Press Start Australia's Scores

  • Games
For 808 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 4.4 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Bayonetta + Bayonetta 2
Lowest review score: 30 Back in 1995
Score distribution:
  1. Negative: 6 out of 808
822 game reviews
    • 79 Metascore
    • 75 Critic Score
    Persona 5 Tactica is another worthy Persona 5 spin-off that feels justified in its existence. It's always a joy to spend more time with the Phantom Thieves of Hearts but it's Tactica's new characters and puzzle-like combat encounters that I'll remember it for the most. It certainly doesn't reinvent the wheel, but offers a more than competent tactics experience within a framework that's sure to please any Persona fan.
    • 83 Metascore
    • 75 Critic Score
    Whether you’re a Yakuza veteran with a desire to relive the franchise’s previous instalments, or a passive observer who has always wanted to dive into the series, the Yakuza Remastered Collection represents great value in a single package. With the upcoming ‘soft reboot’ of the series due in late 2020, the Yakuza Remastered Collection allows players to experience the full Kazuma Kiryu story on the PS4 – and while the games definitely feel their age, the pack is something that is definitely worth your time if you haven’t experienced the madness that is a Yakuza game.
    • 81 Metascore
    • 75 Critic Score
    Necrobarista tells a beautiful, heart-wrenching story of the human experience expertly told with dialogue that resonates more than once. I was enthralled by the world and enamoured with its characters, despite minor complaints with the polish of an otherwise impressive visual style. In crafting their 3D visual novel, Route 59 has gambled on a niche genre, eschewing more marketable mechanics and pursuing passion over potential profit. With a brew this good, you can be sure I'll be back for more.
    • 75 Metascore
    • 75 Critic Score
    I feel like more than other games of its kind, Flock rewards those with a scrupulous attention for detail. It’s, of course, a joy to charm and herd these strange critters courtesy of the model, flow state brand of flying. However, a lust for discovery is essential to harvest from these uplands as much delight as a shepherd can handle.
    • 59 Metascore
    • 75 Critic Score
    Unknown 9: Awakening is a thoroughly AA gaming experience. Like a lost gem from the Xbox 360 era, its charm and jank are intermingled in interesting ways, but its commitment to a unique cultural perspective and killer remixing of the stealth/combat loop elevate it above its slightly unpolished wrappings.
    • 80 Metascore
    • 75 Critic Score
    Mario Party Superstars is a fun, nostalgic ride and will provides hours of fun among groups of friends. However, it's hard not to look at what else could be added when there's such a rich pool of content to pull from, and most other games have launched with more on offer.
    • 70 Metascore
    • 75 Critic Score
    Scorn successfully leverages an intense atmosphere with striking artistic direction to offer a horror journey like no other. While combat can get in the way of an otherwise strong offering, and the story takes a back seat to everything else, Scorn is a unique horror experience and a great debut.
    • 67 Metascore
    • 75 Critic Score
    Although Open Roads gives no reason to make this game’s North American road trip an annual fixture on the calendar, the adventure itself is one worth experiencing. It’s a family affair that welcomes you into its inner sanctum and leaves you in a state of adoration over its leading ladies’ sincere performances.
    • 71 Metascore
    • 75 Critic Score
    A stunningly realised rendition of Akira Toriyama’s work, Sand Land matches its aesthetics with fun, breezy systems and a charming, if clumsy, tale of war, friendship, and hope.
    • 74 Metascore
    • 75 Critic Score
    Journey to the Savage Planet is a concise yet well focused adventure that channels the best bits of games like Metroid and Prey. Despite this, some unsatisfying combat and repetitive locales keep it from being the achievement that it could be.
    • 62 Metascore
    • 75 Critic Score
    Concord gets the fundamentals right: unique characters, strong art direction and tightly designed combat make for thrilling matches with Crew Bonuses adding a welcome extra level of strategy. Uninteresting progression, unrealised storytelling potential and a lack of personality hold it back, but a commitment to the content roadmap and worldbuilding could salvage things. I am hopeful Firewalk Studios can turn things around given the chance.
