Play.tm's Scores

  • Games
For 924 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 Grand Theft Auto IV
Lowest review score: 5 Xiaolin Showdown
Score distribution:
  1. Negative: 77 out of 924
924 game reviews
    • 66 Metascore
    • 80 Critic Score
    Fans of classic RPGs will enjoy and revel in the experience just as much as those who are new to the genre. However, it does not offer much in the way of innovation.
    • 84 Metascore
    • 80 Critic Score
    It's perhaps not the ideal starting place for GH newbies (unless they're Metallica die-hards) but for the rest of us it's a lovely addition to our growing GH library.
    • 83 Metascore
    • 80 Critic Score
    We were hoping for a little more innovation from Brutal Legend beyond the standard sandbox set up and button mashing, axe-wielding action. But then again, if the Gods of Metal are pleased with it, then who are we to complain?
    • 67 Metascore
    • 80 Critic Score
    It's by no means perfect, the motion controlled combat can be a tad flaky and its pacing may be too languid for some, but those Wii owners looking for something a little more grown up would be well advised to put on their climbing boots give this a try.
    • 84 Metascore
    • 80 Critic Score
    It's not perfect, the unbalanced nature of the maps, the spawn camping and a fairly harsh learning curve for newcomers may put off a lot of people, but for those who put the effort in to get past that there's a deeply nuanced shooter to be found.
    • 80 Metascore
    • 80 Critic Score
    Delivering an effective blend of physical interaction and scalable challenge, More Workouts is an improvement over its predecessor, a vastly superior option to the onrushing crop of perennial celebrity workout DVDs, and easily the most convincing gaming exercise package on the market.
    • 72 Metascore
    • 80 Critic Score
    Ultimately, fans of the tabletop game will be delighted with Cyanide's videogame translation.
    • 88 Metascore
    • 80 Critic Score
    A wonderful achievement both technically and, more importantly, in the level of historical detail that it contains.
    • 81 Metascore
    • 80 Critic Score
    A top tier PSP game that provides an immersive and enjoyable tactical shooter experience in the palm of your hand. It's just a little frustrating to see it being held back from true greatness by things outside of its control.
    • 81 Metascore
    • 80 Critic Score
    It again edges closer to Pro Evo, without quite managing to crack that magic formula. Whilst there will be proponents for each game, it still feels like EA is trying to catch up. That said, their decision to make FIFA more of a footballers game than a gamers game is an excellent decision.
    • 82 Metascore
    • 80 Critic Score
    Naturally the pimping side of things have been expanded to a maddeningly complete degree.
    • 70 Metascore
    • 80 Critic Score
    As far as social Wii games go, Let's Tap is a great addition to the immense stable already available for the console and more than worth a punt. Bold, colourful and smile-inducing, it's a work of unique tapping genius, which is definitely something you don't hear everyday.
    • 76 Metascore
    • 80 Critic Score
    The main complaint I would have about this game is that it doesn't push the boundaries technologically; it could feasibly have been done on the DS or the GameCube even, as it does not make any real use of the Wiimote and the graphics are decidedly last-generation.
    • 81 Metascore
    • 80 Critic Score
    Infinitely playable and any fan of the series will find it a greatly rewarding experience.
    • 82 Metascore
    • 80 Critic Score
    Only Valve's Orange Box trumps it for sheer value and quality. For that reason alone, Assault on Dark Athena is nigh on essential.
    • 76 Metascore
    • 80 Critic Score
    Underworld is impossible to actually dislike, as at its core you know this is what games should be about, pure escapism, discovery, immersion. This doesn't stop Lara's latest failing to be greater than the sum of its parts, however, and while this is unquestionably a step forward for the series, Crystal Dynamics could perhaps have gone a few inches further still.
    • 82 Metascore
    • 80 Critic Score
    Naturally the pimping side of things have been expanded to a maddeningly complete degree.
    • 74 Metascore
    • 80 Critic Score
    Whether you get the most out of GT on the PSP will ultimately depend upon how much you enjoyed the rest of the instalments in the series. If you're not already a fan of the slavishly exhaustive self-confessed Real Driving Simulator, then this will do nothing to change your mind.
    • 87 Metascore
    • 80 Critic Score
    If you like your Japanese RPGs and have a lot of time to spend to get the most from the game, it comes highly recommended.
    • 78 Metascore
    • 80 Critic Score
    With a challenging campaign and four mini games to unlock, by itself it offers an enjoyable experience that will keep a smile on your face for some time. When you then factor in the editor, and then add BlastWorksDepot.com to the mix, that smile may become permanently attached to your face.
    • 77 Metascore
    • 80 Critic Score
    The online multiplayer is addictive and fun too, thanks to the context provided by the evolving world, and although the game is marred by weak singleplayer narrative and lacklustre AI, the lasting impression is still well within the positive.
    • 69 Metascore
    • 80 Critic Score
    In a sense, it seems that FIFA Manager 09 is more a lifestyle than a game - to get the most out of it you need to put in some real time. A season, if played thoroughly, will take as long as most full games these days. This makes it an absolutely incredible management simulation, but simply too much for all but the biggest fans.
    • 69 Metascore
    • 80 Critic Score
    Unfortunately, despite many good bits, the idea behind Invizimals promises more than the reality delivers.
    • 80 Metascore
    • 80 Critic Score
    But, all the problems aside it's still great fun when it works and for that reason, had it been released bug free, we'd be looking at a score in the 90's. As it is the painfully obvious nature of those bugs make it impossible to ignore them entirely however much you may want to.
    • 83 Metascore
    • 80 Critic Score
    Like an unexpected kick in the plums, it's a genuine surprise that this is actually rather good.
    • 84 Metascore
    • 80 Critic Score
    A more than competent and enjoyable real-time strategy experience.
    • 76 Metascore
    • 80 Critic Score
    It's a quick game which uses its brevity as a lure with that one-more go factor scoring very highly. Its rich visual style and strong core gameplay put many other monster titles to shame.
    • 70 Metascore
    • 80 Critic Score
    Still, it feels like there's something's missing, and that's because Ruffian has opted to produce the safest of safe sequels. It's the exact same city, for a start, and if I was to take off my glasses and squint I could probably fool myself into thinking I was playing the original. But its problems run deeper than just the environment: it often feels like exactly the same game, albeit with dilapidated buildings and a greater reliance on orange and blue hues.
    • 71 Metascore
    • 79 Critic Score
    Paraworld is more than worthy of getting hold of, certainly if you fancy a taste of dino action but don't quite know where to start the search for time-travelling warp gates.
    • 83 Metascore
    • 79 Critic Score
    Overall, this title has bucket loads of quality and a game structure that should keep you happily driving for many hours. It is a shame that multiplayer didn't make it in somewhere (even in online, it's all time trials).

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