PSM3 Magazine UK's Scores

  • Games
For 1,144 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 97 LittleBigPlanet
Lowest review score: 11 Thor: God of Thunder
Score distribution:
1144 game reviews
    • 71 Metascore
    • 49 Critic Score
    Without PS2's power, MoH is tiresome and dull. [Christmas 2006, p.98]
    • PSM3 Magazine UK
    • 51 Metascore
    • 49 Critic Score
    Everything we expected and less. Duke should have stayed dead. [Aug 2011, p.88]
    • PSM3 Magazine UK
    • 60 Metascore
    • 49 Critic Score
    We've done this dozens of times before and replacing bearded Chinese men with robots doesn't change a thing. [Dec 2007, p.82]
    • PSM3 Magazine UK
    • 68 Metascore
    • 49 Critic Score
    The exploding levels are a barely-veiled, needlessly complicated, rip-off of Mortal Kombat's hotspots, while fighting lacks imagination and characters blur into one. We'd have settled for a shinier version of Def Jam: FFNY - complete with Blazin' moves (inexplicably taken out here) - instead of this disappointing effort.
    • 56 Metascore
    • 49 Critic Score
    What a terrible shame, then, that a game with such weird possibilities really does end up being well...typical. [Jan 2007, p.84]
    • PSM3 Magazine UK
    • 55 Metascore
    • 49 Critic Score
    Hugely samey and mostly joyless. [Nov 2007, p.84]
    • PSM3 Magazine UK
    • 57 Metascore
    • 49 Critic Score
    Imitates better fantasy RPGs poorly. It's interesting concept is buried under poor story-telling, a lifeless world, and dull combat. [Christmas 2012, p.89]
    • PSM3 Magazine UK
    • 56 Metascore
    • 49 Critic Score
    Lacks a strong identity and any real thrills. [June 2012, p.111]
    • PSM3 Magazine UK
    • 73 Metascore
    • 49 Critic Score
    The problem is that it's just too easy. [Jan 2007, p.83]
    • PSM3 Magazine UK
    • 52 Metascore
    • 49 Critic Score
    There are a wealth of better options available - pick up "Burnout" or "Wipeout Pure", instead. [Issue#174, p.83]
    • PSM3 Magazine UK
    • 71 Metascore
    • 49 Critic Score
    Massively ordinary shooter with a bizarre plot and rubbish AI. [Oct 2009, p.78]
    • PSM3 Magazine UK
    • 62 Metascore
    • 49 Critic Score
    The puzzles are repetitive, loading times are neverending and with only 40 levels, FS is far too short. [June 2008, p.84]
    • PSM3 Magazine UK
    • 65 Metascore
    • 48 Critic Score
    Why didn't they make it better? [Christmas 2010, p.89]
    • PSM3 Magazine UK
    • 57 Metascore
    • 48 Critic Score
    Do yourself a favor and steer clear of this one. [Oct 2007, p.84]
    • PSM3 Magazine UK
    • 60 Metascore
    • 48 Critic Score
    Sadly there's little to capture the imagination of modern day gamers. [Jan 2008, p.80]
    • PSM3 Magazine UK
    • 68 Metascore
    • 48 Critic Score
    Not realistic, and not much fun. [Apr 2011, p.90]
    • PSM3 Magazine UK
    • 45 Metascore
    • 48 Critic Score
    This is one tour that should definitely have been cancelled. [Apr 2008, p.82]
    • PSM3 Magazine UK
    • 41 Metascore
    • 48 Critic Score
    By the end you'll want to unbuckle CID's seatbelt and drive him into the nearest brick wall. [July 2009, p.76]
    • PSM3 Magazine UK
    • 52 Metascore
    • 48 Critic Score
    It's still wonky like a broken seesaw. [May 2008, p.79]
    • PSM3 Magazine UK
    • 74 Metascore
    • 48 Critic Score
    This really very attractive game is hand-wringingly dull. Here's why: the handling is terrible. In fact, it's so flawed there's simply never a time when it's fun, or even satisfying, to drive these cars.
