PSX Extreme's Scores

  • Games
For 1,504 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Metal Gear Solid 4: Guns of the Patriots
Lowest review score: 18 World Championship Paintball
Score distribution:
1504 game reviews
    • 59 Metascore
    • 69 Critic Score
    I was really excited about Guitar Hero: Van Halen, but all of that excitement washed away when I actually played it.
    • 71 Metascore
    • 69 Critic Score
    Star Wars: The Force Unleashed won't be one of the games I'll remember as being poor, but I also won't look back on it years from now and feel nostalgic.
    • 59 Metascore
    • 69 Critic Score
    Saw
    All in all, the graphics are okay, the sound is fairly good, some of the voices are solid, and the puzzles are well done. It just isn’t quite enough, you know?
    • 66 Metascore
    • 69 Critic Score
    This is an okay title, and maybe worth the twenty bucks if you're looking for a simple, fun, yet flawed old-school 2D fighter.
    • 58 Metascore
    • 69 Critic Score
    Where as the next-gen game is severely devoid of polish, with its horde of glitches, the PS2 port is surprisingly good looking, plays well, and may actually be the better game, despite not having online or create-a-wrestler modes.
    • 81 Metascore
    • 69 Critic Score
    There are just too many other, better racers on the PS2 that you should play even before OutRun 2006 comes to mind.
    • 72 Metascore
    • 69 Critic Score
    Remember Me aims high but sadly falls well shy of the intended goal.
    • 75 Metascore
    • 69 Critic Score
    PC players shouldn't give up that version of the game for this one, that's for sure, but if you have a hankering to control the lives of fake people in front of your TV, then The Sims 2 for PS2 should fulfill that need.
    • 83 Metascore
    • 69 Critic Score
    Just Cause 2's exploration and destruction isn't even that in-depth; it's quite generic, actually. Last year's unfortunately overlooked Red Faction: Guerrilla was far more explosive and destructive than Just Cause 2, not to mention an overall better looking, playing, sounding, and interesting game.
    • 79 Metascore
    • 69 Critic Score
    Western RPGs have come along way in recent years. And in a post-modern design world — one with Baulder’s Gate IIIand Expedition 33— I fear that Bethesda’s designs have gotten stale and bled into other studios. It feels basic at everything with subpar writing, a weird mission structure, and combat — while good, it isn’t anything new and different. Those looks for a by the numbers RPG with guns might still find the fun here, but it doesn’t really do anything to set itself apart from pack. It’s Borderlandswith a different skin and I expected more.
    • 81 Metascore
    • 69 Critic Score
    Lots of great stuff but this raucous attempt at racing needs some settling and organization.
    • 72 Metascore
    • 69 Critic Score
    It doesn't offer the most robust multiplayer experience, the visuals aren't sparkling, the audio is a mixed bag, and the gameplay isn't exactly cutting edge. But the scope of the game is commendable and there's certainly a ton of potential here - I just wish that potential received some polish before it was given to us.
    • 69 Metascore
    • 69 Critic Score
    Military Madness: Nectaris almost feels a little like the fast food approach to strategy gaming, although that’s probably too harsh. Let’s just say it feels watered down to an RPG/strat vet like myself and I have difficulty recommending it over other PSN gems that are currently available.
    • 61 Metascore
    • 69 Critic Score
    Payday 3 is an improvement to a triad and true formula Payday 2 instilled — a formula that keeps you coming back for more. It plays both sides — wanting people to keep stealthy while giving players the option to make it more difficult by going in guns blazing. While I had fun rekindling my love for Wolf, Hoxton, and the gang, it’s just a modernized rehash of the same heist simulator we knew from a decade ago. As good it may be, it suffers from the live-service issue of a lack of content and an uncertain roadmap.
    • 80 Metascore
    • 69 Critic Score
    The weapons and the kinds of weapons you can put together really make for some really kick ass kills. Additionally, there are some RPG-esque elements which I liked, as well. But what really killed it for me was the clunky and often unresponsive controls, in addition to the repetitive combat which could've used a lot more diversifying.
