Power Unlimited's Scores

  • Games
For 652 reviews, this publication has graded:
  • 57% higher than the average critic
  • 4% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 4.6 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 The Last of Us Part II
Lowest review score: 25 The Lord of the Rings - Gollum
Score distribution:
  1. Negative: 17 out of 652
652 game reviews
    • 79 Metascore
    • 70 Critic Score
    Kirby Air Riders is a playful, chaotic mix of races and minigames. The game is charming and energetic, but can sometimes be a bit too much.
    • 82 Metascore
    • 69 Critic Score
    Powerwash Simulator 2 is literally like a high-end pressure washer: sleek, powerful, and equipped with all sorts of attachments. But if you don't get that relaxing feeling of cleaning, it's still a mandatory cleanup. This is why I still wanted to check my phone every ten minutes while playing. With the right partner by your side in co-op, it suddenly becomes fun. So, co-op? Absolutely! Solo? Meh.
    • 82 Metascore
    • 54 Critic Score
    Ninja Gaiden 4 relies on the phenomenal action you expect from PlatinumGames but falls into repetition far too often. Environments, enemies and even bosses are recycled endlessly in a game world that feels constantly empty and clinical. That makes it hard to enjoy the combat because you almost always know what's coming.
    • 80 Metascore
    • 68 Critic Score
    Keeper looks stunning and tells a sweet story. Unfortunately, that's about it. It's certainly not a treat to explore the beautiful game world, but ultimately, you get what you'd expect from lighthouse gameplay, which is very limited.
    • 78 Metascore
    • 72 Critic Score
    Pokémon Legends: Z-A has a clear mission and, despite some shortcomings, it absolutely succeeds in doing so.
    • 71 Metascore
    • 62 Critic Score
    Because the atmosphere and presentation hold up, Little Nightmares 3 is a game you can comfortably play if you already love the series. Temper your expectations about the co-op though. It’s nothing more than a half-baked step… and moreover in the wrong direction.
    • 86 Metascore
    • 70 Critic Score
    Ghost of Yōtei certainly has its beautiful moments when everything does click: when the moonlight falls just right, when the battles reach their climax, and admittedly—even the predictable story contains a few moving moments. But on the other hand, there’s a long list of elements that aren’t necessarily bad, but mostly outdated, old-fashioned, or at best far from groundbreaking.
    • 62 Metascore
    • 65 Critic Score
    Lost Soul Aside is the definition of "what you see is what you get." No mind-blowing plot twists, graphical masterpieces, or revolutionary control systems, just a super-linear action game with tons of bosses, interspersed with simple platforming and puzzle challenges. While the story, lack of challenge, recycled level design, and sloppy pacing are disappointing, Lost Soul Aside is a straightforward, action-packed game for the enthusiast.
    • 79 Metascore
    • 59 Critic Score
    It's a nice touch for the annals that long-time system seller Gears of War is now also available on PlayStation, but of course, anyone who ever really wanted to play Gears could have bought an Xbox at some point in all those years. Gears of War has been well past its sell-by date for quite some time now.
    • 73 Metascore
    • 63 Critic Score
    Mafia: The Old Country is narrative-driven, short, and linear. That was exactly what I needed at the time, and it’s nice that the atmosphere, setting, and story are up to the standard you expect from a Mafia game. Unfortunately, the shooting mechanics are mediocre and become very repetitive in the end. Fighting, racing, and sneaking are rarely genuinely enjoyable either. At times, I really enjoyed this game, but I was just as often bored.
    • 78 Metascore
    • 63 Critic Score
    Eriksholm: The Stolen Dream is a beautiful-looking, but ultimately uninspiring stealth game that falls back on predictable gameplay. It's perfectly fine to sneak through in a weekend if you're really into stealth, as it's never unbearably bad or distracting. Perhaps Eriksholm is simply a little too good at what's expected of you as a stealth player: remaining inconspicuous.
