Pocket Gamer UK's Scores

  • Games
For 6,041 reviews, this publication has graded:
  • 31% higher than the average critic
  • 19% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 6 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Tomb Raider
Lowest review score: 10 Angels In The Sky
Score distribution:
6042 game reviews
    • 43 Metascore
    • 50 Critic Score
    A side-scrolling adventure based on a great book, with platforms, fighting and puzzles to negotiate. Some levels are fun, as is the touchscreen alethiometer, but a few good puzzles aside it's nowhere near as good as it should have been.
    • 72 Metascore
    • 50 Critic Score
    Pocket God: Ooga Jump is a reasonably competent take on Doodle Jump, but flat gameplay and a remarkably stingy currency system limit its already modest potential.
    • tbd Metascore
    • 50 Critic Score
    An initially amusingly brash arcade effort that quickly becomes a bit boring, and pales beside a superior contemporary.
    • 72 Metascore
    • 50 Critic Score
    A misjudged sequel that mistakes quantity for quality.
    • tbd Metascore
    • 50 Critic Score
    Provides the essential functionality you'd expect of a boardgame adaptation, but absolutely no frills at all and only limited quantities of fun.
    • 63 Metascore
    • 50 Critic Score
    Visually speaking, Catball Eats it All is an interesting mashup of surreal and expressionist art styles. Unfortunately, the all-important gameplay doesn't do the graphics justice.
    • tbd Metascore
    • 50 Critic Score
    A flat, unremarkable strategy game that does little to stir the grey matter, AntiSquad doesn't do enough to really interest you.
    • 63 Metascore
    • 50 Critic Score
    A gore-splattered ode to the light-gun titles of yesteryear, Zombie Crisis 3D provides modest fun in short doses but gets dragged down by repetitive gameplay and a lacklustre presentation.
    • 47 Metascore
    • 50 Critic Score
    Well-designed characters and some neat ideas are wasted on a slightly wonky tower-defence game.
    • tbd Metascore
    • 50 Critic Score
    While it has some decent intentions, the LGBT trappings on Pridefest only go skin deep.
    • 54 Metascore
    • 50 Critic Score
    A clunky, frustratingly limited arcade football experience that doesn't live up to the classic football games it clearly wants to emulate.
    • tbd Metascore
    • 50 Critic Score
    Disney Magic Kingdoms is the very worst of F2P, but with the fine polish and occassional quality of a premium release.
    • tbd Metascore
    • 50 Critic Score
    Pursuit of Light has a clever idea at its core, but it fizzles out due to poor execution and unfair mechanics.
    • tbd Metascore
    • 50 Critic Score
    An interesting idea executed in a rather conservative manner. It’s hard no matter what your level of football knowledge is, but it's best reserved for the staunch footie fan.
    • 40 Metascore
    • 50 Critic Score
    First off, The Croods is extremely slow to get going. Secondly, though Rovio has added a little bit of thought here, it's not sufficient to elevate The Croods above the overcrowded freemium building masses.
    • tbd Metascore
    • 50 Critic Score
    A few minor twists to the formula aren't quite enough to set this frustrating endless jumper apart.
    • 37 Metascore
    • 50 Critic Score
    A distinct average and oddly passionless collection of touchscreen mini-games.
    • 68 Metascore
    • 50 Critic Score
    While it has occasional bright moments, Smash Bandits just isn't interesting enough to hold your attention for long.
    • tbd Metascore
    • 50 Critic Score
    While it's a great port of the engine, Beben III doesn't have the controls to recommend it as a game.
    • 61 Metascore
    • 50 Critic Score
    Alluring black and white graphics meet colourless action in this underwhelming historical hack 'n' slash adventure.
    • tbd Metascore
    • 50 Critic Score
    Adding a competitive multiplayer element to the tired endless-runner genre is fine in theory, but in practice Battle Rush is as tedious as any number of sub-par single-player alternatives.
    • 71 Metascore
    • 50 Critic Score
    A befuddling game whose creator attempts to mask its incoherent world and sloppy game design with suggestions of intrigue and profundity.
    • 58 Metascore
    • 50 Critic Score
    Filled with flaws, underwhelming action and lack of staying power, Assassin's Creed composes a chronicle of mediocrity.
    • 59 Metascore
    • 50 Critic Score
    For all of its shiny exterior, Daytona Rush is a bit of an old banger underneath.
