PSX Extreme's Scores

  • Games
For 1,504 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Metal Gear Solid 4: Guns of the Patriots
Lowest review score: 18 World Championship Paintball
Score distribution:
1504 game reviews
    • 66 Metascore
    • 59 Critic Score
    Compared to all of the other racers out there--kart, arcade, or simulation--it's definately at the bottom of the list.
    • 53 Metascore
    • 58 Critic Score
    The whole game trips and stumbles. The puzzles can be fun, control isn't bad, some of the story elements are decent, and the sound is better than average, but that's not enough. The animations and graphics aren't up to snuff, those puzzles are often too easy and even boring, and above all else the incredible spirit that drew so many to the movie theater is missing.
    • 64 Metascore
    • 58 Critic Score
    Nothing seems catastrophically bad but at the same time, nothing seems right, either. This game feels and looks very, very outdated and anyone who plays it will recall many games that did something better; we've seen far better role-playing, action, and stealth mechanics and in all honesty, I doubt this game would've been considered anything special even four or five years ago.
    • 53 Metascore
    • 58 Critic Score
    Fairytale Fights, as sadistically zany as it is, just isn’t worth the price of admission.
    • 58 Metascore
    • 58 Critic Score
    Everything in place functions okay, but there’s not one single aspect of the game that excels in terms of quality, and there are just too many problems that ultimately cripple the overall package.
    • 66 Metascore
    • 58 Critic Score
    The story is just a bunch of barely understandable gibberish, the characters feel tired and overdone, and the “streamlining” of the combat is only the equivalent of dumbing-down. Nothing more.
    • 60 Metascore
    • 58 Critic Score
    Clive Barker's Jericho does a few things well and a lot of things poorly. In no way can it compare to the other awesome FPSs available now (Call of Duty 4: Modern Warfare, for example), and when you spend more time healing than fighting, there's something seriously wrong.
    • 57 Metascore
    • 58 Critic Score
    We couldn't possibly recommend a purchase, regardless of price, simply because it doesn't seem like there's enough here to constitute a whole game.
    • 72 Metascore
    • 57 Critic Score
    This sequel fails to make any notable strides in improvement, and in fact fails so hard with the broken game engine that it feels downright frustrating to look at and play.
    • 57 Metascore
    • 57 Critic Score
    The control is borderline horrendous, the graphics are very disappointing, The Chase - while deep and rewarding - isn't implemented very well, and besides the numerous pit and mechanical options, there's a surprising lack of car customization features.
    • 76 Metascore
    • 57 Critic Score
    It's unfortunate that Manhunt becomes such a redundant game so quickly. The game employs a few very good concepts, but they are off-set by the game's mediocrity and pointless gore.
    • 49 Metascore
    • 57 Critic Score
    The whole thing feels flat, uninspired, and utterly unimpressive.
    • 50 Metascore
    • 57 Critic Score
    Family Guy won't last you very long - maybe 4-6 hours - but for the most part, the ever-changing palette of gameplay styles and top-notch Griffin comedy remains appealing throughout.
    • tbd Metascore
    • 57 Critic Score
    Monster Jam: Path to Destruction is a low-budget, niche title that might appeal to those who really love monster trucks, but even that's pushing it.
    • 70 Metascore
    • 57 Critic Score
    The in game music does not really make an impact on the player, with boring melodies that are simple and repetitive.
    • 67 Metascore
    • 57 Critic Score
    Despite its massive terrain, a barren game world, a poorly structured and limited scope prevents Fuel from being anything worth your time.
    • 58 Metascore
    • 57 Critic Score
    Despite a few pretty and nicely choreographed cut-scenes, this title could easily pass for a PS2 game, and that's just unacceptable these days.
    • 75 Metascore
    • 57 Critic Score
    But the game is marred with gameplay that features a number of annoying quirks, such as aim issues and lifeless artificial intelligence. Moreover, variety isn't a strong point, and the multiplayer is horrifically barebones and limited to only eight gamers.
    • 62 Metascore
    • 57 Critic Score
    If you’ve got several friends who loved the first one and you don’t mind terribly repetitious missions, give it a try. There’s just very little improvement or advancement, many of the same issues from the first title still exist, the story is ridiculous and poorly written, the campaign is dull and drawn-out, and the combat is almost as tedious as the mission objectives.
    • 70 Metascore
    • 57 Critic Score
    A huge disappointment to me. I'm a big fan of the 'Golf games and I was truly surprised to find out just how generic and bland 'Tennis came out to be.