    • 59 Metascore
    • 58 Critic Score
    Despite my admiration for this ambitious project, I can't give The Spirit of the Samurai a higher score. The unique stop-motion animation, atmospheric music and genuinely scary monster designs are very impressive, as is the ability to play as a cute kitten and Kodama. But as a full-fledged game, it falls short. Platforming issues, bosses that are too easy and rigid control systems, in my opinion, too often trade fun for unnecessary, time-consuming frustration.
    • 73 Metascore
    • 69 Critic Score
    On the one hand, 2: Heart of Chornobyl offers exactly what I was hoping for: delicious Eurojank. Newcomers will find an old-fashioned RPG with a beautiful world and a nice survival gameplay loop, and unfortunately also stupid AI, a lot of graphical problems and extremely frustrating bugs. It is impressive that the developer is able to release the game under these circumstances, but it will not become more than a cult hit in this form.
    • 77 Metascore
    • 74 Critic Score
    When the wind is in the sails, Mario and Luigi: Brothership is a particularly nice adventure with a wonderful holiday feeling. Unfortunately, developer Acquire regularly changes the wind, causing the pleasure trip to come to a standstill. Unnecessarily much dialogue and bad pacing prove to be heavy anchors, which meant that I could never really hang on to the holiday feeling for long.
    • 76 Metascore
    • 65 Critic Score
    EA is playing a better game than last year. That’s not to say that EA Sports FC 25 is suddenly a classic footie or anything – far from it; this is no Fifa 17, let alone PES 5 or Sensible Soccer. But hey, the bar is just not set very high in 2024.
    • 75 Metascore
    • 71 Critic Score
    Kay Vess is a perfect starting point for a unique story in the Star Wars universe. Unfortunately, after the starting shot, originality is hard to find and the game stumbles over its many contradictions and a large dose of repetition. Ironically, what makes Star Wars Outlaws fun is shamelessly but well stolen from other games. Together with a few bright spots, this keeps Kay and Nix's spaceship in the air, but it will never become a real high flyer.
    • 67 Metascore
    • 63 Critic Score
    Schim has a fantastic concept that immediately appeals to your inner child, and wraps it in a beautiful, clearly Dutch world with a wonderfully simplistic art style. It just doesn't surprise at all as a game, and after an hour it starts to feel like a repetitive exercise.
    • 76 Metascore
    • 72 Critic Score
    TopSpin 2K25 is not the return of the old games in a new guise. Instead, the developer has tried to make the game more realistic by adding a new gameplay mechanic, which unfortunately is not perfectly developed. It takes the arcade fun out of the game.
    • 76 Metascore
    • 72 Critic Score
    The timeless essence of Mario vs. Donkey Kong is honored in this faithful remake, while retaining the somewhat dated gameplay. However, with a visual upgrade, multiplayer options, and a relaxed play mode, the game receives a fresh appeal, making it still worthwhile in 2024.
    • 78 Metascore
    • 70 Critic Score
    Banishers: Ghosts of New Eden will undoubtedly hold players with its emotional and diverse stories, but the game unfortunately falls short when it comes to combat and RPG elements. On the one hand, you want to learn more about New Eden's lore and about Red and Antea themselves. At the same time, this is somewhat hindered by the boring combat, fairly monotonous game world and the lack of valuable upgrades. Maybe an action RPG wasn't the best genre for Banishers, but this narrative adventure certainly deserves a place of honor in Don't Nod's portfolio.
    • 60 Metascore
    • 68 Critic Score
    Suicide Squad: Kill the Justice League has so many different faces, which makes me ready for a personality test. One moment I'm enjoying Rocksteady's art design, the next I want to hurt myself because of the excruciating gameplay. Then laugh at the voice acting, and then get angry about the boring boss fights. The open ending of the story makes me a little curious about the upcoming seasonal content, but I'm pretty sure: I'm already dropping out.
    • 72 Metascore
    • 72 Critic Score
    Avatar: Frontiers of Pandora is a game of extremes. On the one hand, it has one of the most beautiful game worlds you've ever seen, infused with interesting lore for true Avatar fans and the casual gamer. On the other hand, it's an uninspired open-world game with crappy combat, AI and mission design, which will leave anyone tired of Far Cry blue-balled.
