Post Arcade (National Post)'s Scores

  • Games
For 624 reviews, this publication has graded:
  • 45% higher than the average critic
  • 5% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Alien Creeps TD
Score distribution:
  1. Negative: 20 out of 624
628 game reviews
    • 70 Metascore
    • 80 Critic Score
    Planetbase is unforgiving with your citizens only steps away from the void. A solar flare can irradiate your workers, a stray meteor can suck the oxygen out of your habitation pods, and your crops can fail leaving your people to starve.
    • 81 Metascore
    • 80 Critic Score
    Firewatch establishes Campo Santo as a visionary studio with some interesting ideas on its mind. And while its first game doesn’t quite muster the authentic emotional resonance of a first-person narrative masterpiece like Gone Home, it still successfully draws us into its world and makes us care about its characters.
    • 79 Metascore
    • 80 Critic Score
    It’s an unexpectedly satisfying feat of writing – with some fine voice performances, to boot – for a series that hasn’t received much in the way of accolades for its storytelling in the past.
    • 80 Metascore
    • 80 Critic Score
    A faithful replication of the old arcade series. Iron Galaxy Studios — known for developing online HD releases of arcade games — did their best to ensure the game’s aesthetic carried over to a larger screen.
    • 82 Metascore
    • 80 Critic Score
    Getting the most out of Watch Dogs 2 requires a good deal of patience and the resolve to play the way you’re supposed to play – especially when you first start out.
    • 75 Metascore
    • 80 Critic Score
    In the end, though, I had a great time with Prison Architect, and spent more than one night playing into the wee hours in an effort to build and maintain the perfect prison. What I soon learned, of course, is that there’s no such thing. And adding profit to the equation only makes it worse.
    • 81 Metascore
    • 80 Critic Score
    Despite its shortcomings, Splatoon is one of the best Wii U titles and is exactly the kind of game Nintendo needs to release right – a game that’s different, unique and, most importantly, features the charm people have come to expect from the company’s titles.
    • 75 Metascore
    • 80 Critic Score
    Much like the original Resident Evil: Revelations for Nintendo 3DS, this sequel – weird episodic format notwithstanding – is a deferential nod toward Resident Evil’s origins. It’s both a step backwards and a step forwards; proof that that sometimes the best way to correct a franchise’s mislaid course is to double back a couple paces and start on a different path.
    • 77 Metascore
    • 80 Critic Score
    This is a sci-fi game for Call of Duty fans, not a Call of Duty game for sci-fi fans. Make your purchasing decision accordingly.
    • 86 Metascore
    • 80 Critic Score
    Bayonetta 3 won’t be for everyone, and that’s OK. There’s room for all sorts of oddities in our modern gaming landscape. And if you’re willing to just sit back and be wowed by a mountain of manic mayhem, chances are you won’t regret the time you spend with Bayonetta in her multiverse of madness.
    • 80 Metascore
    • 80 Critic Score
    Pac-Man 256 checks off all the key features of the original – short sessions, super accessible play, addictive mechanics – while adding just the right amount of modern conventions, including long-term goals, pretty presentation, and co-operative play.
    • 90 Metascore
    • 80 Critic Score
    It’s a blissfully lighthearted and colourful game filled with charm, humour — I giggled aloud the first time I caught a black bass, described in-game as “the most metal of all fish” — and a much needed sense of normalcy that comes at a time when we could all use a little pick-me-up.
    • 69 Metascore
    • 80 Critic Score
    Sea of Thieves is wholly dedicated to keeping players on equal footing. Someone who’s been playing for a day can crew up with someone who’s been playing for months, and neither will have an inherent advantage — save, of course, the latter’s experience with the game. It’s a bold move meant to keep the entire community playing together, and early indications suggest it works.
    • 76 Metascore
    • 80 Critic Score
    Longtime fans of Harvest Moon or those looking to reconnect with the series, Story of Seasons takes it back to the basics.
    • 70 Metascore
    • 80 Critic Score
    The Sims 4 provides an intimate and varied experience; being as a god over sprites, to then adopt the perspective within creation, and to, with empathy, become another person, to observe a whole family, or any number of people, as frequent and as seriously as one chooses. For what it is, a simulation game of life, relationships and interior design, I give it an [80].
    • 87 Metascore
    • 80 Critic Score
    Factor in multiplayer – both asynchronous turn-based play and a race mode that has players trying to beat each other to the cup with no regard to the number of strokes taken – and you have a game capable of delivering hours upon hours of fun.
    • tbd Metascore
    • 80 Critic Score
    Taken down the bare bones of what a video game can be, Dawning provides players with an experience that is at once dream-like and at other times filled with a horror that lies just below the surface.
