Press Start Australia's Scores

  • Games
For 808 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 4.4 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Bayonetta + Bayonetta 2
Lowest review score: 30 Back in 1995
Score distribution:
  1. Negative: 6 out of 808
822 game reviews
    • 69 Metascore
    • 60 Critic Score
    Kingdom Come: Deliverance has clearly had a lot of love and effort put into it, but it’s unapologetically appealing to a very specific niche. The authenticity and realism is like no other, and that niche is bound to be pulled into its world for hours on end. Unfortunately, this dedication to realism is ironically what really stopped me from immersing myself into the well realised world of Bohemia, which is a huge shame.
    • 69 Metascore
    • 80 Critic Score
    Age of Empires: Definitive breathes new life into an absolute classic, and allows us to put on those rose-tinted glasses for another long campaign across the map, dominating through any means possible and constructing an empire very few could dream of.
    • 69 Metascore
    • 75 Critic Score
    Demon Slayer: The Hinokami Chronicles is a loving recreation of the first leg of Tanjiro and Nezuko's journey. It might not push the envelope in any meaningful way, but I can guarantee that this will satiate Demon Slayer fans and maybe even provide some entertainment for newcomers. It delivers on exactly what's promised, and I think that is what most people will want out of The Hinokami Chronicles.
    • 69 Metascore
    • 80 Critic Score
    The Callisto Protocol is a modest starting point for what I hope will flourish into another heavy-hitting horror franchise. It's gory and gratuitous, with an endlessly satisfying combat system. But the lack of enemy variety scares, and surprises, even if engaging, stop it from being the horror game masterpiece it's trying to be. Despite all of its shortcomings, it's an immensely enjoyable romp that's left me desperate for more.
    • 69 Metascore
    • 60 Critic Score
    Harold Halibut’s narrative, setting and visuals are so wonderful and creative from a sci-fi perspective, it’s an enormous shame it’s housed within such a one-note and heartbreakingly boring video game.
    • 69 Metascore
    • 50 Critic Score
    I really wanted to love Sea of Thieves, I think it’s a fantastic concept that could truly grow into something special. But as I kept playing it, I was waiting for more to present itself to me. More to do. More to find. Unfortunately, after many long hours with the game, and some server issues (that have since been fixed) I’ve decided that I’ve had enough time with Sea of Thieves. In short, it’s not a game for everybody.
    • 69 Metascore
    • 70 Critic Score
    Mario And Sonic At The Olympic Games Tokyo 2020 is a fun collection of games that absolutely anybody can enjoy. The story mode is delightful, although a little bit tedious and repetitive, but doesn't detract from what is otherwise, a nice package.
    • 69 Metascore
    • 85 Critic Score
    Fun at face-value with significant underlying depth, Olympic Games Tokyo 2020 – The Official Video Game bursts off the blocks at lightning speed and doesn’t break stride, pushing for gold and delivering a fun experience along the way. With clean and crisp visuals and gameplay that’s easy to learn and more intense to master, the only jarring thing about it is seeing crowds of people huddled together in the audience – but that could be the 2020 shellshock speaking.
    • 69 Metascore
    • 50 Critic Score
    Aliens: Fireteam Elite is a disappointment. Even as an avid fan of the franchise, the fun to be had here is limited. Misguided design, hamstrung presentation and painfully repetitive gameplay suck the fun out of what is, on paper, a promising game. I'd love to have had a meaty, cooperative survival game to play with friends, an escalating challenge that gradually expected more of me as a player, with a story more than just serviceable in moving from one mission to the next. This time, I'm only screaming in frustration.
    • 69 Metascore
    • 80 Critic Score
    Croc’s levels feel dated amongst it’s contemporaries today but that doesn’t stop it from being a cheerful journey from the adventure’s beginning to it’s triumphant conclusion.
    • 69 Metascore
    • 70 Critic Score
    Pokemon Mystery Dungeon Rescue Team DX is an entertaining and quirky adventure that serves well to fill a gap between the next major title release – with revamped and vibrant visuals that accompany a different take on a Pokemon game. With accessibility for both newcomers and experienced players alike, the game keeps it simple but plays well, although the gameplay may leave you wanting more or have you preferring to play in shorter sessions.
    • 69 Metascore
    • 65 Critic Score
    When it’s great, Daemon X Machina is a fast and frenetic mech action game with deep customisation options and a killer artistic direction that sets it apart from the rest. But when it’s not, it’s repetitive mission structure, nonsensical story and facile combat stop it from being the best it could be.
    • 69 Metascore
    • 65 Critic Score
    New Tales from the Borderlands, as a spiritual successor to Telltale’s series, is a cavalcade of peaks and valleys. It expands on the franchise’s complex lore with a terrifically produced five-episode stint that will, for most, be a one-and-done experience that sadly fails to iterate on or improve the tired formula these types of games all rode into the ground.
    • 68 Metascore
    • 70 Critic Score
    NBA 2K24 is the most NBA 2K game you could imagine, rocking moderate improvements to gameplay without really providing offering anything exciting enough to entice lapsed fans back onto the court.
    • 68 Metascore
    • 60 Critic Score
    Three Fields continues to slowly inch their way towards the Burnout successor everyone is clamouring for. At the end of the day, Danger Zone 2 is much too light on content to recommend despite scratching the itch to a certain degree.