    • 55 Metascore
    • 50 Critic Score
    Gangs of Sherwood is hardly recommended in its current state. It's a fun co-op action game that doesn't take itself too seriously and provides (online) players with fast, fluid and simple battles. At the same time, the game is currently plagued by crashes, bugs, illogical upgrades, random side missions and a lack of varied enemies.
    • 56 Metascore
    • 55 Critic Score
    Modern Warfare 3 does not offer much more than extremely smooth multiplayer and a dose of nostalgia. The game feels incomplete, is often boring and disappoints in many areas.
    • 78 Metascore
    • 74 Critic Score
    The gameplay of UFC 5 is rock solid and has visibly improved compared to the previous part. For example, the new damage system ensures that there is more strategy (and blood) involved in the battles and the polished ground game offers more depth. It's a shame that career mode remains the neglected child for EA Sports, because there is so much more to it.
    • 70 Metascore
    • 61 Critic Score
    Lords of the Fallen lacks refinement in every respect, but is nevertheless a nice addition to the soulslike genre. The choice for Unreal Engine 5 is unfortunate, the difficulty level is anything but balanced and the number of excruciatingly bad bosses cannot be counted on one hand, and yet everything together forms an entertaining whole packed with content and also a nice stepping stone to a really good soulslike.
    • 76 Metascore
    • 50 Critic Score
    In the end Mirage was mainly one thing: boring. It is not a game with embarrassing bugs or crashes, but one that fails to fascinate. It took hours to get going, after which it told a lame story and didn't introduce any cool new ideas. I worked my way through it reluctantly. It's great that the game handles its setting a little better than the first part, but that one bright spot does little to make the game worthwhile.
    • 75 Metascore
    • 69 Critic Score
    EA Sports FC 24 is secretly just Fifa 23.5. With the same advantages and the same problems. It all looks a bit more dignified and mature, but the new, chic costume cannot disguise the fact that EA Sports FC 24 is a shady players' agent who wants to get as much money out of your pocket as possible with as little effort as possible.
    • 69 Metascore
    • 72 Critic Score
    Immortals of Aveum is a great shooter with nice and fast gameplay, nice world building and a fairly interesting story. It doesn't do much wrong, but just lacks soul to become your new favorite FPS, unless you were really waiting for a Call of Duty with magic and dragons.
    • 67 Metascore
    • 60 Critic Score
    Crash Team Rumble is pretty fun, but should have been part of a collection of minigames, or a nice extra in a full-fledged Crash Bandicoot adventure. In itself it is very scanty, even for only 30 euros.
    • 65 Metascore
    • 68 Critic Score
    After Us is a stylish looking game with a very gloomy, but also realistic view of the future that awaits our consumer society. The level design is creative, the platforming is challenging using both horizontal and vertical route options, and the matching synth music enhances the surreal atmosphere. Yet After Us also drops a lot of stitches in the field of gameplay progression, character development and the story, so you don't miss much if you ignore this reality check.
    • 56 Metascore
    • 52 Critic Score
    A shooter in which you slaughter vampires with your friends sounds fun on paper, but in the case of Redfall it is especially frustrating in practice. The game has a nice game world and great shooting action, but that doesn't make up for the bizarre choices, technical problems, stupid enemies and extremely short playing time. Redfall is an Arkane-unworthy product.
    • 85 Metascore
    • 71 Critic Score
    With Star Wars Jedi: Survivor, Respawn has thrown together a lot of cool Star Wars and gameplay ideas and somewhat crampedly made a whole. The result is often nice, but with more caveats than I can put into this conclusion.
    • 77 Metascore
    • 70 Critic Score
    Tchia has an open world that is full of fun music, creative activities, cultural challenges and a good dose of (dark) humour. As fun as turning into pooping birds, tasty coconuts or explosives is, it just doesn't gloss over the stretched checklist story, poorly fleshed out characters and bugs enough to make it fun more than once.
    • 76 Metascore
    • 74 Critic Score
    Atomic Heart is a love letter to BioShock, but the setting is unique enough and the world crazy enough to stand on its own two feet. Great action, world building and storytelling are unfortunately interspersed with mechanics that take the flow out of the game or are completely unnecessary. Not to mention some nasty, edgy comments and the oversexed robots. Developer Mundfish could have limited the size better, because behind the multitude of disappointing elements lies a fantastic game.
