PSM3 Magazine UK's Scores
- Games
For 1,144 reviews, this publication has graded:
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47% higher than the average critic
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6% same as the average critic
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47% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | LittleBigPlanet | |
|---|---|---|
| Lowest review score: | Thor: God of Thunder |
Score distribution:
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Positive: 548 out of 1144
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Mixed: 442 out of 1144
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Negative: 154 out of 1144
1144
game
reviews
- By Date
- By Critic Score
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- Critic Score
Without PS2's power, MoH is tiresome and dull. [Christmas 2006, p.98]- PSM3 Magazine UK
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Everything we expected and less. Duke should have stayed dead. [Aug 2011, p.88]- PSM3 Magazine UK
Posted Jul 3, 2011 -
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We've done this dozens of times before and replacing bearded Chinese men with robots doesn't change a thing. [Dec 2007, p.82]- PSM3 Magazine UK
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The exploding levels are a barely-veiled, needlessly complicated, rip-off of Mortal Kombat's hotspots, while fighting lacks imagination and characters blur into one. We'd have settled for a shinier version of Def Jam: FFNY - complete with Blazin' moves (inexplicably taken out here) - instead of this disappointing effort.- PSM3 Magazine UK
- Read full review
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- Critic Score
What a terrible shame, then, that a game with such weird possibilities really does end up being well...typical. [Jan 2007, p.84]- PSM3 Magazine UK
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Imitates better fantasy RPGs poorly. It's interesting concept is buried under poor story-telling, a lifeless world, and dull combat. [Christmas 2012, p.89]- PSM3 Magazine UK
Posted Nov 26, 2012 -
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Lacks a strong identity and any real thrills. [June 2012, p.111]- PSM3 Magazine UK
Posted May 16, 2012 -
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The problem is that it's just too easy. [Jan 2007, p.83]- PSM3 Magazine UK
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There are a wealth of better options available - pick up "Burnout" or "Wipeout Pure", instead. [Issue#174, p.83]- PSM3 Magazine UK
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Massively ordinary shooter with a bizarre plot and rubbish AI. [Oct 2009, p.78]- PSM3 Magazine UK
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The puzzles are repetitive, loading times are neverending and with only 40 levels, FS is far too short. [June 2008, p.84]- PSM3 Magazine UK
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- PSM3 Magazine UK
Posted Dec 28, 2010 -
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Sadly there's little to capture the imagination of modern day gamers. [Jan 2008, p.80]- PSM3 Magazine UK
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- PSM3 Magazine UK
Posted Mar 13, 2011 -
- PSM3 Magazine UK
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- Critic Score
By the end you'll want to unbuckle CID's seatbelt and drive him into the nearest brick wall. [July 2009, p.76]- PSM3 Magazine UK
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This really very attractive game is hand-wringingly dull. Here's why: the handling is terrible. In fact, it's so flawed there's simply never a time when it's fun, or even satisfying, to drive these cars.- PSM3 Magazine UK
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- Critic Score
While it would be easy to dismiss this game as being completely worthless we've played much, much worse. [Feb 2007, p.79]- PSM3 Magazine UK
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Being a superhero should be exciting, not a drab slog through a series of boring corridors, right? [Christmas 2006, p.76]- PSM3 Magazine UK
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The actual amount of fun you'll have playing is as miniscule as the Invisibles themselves. An adult-difficulty kids game that makes you swear like an OAP? No, thanks.- PSM3 Magazine UK
- Read full review
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- PSM3 Magazine UK
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There's some fun to be had with friends, but none without them. [Oct 2008, p.72]- PSM3 Magazine UK
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Boring environments, repetitive gameplay and poor combat mean this is considerably worse than its predecessor. [Christmas 2011, p.105]- PSM3 Magazine UK
Posted Dec 1, 2011 -
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It's just relentless button mashing with no variation. [Oct 2006, p.86]- PSM3 Magazine UK
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Dull, fuzzy graphics, poor camera control and repetitive gameplay spoil both the single and multiplayer game. It's basically no fun whatsoever. [Christmas 2006, p.98]- PSM3 Magazine UK