    • 29 Metascore
    • 48 Critic Score
    While it would be easy to dismiss this game as being completely worthless we've played much, much worse. [Feb 2007, p.79]
    • PSM3 Magazine UK
    • 68 Metascore
    • 48 Critic Score
    Being a superhero should be exciting, not a drab slog through a series of boring corridors, right? [Christmas 2006, p.76]
    • PSM3 Magazine UK
    • 66 Metascore
    • 48 Critic Score
    The actual amount of fun you'll have playing is as miniscule as the Invisibles themselves. An adult-difficulty kids game that makes you swear like an OAP? No, thanks.
    • 50 Metascore
    • 48 Critic Score
    Merely a disappointing and lightweight FPS. [Christmas 2008, p.86]
    • PSM3 Magazine UK
    • 53 Metascore
    • 48 Critic Score
    There's some fun to be had with friends, but none without them. [Oct 2008, p.72]
    • PSM3 Magazine UK
    • 58 Metascore
    • 48 Critic Score
    Boring environments, repetitive gameplay and poor combat mean this is considerably worse than its predecessor. [Christmas 2011, p.105]
    • PSM3 Magazine UK
    • 51 Metascore
    • 47 Critic Score
    It's just relentless button mashing with no variation. [Oct 2006, p.86]
    • PSM3 Magazine UK
    • 52 Metascore
    • 47 Critic Score
    Dull, fuzzy graphics, poor camera control and repetitive gameplay spoil both the single and multiplayer game. It's basically no fun whatsoever. [Christmas 2006, p.98]
    • PSM3 Magazine UK
    • 58 Metascore
    • 47 Critic Score
    It's all a bit dull. [Dec 2007, p.82]
    • PSM3 Magazine UK
    • 57 Metascore
    • 47 Critic Score
    A technical mess, ridden with slowdown and glitches. [Mar 2009, p.74]
    • PSM3 Magazine UK
    • 43 Metascore
    • 47 Critic Score
    It is worth a rent, however, just to savour the few good bits, laugh at all the glitches... and to start crying when you remember what Sonic games used to be like in the '90s. Sob.
    • 61 Metascore
    • 47 Critic Score
    Tedious gameplay with stitched-on flying bits? You've got yourself another drab Star Wars adventure. Rubbish. [Jan 2007, p.68]
    • PSM3 Magazine UK
    • 50 Metascore
    • 47 Critic Score
    Technically competent, but a woeful simulation of a sport consistently ignored by gaming. This won't help... [Nov 2011, p.107]
    • PSM3 Magazine UK
    • 47 Metascore
    • 47 Critic Score
    Tired, inconsistent and just plain ugly. [Sept 2008, p.78]
    • PSM3 Magazine UK
    • 62 Metascore
    • 47 Critic Score
    The one-note level design fails to inspire. [Mar 2011, p.96]
    • PSM3 Magazine UK
    • 36 Metascore
    • 46 Critic Score
    The slowest, most arthritic shooter in the West. [July 2009, p.76]
    • PSM3 Magazine UK
    • 45 Metascore
    • 46 Critic Score
    Let down by enormous technical failings and a plot that's riddled with lazy, confusing cliches and poorly translated dialogue. [Oct 2011, p.104]
    • PSM3 Magazine UK
    • 69 Metascore
    • 45 Critic Score
    Every slasher on PS3 is better than this, even "Genji." A ropey "God of War" tribute act. [Dec 2007, p.80]
    • PSM3 Magazine UK
    • 67 Metascore
    • 45 Critic Score
    Looks new and feels old, a game good in its own time but not in ours. Now it's starting to look as old and creaky as some of its skaters. [Oct 2012, p.102]
    • PSM3 Magazine UK