    • 79 Metascore
    • 73 Critic Score
    Wild Hearts is most fun when it's fair and unfortunately that often requires multiple players. Monster Hunter players will feel right at home in the world of Azuma, but will still be surprised by the innovative and constantly evolving Karakuri system. However, the high degree of difficulty, technical flaws and the uninteresting story will mainly scare off newcomers to the genre.
    • 64 Metascore
    • 64 Critic Score
    Forspoken has a great combat system, a cool way to move through the game world, minuscule loading times and is presented in an acceptable way. Unfortunately, the weak dialogues, the much too short story and the soulless open game world full of repetitive activities mean that the mediocre level is only surpassed at a few moments.
    • 67 Metascore
    • 73 Critic Score
    Graphically, High on Life is perhaps the least impressive that came out this year and in terms of gameplay, it's about as original and innovative as Oddworld: Stranger's Wrath, released in 2005. But this game holds its own because everything is soaked in Roiland's absurd humour, from the tutorial to the weapons and details. It's amazing how many interchangeable, goo-covered enemies you can shoot as long as an annoying space creature circles around your head and whines about its mother in a squeaky voice.
    • 68 Metascore
    • 58 Critic Score
    The Callisto Protocol is very happy to make the comparison with Dead Space, but apart from the graphics and acting performances, it does not improve its formula in any way. Callisto is beautiful, but feels lifeless and contains too little world-building. The combat is too scripted and the story starts way too slowly, and more importantly, the game is rarely scary. It is therefore a moderate warm-up for the Dead Space remake.
    • 69 Metascore
    • 70 Critic Score
    The Devil in Me does not reach the level of its predecessor House of Ashes, nor that of Little Hope. The plot lacks twists and some time-honored The Dark Pictures problems are still present. However, if you fancy a quick horror snack, you will be served (once again) at your beck and call.
    • 70 Metascore
    • 65 Critic Score
    The Divine Force is a worthy comeback for the Star Ocean series that fans can be proud of. The game world is more beautiful and wider than ever and the brand new combat system hits the nail on the head. Still, it feels like the JRPG is a few years behind. The clayey characters make every cutscene an eyesore. Without a penchant for anime games, you probably won't get anything out of this.
    • 83 Metascore
    • 63 Critic Score
    No Man's Sky is just playable on the Switch. The necessary graphical downgrades are not surprising, but the lack of multiplayer is. Fortunately, no further content has been cut. No Man's Sky can therefore fulfill all your space fantasies in a lonely and unstable way.
    • 77 Metascore
    • 72 Critic Score
    Warhammer 40,000: Shootas, Blood & Bitch is a classic sidescrolling shooter with a lot to blow up. The Warhammer style fits well with the genre, but the gameplay can quickly become monotonous. wow.
    • 76 Metascore
    • 70 Critic Score
    FIFA 23 is starting to look like football again. It is actually too bizarre for words that this is a plus for a footie, but the series is coming out of a deep valley. Hopefully EA will continue on this foot from next year without the yoke of the FIFA name (and costs!) ...
    • 65 Metascore
    • 70 Critic Score
    Saints Row does a lot of good in terms of personalization, clunky action and stupid physics, and is therefore somehow also a successful reboot that offers hope for the future of the franchise. Unfortunately, the game is held back by mediocre open world activities, a mediocre story and a laundry list of bugs.
    • 77 Metascore
    • 62 Critic Score
    In terms of the sheer variety of ramifications and final outcomes that this interactive drama has to offer, As Dusk Falls is very well written. But when it comes to artistic choices that have been made, for example, in the field of style and direction, it can sometimes fall far beyond your taste. As in the case of the undersigned Naturally Born Azijnzeiker.
    • 83 Metascore
    • 70 Critic Score
    Stray is a fairly entertaining game that sometimes weakens to slightly boring, and mainly relies on the huggability of its protagonist. If you are not a cat person, then GTFO and subtract twenty points from this figure.