    • 53 Metascore
    • 69 Critic Score
    Overall, I found myself liking FaceBreaker more than disliking it. But it does have a lot of things wrong with it, specifically the horribly cheap and cheesy A.I., which is God-like no matter which difficulty setting you pick. Playing through the game on the easiest difficulty is challenging.
    • 66 Metascore
    • 69 Critic Score
    So, curse you Konami, for releasing "Frogger: Ancient Shadow" [PS2], which made me scream and throw my controller, and thank you Konami, for releasing Frogger: Helmet Chaos, which I had some fun with.
    • 66 Metascore
    • 68 Critic Score
    Operation Abyss: New Tokyo Legacy could’ve been a really good game, but it ends up floundering beneath a pile of stats and character management.
    • 62 Metascore
    • 68 Critic Score
    There’s simply no reason to recommend it from either a gameplay or price perspective.
    • 72 Metascore
    • 68 Critic Score
    The camera simply cannot detect movements accurately enough to make replaying games for a high score a viable option, since you’ll often not get credit for things you did correctly.
    • tbd Metascore
    • 68 Critic Score
    Cabela’s Outdoor Adventures is an okay production that has some nice elements and makes a valiant effort to be well worth the $40 price tag. It falls just a little shy.
    • 45 Metascore
    • 68 Critic Score
    The gameplay is easily accessible and fun. There may not be a tremendous amount of depth, but the fun factor is there and that matters. The audio is poorly done, and it tends to hamper the overall presentation - luckily you can turn it off.
    • 66 Metascore
    • 68 Critic Score
    A one trick pony--a no-frills wrestling game that tries to compensate for its lack of modes and options by providing all-out titillation. If that's what you're looking for, then, by all means, rush out and buy this game. You won't be disappointed. Just don't expect a rich experience underneath the jiggling flesh.
    • 70 Metascore
    • 68 Critic Score
    In the offing, 2K Games has made a comprehensive, deep baseball sim that just isn't much fun to watch.
    • 69 Metascore
    • 68 Critic Score
    Long story short, what we have here is an intellectually stimulating maze-based puzzle game that's good for one or two days of play before it ends up on the shelf.
    • 69 Metascore
    • 68 Critic Score
    While we really can't recommend it for adult gamers who want something like Sim Theme Park, parents might want to consider Thrillville for younger gamers with lofty aspirations of owing an amusement park.
    • 66 Metascore
    • 68 Critic Score
    Role-playing enthusiasts will probably deem it too underdeveloped for their tastes, but Neopets fanatics and younger players should come away satisfied.
    • 58 Metascore
    • 68 Critic Score
    A competent action game with lots of flash and some interesting and contrasting art styles across two time periods. But the repetition of the environment hinders that art style, the triviality of our objectives gets tiring, and the overemphasis on time-shifting stuff in combat gives us an excuse to ignore combos.
    • 74 Metascore
    • 68 Critic Score
    Fans of swearing in video games will also be pleased, as the friendlies have a tendency to shout "F**k" and "Sh*t" at the drop of a hat. Now that's authenticity!
    • 60 Metascore
    • 68 Critic Score
    A good experience Trapt is not, but the mechanics of laying traps and unleashing them on enemies can, at times, be extremely satisfying.
    • 68 Metascore
    • 68 Critic Score
    The visuals, music and voice acting are beautifully done, but the same can’t be said for the storyline, and controls.
    • 65 Metascore
    • 68 Critic Score
    There are some rather solid qualities that can be found, and they come alive when you're playing online, but even the multiplayer suffers from a lack of depth and features. Quantum of Solace doesn't break the mold of bad movie to game adaptations.
    • 45 Metascore
    • 68 Critic Score
    It has an interesting cast of characters, a lot of solid diversity in the environment, that patented and crisp anime artistry, and plenty of immersive depth. But on the downside, the combat feels awkward because you have to keep checking your combos, the item system is just plain ridiculous, the story is silly to the max, and despite that aforementioned variety, none of the locales really stand out.