    • 64 Metascore
    • 80 Critic Score
    If you have a crew of friends ready to do some co-op puzzling, Tiny Brains is probably for you; you’ll have a good time, even if you want to punch your buddies by the end...If you’re going it solo, maybe take a pass.
    • 75 Metascore
    • 80 Critic Score
    Ultimately, Borderlands: The Pre-Sequel was designed as a game for people who liked the first two Borderlands and want more of that.
    • 86 Metascore
    • 80 Critic Score
    Undeniably distinct from any of the games in which Luigi co-stars with his more famous brother, it’s a rollicking little romp hampered only by its flawed interface, which is more a problem with hardware than game design.
    • 74 Metascore
    • 80 Critic Score
    It’s a bit too short and easy to be truly satisfying for experienced gamers. That said, I defy any parent still in possession of an ounce of childhood joy and wonder to have a bad time taking turns playing alongside their kids.
    • 80 Metascore
    • 80 Critic Score
    Like other great puzzles franchises – Tetris, Bejeweled, and Picross leap to mind – Pushmo doesn’t seem to be changing much between releases. Intelligent Systems has stumbled onto a winning design and they’re sticking with it.
    • 87 Metascore
    • 80 Critic Score
    The sixth iteration in Turn 10’s reliably polished series capably lives up to the franchise’s revered name, but doesn’t dare exceed it.
    • 83 Metascore
    • 80 Critic Score
    Intimidatingly epic.
    • 83 Metascore
    • 80 Critic Score
    If my daughter’s reactions while playing are any indication it seems safe to say most kids will love this Skylanders adventure at least as much as its predecessors. The new magnetically joined toys are unquestionably cool and there’s more to do within the game and keep them coming back than ever before.
    • 80 Metascore
    • 80 Critic Score
    For people who have played the series backward and forward, the most interesting part of the package will likely be the time attack modes that task you with finishing a mix of challenges from each game within a set time frame. Perfect if you want compartmentalized challenges or just don’t have quite enough time to tackle a full game.
    • 82 Metascore
    • 80 Critic Score
    This could be that rare case in which a game inspires players to give their well worn controllers a break and pick up a paperback for a few nights instead. That alone makes Metro: Last Light worth putting on your wish list.
    • Post Arcade (National Post)
    • 76 Metascore
    • 80 Critic Score
    If you’ve ever wanted to play an RPG/RISK/Real-time-strategy/third-person-shooting hybrid, Divinity: Dragon Commander is your best choice. It’s also your only choice. And despite how unwieldy that sounds, it actually kind of works.
    • 76 Metascore
    • 80 Critic Score
    Everything about it oozes with callbacks and fanservice that Zelda fans will be overjoyed with, but unable to contain the potent mix of Nintendo nostalgia and ludicrous action without tearing at the seams.
    • 84 Metascore
    • 80 Critic Score
    I doubt I’ll ever rank among the Vainglory hardcore, but right now I’m having a great time dipping into the arena for half an hour or so each evening.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 74 Metascore
    • Critic Score
    For those not interested high-level competitive play just yet – those who want to watch a fun anime-style story while mashing some buttons, or at most learning the characters’ special moves for a gaming night with his or her friends at home – there’s no point picking this up at least until March. At that time SFV might very well be a casual-friendly game with all the tools to teach you the fundamentals needed to unlock the most rewarding levels of play.
    • Post Arcade (National Post)
    • 57 Metascore
    • Critic Score
    All I can really say is that Destiny 2: Curse of Osiris is sufficient for someone like me, an admittedly casual Destiny player. I’ve found it worth the price of admission, and satisfying once consumed. If all you want is sufficient motivation to jump back into the blessedly refined firefights in Bungie’s online shooter for another week or three, Curse of Osiris probably won’t disappoint.
    • 90 Metascore
    • Critic Score
    I can see myself continuing to play on and off for months to come, getting better and trying new tactics all the while. And that, if nothing else, earns Monster Hunter: World an enthusiastic recommendation for anyone interested in the idea of seeing if they have what it takes to combat roaring, furry, fire-spewing bird dinosaurs.
    • 82 Metascore
    • Critic Score
    Tom Clancy’s The Division 2 has stuck its landing. Like other games of its ilk, it could do with learning a lesson or two from its competitors, but it has arrived playable, polished, and with so much stuff to do that most players probably won’t even reach its sizeable endgame — which, at this point, I’ve only read about — for weeks, if not longer. I’m not ready to give it a numbered score, but I do feel comfortable saying this is one loot shooter you can dive into with confidence on day one. [Review in Progress]

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