    • 73 Metascore
    • 64 Critic Score
    Mario Strikers is - despite its so-called 'keraaazy' gameplay - one of the most generic, lightweight footies ever.
    • 85 Metascore
    • 73 Critic Score
    Shredder's Revenge is a delightful brawler with a retro pixel style that will leave you wonderfully nostalgic. At the same time, it may also be a bit of a too short and simple experience, which gives you little reason to replay the handful of levels often.
    • 76 Metascore
    • 74 Critic Score
    We Were Here Forever is a good brain workout that will give you more hours of puzzle fun than all previous We Were Here games combined. The puzzles are pleasantly challenging and the flow is good for most of the game. However, due to the slightly too high degree of repetition and long-windedness, you are too often dragged out of that flow, so that the game can certainly be a bridge too far for newcomers. Get it if you're familiar with the genre, but rather play the earlier games if you've never tried a digital escape room like this before.
    • 69 Metascore
    • 59 Critic Score
    Trek To Yomi's sound, music and visuals have been developed with love and respect for Japan's rich history, but the gameplay is as captivating as flower arranging.
    • 72 Metascore
    • 70 Critic Score
    A disappointing, stripped-down and basic sequel to Wii Sports Resort, which too often feels like a remake of the even older Wii Sports. Nevertheless, tennis and bowling remain fun, and volleyball and badminton prove to be very nice sports to play while swinging against friends.
    • 82 Metascore
    • 73 Critic Score
    This is pretty much ALL Star Wars in digital LEGO form; nine films of fun levels plus an unprecedented amount of dolls, spaceships and other blocky collectables. Long fun for kids and people with a fiery passion for collecting, short fun for if you're looking for a challenge.
    • 72 Metascore
    • 70 Critic Score
    Stranger of Paradise gives Florian a bit of an inclination to wash his eyeballs with bleach, so he gives the game a tight 6, but Samuel enjoyed the unique twist on the Souls action so much that he wanted to give it a big thumbs up. heeds. There is a good chance that the 'truth' for you lies somewhere in the middle.
    • 78 Metascore
    • 68 Critic Score
    The world of Wonderlands and its characters is touching, wacky and wildly imaginative, but the game is filled with unimaginative gameplay. Gearbox has to go back to the drawing board, because Borderlands needs more than just a new jacket and a wizard hat.
    • 71 Metascore
    • 57 Critic Score
    Still can't get enough of Valhalla after all those tens of hours? Then you should get some fun out of Dawn of Ragnarök. Despite its deserted areas, Svartalfheim is beautiful enough to walk through. But yearn for a more historically accurate part? Then you better stay away from this. This actually has little to do with Assassin's Creed, and at the same time is more of the same after spending about a hundred hours in Valhalla.
    • 71 Metascore
    • 55 Critic Score
    In terms of design and level design, Extraction certainly has something nice in its hands. Too bad it's filled with boring assignments, a handful of different aliens and a cringe-inducing progression system. Ubisoft's spin-off doesn't offer more than a few hours of entertainment, unless you were head over heels in love with Siege's Outbreak mode and likes repetition.
    • 70 Metascore
    • 58 Critic Score
    The Gunk is a game that you will probably soon forget. The journey of discovery is linear and the things you discover are never really exciting. The facial animations and cliché gameplay make the game feel like a PlayStation 2 remaster, the low difficulty takes all the tension away and the story has little to do with it. It is a nice entry-level game for people who have less gaming experience.
    • tbd Metascore
    • 65 Critic Score
    Apart from the Momentum mechanic, Battlesector adds little to the tactics formula. The tactical confrontations are smooth enough to keep you entertained for several hours, but in terms of mission design, unit personalization and storytelling, the game falls too short.
    • 73 Metascore
    • 68 Critic Score
    Big Brain Academy: Brain vs. Brain is a great party game that will surely give you a few evenings of fun. The minigames, although few, are all fun to play, especially in multiplayer mode. Unfortunately, the lack of content means that the cracking sessions for your brain do not last long and the button controls are a major obstacle.