    • 61 Metascore
    • 57 Critic Score
    A dodgy camera and touchy controls can be fixed. I know I wasn't the only one at E3 who told the producer that the camera was a mess. But, alas, they shipped this most stylish and most gore-riffic game with its major problems still intact.
    • 62 Metascore
    • 56 Critic Score
    Zombie Army Trilogy is familiar and fun for a short spell. The third game is a good deal better than the first two but for the most part, it’s a ho-hum action blast-fest that doesn’t have enough “oomph” behind it.
    • 59 Metascore
    • 56 Critic Score
    Epic Mickey 2: The Power of Two has the right idea. It encourages youngsters to work together, that magical Disney quality is prevalent, and the overall design is actually quite good. But a shroud of poor mechanics and outdated technical elements dooms this potentially enjoyable adventure from the start. Bad AI, loose control, collision detection issues, and vague, sometimes boring objectives keep getting in the way.
    • 39 Metascore
    • 56 Critic Score
    If you're older than 12, you have no business playing this game.
    • 59 Metascore
    • 56 Critic Score
    Frantix just doesn't quite work. Seriously, ask yourself "do I find mazes fun?" For most people, the answer is no. Worse, the few diehard maze fanatics out there that actually might want a game like this will probably be turned off by its dodgy controls.
    • 54 Metascore
    • 56 Critic Score
    In this adventure, there is a total of about 60 minutes of quality gameplay. The rest leaves me deeply upset with Sega and the hole they've dug for Sonic.
    • 50 Metascore
    • 56 Critic Score
    Reservoir Dogs has more major flaws regarding the core gameplay, and because it takes a more direct and linear approach, can't cover up the minor problems with open-ended adventure.
    • 45 Metascore
    • 56 Critic Score
    The multiplayer mode also feels sort of tacked on; you and a friend can head out and take on the shuffling hordes, but it's basically the same experience.
    • 51 Metascore
    • 56 Critic Score
    Hail to the Chimp has a good heart and really tries to build on the aforementioned foundation, but there’s just too much "meh" going on.
    • 53 Metascore
    • 55 Critic Score
    Has a ton of potential and promise but doesn't really deliver.
    • 64 Metascore
    • 55 Critic Score
    The scope of the game is too small (it can be finished in less than 10 hours), the mechanics are really basic and/or sloppy, and the graphics are nothing to get excited about.
    • 53 Metascore
    • 55 Critic Score
    If you’ve got a child or sibling under twelve with a good imagination, they might have a good time with Operation Spy. Anyone else will likely find the game uninteresting, especially since most of the content is locked.
    • 62 Metascore
    • 55 Critic Score
    Don't bother renting or buying this game if you're only mildly interested in the Godzilla concept, felt the previous game sucked, or consider yourself a fighting game snob. The best thing about Godzilla: Save The Earth is that Godzilla is in it.
    • 54 Metascore
    • 55 Critic Score
    The game is fun, and it’s even more fun when playing co-op. It has a boatload of charm. The fighting is fast-paced and occasionally rewarding. But where’s the rest of it? Where’s the robust skill set, the varied combat challenges, the compelling story and character development? We’ve come to expect this and we certainly expect it from a new era of gaming.
    • 58 Metascore
    • 55 Critic Score
    All I can say to the dedicated followers is this- Play the game on Hard Mode. It's really the only way you'll make it feel like Ninja Gaiden. But even that can't erase the bad camera, occasionally faltering frame rate, disappointing visual presentation, the lackluster online, and oh yes, the disappearance of other weapons.
    • 59 Metascore
    • 55 Critic Score
    Blade Kitten is one of those good ideas that stumbles due to mediocre execution and almost mindless repetition, in terms of both gameplay and technical aspects.
    • 60 Metascore
    • 55 Critic Score
    This game tries to change things up by using fruit as weapons but overall it's a disappointment. The difficulty feels unbalanced, monotony sets in quickly and the tracks don't really feel very inspired. Although there is enough content available, it doesn't compensate for our major complaints.
    • tbd Metascore
    • 55 Critic Score
    Tale of Despereaux really tries. We’ll give it that. But with such loose and wonky control, a fixed camera that’s functional yet still problematic, and a repetitive adventure that grows tiresome all too soon, the game doesn’t deliver.
    • 57 Metascore
    • 55 Critic Score
    Gundam vs. Zeta Gundam is not a horrible game, but it’s designed for an incredibly niche audience, and its gameplay and graphics are so out of date that there’s no compelling reason for anyone else to give it a shot.
    • 52 Metascore
    • 55 Critic Score
    If you’re looking for a great X-Men game, consider the enjoyable Legends series. The generic, thrown together experience known as X-Men: The Official Game is not what you’re looking for.
