PSNStores' Scores

  • Games
For 236 reviews, this publication has graded:
  • 66% higher than the average critic
  • 5% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 ABZU
Lowest review score: 20 WE ARE DOOMED
Score distribution:
  1. Negative: 20 out of 236
236 game reviews
    • 44 Metascore
    • 40 Critic Score
    It sucks to say it, but the frustrating controls flat out ruin any enjoyment I had with Q*Bert Rebooted. The path that you take throughout each stage is so important to Q*Bert and having controls that don’t cooperate in that respect really sucks.
    • 44 Metascore
    • 30 Critic Score
    Unless a patch comes out and changes just about everything in terms of gameplay, it’s not worth picking up and enduring the frustrating experience that is Calvino Noir.
    • 40 Metascore
    • 40 Critic Score
    Ace Banana is a tough game to recommend, and it’s even tougher to decide which control scheme you should use. If you care about the small menu mini-game, then you’ll need PlayStation Move controllers, but if you want to play the game with any reasonable success, you’ll want to play with the traditional controller. I didn’t have much fun with Ace Banana, as any enjoyment I did have was from mindlessly shooting monkeys early on in the game. The more I played, the more frustrated I became.
    • 36 Metascore
    • 50 Critic Score
    Coffin Dodgers is no more than a stop-gap in your daily gaming routine.
    • 32 Metascore
    • 40 Critic Score
    There’s nothing all that scary about Weeping Doll; any sort of creepy imagery just tends to fall flat and the game’s voice acting can, at times, make the game feel more comedy than horror. The game’s lack of an ending didn’t disappoint me, it just left me bewildered. The headset came off, I shrugged my shoulders, and just moved on.
    • 21 Metascore
    • 30 Critic Score
    Just stay away from this one and lets all dream that one day Platinum Games will get to make a great Afro Samurai game, but in the meantime, if you have never played the original Afro Samurai from 2008, I would advise you to pick that up instead.
    • tbd Metascore
    • 90 Critic Score
    Escape Goat 2 proved to be so much more than I ever thought it would be. It’s the kind of puzzle game that takes simple mechanics, challenges you, and makes you feel like a genius. The great soundtrack and mutators just serve to be the cherry on top.
    • tbd Metascore
    • 80 Critic Score
    It’s an interesting way to tell a story that doesn’t necessarily have one true conclusion.
    • tbd Metascore
    • 40 Critic Score
    Overall, Yobie is enjoyable for a few moments until you see past its bland weapons and tedious cog collecting. Only 5 missions and 2 difficulty settings doesn’t help much to broaden the overall short experience. It all ends in an unsatisfying conclusion that isn’t worth the $20 price tag.
    • tbd Metascore
    • 60 Critic Score
    Personally it’s still tough to justify the $20 price tag, but the new features make the price a little more reasonable. However, if you are looking for a game to play with others who normally don’t play games, but love baseball, give this a look.
    • tbd Metascore
    • 30 Critic Score
    LA Cops is a frustrating and unsatisfying game that is not worth a purchase for any person. On the one hand, the game is tedious and unforgiving and on the other hand if you take advantage of the dumb enemy AI, it is simple and easy. There is no middle ground where the game is somewhat challenging and enjoyable in any manner.
    • tbd Metascore
    • 80 Critic Score
    Kung Fury is a lot of fun and it’s been a game that I’ve been excited to play during any downtime over the past couple days. I haven’t quite hit the top of the built-in leaderboards, but there’s always room for improvement.
    • tbd Metascore
    • 80 Critic Score
    Shutshimi is a lot of fun and genuinely funny.
    • tbd Metascore
    • 80 Critic Score
    While I love Toto Temple Deluxe as a party game, there isn’t too much draw to playing it solo.
    • tbd Metascore
    • 80 Critic Score
    It has the resource management of a X-Com game, zombies, a ton of fun mini games such as fishing, a job board with missions that reward you with food or ammo, and an endless horde mode (complete with silly humor too). All in all, it’s a perfect all around package for only $9.99 that you can’t go wrong with.
    • tbd Metascore
    • 80 Critic Score
    Overall, if you’re looking for a casual title on your Vita that offers some new ingredients to the match-3 formula, Azkend 2 may be for you. The hidden object sections are a natural addition to a touch-heavy game, and the core gameplay is challenging enough for pros and newcomers alike. The different game modes and power-up unlocks add variety to an already robust experience.
    • tbd Metascore
    • 100 Critic Score
    I think back on games like Yoshi’s Cookie that cost $50-$60 when I bought them way back when. This game has so much more content than that game and pretty much any other puzzle game I can think of.
    • tbd Metascore
    • 40 Critic Score
    $4.99 is a cheap price, so if you’re at all interested, I’d say it’s worth the asking price. I would caution you from expecting a genuinely engaging experience, though.
    • tbd Metascore
    • 100 Critic Score
    Overall, Gareth Noyce has successfully accomplished what he set out to achieve with Lumo; producing a charming retro throwback comprising of many hidden references to games from the 1980s and early 90s that is highly recommended for gamers who are new to the isometric puzzle genre and veterans of the genre alike as it provides a modern take on Head Over Heels and Batman from the classic 1980s prime of isometric puzzle games.
    • tbd Metascore
    • 70 Critic Score
    Ultratron isn’t anything that will blow your mind, but it does work for those wanting to achieve high scores and chase leaderboards with the community. It only offers one mode, but there is enough variety in the weapons and upgrades that should keep players intrigued for a while. The addition of Cross-Save support doesn’t hurt either.
    • tbd Metascore
    • 90 Critic Score
    TimeSwapper delivers an extension of what was previously experienced in Red Game Without A Great Name by providing some fun and challenging puzzle gameplay which is perfect for fans of side-scrolling platform, puzzle, action or adventure genres, especially given the twist of the new time manipulation gameplay mechanic and such amazing value.
    • tbd Metascore
    • 60 Critic Score
    Overally, Type: Rider felt like a relatively basic platformer. The educational aspect of the game falls just short of being meaningfully employed; instead feeling more like wrapping paper. I’d recommend it if you or someone you know is into fonts and/or history, but otherwise it doesn’t truly standout.
    • tbd Metascore
    • 80 Critic Score
    Four Sided Fantasy isn’t the most memorable thing you’ll play, but there is enjoyment to be had. Each new mechanic that is introduced is smartly implemented, and it feels as if every possible puzzle combination has been achieved throughout gameplay.
    • tbd Metascore
    • 80 Critic Score
    Minecraft Story Mode adapts to the Telltale formula quite well and even though it doesn’t do much new, the complete series that contains episodes 1-8 is an enjoyable adventure, despite a slow start. I found the second half of the story more interesting than the first half, but the former half sets up the characters and that’s what makes the latter half so enjoyable.
    • tbd Metascore
    • 70 Critic Score
    I may not feel as strongly about Enigmatis as I’d hoped, but it still presents much of what I was hoping to find when I started it up. There’s plenty of hidden object scenes, the unique context specific puzzles are still generally pretty fun to solve, and the evidence wall is a neat inclusion. It should also be stated that the game just looks really nice, it’s clear that a good deal of effort went into the detail of every scene. Unfortunately, the story and characters weren’t quite what I was hoping for.
    • tbd Metascore
    • 80 Critic Score
    Nightmares from the Deep 2: The Siren’s Call builds off of what made the original great and, potentially at least, lays the groundwork for what could be a great finale with Davy Jones. A slight change to some hidden object puzzles and a fast travel system show that Artifex Mundi are continuing to refine their formula, and I hope it’s a sign that there are more new additions on the horizon.

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