    • Power Unlimited
    • 73 Metascore
    • 70 Critic Score
    With a reasonable campaign, a great multiplayer mode and a good but scanty Zombies mode, Call of Duty: Vanguard is a nice new part. Whether that is enough is something you know best.
    • 80 Metascore
    • 60 Critic Score
    If you grew up with Mario Party in the noughties and you mainly want to wallow in nostalgia, Superstars is the way to go. But if you don't have it yet, you better get Super Mario Party to meet your Party needs.
    • 72 Metascore
    • 74 Critic Score
    You can now say that The Dark Pictures Anthology offers a constant quality, where predictability is largely prevented by enough variety in setting and type of monsters. Unfortunately, the trick of five protagonists and player choices that determine the course of the story is starting to become somewhat transparent, so don't expect plot twists that will blow you off your seat.
    • 78 Metascore
    • 70 Critic Score
    After last year's debacle, Fifa 22 is fortunately taking another step in the right direction. It's far from the level of Fifa 10 or the best parts of the previous generation, but at least it looks like football again.
    • 75 Metascore
    • 72 Critic Score
    If you're a fan of arcade racers, Hot Wheel Unleashed is a fun game for a rainy weekend. However, the game has little to do with the basics of Hot Wheels. Collecting the coolest cars is also hell because of the available Blind Boxes.
    • Power Unlimited
    • 76 Metascore
    • 61 Critic Score
    Is he nice again, this WarioWare? Yes, he is, but after eight previous WarioWare games, the surprise or feeling of playing something truly new has evaporated. And for a full priced game, the fun is just over too quickly.
    • 71 Metascore
    • 60 Critic Score
    As a motorcycle racing enthusiast I have been waiting for a real Gran Turismo on two wheels for years, but unfortunately Rims Racing also falls short. The actual gameplay is more than fine, but everything around it is substandard, redundant and annoying.
    • Power Unlimited
    • 72 Metascore
    • 70 Critic Score
    Twelve Minutes is an original idea, pretty decent writing and fantastic acting wrapped in old fashioned, oftentimes repetitive gameplay. It won’t wear out your Gamepass though, so give it at least twelve minutes of your time if you’re a member of the Microsoft gameclub.
    • 68 Metascore
    • 71 Critic Score
    The Ascent is a top-down Cyberpunk 2077 with a Blade Runner vibe and Housemarque-esque gameplay. Of those three influences, only the Blade Runner part is unfortunately really successful, because the atmosphere is thick and the game is incredibly beautiful thanks to subtle lighting and convincing particle effects. The twinstick shooter action is a bit less successful and the RPG elements also leave something to be desired, so you probably won't disappear completely in this. Although it is quite clever that a twelve-strong studio has delivered this end product.
    • Power Unlimited
    • 70 Metascore
    • 70 Critic Score
    Standard golf and the RPG mode make this new Mario Golf well worth the effort. The Rush aspects are a nice, if not superfluous, addition. Not being able to play with four players on one system is ridiculous and destroys all party potential.
    • Power Unlimited
    • 68 Metascore
    • 65 Critic Score
    As beautiful as the world of Biomutant looks, so ugly is its filling. Cringe-inducing dialogues, a completely negligible story and bad boss fights and puzzles almost distract you from the fun aspects of the game. Exploring and figuring out the unique game world and a nice sense of progression for example.
    • 67 Metascore
    • 65 Critic Score
    Oddworld: Soulstorm is a big and beautiful puzzle platformer, set in a masterful world with cool characters. Unfortunately, the game has messy gameplay, clunky controls and many technical flaws.
    • 58 Metascore
    • 65 Critic Score
    Stitchy in Tooki Trouble is clearly an ode to Donkey Kong, but it's just an ode. This game cannot compete with the popular Nintendo franchise due to its strange rhythm, because it simply lacks flow and requires too much patience. A pity, because in all its simplicity Stitchy in Tooki Trouble offers beautiful first steps in the world of platform games, especially for small children.
    • 73 Metascore
    • 64 Critic Score
    Outriders semi-bravely attempts to be more than just another third-person shooter, but fails to be more interesting than the many other games it resembles. Borderlands 3 for example is a better looter shooter, Destiny 2 offers a more solid (super)powered trip, Deep Rock Galactic is more fun as a co-op experience and Gears 5’s singleplayer campaign is far more fascinating. This means Outriders is hard to recommend, except of course to those who have Game Pass and a some hours of free time to spare.
