PlayStation Universe's Scores

  • Games
For 3,466 reviews, this publication has graded:
  • 64% higher than the average critic
  • 7% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Talos Principle 2
Lowest review score: 5 Little Adventure on the Prairie
Score distribution:
3467 game reviews
    • 65 Metascore
    • 65 Critic Score
    A humdrum start to Greedfall 2: The Dying World brings down the experience quite drastically. However, once you scale the prologue, the rest of the game feels like you would expect a Spider Interactive RPG to play: likeable characters, political storylines, and straightforward exploration. Combat is its own thing, with the game giving you options to go elbows deep into a clunky but serviceable tactical system or toggle settings so that combat is mindless. The team took too big of a bite this time, and the overall quality paid for it. Still, there is a good Spider Interactive game here, but it might take you a while to find it.
    • 74 Metascore
    • 85 Critic Score
    When people talk about wanting remakes, Fatal Frame 2: Crimson Butterfly Remake is exactly the quality of remake they have in mind. Overall, this is a fantastic way to experience a beloved classic on modern hardware.
    • 83 Metascore
    • 90 Critic Score
    Planet of Lana II: Children of the Leaf is a supremely assured offering that is better than its predecessor in virtually every way, layering just enough mechanical depth on top while never losing sight of the beating heart underneath.
    • 70 Metascore
    • 65 Critic Score
    Legacy of Kain: Defiance is an overall decent remaster that does a great job of upgrading the game for a modern audience, especially with its brand-new camera. Everything else, unfortunately, is hit-and-miss. The visual upgrades are great in some areas and worse in others, and the additions of the Lost Levels leave a lot to be desired. While a solid game upon its original release, this remaster was the perfect opportunity to update and fix some of the game's more glaring issues with its sound design and some frustrating combat sequences.
    • 77 Metascore
    • 65 Critic Score
    I'm a long time fan of the Tales of games, and I personally love that this release, along with the other recent remasters, received a physical version with some extra bells and whistles. That said, the urge to buy Tales of Berseria Remastered isn't really all that strong, as this experience essentially exists on modern hardware already.
    • 89 Metascore
    • 95 Critic Score
    Resident Evil Requiem is a confident, gorgeous-looking and genuinely scary romp that expertly balances its horror and action elements into one compelling, hair-raising package. Grace is one of the best new characters the series has introduced to date, and a perfect complement to veteran zombie slayer Leon. As the series celebrates its 30th anniversary, Resident Evil Requiem sees the franchise at its strongest in years.
    • 81 Metascore
    • 85 Critic Score
    Avowed on PS5 is a focused, polished RPG that thrives on combat variety, skill depth, and companion-driven encounters. Expanded progression systems and gear upgrades make your chosen playstyle feel consistently rewarding, while companions add tactical and narrative depth to every fight. Though Obsidian has kept some story beats and familiar design elements safe, the meaningful tweaks and updates bring more out of your experience, making exploration, combat, and progression more engaging than ever. Limited enemy variety remains a minor restraint, but overall, the PS5 version feels complete, confident, and satisfying from start to finish.
    • 70 Metascore
    • 65 Critic Score
    When High On Life 2 is in its element it is good trashy fun, especially if you enjoy potty mouth humour. However, there are often too many issues plaguing the experience to fully enjoy, such as the bugs and the momentum-stopping puzzle platforming bits. In any case you'll likely enjoy what High On Life 2 offers, just ensure you aren't going to overdose on it.
    • 64 Metascore
    • 75 Critic Score
    Though the tonal shift might be too much for some longer term God of War vets and it really doesn't achieve anything fresh or new in the Metroidvania space, Sons of Sparta nevertheless stands as proof that AAA developers like Sony Santa Monica should continue to let talented indie devs play in their sandbox because despite such flawed, the results are still more than worthwhile.
    • 80 Metascore
    • 85 Critic Score
    Reanimal is a short thrill ride, packed with stylish albeit somewhat repetitive set pieces, and truly nightmarish imagery. Despite its obvious connective tissue to Tarsier's previous franchise, it does enough to never feel derivative, and instead comes off as more of an evolution.
