Post Arcade (National Post)'s Scores

  • Games
For 624 reviews, this publication has graded:
  • 45% higher than the average critic
  • 5% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Alien Creeps TD
Score distribution:
  1. Negative: 20 out of 624
628 game reviews
    • 92 Metascore
    • 90 Critic Score
    Demon’s Souls isn’t likely to convert many new players to this kind of game design, but fans of gruelling but gratifying game experiences are in for a treat.
    • 81 Metascore
    • 90 Critic Score
    Don’t be tricked by Captain Toad: Treasure Tracker‘s relatively inexpensive $39.99 price tag; there’s a ton of game here.
    • 86 Metascore
    • 90 Critic Score
    Bottom line, if you’ve already played Rise of the Tomb Raider on Xbox rest assured that you need not buy it again for PC. But if you’ve yet to dive in and choose to play on PC, take some satisfaction in that you’ll be getting the best version of the game currently available.
    • 72 Metascore
    • 90 Critic Score
    While Rogue is overshadowed by Assassin’s Creed Unity‘s next generation marketing blitz, it’s a meaty additional chapter that provides greater depth to some fan-favourite characters.
    • 87 Metascore
    • 90 Critic Score
    The best compliment I can offer the multiplayer of TowerFall is that it makes me wish it had been around when I was 22 and still living with three roommates who would often spend an afternoon delving into hour-long matches of Super Smash Bros. Melee or Mario Kart 64/Double Dash. TowerFall would have made an excellent addition to that rotation.
    • 82 Metascore
    • 90 Critic Score
    In the end, it might not be what we do in Death Stranding so much as the ideas that underlie the experience that make it so engaging, and make us so willing to overlook the elements that don’t quite work. Its grand — and timely — vision of how to unify a broken country; its take on killing only as a last resort; even its commentary on our culture’s growing reliance on having the world delivered to our doors. Kojima has given us lots to chew on.
    • 81 Metascore
    • 90 Critic Score
    In closing, single player is quaint, the online experience is a work in process, but once they get the bugs out of that delicious apple pie… it will be well worth the wait.
    • 88 Metascore
    • 90 Critic Score
    One thing is certain: Nioh isn’t just Dark Souls with Samurai and Yokai. It’s more than that. For those up to the challenge, it’s the first essential PlayStation 4 game of 2017.
    • 83 Metascore
    • 90 Critic Score
    Ultimately, Dragon Quest Builders takes what makes Minecraft great, uses that template within a more traditional adventure/RPG, and does so with polish and personality. Absolutely worth playing.
    • 78 Metascore
    • 90 Critic Score
    Thanks to beautifully balanced combat, gorgeous and cleverly designed levels, and an almost ridiculous amount of depth and replayability – traits all noticeably absent in Alien Creeps TD – the high price tag is absolutely worth it.
    • 80 Metascore
    • 90 Critic Score
    The Banner Saga is an example of a successfully Kickstarted video game that gives its backers everything they wanted, including a story that’s rich in character and detail.
    • 91 Metascore
    • 90 Critic Score
    The Witcher III: Wild Hunt – Blood & Wine is a bargain by any standard. In fact, you’re almost better off thinking of it as a small sequel than just an expansion pack, so broad, multifaceted, and rewarding is the experience it delivers.
    • 81 Metascore
    • 90 Critic Score
    We couldn’t ask for a better tribute from the world of games on the Great War’s centennial.
    • 88 Metascore
    • 90 Critic Score
    What will stick with me long after everything else about Night in the Woods fades away is its main protagonist, Mae. She is such a fully realized character that I felt like I knew her – or, at least, that I’ve known people like her.
    • 78 Metascore
    • 90 Critic Score
    With Call of Duty: Ghosts, Infinity Ward has done some of its best work yet, delivering thrill-a-minute escapades in the campaign, deep and surprisingly nuanced competitive multiplayer, and highly varied solo and co-operative play in Squads and Extinction modes.
    • 88 Metascore
    • 90 Critic Score
    Dishonored 2 is the sort of experience that validates and reaffirms my choice to continue playing and being passionate about games as an adult...I just wish there were more like it.
    • 82 Metascore
    • 90 Critic Score
    A game which excels by making all of its moving pieces work together in unison. There are some rough patches, such as my beforementioned somewhat squiggy reaction to the storyline and the fact that the graphics sometimes seem to be pushing against the limitations of the current console generation, but it would be difficult for me to think of a more versatile or playable stealth game.
    • tbd Metascore
    • 90 Critic Score
    Tales from the Borderlands: Episode 5 – The Vault of the Traveler is the best episode Telltale Games has produced in any of its ongoing series since the finale of the first season of its iconic Walking Dead series.