    • 50 Metascore
    • 55 Critic Score
    Spider-Man 3's biggest problem is that it has a camera and framerate that makes the game nearly unplayable.
    • 56 Metascore
    • 55 Critic Score
    It’s sort of like a half-baked idea that had excellent ingredients, but those ingredients weren’t quite assembled correctly and it was removed from the oven too early. And so, the result is sort of edible, but far from tasty.
    • 88 Metascore
    • 55 Critic Score
    When you strip all of the bells and whistles off of Mortal Kombat 11 Ultimate Edition, you are still left with a painfully mediocre fighting game with a horrendous monetization system. Sure the fighting may be fun in short bursts, and the gore factor may be fun eye candy, but this game felt as though it didn’t have any care put into it outside of the basic fighting controls.
    • 64 Metascore
    • 55 Critic Score
    I’ve got no problem with breezy little games designed to give us a breather from those huge open-world extravaganzas that are starting to dominate. I do, however, have a problem with any game that comes across as slipshod and unrefined.
    • 55 Metascore
    • 55 Critic Score
    There is definitely a lot of potential behind the series, but Genji is far too broken to be enjoyable. The gameplay lacks flow and fluidity, and begs for Devil May Cry-like speed. Moreover the combat is clunky and just isn't fun.
    • 51 Metascore
    • 54 Critic Score
    WALL-E is a boring game with sub-par gameplay, poor replay value, lacking presentation, and little-to-no visual polish.
    • 51 Metascore
    • 54 Critic Score
    There are simply too many issues that override the tidbits of "good" sprinkled throughout.
    • 51 Metascore
    • 54 Critic Score
    It's just way too irritating.
    • 42 Metascore
    • 54 Critic Score
    It's got a great soundtrack and good charts, but the use of covers is painful to listen to, largely thanks to the singing - it's just that lackluster.
    • 62 Metascore
    • 54 Critic Score
    This simply isn't what I'd call a polished game; it is below what the average racing game should be. It's largely ruined by its impairing visuals, as they prevent you from accurately judging distances, thus ruining your ability to take a proper turn. It offers the rudimentary gameplay content, and doesn't have any online gameplay to speak of.
    • tbd Metascore
    • 54 Critic Score
    The control can be iffy, a few of the event mechanics are horrendous, the technicals are sadly well under par, and the Campaign includes plenty of “what the hell am I doing this for?” moments. But you can wrap your brain around most of the gameplay, and that’s a definite plus. With multiple difficulty levels and the chance to include some buddies in your play time, you could have plenty of fun when the wintry weather keeps you inside.
    • 55 Metascore
    • 54 Critic Score
    Entirely unremarkable.
    • 64 Metascore
    • 54 Critic Score
    Killer is Dead has a lot going for it. The foundation is there. But the positives are mired beneath a poor gameplay mechanic that makes even simple control a chore. The story isn’t allowed to shine due to simplistic writing and stereotypical characters, the difficulty can be very erratic, and too many deaths feel cheap and unfair.
    • 53 Metascore
    • 53 Critic Score
    It's ironic that we get such a lengthy tutorial to start, and then we still have dozens of questions as the game progresses. Then you've got a horrid main character, only mildly intriguing combat mechanics (which could've been very intriguing had they been correctly described and implemented), and a story that, despite its merits, remains juvenile.
    • 50 Metascore
    • 53 Critic Score
    But it's all just so… Just pick your favorite synonym for bland or flat. The control is fine, some of the backdrops are cool, and particularly hectic firefights can deliver the energetic goods. But the skill shot system clashes badly with the overall theme, the campaign is way too short (and quite boring), the multiplayer is lackluster, and the AI isn't bright.
    • 50 Metascore
    • 53 Critic Score
    Planet 51 just doesn’t deliver. The entire production feels bare and a little watered down, and the technical hang-ups continue to persist throughout the game.
    • 67 Metascore
    • 53 Critic Score
    All in all, MX vs. ATV Untamed is not a product you want to spend $60 on. In fact, it's not even a product you'd want to spend $20 on. The bottom line here is that this is a very poorly done game, that suffers from uninspired gameplay, poor track design, redundancy, and a lacking online component.
    • 51 Metascore
    • 53 Critic Score
    In the end, you’ll probably make it through Las Vegas, San Francisco, and London, but after that, if you’re still playing, you’re either immensely bored or far more enamored with the game than I was.
    • 58 Metascore
    • 53 Critic Score
    But the Story Mode is just plain broken; directing with the Move and actually moving with either the left analog stick of the wireless DS3 or the Nav controller doesn't work well at all. It's just unbelievably irritating.