    • 59 Metascore
    • 45 Critic Score
    An unsatisfying mix of psychedelic visuals and gameplay. [Christmas 2009, p.93]
    • PSM3 Magazine UK
    • 50 Metascore
    • 45 Critic Score
    A potentially interesting idea with inherent problems, which NeverDead completely fails to identify or acknowledge, let alone solve. [March 2012, p.112]
    • PSM3 Magazine UK
    • 51 Metascore
    • 45 Critic Score
    Getting from one point on the map to another uses about six brain cells, leaving the rest to bitch about the boring weapons and enemies. [Nov 2007, p.83]
    • PSM3 Magazine UK
    • 46 Metascore
    • 45 Critic Score
    A crushing disappointment for fans of the book and film. Oh, and gamers generally, too. [Jan 2008, p.76]
    • PSM3 Magazine UK
    • 65 Metascore
    • 45 Critic Score
    It's 2010's most uninspired shooter. Only with Bond in it. [Jan 2011, p.86]
    • PSM3 Magazine UK
    • 55 Metascore
    • 45 Critic Score
    Bomberman Land just blows. [May 2008, p.78]
    • PSM3 Magazine UK
    • 62 Metascore
    • 45 Critic Score
    Unless you're desperate for more DW action, leave this alone. [Aug 2009, p.77]
    • PSM3 Magazine UK
    • 49 Metascore
    • 44 Critic Score
    Frustrating camera. [Jan 2008, p.76]
    • PSM3 Magazine UK
    • 56 Metascore
    • 44 Critic Score
    Despite the variety and potential, at its core Zero Gravity is glitchy and little fun. [Apr 2008, p.82]
    • PSM3 Magazine UK
    • 50 Metascore
    • 44 Critic Score
    The gaming equivalent of rocking in a corner sucking your thumb - comforting at first, but repetitive and the behaviour of those who are soft in the head. [June 2008, p.85]
    • PSM3 Magazine UK
    • 57 Metascore
    • 44 Critic Score
    Uninspiring, repetitive and dull. [Sept 2011, p.104]
    • PSM3 Magazine UK
    • 53 Metascore
    • 44 Critic Score
    A dreadful camera. [Oct 2006, p.86]
    • PSM3 Magazine UK
    • 57 Metascore
    • 44 Critic Score
    The 'hardcore' tag can't excuse this. Even fans of King of Fighters will feel short-changed. [Nov 2006, p.68]
    • PSM3 Magazine UK
    • 59 Metascore
    • 44 Critic Score
    A rushed, conceptual mess. Even as a kid-pleasing movie tie-in, it's barely acceptable stuff. [Mar 2009, p.74]
    • PSM3 Magazine UK
    • 53 Metascore
    • 43 Critic Score
    There's no real fun to be had. [Oct 2007, p.85]
    • PSM3 Magazine UK
    • tbd Metascore
    • 43 Critic Score
    LGEC works, just, but there's really 'neigh' ponit in playing it. [Sept 2007, p.80]
    • PSM3 Magazine UK
    • 50 Metascore
    • 43 Critic Score
    You could suffer in the hope of a smirk or you could just buy the DVDs. Giggity-goo! Etc. [Christmas 2006, p.80]
    • PSM3 Magazine UK
    • 43 Metascore
    • 43 Critic Score
    Unfortunately, the game's biggest strength is also its downfall. It stays true to the pace and mechanics of the real game. [Nov 2008, p.84]
    • PSM3 Magazine UK
    • 60 Metascore
    • 43 Critic Score
    It has a certain nostalgia, but this fails to entertain long enough to demand a purchase. [Feb 2008, p.72]
    • PSM3 Magazine UK
    • 52 Metascore
    • 43 Critic Score
    The real problem is that this is half-decent action meets seriously sub-par presentation. [Sept 2009, p.76]
    • PSM3 Magazine UK
    • 51 Metascore
    • 43 Critic Score