    • tbd Metascore
    • 50 Critic Score
    Ultrawings delivers a fun simulator experience which suffers thanks to the absence of VR and its use of the Switch's tech.
    • 58 Metascore
    • 50 Critic Score
    Guardian Cross presents itself like a strategic card battler mixed with a classic JRPG, but it lacks any of the depth necessary to pull such a thing off.
    • 68 Metascore
    • 50 Critic Score
    Greedy Dwarf has solid arcadey presentation and mostly enjoyable gameplay, but it's far too short on variety and content.
    • 54 Metascore
    • 50 Critic Score
    Sonic Jump Fever takes away more than it adds, and ends up feeling hollow compared to its more impressive sibling.
    • 54 Metascore
    • 50 Critic Score
    Narnia may have waited 1,300 years for salvation, but despite hosting a neat combat system and the inclusion of Disney's innovative DGamer portal, Prince Caspian sadly turns out to be a right royal disappointment.
    • 62 Metascore
    • 50 Critic Score
    The potential for something brilliant's there. But annoyances and balancing issues prevent Cube Tactics from being anything other than a disappointment.
    • tbd Metascore
    • 50 Critic Score
    With only one game out of the five on offer being anything more than average, we really couldn't recommend this as a worthwhile purchase at full price. It's worth grabbing from the bargain bin for Block Breaker Deluxe alone, though.
    • 65 Metascore
    • 50 Critic Score
    D-Day's strategic undertones are welcome, but overall the game is too drawn out and generally lacking in tension to truly captivate, other than in short sporadic bursts.
    • 51 Metascore
    • 50 Critic Score
    The game of the film of the book has exploration, adventuring, action, and loads of mini-games but Harry Potter and the Order of the Phoenix ends up being a confusing mush of ideas.
    • 47 Metascore
    • 50 Critic Score
    A gorgeous art style and some really clever concepts can't paper over the fundamental cracks in rComplex's design.
    • 68 Metascore
    • 50 Critic Score
    Nitro looks and sounds impressive, but under the bonnet you’ll find a racer which is hampered by a poor free-to-play system and saddled with strangely unexciting on-road action.
    • tbd Metascore
    • 50 Critic Score
    A twitchy control system ensures that Draggy Dead is not quite DOA, but it won't live too long on your iPhone or iPad.
    • 53 Metascore
    • 50 Critic Score
    A port that exposes too many of the fragilities of the original, Drawn to Life is spread a little too thin to recommend.
    • 65 Metascore
    • 50 Critic Score
    A competent freemium card-collecting RPG that lacks the spark or tactical depth to prompt you into exploring or spending further.
    • tbd Metascore
    • 50 Critic Score
    First Wood War is an attractive real-time strategy game, but numerous issues with its controls, difficulty level, and grind-heavy gameplay serve to set fire to the developer's noble ambitions.
    • 56 Metascore
    • 50 Critic Score
    Slow pacing, unusual level design, and missing features prevent Cowboys Vs Zombies from hitting its target.
    • tbd Metascore
    • 50 Critic Score
    Noa Noa could have pushed the story further and updated the mini-games that you need to play, but instead focused on cute graphics and a large number of pets.
    • 65 Metascore
    • 50 Critic Score
    A fun, addictive concept ultimately bogged down by intrusive IAPs and a cumbersome interface.
    • 76 Metascore
    • 50 Critic Score
    Despite its reputation as a Japanese classic, the real puzzle about Puyo Pop Fever is who needs it on DS?
    • 71 Metascore
    • 50 Critic Score
    It's a three lane auto-runner with Lara Croft in it, and that's pretty much all I have to say.
    • 73 Metascore
    • 50 Critic Score
    A game that never lives up to its central idea, Haunt the House: Terrortown is spoilt by clumsy controls.
    • tbd Metascore
    • 50 Critic Score
    George: Scared of the Dark has its moments, but it has too many frustrations to really recommend.
    • tbd Metascore
    • 50 Critic Score
    Lots of bitty components fail to amount to much of anything in this slightly thin sci-fi spin-off.
    • 58 Metascore
    • 50 Critic Score
    Demonrock: War of Ages is a decent casual strategy game that lacks the necessary tactical variation and overall polish to keep you returning to the battlefield.
