Post Arcade (National Post)'s Scores

  • Games
For 624 reviews, this publication has graded:
  • 45% higher than the average critic
  • 5% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Alien Creeps TD
Score distribution:
  1. Negative: 20 out of 624
628 game reviews
    • 89 Metascore
    • 85 Critic Score
    With just ten minutes to go I was convinced What Remains of Edith Finch was going to be one of the very best games I’ve played this year. And I’m still absolutely enamoured of its characters, setting, atmosphere, attention to detail, and the great bulk of its narrative. It stands proudly alongside narrative adventures like Gone Home, Everybody’s Gone to the Rapture, Dear Esther, Firewatch, and The Vanishing of Ethan Carter....I just wish Giant Sparrow had conjured up a final act that matched the enormously gratifying mysteries of the rest of the experience.
    • 84 Metascore
    • 85 Critic Score
    Overall, Deus Ex is perhaps less ambitious in its storytelling than its hot button ads might suggest, but is still an exemplary example of open-ended problem solving gameplay.
    • 84 Metascore
    • 85 Critic Score
    It’s still the only place where you’ll find cutting edge development in a sports game, and that alone is worth the price of admission.
    • 84 Metascore
    • 85 Critic Score
    Throw in positive tweaks made to Career Mode (the ever-cumbersome transfer network runs itself a bit better than before; there are more objectives that dictate your strategy both in and out of competition), and this is a FIFA game that seems to realize there is competition out there and it has to do a lot more than update the rosters to succeed.
    • 85 Metascore
    • 85 Critic Score
    The sooner you can wrap your head around the fact that Dirt Rally isn’t so much about winning but rather finishing the race, the more likely you’ll be to stick around.
    • 73 Metascore
    • 85 Critic Score
    Killer Instinct is one of the most thrillingly addictive fighting games in years, recreating the mid-1990s series like you remember it, just not necessarily how it actually was.
    • 85 Metascore
    • 85 Critic Score
    The tremendous exploration and rewarding combat do a pretty good job of filling the narrative void. Metroid: Samus Returns reconfirms all the reasons why this franchise has persisted for more than a quarter century, and adds a few new features that ought suggest it will continue to entertain for years to come.
    • 85 Metascore
    • 85 Critic Score
    Of course, there’s more to Brave New World than Culture Victories, and more than I could hope to absorb in a single 20-hour game. Firaxis has added new world wonders, abilities specific to each of nine new civilizations, a couple of period-specific scenarios, and even some fresh military units, like the late-game XCOM: Enemy Unknown-inspired XCOM squad, which I built but, sadly, didn’t have occasion to use.
    • 82 Metascore
    • 85 Critic Score
    The Last Guardian is, in the end, a game of enormous ambition, unique vision, and substantial risk-taking. It was never going to be perfect. But it’s well worth enduring the problems. My year in gaming was enormously enriched for having experienced this one-of-a-kind adventure, which – like Ueda’s other works – stands as a beacon for other game designer who would dare to be bold. It’s far from flawless and its appeal will not be universal, but the medium of games is wealthier for its existence.
    • 85 Metascore
    • 85 Critic Score
    Playing an $18 game like BattleBlock Theater leaves a fellow feeling like he’s been hosed on nearly every $60 game he’s ever bought.
    • 78 Metascore
    • 85 Critic Score
    This two-hour episode introduces players to a quintet of new characters, individual survivors who through random chance spend at least a little time in or around a lonely countryside gas station and diner during the first 400 days of the outbreak.
    • 83 Metascore
    • 85 Critic Score
    It’s smaller, but it’s also undeniably bolder and more focused than any of its recent predecessors. And for a series known for its more is more philosophy, that’s no small feat.
    • 71 Metascore
    • 85 Critic Score
    A blissfully easy recommendation for anyone looking for more than just another run-of-the-mill shoot ’em up set in space.
    • 79 Metascore
    • 85 Critic Score
    Cart Life really is unlike anything else out there. I’ve never had a game that so pointedly puts you into a role and expects you to make its life work just like your own.
    • 80 Metascore
    • 85 Critic Score
    TT Games, Warner Bros., and Lego have decided the price should be prohibitively steep.
    • 84 Metascore
    • 85 Critic Score
    Simply put, aside from Nathan’s absence and the lack of anything notably new in how we play, there’s very little to disparage here. Naughty Dog remains a master of storytelling and spectacle rivalled by few other studios. I can think of no good reason to ward Uncharted fans away from The Lost Legacy.
    • 86 Metascore
    • 85 Critic Score
    Cuphead ought to handily quash any lingering questions as to whether video games should be considered works of art.
