Pocket Gamer UK's Scores

  • Games
For 6,041 reviews, this publication has graded:
  • 31% higher than the average critic
  • 19% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 6 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Tomb Raider
Lowest review score: 10 Angels In The Sky
Score distribution:
6042 game reviews
    • 58 Metascore
    • 50 Critic Score
    Despite solid controls and presentation, The Amazing Spider-Man 2 lacks any sort of heart and soul, and its repetitive missions lend this open-world adventure a pervading sense of dullness and drudgery.
    • tbd Metascore
    • 50 Critic Score
    A truly dumb endless-runner with a gimmicky heavy metal theme and sluggish, limited gameplay.
    • 72 Metascore
    • 50 Critic Score
    It has its moments, but Solar Flux gets frustrating a little too quickly.
    • tbd Metascore
    • 50 Critic Score
    An interesting exercise in re-designing the fighter for touchscreens then, but ultimately an exercise that fails to solve the issues of the interface.
    • 56 Metascore
    • 50 Critic Score
    If you're still catching them all in Pokemon Black/White, there's no reason to jump the gun with Super Rumble. Only fanatics need apply.
    • 53 Metascore
    • 50 Critic Score
    A charming and competent brain testing game on the surface. But with only ten mini-games and a dubious method of testing your intelligence, Brain Assist doesn't do anything to better its many rivals.
    • 63 Metascore
    • 50 Critic Score
    Not a game but an interactive exercise manual. My Health Coach: Weight Management might help shed the pounds if followed to the letter but it won't do very much to entertain you along the way.
    • 59 Metascore
    • 50 Critic Score
    It may be mildly diverting and moderately entertaining, but this latest entry in the Mystery Dungeon series sadly fails to improve on its already disappointing predecessor.
    • tbd Metascore
    • 50 Critic Score
    There's a neat idea here, but Battle Group 2 doesn't add enough to that core to make it worth your while.
    • 59 Metascore
    • 50 Critic Score
    After Burner Climax is appropriately named. It's an excitement that just doesn't last long.
    • tbd Metascore
    • 50 Critic Score
    The story it tells still has the ability to intrigue, and I certainly felt compelled to see it through to at least two of its endings. But when I turned over the final page, 999: The Novel felt like a rough first draft of a promising story rather than an expertly polished final edit.
    • 58 Metascore
    • 50 Critic Score
    The decision to withhold consumable items as optional extras makes it feel like you've only bought half the game and ensures that Drawin' Growin' is more of an ordeal than entertainment.
    • tbd Metascore
    • 50 Critic Score
    A shallow turn-based strategy with an admirable level of backstory, but poorly thought-out game design.
    • 59 Metascore
    • 50 Critic Score
    Great Battles Medieval has history and accessibility on its side, but in the end its weak points are too visible to stand up to stronger opposition.
    • tbd Metascore
    • 50 Critic Score
    A nice looking game that's thwarted at every turn by controls that just don't do the job.
    • tbd Metascore
    • 50 Critic Score
    If you've played a card-battler in the last year or so, you've seen everything Heroes of Camelot has to offer, aside from some spectacularly beautiful art.
    • 77 Metascore
    • 50 Critic Score
    Rope Rescue HD is an average Angry Birds-style game with few new wrinkles.
    • tbd Metascore
    • 50 Critic Score
    A quirky, intriguing endless-floater that's simply far too shallow to captivate for long.
    • tbd Metascore
    • 50 Critic Score
    For all its many deficiencies, Trigger City is a fairly enjoyable retro beat-'em-up as long as you have a high tolerance for nonsense.
    • 50 Metascore
    • 50 Critic Score
    This Wesley Snipes-driven adventure manages to be both boring and frustrating.
    • tbd Metascore
    • 50 Critic Score
    Seemingly unfinished and with glaring technical issues, PureSkate 2 isn't ready for competition just yet.
    • 69 Metascore
    • 50 Critic Score
    Irony Curtain is a competent successor to the point-and-click adventure games of yore, provided you can bear its finicky gameplay and tepid satire.
    • tbd Metascore
    • 50 Critic Score
    This old skool casual puzzler is functional but lacklustre.
    • 69 Metascore
    • 50 Critic Score
    An attractive tunnel racer marred by dodgy swipe controls and a confusing perspective.
    • 67 Metascore
    • 50 Critic Score
    While it starts off brightly, Ring Run Circus quickly loses its sheen and descends into mediocrity.
    • 56 Metascore
    • 50 Critic Score
    The PSP has been crying out for a brand new classic Japanese RPG for a long time now. Dragoneer's Aria, as a wholly average expression of the genre that's of interest to super-fans only, is not the game to answer its melancholy call.
    • tbd Metascore
    • 50 Critic Score
    If you're after Backgammon, you're in luck. Just don't expect anything more.
    • tbd Metascore
    • 50 Critic Score
    A good premise that falls a bit flat, Team Monster might be worth a few hours of play time but lacks the depth and polish necessary to make it an easy recommendation.
    • 65 Metascore
    • 50 Critic Score
    Like a sliding puzzle meshed with Rubik's Cube, Art Style: NEMREM is thought provoking but dull.
    • tbd Metascore
    • 50 Critic Score
    A reasonably playable twist on a few old ideas. Zombie Puzzle Panic has its moments, but it's not engaging enough to sink its teeth in all that deep.

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