PSX Extreme's Scores

  • Games
For 1,504 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Death Stranding
Lowest review score: 18 World Championship Paintball
Score distribution:
1504 game reviews
    • 76 Metascore
    • 78 Critic Score
    The game is chock full of content, the new animations are awfully sweet (despite the repetition of use), a few of the new gameplay mechanics are intriguing, and multiplayer with the right peeps is great. But why are all QBs Joe Montana? Why does even the best defensive line struggle to get any penetration? Why do all the crowd-pleasing moves and additions do little to fix this lack of realism? Why is the interface so slow? Why am I still seeing brain-dead AI?
    • 64 Metascore
    • 54 Critic Score
    Killer is Dead has a lot going for it. The foundation is there. But the positives are mired beneath a poor gameplay mechanic that makes even simple control a chore. The story isn’t allowed to shine due to simplistic writing and stereotypical characters, the difficulty can be very erratic, and too many deaths feel cheap and unfair.
    • 76 Metascore
    • 81 Critic Score
    The new super abilities and weaponry makes for a ceaselessly fun experience, even if the gameplay does tend to drag at times. The appreciated creativity and inventiveness is what saves the day; the often unique and twisted mission types, the overarching desire to enforce your own brand of justice, the world itself, etc.
    • 69 Metascore
    • 67 Critic Score
    The Bureau: XCOM Declassified isn’t a bad game by any stretch, but it fails to live up to its predecessor. It has the aesthetic personality but it doesn’t have the gameplay personality. The control is fine, the music is a fantastic touch, and the fulfillment one feels after a properly executed mission is significant. But the story, despite glimpses of greatness, lets you down, and there’s just a general feeling of monotony that permeates the entire experience.
    • 67 Metascore
    • 70 Critic Score
    Do Not Fall can be frustrating, especially during later levels, and I did have a few small issues with the somewhat floaty control. Despite the nice additions, it also feels repetitive, which may be unavoidable. However, there’s lots to like.
    • 78 Metascore
    • 80 Critic Score
    Tales of Xillia might feel somewhat underwhelming. There’s nothing I can point to and say, “that’s absolutely fantastic.” It’s all pretty good, even great in some ways, but the overall package isn’t especially impressive. But hey, it’s catnip for JRPG fans.
    • 82 Metascore
    • 90 Critic Score
    Dragon’s Crown is an extremely well-constructed blend of old-school action elements and role-playing depth. It looks great, the gameplay is rewarding for the hardcore and accessible to newcomers, the control is rock solid, and the amount of content is worthy of the $50 price tag in my eyes.
    • 80 Metascore
    • 85 Critic Score
    Wicked fun.
    • 77 Metascore
    • 75 Critic Score
    In short, if you’re a big college football fan and you know what to expect, go for it. Otherwise, wait until next generation.
    • 87 Metascore
    • 88 Critic Score
    Hotline Miami doesn’t apologize for what it tries to do. It’s a throwback to the golden age of gaming but at the same time, it reminds us that over-the-top violence was always tongue-in-cheek in those days.
    • 61 Metascore
    • 63 Critic Score
    Some of the humor is genuinely amusing, the combat can be rewarding at times and what you unlock is pretty damn cool. But beyond that, don’t bother unless you’re a hardcore Deadpool fan.
    • 82 Metascore
    • 82 Critic Score
    Grid 2 is an entertaining, nicely polished racing game. With many fantastic locales, awesome cars, nicely devised events, and a really attractive presentation, there’s a lot to like.
    • 72 Metascore
    • 69 Critic Score
    Remember Me aims high but sadly falls well shy of the intended goal.
    • 95 Metascore
    • 98 Critic Score
    The writing is great, the acting is superb, the characters are beautifully designed and developed, there’s a riveting sense of authenticity, and the immersion one feels is unmatched.
    • 75 Metascore
    • 77 Critic Score
    It also makes no bones about what it is: A rock-‘em, sock-‘em shoot-‘em-up that pulls no punches – or in this case, bullets – and is unabashedly stupid.
    • 63 Metascore
    • 72 Critic Score
    There just isn’t enough top-quality goodness here to warrant a $60 purchase because really, one feels as if the developers were restricted. In short, they were too in love with the multiplayer idea.