    • 64 Metascore
    • 68 Critic Score
    A decent game with missed opportunities due to technical and mechanical drawbacks. On the plus side, I really think the hardcore followers should be able to deal with the fighting eccentricities, because they're so…well, familiar.
    • 74 Metascore
    • 68 Critic Score
    The more I played the game, the more I found myself getting bored of it. It has a lot of great elements to it, such as the entire concept of co-operative gameplay, but it's sorely lacking in execution and variation. Worst of all, a solid online component could've saved the game, but that falls short too, as Army of Two's online is as barren as the rest of the game.
    • 71 Metascore
    • 68 Critic Score
    Anarchy Reigns can be lots of fun, but the muddled and clichéd story doesn't help the campaign, and neither does the general repetitive nature of the gameplay.
    • 66 Metascore
    • 68 Critic Score
    The Last Tinker: City of Colors is like the nicest kid in school. He’s not the best athlete or student; he’s just nice and because of that, you want to like him. To some extent, you do. But he still isn’t picked first in gym and he doesn’t ace all his tests.
    • 65 Metascore
    • 68 Critic Score
    In the end, this title really isn’t half bad. If only beating Billy senseless during the end credits wasn’t the most fun we had with the game.
    • 58 Metascore
    • 68 Critic Score
    It's just the lack of visibility and a pervading feeling of not knowing where the opposition is that brings this game down, along with that virtually useless offensive line.
    • tbd Metascore
    • 68 Critic Score
    RTL didn't do a bad job, but the final product is too bare-bones to recommend a purchase.
    • 68 Metascore
    • 67 Critic Score
    But in the end, it only feels like a bad idea superimposed over an ongoing good idea. So unless you're a hardcore fan, we say pass on Kingdom Hearts Re: Chain of Memories, and lie in wait for Kingdom Hearts III. Yeah, we still hope it's coming.
    • 72 Metascore
    • 67 Critic Score
    The Red Star has a lot going for it, but due to the preceding problems, it falls well short of its ambitious goal. The complete lack of an interesting story, lackluster menu presentation, and spiking and erratic difficulty (along with no checkpoints) can make for an extremely tedious experience.
    • 59 Metascore
    • 67 Critic Score
    Fun, but it’s a bland, vanilla sort of fun.
    • 63 Metascore
    • 67 Critic Score
    In many ways, the technical achievement is high and should be praised. In other – and more important ways – it feels like an incomplete title.
    • 57 Metascore
    • 67 Critic Score
    Iridium Runners implements a few very cool gameplay mechanics and is actually worth the price of admission. If it were a penny more, we probably wouldn't recommend it, but given the originality and general entertainment factor, it's worth a look for only twenty bucks.
    • 69 Metascore
    • 67 Critic Score
    The control is fine, the gameplay as a whole is fine, the characters and atmosphere are acceptable and even amusing, and Gust does hit the correct note when it comes to presentation. But the Academy aspect of the game drags big time, the voice acting and graphics are sub-par, and although the Alchemy is involving, the overall depth isn’t as intricate as you might believe.
    • 48 Metascore
    • 67 Critic Score
    If you're going to play DICE, its short-subject, arcade-style gameplay makes it easy to get through in short bursts.
    • 63 Metascore
    • 67 Critic Score
    If you’re over 30 years old and grew up playing pinball, then Pinball Hall of Fame, at its current $10 price is certainly worth picking up. Unfortunately, the gameplay is limited due to the poor ball physics, lack of analog flippers, and questionable table selection.
    • 69 Metascore
    • 67 Critic Score
    The Bureau: XCOM Declassified isn’t a bad game by any stretch, but it fails to live up to its predecessor. It has the aesthetic personality but it doesn’t have the gameplay personality. The control is fine, the music is a fantastic touch, and the fulfillment one feels after a properly executed mission is significant. But the story, despite glimpses of greatness, lets you down, and there’s just a general feeling of monotony that permeates the entire experience.
    • 64 Metascore
    • 67 Critic Score
    But NFL Head Coach 09 only caters to a very select group of gamers, and even then, there are obvious shortcomings that will frustrate even the most hardcore fans.
