Pocket Gamer UK's Scores

  • Games
For 6,041 reviews, this publication has graded:
  • 31% higher than the average critic
  • 19% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 6 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Tomb Raider
Lowest review score: 10 Angels In The Sky
Score distribution:
6042 game reviews
    • tbd Metascore
    • 50 Critic Score
    by inverting its core principles, it somehow remains deeply overfamiliar and just a little dull.
    • 50 Metascore
    • 50 Critic Score
    A tedious, barely justified chore of a game, easily bested by it's cousin Crime Lab: Body of Evidence.
    • tbd Metascore
    • 50 Critic Score
    An interesting first person platformer, but one that doesn't solve the inherent problems with the form, making for a frustrating an vaguely nauseating experience.
    • 52 Metascore
    • 50 Critic Score
    Dogsbody fetch-and-carry wizardry that will only appeal to forgiving Potter fans. Hogwash for the rest of us.
    • tbd Metascore
    • 50 Critic Score
    A solid and workable match-three puzzler RPG. And that's the nicest thing I can say about it.
    • 68 Metascore
    • 50 Critic Score
    A dull, sparse endless-runner that proves to be as lifeless as its post-apocalyptic setting.
    • tbd Metascore
    • 50 Critic Score
    An extremely simple, teeth-grindingly tough one-button reactions test with a funkier-than-average art style that isn't as fun as it thinks it is.
    • tbd Metascore
    • 50 Critic Score
    The game features a lot of buildings, units, and upgrades to unlock, but there's no real end goal in sight. This would be greatly aided by some semblance of a story or some more robust competition, but that is sadly lacking.
    • tbd Metascore
    • 50 Critic Score
    It's not flashy, fast, or furious enough to satisfy fans of the series on which it's based, and it's got too many flaws to recommend to a wide audience. But there's a grain of excellence here struggling to be seen.
    • tbd Metascore
    • 50 Critic Score
    It's Puzzle Bobble. Go and play Puzzle Bobble instead.
    • 53 Metascore
    • 50 Critic Score
    A few nice touches can't hide the fact that this is a mash-up of several incompatible ideas.
    • 63 Metascore
    • 50 Critic Score
    It looks fantastic, and the atmosphere of the game is great, but Nun Attack's shallow and grind-heavy gameplay sucks a lot of the fun out of the package.
    • tbd Metascore
    • 50 Critic Score
    A bit too tricky for its own good, Endless Balance doesn't have a tight enough compulsion loop to keep you coming back for more.
    • 75 Metascore
    • 50 Critic Score
    Cattails is cute. The art style is nice. The music is nice. I just don't want to play it ever again. My initial excitement about playing after simple RPGs like Cat Quest and pixel art games like Stardew Valley was basically crushed by a mediocre game. In fact, instead of this, just play one of the other games I just mentioned.
    • tbd Metascore
    • 50 Critic Score
    What's there is fine, but Princess on Ice's rhythm-action is far too repetitive and the dressing-up elements and difficulty-tweaking surrounding it too superficial to provide much in the way of longevity.
    • 48 Metascore
    • 50 Critic Score
    There are a lot of good ideas in Alex Rider: Stormbreaker, but the main game is too clumsy for us to recommend it.
    • tbd Metascore
    • 50 Critic Score
    Fallen World's mix of hack 'n' slash and tower defence elements is an interesting idea, but the execution in both cases is mediocre at best.
    • 60 Metascore
    • 50 Critic Score
    An incredibly tough game when you don't throw cash at it, Judge Dredd vs Zombies isn't worth the amount of money you have to spend to even the playing field.
    • 66 Metascore
    • 50 Critic Score
    A weak port of a reasonable port of a good game. Compared to the original, Ninja Gaiden Sigma 2 Plus is just too flawed to recommend.
    • tbd Metascore
    • 50 Critic Score
    An entertaining Adventure Time episode, but with a disappointingly slight level of interactivity layered thinly on top.
    • 64 Metascore
    • 50 Critic Score
    Dawn of Magic's nonsensical story, repetitive combat and awkward controls result in a sub-standard turn-based RPG that's unlikely to convert any new fans to the genre.
    • 53 Metascore
    • 50 Critic Score
    Fun for a few minutes but repetitive and boring after prolonged play, Ghostbusters: Paranormal Blast's excellent presentation can't save it from mediocrity.
    • tbd Metascore
    • 50 Critic Score
    Sage Fusion 2 is an unusual mish-mash of half-baked RPG and adventure elements. Its creator's lofty narrative ambitions are somewhat tempered by clunky mechanics and a poor English translation.
    • tbd Metascore
    • 50 Critic Score
    The Secret of Raven Rock is by no means unpolished, but gives the impression of skimping on the quality control process, with some riddles infuriating for all the wrong reasons.
    • 69 Metascore
    • 50 Critic Score
    A short, unambitious, and utterly superfluous sequel to a game that already offered little beyond its bawdy, juvenile sense of humour.
    • 58 Metascore
    • 50 Critic Score
    A poorly tuned, unpolished wreck of a racer, Split/Second ruins a great idea with substandard execution.
    • tbd Metascore
    • 50 Critic Score
    Compared to other better one-finger games, Tiny Whale! isn't worth the time.
    • 63 Metascore
    • 50 Critic Score
    Epic Mickey: Power of Illusion had the potential to be a neo-old skool classic, but the elements taken from the Epic Mickey series stale those from its Castle of Illusion pedigree, leading to a game that's slower than Toby Tortoise.
    • tbd Metascore
    • 50 Critic Score
    There's a neat game here, but it doesn't last very long.
    • 68 Metascore
    • 50 Critic Score
    A boring, uninspiring game that's utterly forgettable. It's not actively bad, but you probably won't dig Dig!

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