    • 77 Metascore
    • 74 Critic Score
    Playing The Ancient Gods – Part Two is less frustrating and more enjoyable than conquering Part One, and feels like a more balanced experience besides. This is mainly due to the addition of a few interesting new enemies, which makes it all the more disappointing that fighting the Ultimate Antagonist, with whom the DLC and the game ends, isn’t really the final battle Doom Eternal deserves.
    • 71 Metascore
    • 66 Critic Score
    More than an allegoric hodgepodge, but not by much. The Medium offers an interesting, layered mystery with a lot of beauty, character and atmosphere, but fails to be wholly entertaining. The gameplay is often too simple to be fun, due to some rather tedious trial & error sections and a lot of scouring the environment for an object that will most likely send you to the next search. You’ll probably need more patience for this than the end feeling is worth.
    • 77 Metascore
    • 72 Critic Score
    The Pathless could have been more than it currently is. With more variation in the gameplay and a deeper story, this could just have been GOTY material or at least the indie hit of the year. Still, there's plenty to love if you settle for a minimalistic game crafted with a lot of love. Especially the flow of moving around in the atmospheric world and the brilliant music ensure that The Pathless stays with you.
    • 71 Metascore
    • 65 Critic Score
    Are you crazy about Destiny lore and do you think Destiny 2 is fine as it is? Then Beyond Light will suit you just fine! However, if you're expecting some substantial changes from Bungie by now and aren't exactly excited to get back into the grind, you might want to focus on the next-gen version and wait for Destiny 2 to release its December update.
    • 75 Metascore
    • 70 Critic Score
    You won't miss anything spectacular when you skip NFS: Hot Pursuit, but if you're having extremely warm feelings for the original from 2010 and can't get enough of the traditional cat-and-mouse-game between the cops and racers, then this game is still the bomb, especially in the multiplayer.
    • 72 Metascore
    • 70 Critic Score
    Extremely challenging in an artificial way, not perfectly polished and lacking the music of Mick Gordon: The Ancient Gods – Part One doesn’t fully continue the Doom Eternal glory. Still, it offers a pleasant torture for the most fanatical Doom-sadomasochists, situated in three beautiful levels in which you’ll be challenged more than the two main games combined. Nightmare insanity!
    • 77 Metascore
    • 50 Critic Score
    FIFA 21 smells like laziness, dollar signs and stinky, old footballsocks. This is the worst edition ever and one of the biggest disappointments of the year. I really hope EA redeem themselves on the next generation of consoles because the way things stand now, FIFA is one big red flag for me.
    • 82 Metascore
    • 60 Critic Score
    The standalone games themselves of course deserve higher scores, but the way this bundle is published seems very frugal, especially considering the 60 euro price tag that comes with it. In that manner, Nintendo could learn from the honorable and generous ways in which companies like Activision re-release their classics.
    • 78 Metascore
    • 71 Critic Score
    Tell Me Why keeps you invested and interested story-wise for the full nine hours, but is lacking in the gameplay department. It's clear that this genre in its current state is standing on its last legs.
    • 78 Metascore
    • 55 Critic Score
    EA Sports has scrapped Ultimate Team from UFC 3, made a few minimal (UI) updates and put a FIFA cover on it. Please, here you have UFC 4. It's that the ten-year-old fighting system still delivers some really brutal brawls, otherwise this would be a complete joke. If you already own UFC 3, I don't see any reason to buy this part.
    • 57 Metascore
    • 58 Critic Score
    Skater XL fills a niche for skate fans who can have the patience to discover fun spots and come up with tricks and lines themselves, just like real skating. But due to its empty world, the lack of challenging content and the fact that community mods are needed to really speak of realism, the console version of Skater XL in particular is not worth its price tag.
