dark, bloody, undeniably titillating world. Just don't expect much beneath the surface.
    • 78 Metascore
    • 77 Critic Score
    They sort of cut you loose without much in the way of detailed explanations, the camera can still go screwy, and while the touchscreen feature is cool, it just doesn't mean much in the long run. Outside of that, this will absolutely deliver plenty of bang for your buck.
    • 74 Metascore
    • 80 Critic Score
    A decent assembly of last-generation classics, even if Capcom didn't do quite enough with the package.
    • 82 Metascore
    • 75 Critic Score
    An inspired and entertaining fighter with lots of appreciated imagination. The design, style and animations are its strong point, and the intricacy of the gameplay mechanic is solid without being too intimidating. There's not quite enough content in this package, it can get pretty damn frustrating, and the control isn't always perfect, but there's a lot to like.
    • 81 Metascore
    • 87 Critic Score
    One of those games that just has to be experienced. Even if it's not your cup of tea, you'll probably be thankful that you tried it.
    • 75 Metascore
    • 83 Critic Score
    There's a brutal, harsh overtone throughout that involves some explicit content and things of that nature, but it's all essential. And as I said before, if you get all anal about the control, the lack of total realism, and some erratic AI, you're going to be disappointed. But I think adventures like this are all about the experience.
    • 72 Metascore
    • 78 Critic Score
    The lack of any real direction, the somewhat loose control, and the hitches and glitches can damage the experience, but if you love blasting through destructible terrain, laying waste to everything in sight (including your opponents), and you can really get a hold on the driving, you're almost guaranteed to have a blast.
    • 64 Metascore
    • 68 Critic Score
    A decent game with missed opportunities due to technical and mechanical drawbacks. On the plus side, I really think the hardcore followers should be able to deal with the fighting eccentricities, because they're so…well, familiar.
    • 52 Metascore
    • 49 Critic Score
    Raccoon City is just [p]lain boring to me. There's nothing here I want to return to. The game can be fun with other people, there are a few patented Resident Evil scares, and the controls work fine (provided you're willing to put up with some clunkiness). But everything else about it is really…I dunno, "meh."
    • 58 Metascore
    • 55 Critic Score
    All I can say to the dedicated followers is this- Play the game on Hard Mode. It's really the only way you'll make it feel like Ninja Gaiden. But even that can't erase the bad camera, occasionally faltering frame rate, disappointing visual presentation, the lackluster online, and oh yes, the disappearance of other weapons.
    • 71 Metascore
    • 71 Critic Score
    A good game. I have to say that again. It's "good" from the standpoint of a reviewer who can't really find any major glaring flaws, although there are obvious minor issues. The caveat is that those minor issues become far more irritating when you start to get tired of a military game that's too much rinse-and-repeat with no answer for "Why the heck am I doing this?"
    • 77 Metascore
    • 80 Critic Score
    A solid RPG with a compelling, fun battle system, a mostly traditional setup, a few appealing characters, and a story that gets better with time. It's dragged down by some pacing issues, occasionally mediocre voice acting, and a slow start, but that shouldn't deter the hardcore fans.
    • 84 Metascore
    • 84 Critic Score
    Many might question the new Pandora and Gem features, and the final boss is a colossal pain in the ass, but there's no denying the extreme responsiveness, fluidity, and depth of the gameplay.
    • 93 Metascore
    • 93 Critic Score
    A gorgeous, endlessly appealing blend of engaging gameplay and fantastic storytelling. Role-playing aficionados will adore the emphasis on the captivating narrative, the familiar characters keep you interested, the combat areas are larger and battles are more dynamic overall, and the freedom of choice cements the entire masterful experience.
    • 54 Metascore
    • 64 Critic Score
    The depth really isn't here, and even Mr. Miyagi gets a little tiresome after a while.
    • 87 Metascore
    • 85 Critic Score
    MLB 12: The Show is yet again the victor. More than anything, it just feels like baseball.
    • 78 Metascore
    • 85 Critic Score
    The control is good (if a tiny bit loose), the tracks are well designed and challenging, the different events mean you can always stay diverse, and the various vehicle classes do indeed have a major impact on your racing. I'm not the biggest fan of any of the camera angles (although I eventually stuck with the top-down one), and the production isn't as slick as I might've expected, but…The game is fun. Simple.
    • 57 Metascore
    • 70 Critic Score
    There just isn't quite enough here to warrant a full-price purchase in my eyes. You've got the 15 songs and a Battle Mode but that's about it.
    • 68 Metascore
    • 76 Critic Score
    A fine game that features excellent commentators, a cleaner, slightly more detailed on-the-field presentation, and a challenging yet rewarding pitching mechanic. The hitting and fielding is good, too, but it isn't quite as robust as the pitching, and there are a few remaining production issues. Clipping is obvious, for example, and the camera isn't always your best friend (although this is usually during foul balls). It's just a little too much "been there, done that," despite the positives.

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