PSX Extreme's Scores

  • Games
For 1,504 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Death Stranding
Lowest review score: 18 World Championship Paintball
Score distribution:
1504 game reviews
    • 74 Metascore
    • 74 Critic Score
    With a wide variety of weapons, equipment and tools, and a well-paced adventure that delivers some quality dungeon-crawling entertainment, Lara Croft and the Temple of Osiris is probably worth playing.
    • 73 Metascore
    • 74 Critic Score
    Unfortunately, the game does end up feeling underwhelming due to the mysterious lack of style that made the PSP games so darn fun. We can't really put our finger on any one thing, but it's probably the general feeling that the game just doesn't deliver the same level of entertainment.
    • 66 Metascore
    • 74 Critic Score
    Need for Speed is a fun, accessible racer that’s both aesthetically impressive and technically stable. The always-online requirement means server problems can affect your game and oh yeah, you can’t pause, either. I’m sorry but it just wasn’t necessary.
    • 67 Metascore
    • 74 Critic Score
    Gotham Knights would be a great game, its sandbox approach to exploring Gotham is top-notch and its story keeps you just engaged enough to keep playing. The problem lies in the game’s lackluster combat and endless fighting cycles of beating up the same factions over and over and over with little to no variation to dialogue.
    • 69 Metascore
    • 74 Critic Score
    Much of our play time was spent grinning in devilish glee at the absurd action that liberally splashed the screen with severe amounts of gore. Given this, we'd love to recommend the game, but the entire adventure will only last about 5-7 hours.
    • 70 Metascore
    • 74 Critic Score
    But in the end, Blazing Angels 2: Secret Missions of WWII simply isn't worth the price of admission.
    • 64 Metascore
    • 74 Critic Score
    Flipnic, with its solid physics, dynamic tables, and Fantavision-esque presentation is fun and unique. It's also budget-priced, which is never a bad thing.
    • 68 Metascore
    • 74 Critic Score
    Taito Legends is a winner just based on value alone, but it also happens to contain a few truly milestone games (and some less memorable ones).
    • 68 Metascore
    • 74 Critic Score
    The underlying game itself is pretty average as far as beat-'em-ups go, but at least it's more fleshed out than "The Mark of Kri" was. And frankly, you really can't go wrong with a game that includes violent amputations and decapitations.
    • 64 Metascore
    • 74 Critic Score
    All this hype about a story-driven racing game was unwarranted; with a few small exceptions, this still feels very much like any other racer you've played. On top of which, when it never seems to matter what car you choose (more in terms of speed and less in regards to handling), and the AI just sticks to your side no matter what, you never feel as if you're accomplishing much.
    • 60 Metascore
    • 74 Critic Score
    For a portable shooter, it's really quite good but for a Resistance entry, one finds it somewhat lacking. Still, it's well worth a look.
    • 70 Metascore
    • 74 Critic Score
    Two Worlds II takes a big step in the right direction. They've still got to catch up to the rest of the development world when it comes to technical elements, and a better story with more interesting characters would vault this franchise into the 8+ realm.
    • 82 Metascore
    • 74 Critic Score
    For others who appreciate a little strategy to go with their shooting, Brothers in Arms delivers a rather intense war-playing experience that goes along with a fascinating story told from the perspective of the soldiers who lived it.
    • 69 Metascore
    • 74 Critic Score
    The game's soundtrack is awesome, but since many of the songs are old and/or obscure, some of the charm may be lost on the target audience.
    • 75 Metascore
    • 74 Critic Score
    It's just that the story and atmosphere reign supreme and the entire production doesn't quite have the chops to support added immersion.
    • 65 Metascore
    • 74 Critic Score
    Rango is a worthwhile experience for everyone who loved the movie. The length is sufficient, the presentation, gameplay, and atmosphere is all quite good, and the lighthearted style remains entertaining throughout.
    • 65 Metascore
    • 74 Critic Score
    Diner Dash is good…I think. It’ll tick you off but again, that’s good…I think. Maybe you’ll just have to play it to fully understand.
    • 80 Metascore
    • 74 Critic Score
    The addition of hotswapping makes the campaign mode a pleasant diversion for a few hours, but after a while you’re going to want to go online and you’re probably going to be let down by the lack of gameplay modes and technical problems that EA is working on, but has yet to fix.
    • 69 Metascore
    • 74 Critic Score
    Despite some flaws, Twin Breaker: A Sacred Symbols Adventure is a sincere homage to an underrated sub-genre. It captures what made classics like Arkanoid and Breakout beloved while putting its own special spin on the formula. The result is brick-breaking bliss that I would recommend to most lovers of arcade indies.
    • 66 Metascore
    • 73 Critic Score
    This very simple and straightforward format may turn off older players in the first hour but the younger crowd may enjoy it plenty.
    • 64 Metascore
    • 73 Critic Score
    A lot of the game's potential falls flat in the face of occasional mediocrity and blandness, which is in turn offset by bright spots that sometimes pop up during the course of your adventure.
    • 72 Metascore
    • 73 Critic Score
    Danganronpa Another Episode: Ultra Despair Girls is oddly named and really, the game lives up to that tone: Odd. But that’s part of the charm and appeal and fans of past entries will quickly embrace this style.
    • 72 Metascore
    • 73 Critic Score
    A competent and in many ways, impressive, action extravaganza. The gameplay and combat hold up well over time, but the technical aspects don't, and those same problems still exist, which is disappointing.
    • 76 Metascore
    • 73 Critic Score
    It's completely average. As a next-generation title, its visuals leave a lot to be desired. And when you're not peeved at how boring it looks, you'll be peeved at how dull it sounds.
    • 67 Metascore
    • 73 Critic Score
    The variations of backgrounds and objects is what makes it worthwhile in my eyes, but I’m willing to admit this may not be the opinion of others.
    • 61 Metascore
    • 73 Critic Score
    A decent game that many should enjoy, provided they're familiar with the distinct Japanese flair, and provided they like the drastic gameplay change.
    • 79 Metascore
    • 73 Critic Score
    Alien: Isolation desperately tries to give us something fearsome and memorable. But the inconsistent approach leads to periods of tedium thankfully interrupted by flashes of unmitigated terror. If you can revel in the highs and forge through the lows, you should emerge satisfied. If, on the other hand, you’re more sensitive to design, control and mechanical issues, you’ll be a bit harsher on the game.
    • 72 Metascore
    • 73 Critic Score
    I can’t recommend SteelRising to everyone, especially die-hard Soulsborne fans who relish in a story where the information isn’t spoon-fed to them. I do, however, applaud Spiders for trying to take on the Soulsborne genre. I only wish they had understood that perhaps they took on more than they could chew.
    • 76 Metascore
    • 73 Critic Score
    The core -- the gameplay -- is solid...The lack of an online component really hurts. The Tony Hawk franchise is built for online competition, and to only feature split-screen just doesn't cut it. Then, the absence of a Classic Mode makes things feel sorer.
    • 55 Metascore
    • 73 Critic Score
    While a lack of content and online multiplayer bogs it down, this indie succeeds in delivering action-packed matches filled with delights and surprises. When considering its core purpose as a couch-versus revival, PandaBall’s fun factor is as black and white as its featured furry mammals

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