    • 68 Metascore
    • 63 Critic Score
    Despite diverse heroes and game modes Rocket Arena is somewhat shallow and predictable. The simple controls and familiar visuals make for a accessible game, but result in underdeveloped gameplay. Altogether it would be a nice addition to your free-to-play collection, but unfortunately Rocket Arena is not free.
    • 60 Metascore
    • 68 Critic Score
    I really want to love Disintegration - even if it's just for it's originality, satisfying robot shooting and for the fact that it can be played in single player - but the final product is just not as original as that it wants to be. With a stronger focus on the graycycle-action and without all the unnecessary RTS-elements, an potential follow-up might be hit.
    • 69 Metascore
    • 73 Critic Score
    The Isle of Armor doesn't succeed in every way, but it has enough good atmosphere and nice surprises that make it worthwhile to jump back into Sword and Shield. With suncream, of course.
    • 75 Metascore
    • 69 Critic Score
    The great content of the Aftermath DLC shouldn't distract you from its hefty price tag. Even though I've rarely enjoyed a Mortal Kombat story as much and the new fighters and stages are a delight for (old) fans, the price tag of 40 euros for just the DLC alone feels like the toughest of brutalities.
    • 74 Metascore
    • 70 Critic Score
    Minecraft Dungeons is incredibly accessible and offers a - to a certain degree - fun challenge for experienced gamers. The game is fairly short and here and there a little shallow, but find a co-op buddy and you’ll guaranteed have a great time.
    • 56 Metascore
    • 61 Critic Score
    A great concept and an obvious love for the source material provide a handful of extremely memorable moments, but it can't disguise that the overall product is poorly developed and simply offers too little content.
    • tbd Metascore
    • 60 Critic Score
    Gigantosaurus: The Game really is a game for young kids. We are happy about the Dutch spoken voice over, but less content with the graphics. The animation style is old school and seems a bit cheap, whereas the animation style of the cartoon is amazing.
    • 59 Metascore
    • 50 Critic Score
    The promise of a glorious remake that everyone could have received a Resi 2-sized boner has turned out to be a nice nostalgia trip for many, but a source of frustration and misunderstanding for others. And that last time is unfortunately a little more justified than your average nerd craze.
    • 71 Metascore
    • 72 Critic Score
    Even though I can't help but feel the game has been scaled back when looking at scope and depth, what is left is a rock solid singleplayer experience for the enthusiast of the long distance kill.
    • Power Unlimited
    • 78 Metascore
    • 69 Critic Score
    Destiny 2: Shadowkeep is a lot of old content covered by a coat of paint that can barely be considered new, but thanks to the general update of a few game systems and a decent amount of recreational therapy with which you can increase your Light Level, this expansion definitely makes Destiny 2 a better, bigger game.
    • 79 Metascore
    • 73 Critic Score
    The total package in FIFA 20 is large as usual and the game looks great. But the spectacular fast-paced gameplay that especially leans on tricks, tends to be a bit too arcade-y and therefore loses its touch with the essence of real football.
    • 69 Metascore
    • 73 Critic Score
    Is Erica the beginning of a new era of FMV games? We can only hope! Erica is an atmospheric movie/game-hybrid with minimal interaction, arriving at exactly the right time: during a hot summer when almost every exertion is too much. In a future attempt however, I would like to have more of that triple A-feeling, with an even better storyline and beautiful cinematography. And to make the game feel a bit less like a movie, meaningful choices you can easily replay wouldn't be a bad thing either.
    • 82 Metascore
    • 71 Critic Score
    The sometimes intense combat, immediately noticeable upgrade options and the occasionally well-executed mindf.cks save Control from a bare 60/100. But almost every brilliant idea is tackled by an unbalanced execution.
    • 58 Metascore
    • 58 Critic Score
    Dr. Mario World is so different in gameplay, it should not be called Dr. Mario. Though the gameplay is pretty fun, this game is not the instant must play that the original Dr. Mario is.
    • 67 Metascore
    • 74 Critic Score
    RAGE 2 is bigger, more beautiful and more explosive than its predecessor, but at the same time more generic and monotonous. The shooting action is once again top notch, including a shotgun to die for, so it's functions as a fine appetizer before DOOM: Eternal arrives.

Top Trailers