    • tbd Metascore
    • 50 Critic Score
    A clever game lacking basic features and polish, Chicken Coup feels like a good game just waiting to be hatched.
    • 48 Metascore
    • 50 Critic Score
    Miami Nights might have made a splash on mobile, but it cannonballs Nintendo DS with poor controls and a general lack of fun.
    • tbd Metascore
    • 50 Critic Score
    Submerged is an exploration game that had great potential, if only its story and controls lived up to the visuals' promise.
    • tbd Metascore
    • 50 Critic Score
    What promises to be a fun little arcade racer disappoints by falling back on too many generic endless runner tropes.
    • tbd Metascore
    • 50 Critic Score
    Mired in mediocrity, Boom Bugs fails to excite.
    • tbd Metascore
    • 50 Critic Score
    The concept of turtle stacking promises a lot of physics-based fun, and while Turtle Totem has a kernel of a great idea at its core, the gameplay just doesn't deliver.
    • 54 Metascore
    • 50 Critic Score
    Unwieldy and unfocused, there's a good game struggling to emerge from the core of Ethan: Meteor Hunter, but it never quite manages to do so.
    • 55 Metascore
    • 50 Critic Score
    300 the video game could have been a lot worse for sure, but it's a shame that it couldn't have aped the film and comic's more contemporary, slick and glossy finish.
    • 64 Metascore
    • 50 Critic Score
    This platform-puzzler has some decent ideas, but it's not likely to be anyone's Cavorite iOS brain-tickler.
    • 84 Metascore
    • 50 Critic Score
    Slow turn-based racing makes Disc Drivin' a mediocre game that lacks fun and excitement.
    • 55 Metascore
    • 50 Critic Score
    As tired a Transformers tie-in as you're ever likely to see, EA's Dark of the Moon soon descends into repetition, and is far too tedious as a result.
    • 55 Metascore
    • 50 Critic Score
    The Edgar Allan Poe Conspiracy may interest diehard fans of the hidden objects genre, but a lack of puzzle variety is an awful turnoff.
    • tbd Metascore
    • 50 Critic Score
    Panic offers up a decent enough setting, but its inconsistent touch screen interface and jerky visuals prevent it from living up to its promise.
    • tbd Metascore
    • 50 Critic Score
    Wizards War lacks the polish, quality gameplay, and feature set to be anything more than a lightweight strategy game.
    • 52 Metascore
    • 50 Critic Score
    A colourful and briefly entertaining but ultimately repetitive and irritating freemium physics game.
    • tbd Metascore
    • 50 Critic Score
    House Pest will amuse the youngest and least experienced with its silly skits and shallow mini-games, but don't expect it to be a hit with the whole family.
    • 67 Metascore
    • 50 Critic Score
    If you're looking for a mighty challenge, then this may well be the music game for you. That's doubley so if you're still listening to the likes of Marilyn Manson and Papa Roach.
    • 42 Metascore
    • 50 Critic Score
    Steel Horizon offers some strategic subtleties, but the slowness of gameplay means it takes a very dedicated commander to unlock its twists and turns.
    • 69 Metascore
    • 50 Critic Score
    A polished but ultimately bland game, Spoing will fill up the spare minute here and there but there are plenty of better casual iOS titles available.
    • tbd Metascore
    • 50 Critic Score
    What could have been the iPhone's best looking beat-'em-up turns out to be an empty firework show with little for you to actually do.
    • tbd Metascore
    • 50 Critic Score
    Hipster Smackdown plays like an extremely polished mini-game. So, while it looks and plays just fine, it quickly grows stale.
    • tbd Metascore
    • 50 Critic Score
    A colourful freemium tower offence game that lacks the tactical scope and imagination to capitalise on its toy box premise.
    • tbd Metascore
    • 50 Critic Score
    Virus Eradicator can feel more miss than hit, but its biggest problem is that it just doesn't stand out.
    • 60 Metascore
    • 50 Critic Score
    A hollow experience that could be so much better, Angry Birds Go! never feels fair or fun.
    • 62 Metascore
    • 50 Critic Score
    Gal*Gun 2 has its charms, but they're hidden beneath lacklustre shooting and lengthy, repetitive levels.
    • tbd Metascore
    • 50 Critic Score
    Striker Arena has some great ideas and you'll want to love it, but it's too cumbersome, disjointed, and shallow to last.