    • 85 Metascore
    • 75 Critic Score
    Metal Gear Solid Delta: Snake Eater makes great effort in updating the original games' presentation with some truly next-gen visuals. However, in that process, performance issues and changes in art direction are bound to be divisive with fans of the original. This remake then, while not quite definitive, is bound to be an acquired taste. Regardless, it's almost impossible to ignore that the game underneath Delta's slick presentation is still one of the strongest experiences you can play, and that's still worth celebrating.
    • 74 Metascore
    • 75 Critic Score
    The value of Saints Row: The Third Remastered will wholly depend on either a heady reverence for the original game/series or a penchant for emphatically stupid antics bolstered by puerile humour. There's no denying that the visual overhaul is thoroughly impressive, but little else has been done to make the game feel like anything other than a throwback to the year that put both Pitbull and LMFAO in the Top 10.
    • 73 Metascore
    • 75 Critic Score
    Disney Illusion Island is a competent and approachable metroidvania-style platformer that does a great job at accommodating players of all skill levels and offers up a great take on Mickey and Friends, but a relatively short runtime combined with overly simple mechanics and some disappointing presentational choices means that it falls just short of true magic.
    • 75 Metascore
    • 75 Critic Score
    High on Life 2, which is both helped along and hindered by the double-edged sword that is its new skateboarding mechanic, is a big, boisterous, and profoundly vulgar video game. Like the original, it’s another for the Adult Swim crowd, delivering the same boorish brand of humour as before. Luckily, I am that crowd and laughed plenty, while finding great joy in the game’s irrepressible need to move from gag to gag, and from moment-to-moment, while never being able to predict what it’d throw at me next.
    • 79 Metascore
    • 75 Critic Score
    Anger Foot has all the makings of a cult classic. Shooting and booting your way through the bonkers assortment of enemies remains exhilarating throughout with plenty of replayability. From the cartoonish flying feet to a vaping, ski-masked adorned girlfriend, it's endearingly quirky if a little juvenile. Levels might blur together and hold it back from greatness, but if there are plans to establish a franchise of ass kickers, I'd wholeheartedly welcome the news.
    • 84 Metascore
    • 75 Critic Score
    Crow Country is a quaint compilation of survival horror’s many time-tested tropes, from its tank controls to its labyrinthian network of corridors. For all it loads into a relatively small package, it pays homage to its roots within an irresistible framework from the antiquated era once befitting the original PlayStation.
    • 81 Metascore
    • 75 Critic Score
    In what is effectively Tony Hawk’s Pro Skater meets The Running Man in a war of attrition, full of guns and vibrant colour, Rollerdrome is a well-crafted arena combat-survival game set atop jam skates. Though as solid as the core loop is, the game is let down by a narrative that fails to measure up to the game’s pulsating setting as well as a disappointingly sparse range of arenas that you’ll see far too often.
    • 83 Metascore
    • 75 Critic Score
    The Switch port of Red Dead Redemption is a faithful way to get into the world of Red Dead. It looks good as long as you adjust expectations and consider the game’s age, and performs consistently well in both handheld and docked modes. While many aspects will feel dated, I still had a fun time exploring the old west with John during the last gasps of the American frontier.
    • 84 Metascore
    • 75 Critic Score
    With mildly eldritch themes, eccentric characters and tongue-in-cheek humour reminiscent of the Pirates of the Caribbean franchise, Shadow Gambit: The Cursed Crew has a little something for every type of player. It's not perfect, but Shadow Gambit is just plain fun, and if it can convince a gung-ho, guns blazing player like me to give patience a stealth a go, I think a lot of other gamers out there would do well to dip their toes into these waters.
    • 74 Metascore
    • 75 Critic Score
    At the end of the day, Peril on Gorgon is more The Outer Worlds. Whether that's for better or for worse will largely depend on how much you're itching to re-enter the Halcyon Colony and how satisfied you are with the game as it is. Obsidian have doubled down on delivering best-in-class RPG design backed by fantastic writing and quest structure and a solid gameplay loop, even if it gets there without much of an attempt to break the mould. Hopefully the next expansion throws caution to the wind a little more, but if you're dying to jump back in I can absolutely recommend nipping off to Gorgon for a weekend.