    The game is slow-moving and badly lacks atmosphere. [Mar 2007, p.78]
    • PSM3 Magazine UK
    • 51 Metascore
    • 43 Critic Score
    The gameplay is about as much fun as parading your plums through a blender. [Nov 2008, p.85]
    • PSM3 Magazine UK
    • 59 Metascore
    • 43 Critic Score
    What should be a romp turns out to be a tedious affair. [Christmas 2011, p.94]
    • PSM3 Magazine UK
    • 58 Metascore
    • 42 Critic Score
    The controls are sticky, the animation is staggered and lumpy, and overall it's not worth playing at all. [Christmas 2009, p.95]
    • PSM3 Magazine UK
    • 51 Metascore
    • 42 Critic Score
    THQ's platformer handles infuriatingly enough to make you hate - arguably - Pixar's most likeable character yet. [Sept 2008, p.79]
    • PSM3 Magazine UK
    • 62 Metascore
    • 42 Critic Score
    It ends up feeling dreary. [Aug 2010, p.97]
    • PSM3 Magazine UK
    • 54 Metascore
    • 42 Critic Score
    Worst of all, Via Domus fails to work as a decent game - thanks to its refusal to let you explore, dull puzzling and an appalling ending that was already cheesy when "Dallas" did it 20 years ago. [Apr 2008, p.78]
    • PSM3 Magazine UK
    • 50 Metascore
    • 42 Critic Score
    A listless, pointless misfire of a game. [Nov 2011, p.106]
    • PSM3 Magazine UK
    • 41 Metascore
    • 42 Critic Score
    Consistently miserable. [Aug 2010, p.96]
    • PSM3 Magazine UK
    • 46 Metascore
    • 42 Critic Score
    Play it for the trophies, if you must. [Jan 2010, p.94]
    • PSM3 Magazine UK
    • 38 Metascore
    • 41 Critic Score
    Dreadful graphics and poor fighting mechanics. [Apr 2008, p.83]
    • PSM3 Magazine UK
    • 41 Metascore
    • 41 Critic Score
    Kazook is like "Ape Academy", but without the apes. Oh, and the fun. [Dec 2006, p.95]
    • PSM3 Magazine UK
    • 44 Metascore
    • 41 Critic Score
    Ugly, buggy and mostly boring to play. A decent peripheral wasted. [Feb 2010, p.90]
    • PSM3 Magazine UK
    • 51 Metascore
    • 41 Critic Score
    An unavoidably bad game with shoddy design and a lame, thankless combat system. [Christmas 2007, p.68]
    • PSM3 Magazine UK
    • 60 Metascore
    • 41 Critic Score
    The band don't appear on stage at all, replaced by a bunch of misfits for each song. [Feb 2009, p.85]
    • PSM3 Magazine UK
    • 30 Metascore
    • 41 Critic Score
    You know how when you're going through a traumatic experience, time seems to slow down as you take in the full horror of what's happening? [May 2008, p.78]
    • PSM3 Magazine UK
    • 38 Metascore
    • 41 Critic Score
    Dark, confusing. [Jan 2011, p.96]
    • PSM3 Magazine UK
    • 59 Metascore
    • 40 Critic Score
    It's old. It's lame. Kill it. Now. [May 2008, p.78]
    • PSM3 Magazine UK
    • 57 Metascore
    • 40 Critic Score
    Hellacious. [Apr 2012, p.107]
    • PSM3 Magazine UK
    • 53 Metascore
    • 40 Critic Score
    Decent combat, but 40 quid is a fairytale price for this sub-PSN effort. [Christmas 2009, p.88]
    • PSM3 Magazine UK
    • 43 Metascore
    • 40 Critic Score
    Very few people need this product. [Nov 2012, p.98]
    • PSM3 Magazine UK
    • 59 Metascore
    • 40 Critic Score
    Fans will squeeze out some fun but this is the laziest GH yet. [Mar 2010, p.88]
    • PSM3 Magazine UK
    • 64 Metascore