    • 64 Metascore
    • 67 Critic Score
    The title is severely devoid of polish, as its horde of glitches is some of the worst I've seen this generation.
    • 73 Metascore
    • 67 Critic Score
    Seemingly inaccurate platforming, a lack of direction pertaining to progress and puzzles, mediocre AI, and sluggish pacing. There's a lot of fun to be had and the longevity is high but we have to tolerate more issues…drop that "group" mentality for the next one, Traveller's.
    • 63 Metascore
    • 67 Critic Score
    Worth your $29.99? If you like the games on the "best" list above, sure. Otherwise, no.
    • 59 Metascore
    • 67 Critic Score
    With sub-par control, a story that could be great but gets lost in a sea of loose ends, and very uninspired, tedious, and infrequent combat, Rule of Rose falls well shy of the intended mark.
    • 65 Metascore
    • 67 Critic Score
    By now, you know what to expect; it’s just that there are other downloadable games that might be more worth your money.
    • 76 Metascore
    • 67 Critic Score
    If you’re curious, spend one of those new twenties in your wallet on some old favorites.
    • 59 Metascore
    • 67 Critic Score
    A competent action platformer with an appealing persona and style. The music is fantastic, the voices are pleasant, and the diverse gameplay does manage to remain somewhat interesting throughout. Sadly, the pacing is off, too many of the segments don't hit home, and the designers come up a little shy when shooting for the stars.
    • 71 Metascore
    • 67 Critic Score
    I personally could not overlook a number of glaring flaws, most importantly the horde of control issues, in addition to the annoying load times.
    • 69 Metascore
    • 66 Critic Score
    It's above mediocre. But it's just…blasé.
    • 63 Metascore
    • 66 Critic Score
    It just didn’t quite hit the necessary benchmarks for execution and the ultimate realization of the main concept.
    • 46 Metascore
    • 66 Critic Score
    "Monaco GP" and "Golden Axe" are broken to the point of being nearly unplayable, and the tandem of Tant R and Bonanza Bros. is a bonus that you'll rarely play because of how simple both games are.
    • 61 Metascore
    • 66 Critic Score
    Blackgate isn’t the top-tier AAA portable production I was hoping for. The map is borderline useless, the repetition and fetch quests get tiresome, the rewards for diligent exploration aren’t high, and that 2.5D perspective is definitely problematic in certain combat situations. Still, if you’re a big fan of the old-school side-scrolling style of game, and you’re a big Batman fan, you should give Blackgate a whirl.
    • 67 Metascore
    • 66 Critic Score
    It's almost always fun to reminisce, but how can you reminisce when you never experienced it in the first place? ...get what we're saying, Taito? If you're an old-school gaming fan, you should probably check it out, but examine that list above first. That's really the only requirement.
    • 58 Metascore
    • 66 Critic Score
    I really do understand the intention behind the franchise's overhaul but sadly, it just doesn't work as well as it could've. I'm just not sure who they're going to satisfy. The strategy/RPG fans won't touch it with a ten-foot cattle prod and the action fans don't usually flock to mech titles, which dominate the Japanese culture but aren't as big here.
    • 77 Metascore
    • 66 Critic Score
    There are several great ideas here, but they're sort of mired beneath the weight of a generic shooter. The multiplayer isn't overwhelmingly great, either, and despite a really solid story with a lot of potential, a few compelling characters, and an immersive, challenging environment, Spec Ops: The Line doesn't make good on its lofty claims.
    • 54 Metascore
    • 66 Critic Score
    It's fast-paced, it's accessible enough, there are plenty of moves for the casual gamer, and it's got plenty of unlockable fanservice extras.
    • tbd Metascore
    • 66 Critic Score
    A passable title, due entirely to the depth and relatively accurate race physics. Unfortunately, despite all the tuning and customizing you can do, the depth doesn't translate to a full-on simulation experience, especially because the physics aren't quite that realistic.
    • 68 Metascore
    • 66 Critic Score
    Ultimately, it's impossible to recommend Juiced when games like "Burnout 3" and "Midnight Club 3" are out there doing everything it does, and more, in much better fashion.
