Post Arcade (National Post)'s Scores

  • Games
For 624 reviews, this publication has graded:
  • 45% higher than the average critic
  • 5% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Alien Creeps TD
Score distribution:
  1. Negative: 20 out of 624
628 game reviews
    • 85 Metascore
    • 85 Critic Score
    It’s jam-packed with funny, heartwarming, wholesome scenes and dialogue. And it’s a pleasure to play. Swiftly and effortlessly swinging through corridors of New York skyscrapers is exhilarating, and the combat choreography is stunningly cinematic. If it weren’t for the repetitive nature of some side activities — such as tracking down loot stashes and saving civilians — it would earn must-have status. As is, it’s still the best game to show off PlayStation 5’s potential to players of all ages — especially if you want to have a terrific time in the process.
    • 84 Metascore
    • 85 Critic Score
    It’s not quite the brand new Oddworld game for which devout fans have been patiently waiting for nearly a decade, but it certainly whets one’s appetite.
    • 80 Metascore
    • 85 Critic Score
    Second Son is a blast to play and offers a remarkable open world for a next generation platform...Sucker Punch can save the serious innovation for next time.
    • 71 Metascore
    • 85 Critic Score
    Speaking as a fellow who’s spent far too much money on plastic bricks for his kid – and more time than he cares to admit building and disassembling them with her – I haven’t been as enthralled with or enchanted by a Lego game since the original Lego Star Wars.
    • 81 Metascore
    • 85 Critic Score
    Shadows of Valentia is, at its core, not really much different than most of its console-based predecessors. It’s all about smart strategy, memorable characters, and a good story.
    • 83 Metascore
    • 85 Critic Score
    As heartbreaking as it is in places, A Normal Lost Phone is, ultimately, a story of optimism. And stories with positive messages are absolutely vital to the community this game addresses. It deserves to be played.
    • 76 Metascore
    • 85 Critic Score
    It feels like the developers at Techland did a little soul searching on this new game trying to come up with ways to creatively tell players are story, not cover up a poor narrative with swearing and racial stereotypes.
    • 76 Metascore
    • 85 Critic Score
    I don’t know where the series goes from here – perhaps a lone astronaut crashing on an inhospitable planet filled with alien animals who think he looks pretty tasty? – but after Primal I’m suddenly excited again to see what Ubisoft Montreal’s Far Cry team comes up with.
    • 81 Metascore
    • 85 Critic Score
    It’s fascinating stuff.
    • 86 Metascore
    • 85 Critic Score
    If you are looking for a very good meat-and-potatoes Zelda game, Twilight Princess HD will likely scratch that itch. If you can’t see yourself playing more than a couple of hours of it, maybe pass.
    • 79 Metascore
    • 85 Critic Score
    You will be mauled and eviscerated. You will be blown to tiny bloody bits. You will watch as your head is severed from your body by big men with chainsaws. Or stomped on by nurses with glowing eyes...But, strangely, I wouldn’t have it any other way. It’s all part and parcel to the classic survival horror experience.
    • 88 Metascore
    • 85 Critic Score
    These levels are clearly designed to make us think about how to make our own levels rather than deliver the sort of flowing, satisfying play found in Mario’s best games. Some deliver lessons so short that they can literally be completed in just a few seconds.
    • 87 Metascore
    • 85 Critic Score
    We’ve got a classic and reverent Halo experience that embraces modern ideas where it makes sense. Perhaps I’m showing my age, but this is pretty much just what I want in a Halo game — or at least it will be with the eventual addition of a co-operative campaign mode and some multiplayer tweaks. Add in the fact that it’s included with Xbox Game Pass when it launches on December 8 — bringing millions of subscribers into the fold from day one — and Halo Infinite is clearly going to be the game to play on Xbox platforms for the foreseeable future.
    • 82 Metascore
    • 85 Critic Score
    Double Fine has produced a high-quality game of decent length with terrific audio and visual production and an engaging, twist-filled and idea-laden story read by an outstanding cast. Look no further for evidence of its compelling nature than the strength of your yearning for the concluding act to be delivered as quickly as possible.
    • 76 Metascore
    • 85 Critic Score
    I suspect the next time we see a $90 Assassin’s Creed it will be something significantly larger in breadth of world and play. Until then, Assassin’s Creed Mirage serves as an excellent stopgap, a historical adventure that proves entertaining and edifying in equal measure while leaving time to enjoy some of the other great games releasing this fall.
    • 92 Metascore
    • 85 Critic Score
    Perhaps the most useful Wii U feature (at least for a family guy like me) is that it as a GamePad-only mode. Should your better half, roommate, brother, sister, mom, or dad wrest control of the TV from you the game will keep running on your controller’s screen.
