Playstation Official Magazine UK's Scores

  • Games
For 2,964 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
2966 game reviews
    • 81 Metascore
    • 70 Critic Score
    Mixing up your items is still the name of the game, though. While you level up in fights, a lot of your sense of progression comes from creating more powerful items (and finding higher-quality ingredients to do so). Holing up in your atelier, mixing the perfect items for quests, is still one of the most satisfying crafting systems around. You frequently return to your home to store materials, encountering warm little character events. A degree of automation makes mixing easy to get into, but customisation has evolved to the point where you can’t help but think up alterations to make, for instance, your bombs more powerful. There’s a strong connection to your items and equipment. [Issue#185, p.82]
    • Playstation Official Magazine UK
    • 69 Metascore
    • 70 Critic Score
    A personal journey through troubled waters that won’t strike a chord with everyone. The scenery sweetens the deal if you’re debating buying a ticket for this voyage. [Issue#165, p.86]
    • Playstation Official Magazine UK
    • 56 Metascore
    • 70 Critic Score
    This looks sharp and, most importantly, feels good as you pull the trigger. [May 2008, p.115]
    • Playstation Official Magazine UK
    • 70 Metascore
    • 70 Critic Score
    The step-up in fluidity afforded by PS5 makes this feel like a premium offering, but finicky handling, dull Playground mode, and sparse new content hamper the fun. [Issue#185, p.86]
    • Playstation Official Magazine UK
    • 82 Metascore
    • 70 Critic Score
    Fantastic for kids. [Christmas 2013, p.86]
    • Playstation Official Magazine UK
    • 60 Metascore
    • 70 Critic Score
    A deep 3D fighter. [Feb 2011, p.114]
    • Playstation Official Magazine UK
    • 54 Metascore
    • 70 Critic Score
    Way superior to rival "Beijing 2008." [Oct 2008, p.103]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 70 Critic Score
    For 2D shooter nostalgists this is close to essential, but for everyone else it's just a comprehensive curio. [Aug 2007, p.114]
    • Playstation Official Magazine UK
    • 71 Metascore
    • 70 Critic Score
    Most of the issues have been addressed, making for a much more palatable bike sim. It’s still lacking spectacle and charm, but the quality’s much higher. [Issue#185, p.88]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 70 Critic Score
    Watch Dogs relies on unfiltered girth to entertain. Another victim of cross-gen releases, there’s nothing particularly ‘new-gen’ about the game, but there are plenty of good ideas and a lot of activities to keep you busy. The fundamentals for a truly special game are in place – but as was the case with Assassin’s Creed and Far Cry, it now falls to the sequels to fully realise it.
    • 71 Metascore
    • 70 Critic Score
    It makes experimenting with cartoonish ultra-violence so, well, painless. [Feb 2008, p.90]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    It's rarely short of absurd charm or interesting things to do. [Oct 2014, p.88]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 70 Critic Score
    You'll only come over all outraged and teary when Edinburgh Castle goes 'boom'. [Sept 2007, p.116]
    • Playstation Official Magazine UK
    • 81 Metascore
    • 70 Critic Score
    Our biggest concern is the putting. The analogue control that's so effective for approach shots lacks sensitivity on the greens. [Apr 2007, p.110]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    A sequel with increased complexity but no more finesse than the original. Payday 2 has a swag bag full of worthy ambitions, but overstretches when it comes to execution.
    • 70 Metascore
    • 70 Critic Score
    Colorado scores an unexpected win when it comes to a much overlooked element. [Dec 2016, p.80]
    • Playstation Official Magazine UK
    • 79 Metascore
    • 70 Critic Score
    After a handful of runs you may feel as if you’ve seen everything. The combat system still makes this worth a try if you’re itching for more roguelikes. [Issue#186, p.82]
    • Playstation Official Magazine UK
    • 85 Metascore
    • 70 Critic Score
    The issues aren’t ruinous, and in the case of the multiplayer more an inconvenience that EA needs to address than anything else – but it’s enough to take the shine off what should be one of the best shooters on PS4.