    • 47 Metascore
    • 66 Critic Score
    It’s just nothing special, that’s all. But if you want some simple, straightforward, fairly well done FPS fun for only ten bucks (and you don’t have to go anywhere to nab it, either), feel free to give it a shot. It’s a surprisingly fast download and you’ll be blowing away baddies before you know it. Just don’t expect too much.
    • 67 Metascore
    • 66 Critic Score
    Better detailing, smoother frame rate, and a more fully realized Career Mode. But in many other ways, it fails to advance the new series to new heights and in the end, it's very much the same game with a slightly flashier wrapping. That's not what we wanted or expected from this game, but even so, Battlelines does have plenty of appeal.
    • 58 Metascore
    • 66 Critic Score
    A competent action slash-fest, loaded with tons of great enemy and character design, impressive animations, and an accessible, moderately rewarding combat system. But the backdrops are just too bland and uninspired, the repetitive nature of the gameplay gets tiresome, and that accessibility borders on tedious simplicity.
    • 60 Metascore
    • 66 Critic Score
    The controls aren’t tight enough – especially in regards to the vehicles – the camera is rarely on-point, the music isn’t prominent enough, the AI is iffy, and the overall fun factor dips frequently. On the other hand, there are plenty of pluses and I don’t like to frown on good ideas, even if they didn’t quite execute said ideas to the best of their ability.
    • 63 Metascore
    • 66 Critic Score
    It seems somewhat disjointed in that it lacks focus; in short, it tries to be something it’s not far too often. The modern-day theme simply doesn’t work, the story is muddy and hardly involving, and the stealth segments were just a mistake.
    • 57 Metascore
    • 66 Critic Score
    Let's assume that you're still interested in Robotech: Invasion even after hearing about how lifeless the Invid are, how weak the Cyclone concept is, and how the game doesn't try to mimic too closely the sights and sound of the cartoon it's based on. At $20 MSRP, it's worth the "risk" so long as you remotely care about Robotech and are curious to find out how the whole thing ends.
    • 59 Metascore
    • 66 Critic Score
    While the control is pretty solid, and the speed and action is actually very good, there is one significant flaw that permeates the entire experience: the response to your button presses is often erratic and rarely predictable or reliable.
    • 63 Metascore
    • 66 Critic Score
    Star Wars: The Force Unleashed II is up against all new competition in 2010 and although some of the new stuff is cool, it just doesn't take the necessary steps. Sorry, SW fans.
    • 50 Metascore
    • 65 Critic Score
    It might be worth a play if only just to try something a little different in a world that is getting pretty watered down with rogue-like games.
    • 71 Metascore
    • 65 Critic Score
    For the time being, there are simply too many problems with Ultra Street Fighter IV on PlayStation 4. The input lag is definitely an issue, the technical hang-ups mar an otherwise astounding-looking game, and there aren’t enough new features or additions for hardcore fans to warrant a purchase.
    • 62 Metascore
    • 65 Critic Score
    Ratchet and Clank: Size Matters was one of the better PSP releases of 2007, but over a year later, it just doesn't translate all that well to the PS2.
    • 77 Metascore
    • 65 Critic Score
    It offers plenty of foes to strike down with a wide variety of cool attacks, lots of classic characters, and enough ally and party micromanagement to maintain some sense of role-playing and strategy. But the story falls flat, the pacing is off, and above all else, the combat mechanic is inherently flawed.
    • 74 Metascore
    • 65 Critic Score
    Amplitude is a bit of a disappointment. It plays well enough and it’s awfully slick-looking, but the lack of a diverse array of songs really puts a damper on the experience.
    • tbd Metascore
    • 65 Critic Score
    An okay effort, but it's hampered by average technicals, insane repetitiveness, outrageously frustrating preparation, and only fleeting moments of fun.
    • 55 Metascore
    • 65 Critic Score
    Doesn't do much in terms of story, little of what you learn or obtain in terms of skills and tools seems necessary, and the combat is seriously flawed. But beneath that beats the heart of a competent stealth adventure, which is difficult to find these days.
