Press Start Australia's Scores

  • Games
For 808 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 4.4 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Bayonetta + Bayonetta 2
Lowest review score: 30 Back in 1995
Score distribution:
  1. Negative: 6 out of 808
822 game reviews
    • 60 Metascore
    • 60 Critic Score
    Endless Ocean Luminous is a mildly confounding product. On the one hand, it's still got that very compelling offering of hours spent drifting through gorgeous oceans and coming face-to-face with hundreds of stunning creatures, without complex mechanics or urgency to get in the way. On the other hand, the overall gameplay experience has been dulled down so much to feel like a backwards step, and the system of randomly-seeded dive spots dilutes a lot of its personality.
    • 60 Metascore
    • 50 Critic Score
    An uninspired mish-mash of poorly balanced systems that translates to an experience that feels like a chore.
    • 59 Metascore
    • 65 Critic Score
    While its ship customisation revels in aesthetic delights, little else here allows for the kind of pirate fantasy we’ve been waiting for since 2013. Despite some early promise and admirable endgame ideas, Skull and Bones charts a fairly unremarkable course through its gorgeously empty ocean.
    • 59 Metascore
    • 50 Critic Score
    The Dark Crystal: Age of Resistance Tactics falls into the trap of mimicking the greats of its genre without understanding what made them so great. While a passable strategy game at best, the only saving grace of Age of Resistance Tactics is the world it’s based on. And even that’s not as great as it could be.
    • 59 Metascore
    • 75 Critic Score
    Unknown 9: Awakening is a thoroughly AA gaming experience. Like a lost gem from the Xbox 360 era, its charm and jank are intermingled in interesting ways, but its commitment to a unique cultural perspective and killer remixing of the stealth/combat loop elevate it above its slightly unpolished wrappings.
    • 59 Metascore
    • 60 Critic Score
    Everything that it tries to do has been done better by either its own predecessor or its competition.
    • 59 Metascore
    • 50 Critic Score
    The Last of Us Part 1 on PC is, in its current state, an awful port of one of the best games of all time. It’s plagued with problems across all facets of gameplay and needs a lot of love to iron out the very clear issues. It’s hard to recommend to anyone right now.
    • 58 Metascore
    • 65 Critic Score
    Even with its budget price, it’s somewhat difficult to recommend Mastermind given its brevity and few technical issues. I expect Peaky Blinders fans will most enjoy Mastermind as a gritty snapshot at pre-series Birmingham that expands on their favourite television family. I’d even go so far as to give it a cautious thumbs up for those who enjoy working up a mental sweat.
    • 58 Metascore
    • 85 Critic Score
    After two decades of advancements and innovation, Battlefront I and II still offer some of the most enjoyable gameplay in the shooter genre. Rich in content, new and old, the Classic Collection successfully brings two fan-favourite Star Wars games onto today’s hardware. The absence of a few modern creature comforts is disappointing, but it does little to weigh down an otherwise brilliant bundle.
    • 57 Metascore
    • 45 Critic Score
    By backseating Kong and having a drab human narrative serve as the vessel for this game’s monotonous action, Kong: Survival Instinct ends up feeling like a colossal, kaiju-sized dud that does little to lick the wounds of last year’s Skull Island and, if anything, further dampens the great ape’s reputation.
    • 57 Metascore
    • 70 Critic Score
    Skater XL is definitely going to be a polarising game for some – the intuitive and deep control methods coupled with the expansive open-world environment make for a great time to just chill out and skate around, but some players may miss the ‘action’ of the game or feeling a necessity to reach a goal. While challenges will keep you going to better yourself, some may be turned off by the limited game modes and replayability. All in all, Easy Day Studios have crafted a truly interesting skateboarding experience that gives players the ability to skate without leaving their home.
    • 57 Metascore
    • 50 Critic Score
    There is some joy in the mindless blasting, but overall G.O.R.E. is a messy, repetitive experience that could have used a bit more time in the oven.
    • 57 Metascore
    • 60 Critic Score
    As far as gameplay goes, Cricket 24 is great fun. With different bowling and batting styles to entertain, it has a level of depth that will appeal to both newcomers and existing fans of the series. But beyond this, it's a mixed bag. While heavy on international licensing, it lacks in visual fidelity and polish. Big Ant Studios are a team known for their dedication to constant improvement, and we may see these things fixed in patches and updates, but for now it’s a game that doesn’t quite hit the mark.
    • 56 Metascore
    • 65 Critic Score
    Deadly Premonition 2: A Blessing In Disguise is an earnest attempt to conclude the story told in the original game ten years ago. It’s engaging, the characters are a joy to observe, and the trademark zaniness is as intact as ever. Unfortunately, it’s hard to deny that the game’s egregious performance issue hinders it from standing on the shoulders of it’s predecessor.
    • 56 Metascore
    • 70 Critic Score
    Much like the games it takes inspiration from, Speaking Simulator definitely isn’t for everyone. It’s a short physics-based romp filled with slapstick quality and well-written humour that’s bound to make anyone laugh regardless of whether you’re playing or watching. Despite its short runtime and minimal replay value, if Speaking Simulator piques your interest I implore you to give it a go, it’s as entertaining as it looks, but don’t expect anything much deeper than that.