    • 72 Metascore
    • 90 Critic Score
    Romeo Is a Dead Man is yet another belter from a director who marches to the beat of his own drum. It's unapologetically weird, well-conceived and just downright fun to play, and that's all I could really ask for. Every small detail forms a tapestry that can't really be described, only experienced with your own eyes. Where every design idiosyncracy might not land, it doesn't apologise for that. Why should it?
    • 74 Metascore
    • 90 Critic Score
    Yakuza Kiwami 3 & Dark Ties is a top-notch package brimming some great new content, with the Dark Tide side-story worth the price of entry alone. There's some questionable changes and additions to Yakuza 3 that will irk some longtime fans, but overall, this is a brilliant remake and easily the most ambitious in the series to date.
    • 86 Metascore
    • 95 Critic Score
    Nioh 3 represents the series at its most refined and confident. Combat is precise, expressive, and endlessly rewarding, while open-field design gives the world room to breathe without sacrificing focus. Crucibles deliver punishing, carefully balanced challenges that reward preparation and mastery in equal measure.
    • 83 Metascore
    • 90 Critic Score
    Another swing and a hit from Square Enix and the Dragon Quest franchise. Dragon Quest VII: Reimagined streamlines the entire experience and provides plenty of quality-of-life updates that I wish every studio would implement into their games. The visuals and sound design are once again in the higher echelon, and game's combat is still just as enjoyable as Dragon Quest combat always is.
    • 83 Metascore
    • 85 Critic Score
    If a harsh climbing simulator is your thing, Cairn does a great job of providing you with the treacherous conditions of an ambitious mountain climb. It's an outstanding little game in respects to how strategy and perseverance can assist you in reaching your goals and ultimately the Mount Kami summit.
    • 70 Metascore
    • 60 Critic Score
    Code Vein II is fine, functional and can be fun-especially if you're able to get the A.I to do the dirty work for you. The Formae system is potent and definitely gives combat encounters a zesty sense of empowerment, and if you're invested you'll want to lap up Code Vein 2 with vigor-just go in expecting a largely safe soulslike and you'll be content with this one.
    • 84 Metascore
    • 85 Critic Score
    The Legend of Heroes: Trails Beyond the Horizon is a bittersweet ending to a story that started over 20 years ago. Beyond the Horizon has mastered its combat system, offering a near-perfect balance between action and turn-based combat. Meanwhile, the story at times had me glued to the screen. It's just a shame some of the franchise's most glaring issues still haven't been addressed, and the game's pacing could have used a lot more work.
    • 83 Metascore
    • 90 Critic Score
    MIO: Memories In Orbit is a deceptive experience that lulled me into thinking that it might be retreading some of the roads that had already been masterfully done by its genre-siblings, but only a few hours had me appreciating every crevice and finely realised detail throughout its lush world. It manages to stand all and establish itself as a fantastic metroidvania that draws upon the strengths of the genre, while creating a world all its own.
    • 68 Metascore
    • 65 Critic Score
    BrokenLore: Unfollow is a bit up-and-down with its delivery. It explores worthwhile themes of self-betterment but utilizes some conflicting messages to do so. Then, enemy scares are more jump scares than anything else, which get old quickly. The second half of the game proves more cohesive, and the experience only lasts a couple of hours. $30 isn't an unfair asking price for BrokenLore: Unfollow, but it will likely keep people on the fence if they already are.
    • 69 Metascore
    • 75 Critic Score
    Thief VR: Legacy of Shadow on PSVR2 is modest in ambition but confident in its chosen identity. It doesn’t offer the sprawling systemic depth of its ancestors, nor does it push stealth AI into new territory, yet the tactile VR experience elevates what could have been forgettable into something surprisingly satisfying. The repetition, the shallow enemy behaviour, and the occasional technical hiccup undeniably pull the game down, but the undeniable charm of physically inhabiting the shadows pushes it back up. What’s left is a VR stealth experience that works because it leans into the strengths of the medium, even if it can’t fully escape its weaknesses.