    • 85 Metascore
    • 90 Critic Score
    Frogmind’s debut side-scrolling action adventure game is the most beautiful iOS release I’ve played in a long time.
    • 81 Metascore
    • 90 Critic Score
    Nintendo’s 3DS is suddenly brimming with great first-party games, and Mario & Luigi: Dream Team is a standout among them. Don’t miss it.
    • 80 Metascore
    • 90 Critic Score
    Even though Tequila Works’ poetic adventure is fun to play, it’s real strength lies in its story and how it’s told.
    • 86 Metascore
    • 90 Critic Score
    Brothers: A Tale of Two Sons is short. I finished it in a single three hour Sunday afternoon session...But it’s also immensely gratifying.
    • 86 Metascore
    • 90 Critic Score
    If you’ve never played Final Fantasy X before, this is a perfect opportunity. You can see the charms of the old-school JRPG in a modern game package and see why so many people cared so much in the first place.
    • 88 Metascore
    • 90 Critic Score
    All in all, though, Rift Apart makes for an exceptionally easy recommendation. It’s fun for gamers of all ages and genders, absolutely crammed with action, laugh-out-loud funny in parts, and — I can’t stress this enough — looks the way we all imagined the next generation of console games should. I think I speak for PlayStation 5 gamers everywhere when I say we’ll happily take a few more like this.
    • 88 Metascore
    • 90 Critic Score
    The between-mission meta game is better than ever, but if you’re like me the reason you play XCOM games is for the turn-based combat. And it, too, has been tweaked in fun new ways.
    • 87 Metascore
    • 90 Critic Score
    If you’re looking for one of the most unusual and just plain fun games of the summer, you won’t find better.
    • 94 Metascore
    • 90 Critic Score
    Kratos is no longer seeking revenge, but rather redemption. He feels multidimensional for the first time. As a dad, I sometimes found myself rooting for and even identifying with him on a gut level, especially as I watched him make some obvious parenting mistakes.
    • 92 Metascore
    • 90 Critic Score
    Give it a chance – not just a couple of hours, mind, but five or ten; enough to let its claws sink in nice and deep – and you’ll probably find Bloodborne an intoxicating dose of pure masochistic pleasure.
    • 96 Metascore
    • 90 Critic Score
    Elden Ring is neither a step forward nor backward for the famed developer, but rather a shift to the side. It’s a different kind of FromSoftware game, one that mixes stampeding mounted combat in a vast world with more intimate, terrifying moments in dark caves and cramped castles. I’m having a grand time with it, make no mistake, but it’s not my favourite FromSoftware game to date.
    • 84 Metascore
    • 90 Critic Score
    Warzone is actually the first Halo multiplayer mode I can see myself jumping into with strangers more than a few weeks after the game comes out. In the past, Halo multiplayer got so competitive so quickly after launch that it simply became no fun unless you had enough friends to fill out the teams.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 74 Metascore
    • Critic Score
    For those not interested high-level competitive play just yet – those who want to watch a fun anime-style story while mashing some buttons, or at most learning the characters’ special moves for a gaming night with his or her friends at home – there’s no point picking this up at least until March. At that time SFV might very well be a casual-friendly game with all the tools to teach you the fundamentals needed to unlock the most rewarding levels of play.
    • Post Arcade (National Post)
    • 57 Metascore
    • Critic Score
    All I can really say is that Destiny 2: Curse of Osiris is sufficient for someone like me, an admittedly casual Destiny player. I’ve found it worth the price of admission, and satisfying once consumed. If all you want is sufficient motivation to jump back into the blessedly refined firefights in Bungie’s online shooter for another week or three, Curse of Osiris probably won’t disappoint.
    • 90 Metascore
    • Critic Score
    I can see myself continuing to play on and off for months to come, getting better and trying new tactics all the while. And that, if nothing else, earns Monster Hunter: World an enthusiastic recommendation for anyone interested in the idea of seeing if they have what it takes to combat roaring, furry, fire-spewing bird dinosaurs.
    • 82 Metascore
    • Critic Score
    Tom Clancy’s The Division 2 has stuck its landing. Like other games of its ilk, it could do with learning a lesson or two from its competitors, but it has arrived playable, polished, and with so much stuff to do that most players probably won’t even reach its sizeable endgame — which, at this point, I’ve only read about — for weeks, if not longer. I’m not ready to give it a numbered score, but I do feel comfortable saying this is one loot shooter you can dive into with confidence on day one. [Review in Progress]

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