    • 77 Metascore
    • 77 Critic Score
    Soul Sacrifice is a game that rewards the patient and those who enjoy wide open worlds with lots to do. If you don’t mind putting those stories aside for the sake of more action, and you can tolerate the tediousness of some of the optional missions, you’re good to go.
    • 74 Metascore
    • 81 Critic Score
    Resident Evil: Revelations is engrossing and legitimately frightening. The important control option, coupled with the drastically upgraded graphics and excellent atmosphere, makes this a very playable experience.
    • 80 Metascore
    • 84 Critic Score
    I see a missed opportunity with the story, the AI can be iffy, and the game isn’t as stable as one would like. Still, there’s no denying that Last Light is worth your money and your time, particularly because you won’t soon find another game quite like it.
    • 63 Metascore
    • 76 Critic Score
    The matches are cerebral and tense but the nature of the game keeps it more fun than struggle. You'll need wits, brains, and a superior strategy to overtake your enemy. Though the goal makes it sound simple you can actually wind up in some exciting spots while you struggle to defend the territories and buildings you gained that give you the extra strength needed to punch through enemy lines.
    • 82 Metascore
    • 83 Critic Score
    There are some games that are best described with the simple “fun” adjective, and this is definitely one of them. The action is fast and satisfying, the control is solid, the 80s humor is usually spot-on (and makes some of us all sorts of nostalgic), and the combination of the gameplay and totally sweet retro atmosphere makes for the ultimate guilty pleasure.
    • 45 Metascore
    • 40 Critic Score
    Has a few flashes of quality and originality, but it’s ultimately mired beneath a multitude of disappointing flaws. The entire game is just plain dull and the experience suffers from a distinct lack of refinement. The technical aspects are well below par, the plot and characters are of little interest, the controls and camera are wonky, and the AI is poor.
    • 78 Metascore
    • 85 Critic Score
    Fighting fanatics and comic lovers alike should love the effort and attention to detail. The control is fast and reliable, the production values are high throughout, there’s appreciated accessibility combined with great depth, and experimenting with each character is awesome.
    • 62 Metascore
    • 57 Critic Score
    If you’ve got several friends who loved the first one and you don’t mind terribly repetitious missions, give it a try. There’s just very little improvement or advancement, many of the same issues from the first title still exist, the story is ridiculous and poorly written, the campaign is dull and drawn-out, and the combat is almost as tedious as the mission objectives.
    • 59 Metascore
    • 81 Critic Score
    For the time being, Defiance has started off on a relatively good note. The depth and longevity will undoubtedly cater to the MMO aficionados, the speed of the action-oriented TPS gameplay will interest some of the shooter fans, and sci-fi followers will definitely like the style and ambiance.
    • 80 Metascore
    • 85 Critic Score
    The story, tutorial, tag-team, online, and general combat are all great features, and the gameplay always runs along at a gloriously solid frame rate. And overall, it’s still an accessible yet relatively deep fighter that offers plenty of bang for your buck.
    • 52 Metascore
    • 62 Critic Score
    Overall, Sniper: Ghost Warrior 2 is better than its predecessor in just about every way possible. It’s just too bad that it needed to be a lot better in order to be considered “good.”
    • 58 Metascore
    • 59 Critic Score
    It’s generic to the core and wholly uninteresting, as the AI isn’t anywhere near good enough, the developers didn’t do enough with the co-op concept (a huge disappointment), and we don’t even get a drop-in, drop-out feature.
    • 94 Metascore
    • 96 Critic Score
    An immensely creative triumph. At various times during this adventure, you will experience completely different emotions and you will face distinctly different situations. In addition to this fantastic variety and diversity, you get a story that is mysterious and satisfying on all counts. Factor in rock solid control, unbelievable design from top to bottom, the joy of powerful experimentation, and an unparalleled atmosphere, and you’ve got one mammoth achievement.
    • tbd Metascore
    • 51 Critic Score
    There are limitations to all hardware and perhaps we have to wait for the next generation before more strides can be taken in the realm of realism. But when you show no progress whatsoever and you appear content to sit on your laurels, the result is an outdated, unsatisfying simulator that is technically flawed and generally unimpressive.

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