    • 68 Metascore
    • 50 Critic Score
    Pick up the game if you’re a fan of the Hyperdimension Neptunia series, but stay away if you’re looking for a solid strategy RPG.
    • 64 Metascore
    • 50 Critic Score
    Tomb Breaker is a reasonably fresh but extremely shallow gem-matching puzzler. It proves mildly diverting, but fails to add anything meaningful to the genre.
    • 49 Metascore
    • 50 Critic Score
    Putting forth a few good ideas before wringing them dry through overuse, Real Heroes: Firefighter 3D is worth a go if you find it on fire sale. Otherwise, don't waste your time.
    • tbd Metascore
    • 50 Critic Score
    A satisfying tactical board game ruined by a dreadful digital conversion and profit model.
    • 70 Metascore
    • 50 Critic Score
    Crimson Gem Saga only looks the part of a classic role-playing game and is actually a synthetic reproduction that lacks the glittering quality of the real thing.
    • 76 Metascore
    • 50 Critic Score
    Zombie Highway strikes a happy balance between violence, precision steering, and repetition, never blighted by endless frustration.
    • 52 Metascore
    • 50 Critic Score
    Suspicious mechanics and constant in-app purchases suck all the joy out of Peggle Blast.
    • 58 Metascore
    • 50 Critic Score
    A platformer with a few decent ideas, HEAVY-sword is let down by clumsy controls and a stark reliance on nostalgia.
    • tbd Metascore
    • 50 Critic Score
    Leaping off the roof of a tall building wouldn't be a good idea in real life, and Rooftop Escape's sterile and ultimately fruitless play proves it's not such a good idea in a video game, either.
    • 44 Metascore
    • 50 Critic Score
    Buggy and unpolished, Chronovolt isn't worth your time, no matter how many times your turn the clock back.
    • tbd Metascore
    • 50 Critic Score
    A harmless yet boring firework show that aims to distract you from the fact that almost nothing is happening.
    • tbd Metascore
    • 50 Critic Score
    A poor facsimile of a much better platformer, Miss Claire Garden lacks the polish and tight controls necessary for great gameplay.
    • tbd Metascore
    • 50 Critic Score
    A flawed concept that lacks the tactile joy of its illustrious inspiration.
    • 71 Metascore
    • 50 Critic Score
    Sticky movement and a baffling counter-intuitive scoring system make Ring Blade a game not worth shooting for.
    • 63 Metascore
    • 50 Critic Score
    Zaxxon Escape takes a classic shoot-'em-up property and completely changes it to a mediocre flavour-of-the-month endless-runner.
    • tbd Metascore
    • 50 Critic Score
    Warband straddles the line between observation and direct interaction reasonably well, but it's not quite enough.
    • tbd Metascore
    • 50 Critic Score
    A vaguely interesting game wrapped in an ugly shell, Eliza's Quest offers a little, but not enough to really recommend.
    • 70 Metascore
    • 50 Critic Score
    Clash of Clans by way of Tatooine, by way of boredom. You probably don't need Star Wars: Commander in your life.
    • 45 Metascore
    • 50 Critic Score
    Hysteria Hospital is a game that's enjoyable in short bursts, but any prolonged plays quickly leads to a severe case of boredom.
    • 69 Metascore
    • 50 Critic Score
    Flipstones lacks the variety and right balance between chance and skill to be consistently enjoyable.
    • 63 Metascore
    • 50 Critic Score
    It's a pleasant adventure, but this is still a dog you won't want to take home.
    • 56 Metascore
    • 50 Critic Score
    Do your part to stop the spread of Coded Arms Contagion and its uninspired strain of first-person action. Crippled controls and multiplayer malaise prove far too potent against its beautiful looks.
    • tbd Metascore
    • 50 Critic Score
    A neat but familiar light-redirecting puzzler with the same old fiddly control issues we've seen many times before.
    • 55 Metascore
    • 50 Critic Score
    Super Monkey Ball 3D loses sight of what made the series so enjoyable in the first place, serving up dull gameplay.
    • 63 Metascore
    • 50 Critic Score
    Attractive but with deep issues, Red Hot Rumble's contribution to the PSP library can often be an incoherent, confused mess.
    • 78 Metascore
    • 50 Critic Score
    Blosics physics-based puzzles seem like mindless experiments rather than stages with set goals.

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