    • 58 Metascore
    • 53 Critic Score
    Madagascar 2 is neither a good game, nor a learning experience for your young one. Chances are, your kid's capable of playing something more advanced than Madagascar 2, because this is about as simplistic as it can get.
    • 39 Metascore
    • 52 Critic Score
    Like the Frankenstein's monster of every straight-up action game you've played in the past few years. It has all the basic parts and it's kind of sewn together properly, but the end result is a broken, half-retarded thing that's a little unsteady on its feet.
    • 53 Metascore
    • 52 Critic Score
    It doesn't have a riveting story, it's easy, the gameplay is stale and shallow – in short, and it offers nothing new.
    • 51 Metascore
    • 52 Critic Score
    This game could've used another few months in development so as to iron out the flaws and little glitches, because this entire production feels rushed.
    • 57 Metascore
    • 52 Critic Score
    Little Deviants has some ambition and creativity and it's often inarguably amusing. But the generic, bland nature of the goals in each game mode, the lackluster presentation, and the erratic and unreliable control hinder it big time. Worse, there's always a pervading sense that this is less a game and more of an incomplete production with only hardware features as the inspiration.
    • 55 Metascore
    • 52 Critic Score
    Warriors Orochi is another fanservice game, plain and simple, and really doesn't appeal to gamers who don't appreciate the "been there, done that" rehash. Because really, despite a few small upgrades, that's all this is.
    • 56 Metascore
    • 52 Critic Score
    It's easily the worst of the summer trilogy titles (Pirates, Spidey, Shrek), which is sort of apt, seeing as how it was also the worst among the competing trilogy movies. Poor visuals, dated gameplay, and horrible audio really make this one a game to avoid.
    • 57 Metascore
    • 52 Critic Score
    It's easily the worst of the summer trilogy titles (Pirates, Spidey, Shrek), which is sort of apt, seeing as how it was also the worst among the competing trilogy movies. Poor visuals, dated gameplay, and horrible audio really make this one a game to avoid.
    • 50 Metascore
    • 52 Critic Score
    Legendary is an example of a title that could’ve been both exceptional and memorable, but ends up being neither due to a variety of major flaws in the glaring inconsistencies, unrefined technicals, and overall gameplay.
    • 60 Metascore
    • 52 Critic Score
    We're left with a very empty feeling after playing Heatseeker for even a few hours. It starts off entertaining but loses all its appeal and fun factor very rapidly.
    • 50 Metascore
    • 52 Critic Score
    We'll finish with a bad pun- it was a good "plan," but it lacked execution, and ultimately got caught in its own web of poorly implemented - yet crafty - techniques.
    • 54 Metascore
    • 51 Critic Score
    Lastly, the time manipulation feature works just fine and makes combat much easier at times, but most players will just abuse the hell out of it due to the inherent challenge.
    • tbd Metascore
    • 51 Critic Score
    There are limitations to all hardware and perhaps we have to wait for the next generation before more strides can be taken in the realm of realism. But when you show no progress whatsoever and you appear content to sit on your laurels, the result is an outdated, unsatisfying simulator that is technically flawed and generally unimpressive.
    • 55 Metascore
    • 51 Critic Score
    Ratatouille, without any doubt, is far better as a movie, and even big fans of the film probably won't get too much enjoyment out of the game.
    • tbd Metascore
    • 51 Critic Score
    Might be worth the budget price tag if - repeat, if - you're a fan of the sport. It's simply not an accomplished enough title to be worth it for anyone else; there are just too many shortcomings, here.
    • 55 Metascore
    • 51 Critic Score
    Avoid this one at all costs, at least until you see it at the bargain bin for $10.
    • 43 Metascore
    • 51 Critic Score
    It could be okay for the true die-hards, but other than that, don’t waste your time.
    • tbd Metascore
    • 50 Critic Score
    There’s nothing laughably terrible about this effort but just about everything ranges from mediocre to average, which is painfully obvious within the first few minutes of play time. It’s just…so “meh.”
    • 60 Metascore
    • 50 Critic Score
    Therefore, we can only recommend this for hardcore fans of the franchise, but then again, we assume those people might still have the Neo-Geo with these games. And if you do, don't bother with this anthology: we repeat, it's nothing you haven't seen and experienced before.
    • 63 Metascore
    • 50 Critic Score
    The online is decent if you can stomach the gameplay enough to get into it; and the mini-games do offer some fun diversions. But “The Life” is undercut by poor fundamentals and the restrictive nature of the animations and controls.