    • 75 Metascore
    • 75 Critic Score
    AFL 26 is filled with new content that you can sink your teeth into for hours, and while there’s nothing groundbreaking about this new iteration, it’s a solid installment that vastly improves upon what Big Ant built with AFL 23. There are still some gameplay gripes to iron out, but given the additional features and modes included, there’s enough here for even the most pessimistic footy fan to find enjoyable. Maybe you might even see Essendon win a final, or is that too unrealistic...
    • 78 Metascore
    • 75 Critic Score
    In terms of quantity, Dying Light: The Beast deserves the upgrade to standalone release, having first been earmarked as DLC. It’s carried mostly by excellent game feel, combat and parkour as enjoyable as ever. However, its quality is where the game suffers, skimping on meaningful upgrades that would set it apart and push the franchise forward. It's worthy of your time, but otherwise a missed opportunity.
    • 77 Metascore
    • 75 Critic Score
    Falling short of its potential, Still Wakes The Deep’s linearity and simplicity of gameplay does disservice to a great concept. Despite this, it’s still well worth a look, owing to its stellar art direction, well-written characters and strong atmosphere. The result is an inviting and alluring world that’s a joy to take in, even if it doesn’t quite scare the player in ways it intended.
    • 73 Metascore
    • 75 Critic Score
    Tales of Arise: Beyond the Dawn is a great way to come back to the excellent 2021 RPG, giving fans the chance to revisit familiar places and faces while also taking a good look at a side of the classic world-saving hero story we don't alway see. It treads a lot of familiar ground, and it's somewhat awkwardly implemented, but it's well worth seeking out for franchise fans and anyone that enjoyed the main game.
    • 83 Metascore
    • 75 Critic Score
    Capcom Fighting Collection 2 does great work in finally bringing both the Capcom vs. SNK games and the Power Stone games to modern platforms. While some of these games are an important part of Capcom's history, they don't stand the test of time. Regardless, it's hard to argue that Capcom Fighting Collection 2 is an excellent treatment of some forgotten classics in the Capcom canon.
    • 74 Metascore
    • 75 Critic Score
    Bar a rather unexciting story, a little lack of nuance in the combat and a couple of misgiving regarding couch co-op, there is a hell of a lot to love and enjoy about Minecraft Dungeons. Rather miraculously, it's managed to pull off being both a game for all types of Minecraft fans and those seeking a challenging dungeon crawler. At launch, it's a little concise sure, but chasing that new loot means I'm not done with it yet, and likely won't be for a while still.
    • 79 Metascore
    • 75 Critic Score
    Despite feeling somewhat inconsequential for a majority of its runtime, Like a Dragon: Pirate Yakuza in Hawaii is a whacky and welcome romp with Majima and his motley crew of buddies. Between RGG's signature action combat, a plethora of worthwhile side content, and surprisingly robust ship systems, this swashbuckling adventure is one worth undertaking.
    • 74 Metascore
    • 75 Critic Score
    Metal Gear Solid: Master Collection Vol. 1 does precisely what it claims to do - bring the first three Metal Gear Solid games to all major platforms after a much-felt absence. While the technical updates given to each game are scarce, this still represents a great way to get into one of the most important and prolific series in video games. Could there be some more touch-ups to modernise these games? Absolutely. But it’s hard to ignore the quality of the games included in this package, and it’s a testament to their strengths that, even with slight improvement, they’re still as compelling as ever.
    • tbd Metascore
    • 75 Critic Score
    With an atmospheric world underpinned by a lively, thumping soundtrack, Nullstar: Solus is a tight, frenetic, precision-focused platformer that brings a few new tricks, however imperfectly executed, to the genre. With one hundred levels, including a particularly punishing set of master levels that beg for your blood, sweat, and tears, Nullstar: Solus is a homegrown indie gem.

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