    • 56 Metascore
    • 65 Critic Score
    This year's Call of Duty is a mixed bag. Series veterans looking for a great multiplayer experience will find a lot to love thanks to the game's faithful recreation of some of the franchise’s best maps and excellent gunplay. However, Modern Warfare III's campaign is one of the worst in the series’ history.
    • 56 Metascore
    • 55 Critic Score
    WWE 2K Battlegrounds is a budget brawler with a high price tag. Despite the core gameplay being quite solid, a lot of the content is locked behind microtransactions and grinding away at matches. These things stop it from rising to Superstar status.
    • 56 Metascore
    • 50 Critic Score
    With so much promise in the lead-up, Ghost Recon Breakpoint falls flat of reaching its goal in satisfying expectations. With a lot of things to do but no real reason to do it, the game puts up barriers such as strange loot systems, a subpar plot, an extreme solo difficulty and a requirement for online play. If you can convince your friends to get a copy and play with you, your experience may be better – but chances are you’ll find your time better spent elsewhere.
    • 56 Metascore
    • 65 Critic Score
    Redfall is a gold dust-rare miss for what has been a very consistent deliverer of quality video games. If you are able to look beyond the game’s several questionable design choices, Redfall can serve up just a small bite of mindless fun beneath the island’s black hole sun.
    • 55 Metascore
    • 70 Critic Score
    Bright Memory is an utterly fascinating Swiss Army knife of a game that, despite its several ideas clashing in glorious cacophony, forces you to overlook the imperfections and other side effects of lone wolf development. It’s an utterly confusing, but equally compelling, sub-hour whirlwind through a Chinese cultured fever dream that writes a few checks that I pray Infinite can cash when it releases next year.
    • 55 Metascore
    • 50 Critic Score
    Big Bash Boom offers an arcade take on T20 Cricket, but ultimately lacks the variety and content to keep users coming back. While its visuals and animations are the high point, an unsatisfying grind to progress through matches and unlock items makes it hard to recommend to anyone that isn’t a die hard cricket fan.
    • 54 Metascore
    • 60 Critic Score
    Anthem shows a tremendous amount of promise, but what is currently available is disappointingly below standard. Expectation unquestionably plays a factor, but with the talent behind this game and a high standard already set by other very similar titles, I think it's fair to expect better. Anthem's thrilling gameplay, quality presentation and sound design redeem what is otherwise a puzzling mess of questionable design decisions, and telltale signs of a game under pressure to hit the release date. I have no doubt that the game, given time, will only improve and likely be deserving of much better praise than I can give it now.
    • 54 Metascore
    • 65 Critic Score
    I’m a diehard fan of the GTA series, but I’m of two minds about this up and down port to the Unreal 4 Engine. The initial wow-factor of the visual upgrade is undeniable, but the more you play it, the more cracks appear in that pretty veneer. Some of those are legacy fissures that have not been repaired. Others are eyesore imperfections wrought by a new team of less-than-master craftspeople.
    • 54 Metascore
    • 50 Critic Score
    Nintendo Switch 2 Welcome Tour is set to go down as one of those "weird Nintendo things" people always refer to. As an interactive instruction manual, it ably showcases all of the new console's bells and whistles, however, it falls well short of delivering anything that comes close to that trademark Nintendo joy.
    • 54 Metascore
    • 65 Critic Score
    Funko Fusion is a brilliant take on the tried-and-true LEGO formula, but for a slightly older audience. The combat is fun, the humour is on point and the selection of characters is impressive. But limited multiplayer options and rough technical shortcomings keep it from reaching it's true potential. With time, it can absolutely get better, but for now, I'm willing to give 10:10 more time to cook, they're definitely onto something.
    • 53 Metascore
    • 50 Critic Score
    The simple gameplay of Wrath of the Mutants can be enjoyable in the right mood, but don’t expect anything more than a bland and repetitive button masher.
    • 53 Metascore
    • 60 Critic Score
    Underneath the extremely rough and laggy exterior, Fallout 76 has the makings of a great and entertaining game. To some, the damage may have already been done and the appeal may have already worn off, but with Bethesda’s level of support, the game has potential to grow into something much more than it currently is.
    • 52 Metascore
    • 60 Critic Score
    An alright little adventure for South Park fans or for those wanting a casual game to play with friends, South Park: Snow Day has all the charm of an episode of the show, but its roguelite nature becomes a tad frustrating with wild difficulty spikes and a lack of checkpoints. Chock full of references and jokes without filter, the game is definitely entertaining; but with a lack of a roadmap or post-release content, some players may be left in the cold thanks to a short story and repetitive loop.
    • 51 Metascore
    • 60 Critic Score
    Generation Zero isn't a misfire, it's far from it. The core gameplay experience is enjoyable enough, though trudging through the thin, but admittedly mysterious, plot only spices things up for so long. There's a world of untapped potential at Avalanche's fingertips here, all that's left to do is tighten up on some of the game's shortcomings and Generation Zero could comfortably stand alongside even the best sandbox survival titles.
    • 50 Metascore
    • 50 Critic Score
    Wolfenstein: Cyberpilot is a brief taste of what a different take on Wolfenstein in VR could be. Unfortunately, it never really gets out of first gear and lasts what feels like a blip of time.

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