    • 68 Metascore
    • 65 Critic Score
    Through its picturesque presentation, Ravenlok definitely captures the reverie and spirit we’d expect from a coming-of-age fantasy. Sadly, the game’s one-note combat doesn’t offer a challenge worthy of its world, while the cliched story devalues its charming cast of misfit critters.
    • 68 Metascore
    • 55 Critic Score
    Lollipop Chainsaw RePOP attempts to bring the fantastically charming and tongue-in-cheek zombie slasher to modern platforms. Unfortunately, the result is only just passable. The RePOP mode feels undercooked, the visuals are inconsistent and there are some notable effects missing from the original. While the improved framerate and gameplay changes are welcome, they're unfortunately not worth everything else that has been lost in translation.
    • 68 Metascore
    • 75 Critic Score
    The Chant combines a unique setting and premise with striking art direction to offer an experience that feels wholly unique as a game. While it lacks scares and doesn't quite capitalise on it's unique stats system, The Chant is still a game that any self-respecting horror fan shouldn't miss.
    • 68 Metascore
    • 70 Critic Score
    Destroy All Humans! makes an earnest effort to improve on every aspect of the original, but it’s hard to avoid the issues stemming from the era in which it came from. Despite it’s numerous improvements, Destroy All Humans is still plagued with banal repetition and tedium especially as the adventure draws to an end.
    • 68 Metascore
    • 80 Critic Score
    Project Cars 3 is bustling with things to do. It’s as accessible as the series has ever been, and while marred by some inconsistencies in its presentation, is for the most part a joy to play.
    • 68 Metascore
    • 60 Critic Score
    An uninspired effort to infuse nostalgic IP with edgy nonsense, Shadow Labrynth offers up some fine enough Metroidvania action but fails to give players much of a reason to care about it beyond sheer novelty. Tucked away in its sprawling maps are beacons of joy in the form of classic Pac-Man mazes, but there’s only a ghost of a game built around them.
    • 68 Metascore
    • 70 Critic Score
    There's a lot that I wanted to like about Snack World. Lite-dungeon crawling, a deep loot system, colourful visuals, quirky 'meta' humour – all the right ingredients are here for a staple dish in my personal video game cuisine. While it all looked great on the menu, though, what has eventually been plated and served is more like fast food than fine dining. It's still enjoyable, but it hasn't been made with the same love and care and can make you feel a bit uneasy.
    • 68 Metascore
    • 70 Critic Score
    A great campaign and excellent gameplay can’t keep Marvel’s Avengers from feeling like lost potential. Crystal Dynamics and Square Enix seem to have big plans for the game, but right now the multiplayer-focused Avengers Initiative mode feels nothing more than a monotonous, boring old grind.
    • 68 Metascore
    • 55 Critic Score
    Serious Sam is a series that has long alluded me and I’m starting to think it might have been for the better. Although this fourth iteration might feature some staggering, titanic battles and silk-smooth gunplay, its existence feels like a clear reminder that it’s often best to let the past stay dead. Serious Sam 4 is an excavation from a long-outdated era that is more Duke Nukem Forever than it is Doom.
    • 68 Metascore
    • 65 Critic Score
    What you will have to take note of, is the totally inconsistence frame rate. The game often chugs and gets choppy at certain points for no discernible reason, with some of the bigger set piece moments running fine, while regular exploration at high speeds can really have an impact on performance. I wouldn’t say it’s terrible, but definitely noticeable when they’re often unexpected, and happen often enough that you never truly forget about them.
    • 68 Metascore
    • 85 Critic Score
    It’s not without its issues, but Battlefield 2042 is off to a fantastic start for DICE’s beloved series. All-Out Warfare modes are immersive, Hazard Zone is enjoyable while Battlefield Portal steals the show. There’s a lot to love here, and I’m excited to see where the game goes.
    • 68 Metascore
    • 55 Critic Score
    Biomutant is a vibrant and beautiful looking game that unsuccessfully attempts to leverage so many different aspects of open-world games from the last decade. It buckles under the weight of its own ambition and is sorely lacking the focus needed to offer a stand-out open-world experience and carve out its own identity.
    • 68 Metascore
    • 80 Critic Score
    Star Wars: Bounty Hunter was always a cult favourite but Aspyr’s native port of the classic adventure comes adorned with modernised controls and polished visuals making it a must-play for fans of the original and a fun bit of history for newcomers.
    • 67 Metascore
    • 70 Critic Score
    When looking at the original release, Destroy All Humans 2! improved on its predecessor in almost every way. For the most part, this rings true with Reprobed, with the visual and mechanical overhaul bringing it into the modern scene. Still, the rough technical issues and poorly aged missions may have newcomers shying away.
    • 67 Metascore
    • 80 Critic Score
    There’s something really special about MediEvil getting a well-deserved remake beyond the visual and audio glow-up. It provides the title with a chance to break out of the confines of relative obscurity to reach a wider audience. MediEvil deserves all of this and more with its fantastic tone, entertaining characters and story, excellent level design, and stellar pacing, even if a few issues hold it back. If you haven’t played it before you’d be doing yourself a disservice by not giving it a go, and if you have played it before, rejoice in Fortesque’s skeletal embrace.

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