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A technical mess, ridden with slowdown and glitches. [Mar 2009, p.74]- PSM3 Magazine UK
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It is worth a rent, however, just to savour the few good bits, laugh at all the glitches... and to start crying when you remember what Sonic games used to be like in the '90s. Sob.- PSM3 Magazine UK
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- Critic Score
Tedious gameplay with stitched-on flying bits? You've got yourself another drab Star Wars adventure. Rubbish. [Jan 2007, p.68]- PSM3 Magazine UK
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Technically competent, but a woeful simulation of a sport consistently ignored by gaming. This won't help... [Nov 2011, p.107]- PSM3 Magazine UK
Posted Oct 4, 2011 -
- PSM3 Magazine UK
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- PSM3 Magazine UK
Posted Feb 13, 2011 -
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Let down by enormous technical failings and a plot that's riddled with lazy, confusing cliches and poorly translated dialogue. [Oct 2011, p.104]- PSM3 Magazine UK
Posted Sep 1, 2011 -
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Every slasher on PS3 is better than this, even "Genji." A ropey "God of War" tribute act. [Dec 2007, p.80]- PSM3 Magazine UK
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Looks new and feels old, a game good in its own time but not in ours. Now it's starting to look as old and creaky as some of its skaters. [Oct 2012, p.102]- PSM3 Magazine UK
Posted Aug 26, 2012 -
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An unsatisfying mix of psychedelic visuals and gameplay. [Christmas 2009, p.93]- PSM3 Magazine UK
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A potentially interesting idea with inherent problems, which NeverDead completely fails to identify or acknowledge, let alone solve. [March 2012, p.112]- PSM3 Magazine UK
Posted Feb 14, 2012 -
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Getting from one point on the map to another uses about six brain cells, leaving the rest to bitch about the boring weapons and enemies. [Nov 2007, p.83]- PSM3 Magazine UK
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A crushing disappointment for fans of the book and film. Oh, and gamers generally, too. [Jan 2008, p.76]- PSM3 Magazine UK
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It's 2010's most uninspired shooter. Only with Bond in it. [Jan 2011, p.86]- PSM3 Magazine UK
Posted Jan 13, 2011 -
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Unless you're desperate for more DW action, leave this alone. [Aug 2009, p.77]- PSM3 Magazine UK
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Despite the variety and potential, at its core Zero Gravity is glitchy and little fun. [Apr 2008, p.82]- PSM3 Magazine UK
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The gaming equivalent of rocking in a corner sucking your thumb - comforting at first, but repetitive and the behaviour of those who are soft in the head. [June 2008, p.85]- PSM3 Magazine UK
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- PSM3 Magazine UK
Posted Jul 29, 2011 -
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The 'hardcore' tag can't excuse this. Even fans of King of Fighters will feel short-changed. [Nov 2006, p.68]- PSM3 Magazine UK
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A rushed, conceptual mess. Even as a kid-pleasing movie tie-in, it's barely acceptable stuff. [Mar 2009, p.74]- PSM3 Magazine UK
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LGEC works, just, but there's really 'neigh' ponit in playing it. [Sept 2007, p.80]- PSM3 Magazine UK
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You could suffer in the hope of a smirk or you could just buy the DVDs. Giggity-goo! Etc. [Christmas 2006, p.80]- PSM3 Magazine UK
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Unfortunately, the game's biggest strength is also its downfall. It stays true to the pace and mechanics of the real game. [Nov 2008, p.84]- PSM3 Magazine UK
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It has a certain nostalgia, but this fails to entertain long enough to demand a purchase. [Feb 2008, p.72]- PSM3 Magazine UK
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The real problem is that this is half-decent action meets seriously sub-par presentation. [Sept 2009, p.76]- PSM3 Magazine UK
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The game is slow-moving and badly lacks atmosphere. [Mar 2007, p.78]- PSM3 Magazine UK
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The gameplay is about as much fun as parading your plums through a blender. [Nov 2008, p.85]- PSM3 Magazine UK
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What should be a romp turns out to be a tedious affair. [Christmas 2011, p.94]- PSM3 Magazine UK
Posted Dec 1, 2011 -
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The controls are sticky, the animation is staggered and lumpy, and overall it's not worth playing at all. [Christmas 2009, p.95]- PSM3 Magazine UK