    • 40 Critic Score
    On Dreamcast and PS2 it was slick and colourful. On PSP it's blocky and slow. [Oct 2007, p.84]
    • PSM3 Magazine UK
    • 55 Metascore
    • 40 Critic Score
    Feels like it's been hiding in the bushes for years, growing old as it waits to spring out on stealth fans. [March 2012, p.92]
    • PSM3 Magazine UK
    • 41 Metascore
    • 40 Critic Score
    Firing an Uzi is like squeezing off a spongy Nerf gun round. [Christmas 2012, p.96]
    • PSM3 Magazine UK
    • 47 Metascore
    • 40 Critic Score
    Everything about Supremacy MMA feels rushed. [Dec 2011, p.107]
    • PSM3 Magazine UK
    • 42 Metascore
    • 40 Critic Score
    It feels like a clone of "The Godfather," but nowhere near on the same level in terms of depth and enjoyment. [Jan 2007, p.81]
    • PSM3 Magazine UK
    • 51 Metascore
    • 40 Critic Score
    A mess of a shooter-cum-driver. We can smell what the Rock is cooking, and, frankly, it stinks. [Dec 2006, p.90]
    • PSM3 Magazine UK
    • 76 Metascore
    • 40 Critic Score
    Just far too slow. [June 2011, p.92]
    • PSM3 Magazine UK
    • 43 Metascore
    • 40 Critic Score
    A wasted opportunity to show off Move control. [Sept 2011, p.102]
    • PSM3 Magazine UK
    • 47 Metascore
    • 40 Critic Score
    This lacks imagination, with infernally basic playability. Avoid. [Oct 2008, p.76]
    • PSM3 Magazine UK
    • 71 Metascore
    • 40 Critic Score
    Even if it wasn't buggy and ugly, this would still be a chore to slog through. Dead Island's zombie plague is the stuff of nightmares in all the wrong ways. [Nov 2011, p.98]
    • PSM3 Magazine UK
    • 59 Metascore
    • 40 Critic Score
    It's very old-fashioned, very familiar and very frustrating - much like it ever was, then - but at least you can still enjoy blowing up all the lemmings for fun. [May 2007, p.76]
    • PSM3 Magazine UK
    • 67 Metascore
    • 39 Critic Score
    An interesting gaming artifact, and very lovable...but essentially rubbish. [May 2008, p.79]
    • PSM3 Magazine UK
    • 42 Metascore
    • 39 Critic Score
    There's humour and effort here, but not much in the way of fun. [Christmas 2009, p.94]
    • PSM3 Magazine UK
    • 63 Metascore
    • 39 Critic Score
    The background tries so hard to be next generation it simply ends up putting you off or making the numbers too hard to read. [May 2007, p.77]
    • PSM3 Magazine UK
    • 47 Metascore
    • 39 Critic Score
    A dull, uninspired car crash of a game. A complete waste of PlayStation 3's power. [Aug 2007, p.74]
    • PSM3 Magazine UK
    • 52 Metascore
    • 39 Critic Score
    A slow, ugly, repetitive descent into block boredom. [Sept 2010, p.94]
    • PSM3 Magazine UK
    • 65 Metascore
    • 38 Critic Score
    Enjoy "Super Puzzle Fighter" - it's ace. Just a shame the rest of CPW is such balls. [Mar 2007, p.78]
    • PSM3 Magazine UK
    • 60 Metascore
    • 38 Critic Score
    Clunky, poorly animated, mostly unexplained, dreadfully written, utterly bland and archaic. [Aug 2011, p.92]
    • PSM3 Magazine UK
    • 55 Metascore
    • 38 Critic Score
    With horribly repetitive gameplay and awful graphics the choice between this and armageddon is still a close one. [Oct 2008, p.78]
    • PSM3 Magazine UK

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