    • 57 Metascore
    • 50 Critic Score
    If you've got nothing else better to do, then Destruction Derby Arenas can kill a few hours of your time. Provided you're not expecting too much out of the game, you'll have some fun in a "it's always fun to smash cars" sort of way.
    • 78 Metascore
    • 50 Critic Score
    Technical problems kill any value that Kinetic might have.
    • 67 Metascore
    • 50 Critic Score
    Mindlessly repetitive, the control is smooth but somewhat loose (standing and aiming is the best way to progress, which seems silly), and a quest system that is hardly inspired. It's just too frustrating and underwhelming to be considered for a purchase, in my opinion.
    • tbd Metascore
    • 50 Critic Score
    Given that kids are the primary target audience for Wicked Monster Blast!, the confusing and often difficult nature of the minigames sort of work against it. It's a shame though, since there really is some fun to be had with this game.
    • 64 Metascore
    • 50 Critic Score
    Anyone thinking of picking up the game with hopes that it’s simply a good game is going to want to look elsewhere – there’s just nothing new here and it doesn’t do anything particularly well.
    • 72 Metascore
    • 50 Critic Score
    If you fancy a good mystery, maybe The Raven Remastered is the right game for you. But if it’s a saucy story you’re looking for, look elsewhere. Although it sounds like a pretty tasty tale to dig into, The Raven Remastered will leave you with more questions than answers.
    • 70 Metascore
    • 50 Critic Score
    It’s disappointing from a tennis fan’s standpoint to inform you that this isn’t worthy of your time or money.
    • 49 Metascore
    • 50 Critic Score
    All in all, don't expect anywhere near the same caliber title from the PS2 version of Mercenaries 2. This is one of the sloppiest ports I've played in a long time, and you're better off saving your money towards a PlayStation 3 if you're looking for a next-gen experience.
    • 31 Metascore
    • 50 Critic Score
    But it doesn't hold up well in 2010 and if this genre is to have any future at all, it needs a big ol' update.
    • 60 Metascore
    • 50 Critic Score
    The game as a whole deserves more. Time Crisis 4 is surprisingly...well, bad. And it pains me to call a Time Crisis game "bad", because I simply don't know them to ever be anything other than great fun.
    • 53 Metascore
    • 50 Critic Score
    There is a major issue when it comes to the speed and responsiveness, and it's so bare-bones that unless you're completely enamored with each game, you'll be bored very quickly.
    • 37 Metascore
    • 50 Critic Score
    For roughly fifteen dollars, you get 20 board games on a single blue-backed disc. That's a great value, assuming you're into board games and have a couple friends nearby.
    • 58 Metascore
    • 50 Critic Score
    Jackass the Game is all over the place. Some stunts are great fun, others are terrible. The graphics are decent here, but severely lacking there. The controls in this stunt work just fine; the controls in another make us say, "what the...?"
    • 41 Metascore
    • 50 Critic Score
    007 Legends has its moments but they're too often lost beneath a continual onslaught of repetitive, often tedious, and definitely mindless action. The worst part is that this isn't faithful to the revered franchise; it's faithless.
    • 75 Metascore
    • 50 Critic Score
    Unfortunately, it’s near impossible to look past getting stuck in canyons with seemingly no way out, missing a jump and having to backtrack for five minutes, and endless load times to simply refill your health.
    • 53 Metascore
    • 50 Critic Score
    Natural Doctrine fails in its ambitious attempt to deliver a wonderfully unique, deep, and rewarding turn-based strategy adventure. The foundation is solid but what’s built atop that foundation is a crazy assortment of great individual pieces, but none of them really fit together.
    • 60 Metascore
    • 50 Critic Score
    Urban Reign’s audio is purely average. You could play the entire game on mute and not miss a thing. The voice acting ranges from decent to poor, and the weak plot and script don’t help matters much.
    • 56 Metascore
    • 50 Critic Score
    "Winning Eleven" is light years ahead of the game in every aspect, and costs the same amount of money. "FIFA" provides a better arcade-like experience and features online play – the only soccer title to do so this year.
    • 45 Metascore
    • 50 Critic Score
    The style, attitude, and ideas are all good, and the graphics aren't too bad. But the game is way too slow for a shooter, the faceless enemies never miss a shot, the AI is terrible, collision detectiion is iffy, and the extra features designed to let the game shine fall flat.
    • 49 Metascore
    • 50 Critic Score
    Certainly, there are better Dragon Ball games out there (see "DBZ: Budokai 3").
    • 64 Metascore
    • 49 Critic Score
    While seasoned gamers will be turned off by the game's countless cheap deaths, bad controls, inept camera and uninspired gameplay, Crash rookies might find something to like.

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