    • 64 Metascore
    • 65 Critic Score
    Coma: Recut has some good things going for it. It has great atmosphere and a great artstyle and sound design. It even starts out as a pretty decent horror game but unfortunately that only last so long. There isn’t enough variety to keep it fresh and challenging.
    • 78 Metascore
    • 65 Critic Score
    It’s simply too frustrating to lose a match because of imprecise controls and a lousy putting system.
    • 61 Metascore
    • 65 Critic Score
    It just isn't as refined as it could've been and even kids will easily notice the problems, which is why the game falls short of the goal. Even so, it's a darn sight better than the Backyard options and next year's installment might end up being…you know, good.
    • 57 Metascore
    • 65 Critic Score
    Just a completely average game.
    • 54 Metascore
    • 65 Critic Score
    Black Mirror has a lot of potential to be a good game with the story. There’s an interesting mystery to uncover that is compelling even if it isn’t real new. That potential is pulled short however by a lot of technical issues that can take away immersion and in some cases, ruin the game entirely.
    • 79 Metascore
    • 65 Critic Score
    Without question, Ninja Gaiden 4 has amazing combat. Yakamo journey will send you head first like a blood-soaked death tornado. Those seeking old school gory action will love it, and its challenge will satisfy long time fans of the series. If you can turn your brain off and enjoy its forgettable story, there is a fun game here. But its lacking in depth for those looking for the next great ninja revenge tale.
    • 73 Metascore
    • 65 Critic Score
    There is a potentially interesting game here, but more often than not, its gimmicks lose their appeal and then you’re just left with a sub-standard and less enjoyable "Burnout."
    • 70 Metascore
    • 65 Critic Score
    An entertaining adventure, but it is not a game for non-Potter fans. The visuals, music and voice acting are beautifully done, but the same can’t be said for the storyline, and controls.
    • 78 Metascore
    • 65 Critic Score
    Call it my unyielding love for the franchise, but Sega needs to amp up their game if they want to earn my respect back. Sorry Sega, but a few new animated cutscenes I can watch on YouTube for free and a bunch of hackneyed ports of games I’ve purchased dozens of times aren’t enough to justify the price tag. Going back to the song “It Doesn’t Matter,” maybe someone should let Sega know that pride comes before the fall.
    • 63 Metascore
    • 65 Critic Score
    It’s okay, but that’s where my praise ends.
    • 72 Metascore
    • 65 Critic Score
    But with a slew of little problems, a bunch of repetition, a campaign that isn't anything like a campaign (let's face it; this is a multiplayer game only), and lacking environmental variety, it's tough to recommend. There are other games out there.
    • 65 Metascore
    • 65 Critic Score
    Tekken Hybrid has the nostalgia fans will adore, I'm sure. For that reason alone, I suppose I can recommend it to the die-hard followers.
    • 65 Metascore
    • 65 Critic Score
    You'll probably want to pass on the PSP game if you've already had your fill of it on the PS2, since the content is mostly identical, but newcomers are encouraged to give it a try.
    • 64 Metascore
    • 65 Critic Score
    If you were a fan of the movie and want to re-live the experience, this isn’t a bad way to do it, but if you’re looking for a game that expands upon the movie, or one that stands on its own, it doesn’t get the job done.
    • 70 Metascore
    • 65 Critic Score
    If you’re a newcomer to Resident Evil, this is not the place to start. Go with this year’s Resident Evil 7 if you’re looking for something innovative, modern and terrifying. If pure action is what you’re after, the remastered editions of Resident Evil 4 and 5 are much easier recommendations.
    • 67 Metascore
    • 65 Critic Score
    The DOOM 3 BFG Edition still boasts some decent thrills here and there, it controls fine, and the atmosphere remains impressive. However, id Software didn't do enough (if they did anything) to upgrade the presentation, so we're left with glaringly old-fashioned technical elements that hinder the quest at every turn.
    • 59 Metascore
    • 65 Critic Score
    One Upon Light is a pretty solid effort. It’s found lacking in certain important areas, such as overall pacing, basic control, and general refinement, but its originality and challenge should be applauded.

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