    • 80 Metascore
    • 80 Critic Score
    Though Skate Story may be a barebones skateboarding game, the rest of the game is a stunning visual and audibly experience. The game's soundtrack is incredible and perfectly fits the abstract, psychedelic visual style.
    • tbd Metascore
    • 90 Critic Score
    Nightdive Studios has done once it again with Blood: Refreshed Supply. Not only has the developer lavished its typically heady amount of polish and care on Blood: Refreshed Supply, but so too does it deserve a whole heap of credit for refreshing (pun intended), one of the best shooters of the 1990s for contemporary consoles. Boasting some incredible level design, massively satisfying weapons and a wealth of additional content, Blood: Refreshed Supply deftly mimics its resurrected protagonist by still holding up so darn well all these years later.
    • 73 Metascore
    • 60 Critic Score
    When you put all of Total Chaos' myriad of gameplay elements together, a lot of the fear factor quickly disappears, giving way to something more akin to Doom than to survival horror. There's definitely an audience for this game, but it's more of a survival horror-adjacent experience. It has elements of the survival horror genre, but it leans too hard into the Doom formula. This combination creates a fun concept that needs editing to be a cohesive product. $25 is a fair price tag for what Total Chaos offers, but it may make some hesitate if they don't know what they're getting into.
    • 66 Metascore
    • 70 Critic Score
    Plenty of players feared Black Ops 7 might fall into the same expansion-like pattern that Modern Warfare 3 did after Modern Warfare 2, and for some that concern may feel justified once the campaign’s uneven execution becomes clear. The story has flashes of ambition, but its pacing and structure stop it from reaching the impact it aims for, leaving it feeling more serviceable than essential. Multiplayer steadies the ship with the sharpest and most rewarding action in the package, delivering the consistency and momentum the rest of the game struggles to match. Zombies offers a decent run with enjoyable pockets of tension, yet it also settles into familiar rhythms, creating an overall experience that lands solidly but never pushes the series forward in the way fans hoped.
    • 74 Metascore
    • 85 Critic Score
    Old School Rally may not have as much meat on the bones as modern rally games, and on a technical level it's not going to wow you at all. Having said that, Old School Rally pays gracious homage to the past and is definitely a rally-racing game for those who love late 90s and early 00s titles such as Colin McRae Rally and the early WRC titles.
    • 84 Metascore
    • 75 Critic Score
    Octopath Traveler 0 is a great game in its broadest strokes, but manages to miss the high benchmark that the rest of the series has set for me. The bones of a mobile game are still very much here, candied with the presentation of a console experience. Despite this, I still largely enjoyed my time with Octopath Traveler 0, and very much want to see more from this now staple franchise.
    • 80 Metascore
    • 75 Critic Score
    With plenty of characters and great combat, there is a lot to love about Marvel Cosmic Invasion. The fantastic visuals and sound design shine through from Tribute Games and Dotemu. It's just a shame that the game's difficulty spikes and lack of extra lives in the campaign hold it back. Thankfully, the Arcade Mode more than makes up for the game's shortcomings, with great modifiers that let you enjoy the game however you want.
    • 53 Metascore
    • 40 Critic Score
    Rennsport doesn't leave a positive impression at all by overcharging players for a flimsy racing game package that's clearly unfinished. Yes, the car handling is nuanced, the featured track selection is nice, and while the car selections come up short, they are hulking and sound as impressive as they look; however, Rennsport falls very short in just about every way and will not hold racing game aficionados' attention for very long until they drop off and find a better and fairer alternative to spend their time with.
    • 68 Metascore
    • 55 Critic Score
    Neon Inferno looks and sounds great, and while it plays well enough, its biggest flaw is leaving you for dead just for trying to take down a foe in the background. It would have been great to see some additional game modes, but as it stands the two-hour campaign and the hardcore difficulty, even played on the game's easiest setting, make it just too hard to recommend.
    • 74 Metascore
    • 70 Critic Score
    Where Winds Meet does a lot of great stuff that should be commended for its freedom of choice, characters interaction and fantastic combat. However, it also struggles with its Free-To-Play mechanics, resulting in a grindy and stalled progression system.

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