Play.tm's Scores

  • Games
For 924 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 Grand Theft Auto IV
Lowest review score: 5 Xiaolin Showdown
Score distribution:
  1. Negative: 77 out of 924
924 game reviews
    • 68 Metascore
    • 76 Critic Score
    If a few niggles had been corrected such as the slightly dull fighting and vague directions, or the off/on voice acting that makes you wonder if the sound has suddenly cut out (it hasn't, for some reason, only bits of conversations have voice acting), this game really could have been something a bit special.
    • 88 Metascore
    • 76 Critic Score
    This is a good game, unquestionably, but I want more and have come to expect more, it is as simple as that.
    • 77 Metascore
    • 76 Critic Score
    It's still got some dodgy AI moments (mafia members running non-stop into walls, anyone?) and occasionally the Wii controls are a little unresponsive, but for 20 plus hours of gameplay, you could certainly spend your money on worse during what seems to be a somewhat worryingly slow period for game releases on Wii.
    • 85 Metascore
    • 75 Critic Score
    The game play can be tedious to the point of frustration at times, but it is novel and interesting. The game fails to create a convincing, "hook-the-player" atmosphere and only those seasoned puzzle solvers out there will come back for more time and time again.
    • 72 Metascore
    • 75 Critic Score
    Ultimately, if it weren't for an oddly skewed sense of gameplay delivery that offers two separate genre types (action and puzzle) rather than a comfortable mixture of both, Overlord: Raising Hell would be the thoroughly refreshing genre experience that the Xbox 360 version couldn't quite become. As it is, despite the game's platform-specific tweaks and its plush design, genuine humour, and intuitive minion controls, the game still doesn't lend itself to being anything other than a smile-inducing distraction... that is already available for a far smaller asking price on the Xbox 360 and PC.
    • 64 Metascore
    • 75 Critic Score
    It's clear that EA are onto something with their new-age C&C formula but, as it stands, the core needs a little work. The series, once the most explosive game of the medium, looks like it's going out with a whimper.
    • 71 Metascore
    • 75 Critic Score
    LEGO Indiana Jones 2 is much more than a simple stop-gap, bringing a wealth of content, some tweaks and even open-world concepts to the table, but ultimately I can't help but feel more excited about how these features will be implemented into next year's offering.
    • 69 Metascore
    • 75 Critic Score
    A great game if all you want is a man with a gun shooting some bad guys. But if you want a Bond game, stick with "Everything or Nothing."
    • 60 Metascore
    • 75 Critic Score
    And considering that the cost of the game is so low, it's hard not to recommend this to people just for nostalgia's sake. Just remember how old the games are when you start playing them, and you'll have a blast.
    • 70 Metascore
    • 75 Critic Score
    There's no doubting the single band formula is a solid road for Guitar Hero to venture down, it will obviously shrink the market as it narrows the appeal a tad but if you love the band in question it'll pretty much be a dream come true. Me? I'd be more excited about a Queen or Guns 'n' Roses version but this is a decent first go.
    • 73 Metascore
    • 75 Critic Score
    God Hand will be shunned by a lot of people who'll cite the poor graphics, alarmingly retro game design and what appears on the surface simplistic combat. But for the select few who 'get it' and have a soft spot for such things or are willing to take a chance God Hand will be loved unashamedly and held up as an example of what can be made of an aging genre when refined to its purest form by skilled developers.
    • 75 Metascore
    • 75 Critic Score
    Some might still feel that this is severely lacking in the challenge department though, so approach with caution.
    • 70 Metascore
    • 75 Critic Score
    Virtua Tennis 2009 plays a better, more compelling game than any other tennis game around, but it is still fundamentally more of the same. Nonetheless, if you're in the market for a new set of balls, then this is certainly a game that you'll love.
    • 82 Metascore
    • 75 Critic Score
    Ultimately, Vigil Games and Joe Madureira have spread themselves too thin with Darksiders, which is, though I'm loathed to say it, largely style and scant little substance.
    • 85 Metascore
    • 75 Critic Score
    So, on one hand you've got a splendidly jazzed up version of one of the most defining Japanese RPG's ever created, and it's a good forty hours to boot. On the other you've still just got Final Fantasy IV.
    • 61 Metascore
    • 75 Critic Score
    Packed to the rafters with 14 magnificent games from the heyday of arcade history, Namco Museum: 50th Anniversary is an equal parts assault of entertaining variety and challenging frustration.
    • 76 Metascore
    • 75 Critic Score
    Ambiguity aside this is a fairly middle of the road follow-on to an ace series that'll still amuse endlessly.
    • 79 Metascore
    • 75 Critic Score
    Tekken 6 is undeniably a solid fighter; it makes for better local versus play than the recent KOFXII, and a very nice change of pace from Street Fighter IV. The arcade port is satisfactory until it dawns on you that, instead of creating a decent online mode, Namco instead chose to make the horrendous scenario mode. And that's a horrible thing for them to do.
    • 76 Metascore
    • 75 Critic Score
    As current gen platform games go this is still one of the best even in a bite-sized package. As a Ratchet and Clank game however you're left yearning for all the bits they've left out. If you're a fan then there's enough platforming fun here to warrant its purchase just don't be expecting Tools of Destruction 2.
    • 77 Metascore
    • 75 Critic Score
    There's nothing inherently wrong with Kane's Wrath - it is a very slick, stable and polished package - and as long as you feel the allure of the C&C universe is strong enough to warrant yet another visit then this purchase will not disappoint.
    • 75 Metascore
    • 75 Critic Score
    It's a game, then, that so far stops just short of being excellent.
    • 89 Metascore
    • 75 Critic Score
    The problem comes when you factor in the strong focus on the pleasant but unrewarding co-op mode, and start realising how the game never really makes up its mind on whether it's a traditional single-player adventure or a serious contender for the next Monster Hunter.
    • 84 Metascore
    • 75 Critic Score
    Bulletstorm may be a sick, filthy game that you may not want to show to everyone, but at least it knows it is and simply doesn't care. It's much more interested in whether or not you can slam three shotgun shots into that guy you just flung into the air.
    • 65 Metascore
    • 75 Critic Score
    A well-crafted and ultimately huge slice of video gaming.
    • 73 Metascore
    • 75 Critic Score
    Both an enjoyable flash in the pan, and a memorable and officially approved Star Wars story. The general cinematic quality of the game is very high, and for enthusiasts it is a must just for that.
    • 70 Metascore
    • 75 Critic Score
    GRIN have successfully created the right tools, but failed to provide the proper playground to make you want to play with them.
    • 77 Metascore
    • 75 Critic Score
    A dynamic cover system makes shootouts enjoyably tactical and the action remains quick and consistent throughout. What's more, it's a massive improvement over the comparatively rough first game, especially where the visuals are concerned.
    • 66 Metascore
    • 75 Critic Score
    The visuals, music and effects aren't going to break the bank, but certainly do everything that's asked of them.
    • 81 Metascore
    • 75 Critic Score
    It more than holds its own against the perceived heavyweights of the genre.
    • 69 Metascore
    • 75 Critic Score
    Certainly, it is far from perfect, and misses out on lessons learnt elsewhere. But what it does do is bring some genuinely new ideas to the genre, while creating a game that is a lot of fun to play.

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