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THQ's platformer handles infuriatingly enough to make you hate - arguably - Pixar's most likeable character yet. [Sept 2008, p.79]- PSM3 Magazine UK
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Worst of all, Via Domus fails to work as a decent game - thanks to its refusal to let you explore, dull puzzling and an appalling ending that was already cheesy when "Dallas" did it 20 years ago. [Apr 2008, p.78]- PSM3 Magazine UK
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- PSM3 Magazine UK
Posted Oct 4, 2011 -
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Kazook is like "Ape Academy", but without the apes. Oh, and the fun. [Dec 2006, p.95]- PSM3 Magazine UK
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Ugly, buggy and mostly boring to play. A decent peripheral wasted. [Feb 2010, p.90]- PSM3 Magazine UK
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An unavoidably bad game with shoddy design and a lame, thankless combat system. [Christmas 2007, p.68]- PSM3 Magazine UK
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The band don't appear on stage at all, replaced by a bunch of misfits for each song. [Feb 2009, p.85]- PSM3 Magazine UK
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You know how when you're going through a traumatic experience, time seems to slow down as you take in the full horror of what's happening? [May 2008, p.78]- PSM3 Magazine UK
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- PSM3 Magazine UK
Posted Jan 13, 2011 -
- PSM3 Magazine UK
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- PSM3 Magazine UK
Posted Mar 22, 2012 -
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Decent combat, but 40 quid is a fairytale price for this sub-PSN effort. [Christmas 2009, p.88]- PSM3 Magazine UK
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- PSM3 Magazine UK
Posted Sep 29, 2012 -
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Fans will squeeze out some fun but this is the laziest GH yet. [Mar 2010, p.88]- PSM3 Magazine UK
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On Dreamcast and PS2 it was slick and colourful. On PSP it's blocky and slow. [Oct 2007, p.84]- PSM3 Magazine UK
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Feels like it's been hiding in the bushes for years, growing old as it waits to spring out on stealth fans. [March 2012, p.92]- PSM3 Magazine UK
Posted Feb 14, 2012 -
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Firing an Uzi is like squeezing off a spongy Nerf gun round. [Christmas 2012, p.96]- PSM3 Magazine UK
Posted Nov 26, 2012 -
- PSM3 Magazine UK
Posted Nov 13, 2011 -
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It feels like a clone of "The Godfather," but nowhere near on the same level in terms of depth and enjoyment. [Jan 2007, p.81]- PSM3 Magazine UK
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A mess of a shooter-cum-driver. We can smell what the Rock is cooking, and, frankly, it stinks. [Dec 2006, p.90]- PSM3 Magazine UK
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- PSM3 Magazine UK
Posted May 10, 2011 -
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A wasted opportunity to show off Move control. [Sept 2011, p.102]- PSM3 Magazine UK
Posted Jul 29, 2011 -
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This lacks imagination, with infernally basic playability. Avoid. [Oct 2008, p.76]- PSM3 Magazine UK
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Even if it wasn't buggy and ugly, this would still be a chore to slog through. Dead Island's zombie plague is the stuff of nightmares in all the wrong ways. [Nov 2011, p.98]- PSM3 Magazine UK
Posted Oct 4, 2011 -
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It's very old-fashioned, very familiar and very frustrating - much like it ever was, then - but at least you can still enjoy blowing up all the lemmings for fun. [May 2007, p.76]- PSM3 Magazine UK
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An interesting gaming artifact, and very lovable...but essentially rubbish. [May 2008, p.79]- PSM3 Magazine UK
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There's humour and effort here, but not much in the way of fun. [Christmas 2009, p.94]- PSM3 Magazine UK
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The background tries so hard to be next generation it simply ends up putting you off or making the numbers too hard to read. [May 2007, p.77]- PSM3 Magazine UK
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A dull, uninspired car crash of a game. A complete waste of PlayStation 3's power. [Aug 2007, p.74]- PSM3 Magazine UK
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Enjoy "Super Puzzle Fighter" - it's ace. Just a shame the rest of CPW is such balls. [Mar 2007, p.78]- PSM3 Magazine UK
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Clunky, poorly animated, mostly unexplained, dreadfully written, utterly bland and archaic. [Aug 2011, p.92]- PSM3 Magazine UK
Posted Jul 3, 2011 -
- Critic Score
With horribly repetitive gameplay and awful graphics the choice between this and armageddon is still a close one. [Oct 2008, p.78]- PSM3 Magazine UK