    • 83 Metascore
    • 85 Critic Score
    Push these qualms aside and Bardbarian is just about everything I want in an iOS game: quirky, quick, cheap, fun, and habit-forming.
    • 81 Metascore
    • 85 Critic Score
    I’m not much of a fan of the Hitman games for PC and consoles, but Hitman Go hits all the right notes for a mobile platform.
    • 86 Metascore
    • 85 Critic Score
    In the end, the biggest problem you might face is simply figuring out how best to play a game clearly meant for consoles on a mobile platform.
    • 80 Metascore
    • 85 Critic Score
    The game is good enough that I expect to see people throwing themselves against the crucible of a perfect STF run for years to come.
    • 88 Metascore
    • 85 Critic Score
    It’s not going to be Nintendo’s next Super Smash Bros., but Super Mario Maker is something close to essential for anyone who’s ever played a Super Mario Bros. game and thought: You know, I think I could do that.
    • 89 Metascore
    • 85 Critic Score
    Titanfall 2 is likely pretty close to the game the original Titanfall would have been if we lived in a perfect world where deadlines did not exist and developers didn’t need to put a product on shelves in a timely fashion in order to stay in business and feed their families. It’s a complete package, it’s polished and pretty, and it’s super fun.
    • 84 Metascore
    • 85 Critic Score
    The tweak on the formula set up by GW and SSHD may seem minor to begin with, but once the outer layers of the game are peeled away, Resogun reveals itself to have a significantly different feel than either of its predecessors.
    • 83 Metascore
    • 85 Critic Score
    This only lightly altered HD port won me over simply by providing the opportunity revisit a game for which I harbour wonderfully fond memories. Would that more remastered and rereleased games accomplished as much so effortlessly.
    • 78 Metascore
    • 85 Critic Score
    The great allure of The Walking Dead – beyond the game’s brilliant moral questions and compelling exploration of human nature – is that we simply don’t know how things will turn out.
    • 80 Metascore
    • 85 Critic Score
    It’s bigger, better, and more robust than many would have expected while maintaining the series’ wonderfully silly spirit. Not quite essential, but definitely worth investigation.
    • 86 Metascore
    • 85 Critic Score
    If you never played Uncharted 2 and don’t have a PS3, this collection is a good buy on PS4. Otherwise, your mileage will vary.
    • 85 Metascore
    • 85 Critic Score
    If you are a diehard baseball simulation fan, you’ll feel right at home. If, however, you were looking for something with a little more simplicity and arcade-like control elements then MLB The Show 17 may be the time for you to give the series a try again. There are a lot of things both new and old to like with this year’s version, and I’m glad to be back to my wannabe-athleticism tendencies.
    • 87 Metascore
    • 85 Critic Score
    Effortlessly yet cinematically swinging from the Battery through the Village and Central Park and up to Harlem is itself worth the price of admission. And now that Insomniac has all the mechanical fundamentals firmly in place, one can hope that the inevitable sequel will give this talented studio the confidence to take a few more risks and create a truly inimitable superhero game.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 74 Metascore
    • Critic Score
    For those not interested high-level competitive play just yet – those who want to watch a fun anime-style story while mashing some buttons, or at most learning the characters’ special moves for a gaming night with his or her friends at home – there’s no point picking this up at least until March. At that time SFV might very well be a casual-friendly game with all the tools to teach you the fundamentals needed to unlock the most rewarding levels of play.
    • Post Arcade (National Post)
    • 57 Metascore
    • Critic Score
    All I can really say is that Destiny 2: Curse of Osiris is sufficient for someone like me, an admittedly casual Destiny player. I’ve found it worth the price of admission, and satisfying once consumed. If all you want is sufficient motivation to jump back into the blessedly refined firefights in Bungie’s online shooter for another week or three, Curse of Osiris probably won’t disappoint.
    • 90 Metascore
    • Critic Score
    I can see myself continuing to play on and off for months to come, getting better and trying new tactics all the while. And that, if nothing else, earns Monster Hunter: World an enthusiastic recommendation for anyone interested in the idea of seeing if they have what it takes to combat roaring, furry, fire-spewing bird dinosaurs.
    • 82 Metascore
    • Critic Score
    Tom Clancy’s The Division 2 has stuck its landing. Like other games of its ilk, it could do with learning a lesson or two from its competitors, but it has arrived playable, polished, and with so much stuff to do that most players probably won’t even reach its sizeable endgame — which, at this point, I’ve only read about — for weeks, if not longer. I’m not ready to give it a numbered score, but I do feel comfortable saying this is one loot shooter you can dive into with confidence on day one. [Review in Progress]

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