PSNStores' Scores

  • Games
For 236 reviews, this publication has graded:
  • 66% higher than the average critic
  • 5% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 ABZU
Lowest review score: 20 WE ARE DOOMED
Score distribution:
  1. Negative: 20 out of 236
236 game reviews
    • 60 Metascore
    • 60 Critic Score
    Touhou Double Focus shows a decent amount of promise with its reliance on character swapping and willingness to just be weird. That said, stiff controls and frustrating hitboxes certainly bring the overall game down quite a bit. Still, Double Focus has a lot of personality and I had a good time seeing it through to the end. It’s not as strong as Touhou Genso Wanderer, but still a decent enough adventure, if a bit rough around the edges.
    • 60 Metascore
    • 60 Critic Score
    Lifeless Planet isn’t necessarily an experience that is needed to be had, but if you do journey to the planet, there is some good to be found.
    • 60 Metascore
    • 60 Critic Score
    Slender to me always demonstrates why it’s so scary to feel like someone or something is watching you. I think Slenderman The Arrival succeeds in doing that. At the same time I think the gameplay and story could be more interesting.
    • 59 Metascore
    • 70 Critic Score
    Overall, Lost Sea is a good amount of fun. It would likely be great for players who don’t take kindly to constant barrages of enemies, branching skill trees, and other relatively complex gameplay hurdles.
    • 59 Metascore
    • 50 Critic Score
    This is an abstract game, especially up front. The only tutorials to be found are vague pictures in the background that hint at what actions you can perform.
    • 59 Metascore
    • 60 Critic Score
    Aaru’s Awakening can be beaten in just a few sittings and the experience isn’t memorable or overall exciting. It is worth somewhat of a playthrough to look at the gorgeous environments and characters, provided they don’t kill you first.
    • 58 Metascore
    • 50 Critic Score
    For as great as The Firefly Diary looks it’s really unfortunate that the gameplay can be so frustrating. Cheap deaths, unresponsive touch controls, and a number of other smaller annoyances really hurt my experience with the game by the time it was all said and done.
    • 58 Metascore
    • 80 Critic Score
    Surgeon Simulator used to be my go-to silly, cooperative, party-friendly game. I’m glad to add Goat Simulator to that list.
    • 57 Metascore
    • 40 Critic Score
    Some enjoyment can be found in Zotrix, if you can get past all of the technical issues that plague the game. However if that doesn’t ruin the experience, the menu interface sure will. It can ruin all enjoyment of the game.
    • 57 Metascore
    • 80 Critic Score
    My love for penguins is well known at this point and that alone made Waddle Home really enjoyable for me. As a puzzle game, it presents an interesting look at what you could do with VR and demonstrates why 3D audio and the ability to interact with a world is important, however, it doesn’t really expand upon its simple mechanics in enough ways to stay interesting. What’s there is cool (it being in VR certainly ensured that I was smiling throughout the whole game), but I’d really like to see Waddle Home do a bit more with what it offers.
    • 57 Metascore
    • 80 Critic Score
    In the end, Catlateral Damage is a small diversion that is enjoyable to play.
    • 56 Metascore
    • 40 Critic Score
    Alas, what you see is what you get. For this reason, Jungle Rumble is incapable of grabbing the attention of anyone looking for more than an iPhone/iPad game on Vita.
    • 56 Metascore
    • 80 Critic Score
    This is the kind of game you either instantly fall in love with or stare at in amazement. Surgeon Simulator A&E is a great port of the original title and brings more good new features than bad.
    • 56 Metascore
    • 60 Critic Score
    I didn’t like Toren as much as I was hoping to, but there’s still some pretty neat ideas that make it worth checking out.
    • 56 Metascore
    • 70 Critic Score
    If you want a laid-back, relaxing experience full of discovery in a beautiful but haunting world, this game’s for you.
    • 55 Metascore
    • 60 Critic Score
    In the end, Table Top Racing: World Tour is a serviceable combat racing game.
    • 54 Metascore
    • 50 Critic Score
    Feist isn’t a bad game, but it wasn’t all that enjoyable at the same time. Most times I just wanted to get through the level as quickly as possible, which I suppose is the goal if you are trying to beat the speedrun times. There are occasional framerate drops in the game, but they don’t really show their true colors until the end of the game. The game is pretty short, so don’t expect a long journey. The game’s longevity can be increased if you care about clearing the levels with the fastest time and without dying.
    • 54 Metascore
    • 60 Critic Score
    The Legend of Korra doesn’t have the budget of a full retail release and it shows. The levels feel empty, there’s very little variation in enemies, you’ll fight the same ‘boss’ multiple times, and everything just feels scaled down.
    • 53 Metascore
    • 40 Critic Score
    Where the PS4 version of Bedlam could have been a trip down memory lane, it is instead a test of endurance. With so many other novel PSN games, I’m not sure this history lesson is worth the time investment.
    • 53 Metascore
    • 60 Critic Score
    The game is a decent racer and is meant to be played locally with friends. It won’t take long to complete all the game has to offer, so your mileage with the game really depends on how much you play with friends. Track design is confusing and isn’t very straight forward, but after some trial and error, you’ll be on the right path.
    • 52 Metascore
    • 60 Critic Score
    On the gameplay side, the camera can be tough to maneuver, and platforming sections can be frustrating. However, the game works as a third-person action RPG with the skill trees, items and secrets.
    • 52 Metascore
    • 60 Critic Score
    Depending on how you feel about the ability to simulate games, it is a tough sell for players of last year’s game to upgrade, but if this is your first R.B.I. Baseball game, this is the one to get.
    • 52 Metascore
    • 50 Critic Score
    Beyond Eyes may be worth playing if you can find the game on sale, but it doesn’t offer too much new to people who enjoy these types of games. On the other hand, if you have a young one or want to introduce games to someone, this may be the game.
    • 51 Metascore
    • 50 Critic Score
    I love the atmosphere within Knock-Knock, the art direction works really well, and the descent into madness idea has potential. I just found myself not wanting to play anymore about four cycles into the game.
    • 51 Metascore
    • 80 Critic Score
    Overall, Shadwen is recommended to anyone who appreciates a challenging and thought provoking old-school stealth experience which even has a unique premise of time remaining still whenever your character is not moving with further time manipulation powers.
    • 50 Metascore
    • 50 Critic Score
    In the end, Syberia is old, but that’s not necessarily a bad thing. Some aspects like the writing, movement and direction have aged with time, but the style of the world, puzzles and story make up for the shortcomings.
    • 50 Metascore
    • 40 Critic Score
    AeternoBlade is very easily forgettable, and will sooner or later be grouped with all of the other failed metroidvania ideas.
    • 49 Metascore
    • 50 Critic Score
    Red Goddess: Inner World can be enjoyable, but the infuriating one hit kill platforming, long load times and difficulty spikes ruin the experience.
    • 45 Metascore
    • 30 Critic Score
    The gameplay is dull and repetitive, the story is worthless, the sound design is so generic it could work anywhere, and there’s next to no replayability.
    • 45 Metascore
    • 40 Critic Score
    Overall, Infinity Runner shows some bright spots of enjoyment, but occasional glitches and a broken Infinity mode puts a sour taste in any purchaser’s mouth. Framerate drops, and deaths that don’t really feel like they were your fault, doesn’t help much either. The story isn’t there to hold your interest, even if you can watch the cutscenes. The game can be improved with a patch, but there is a lot here to clean up.

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