    • 78 Metascore
    • 85 Critic Score
    Ultimately, the real question of For Honor is if it will maintain a good community. The skill at the combat isn’t twitch based, but that doesn’t mean it’s easy and I could see people start to get scared away as the player base becomes more experienced and hardcore.
    • 85 Metascore
    • 85 Critic Score
    Bravely Default‘s combat system sits comfortably among some of Square Enix’s best including those within games like Chrono Trigger, earlier Final Fantasy games, and Dragon Quest VIII. It’s that good.
    • 86 Metascore
    • 85 Critic Score
    It’s weirdly compelling. I didn’t get up from my computer once during the two-and-a-half hours or so it took me to reach the end of my little investigation.
    • 70 Metascore
    • 85 Critic Score
    Taken on its own merits, Beyond: Two Souls is a triumph of interactive storytelling, betrayed only perhaps by not quite living up to its lofty narrative ambitions in its latter third.
    • 86 Metascore
    • 85 Critic Score
    A horror game, through and through. And it’s twice as terrifying when played in virtual reality.
    • 86 Metascore
    • 85 Critic Score
    For a modest price of $34.99, the Homeworld Remastered collection gives you an experience like no other in the real-time strategy genre. There are games out there like Sins of a Solar Empire that try to emulate what Homeworld did, but others don’t compare.
    • 79 Metascore
    • 85 Critic Score
    It’s also easily the prettiest Skylanders game yet – an early stage in a twilight world with glowing lights and waterfalls has an almost Trine-like beauty – but as with past entries the graphical upgrades are evolutionary rather than revolutionary.
    • 71 Metascore
    • 85 Critic Score
    Forty bucks might seem kind of spendy for something like this, but each of its three modes could have easily been released as a $10 or $15 game on its own. The value is there.
    • 83 Metascore
    • 85 Critic Score
    The older I get, the more I want to play games like this. I doubt I’ll remember even the names of half the shooters and action games I play this year, but there are several arresting moments in Little Nightmares that I’m pretty sure are going to stick with me for years to come.
    • 70 Metascore
    • 85 Critic Score
    And I have to admit, Telltale has finally made me feel like I’m a member of team Forrester.
    • 73 Metascore
    • 85 Critic Score
    Think of it as a kind of rural Sim City with the difficulty ramped up and no nuclear power plants to lay down. It’s a game that tests your abilities as a pioneer to make it in a world where people need food to survive and if you don’t deliver they’ll die.
    • 77 Metascore
    • 85 Critic Score
    Perhaps the most interesting innovation of all is a multiplayer mode that allows one player to play as normal while an opponent takes on the more traditional role of tower defense, setting up alien robot turrets to stop the humans in their tracks.
    • 86 Metascore
    • 85 Critic Score
    The level of choice when it comes to Horizon’s 2‘s core circuits is surprising and ensures there’s something for everyone, regardless of your taste in cars.
    • 75 Metascore
    • 85 Critic Score
    Solid, despotic fun. Tropico 5 isn’t revolutionary in any of its changes. But with deeper gameplay and some smart tweaks to the formula, it is deserving of at least another term in office.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 74 Metascore
    • Critic Score
    For those not interested high-level competitive play just yet – those who want to watch a fun anime-style story while mashing some buttons, or at most learning the characters’ special moves for a gaming night with his or her friends at home – there’s no point picking this up at least until March. At that time SFV might very well be a casual-friendly game with all the tools to teach you the fundamentals needed to unlock the most rewarding levels of play.
    • Post Arcade (National Post)
    • 57 Metascore
    • Critic Score
    All I can really say is that Destiny 2: Curse of Osiris is sufficient for someone like me, an admittedly casual Destiny player. I’ve found it worth the price of admission, and satisfying once consumed. If all you want is sufficient motivation to jump back into the blessedly refined firefights in Bungie’s online shooter for another week or three, Curse of Osiris probably won’t disappoint.
    • 90 Metascore
    • Critic Score
    I can see myself continuing to play on and off for months to come, getting better and trying new tactics all the while. And that, if nothing else, earns Monster Hunter: World an enthusiastic recommendation for anyone interested in the idea of seeing if they have what it takes to combat roaring, furry, fire-spewing bird dinosaurs.
    • 82 Metascore
    • Critic Score
    Tom Clancy’s The Division 2 has stuck its landing. Like other games of its ilk, it could do with learning a lesson or two from its competitors, but it has arrived playable, polished, and with so much stuff to do that most players probably won’t even reach its sizeable endgame — which, at this point, I’ve only read about — for weeks, if not longer. I’m not ready to give it a numbered score, but I do feel comfortable saying this is one loot shooter you can dive into with confidence on day one. [Review in Progress]

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