    • 80 Metascore
    • 70 Critic Score
    The problem here isn't the looks or the amount of stuff there is to do, it's the controls. [Oct 2009, p.109]
    • Playstation Official Magazine UK
    • 71 Metascore
    • 70 Critic Score
    What lets it down is the lack of variety in design. [Dec 2016, p.80]
    • Playstation Official Magazine UK
    • 70 Metascore
    • 70 Critic Score
    Loads of geeky fun. [Aug 2009, p.118]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 70 Critic Score
    Regarding this catastrophic failure of infrastructure, a wearying, cynical malaise of ‘Eh, what can you do about it?’ pervades Rania’s early forays into the city and proves just a little too real for us. The game’s own answer to this question is ‘carry out individual acts of kindness’, as with each one Rania makes Nivalis a slightly less miserable place for at least one person she encounters on her rounds – and sometimes that’s enough. [Issue#182, p.156]
    • Playstation Official Magazine UK
    • 63 Metascore
    • 70 Critic Score
    Played in small bursts, EDF's knowingly daft, trashy action is an unapologetic hoot. [Sept 2011, p.107]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 70 Critic Score
    The game's relentlessly narrow focus frustrates as much as the repetitious grind of the racing. [May 2008, p.98]
    • Playstation Official Magazine UK
    • 62 Metascore
    • 70 Critic Score
    Kane & Lynch 2 is as much an online grudge generator as it is a video game. [Issue#51, p.120]
    • Playstation Official Magazine UK
    • 69 Metascore
    • 70 Critic Score
    A fiddly one to get to grips with, stick with Snake Pass and everything will eventually click. When it does, it's a decent platformer that should raise a smile or two. [June 2017, p.82]
    • Playstation Official Magazine UK
    • 67 Metascore
    • 70 Critic Score
    There's a decent fighting system underneath all the pencil-sketches and pixie dust. [Mar 2009, p.102]
    • Playstation Official Magazine UK
    • 78 Metascore
    • 70 Critic Score
    Frequent death promotes experimentation with an impressive collection of weaponry and party member traits, making this great for a quick trip and less something for lengthy sessions. [Issue#150, p.94]
    • Playstation Official Magazine UK
    • 78 Metascore
    • 70 Critic Score
    The closest Killzone Mercenary comes to having a thing is in its touch controls, and as satisfying as they are the marriage of console shooter and iOS game doesn’t elevate it into the realm of the exceptional.
    • 73 Metascore
    • 70 Critic Score
    There are at least enough creative, sharing and multiplayer options to stop things going stale. [July 2010, p.118]
    • Playstation Official Magazine UK
    • 67 Metascore
    • 70 Critic Score
    Cheap jump scares aside, White Day is still as unsettling as it ever was, even 16 years after its debut release. [Oct 2017, p.87]
    • Playstation Official Magazine UK
    • 79 Metascore
    • 70 Critic Score
    We're approaching unbroken cutscene territory. [July 2014, p.88]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 70 Critic Score
    A range of mission objectives keeps things interesting, and there are nice moments when the action is used to tell the story.2 It’s fairly simple (it’s based on a kids’ cartoon), but this twist on the genre is easy to understand, and fun to stick with until the credits. [Issue#182, p.160]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Addictive. [Oct 2007, p.113]
    • Playstation Official Magazine UK
    • 79 Metascore
    • 70 Critic Score
    Pleasingly meaty. [July 2010, p.118]
    • Playstation Official Magazine UK
    • 82 Metascore
    • 70 Critic Score
    The lack of an engaging drama or choice means this one isn't so much a digital page-turner but best enjoyed at your leisure, ideally with a nice cool drink to hand. [Issue#150, p.88]
    • Playstation Official Magazine UK
    • 63 Metascore
    • 70 Critic Score
    4am's unique interaction style and possibilities deserve that extra bit of polish to match their innovation. [Aug 2012, p.105]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    The bottom line is simple: while TT Isle Of Man: Ride On The Edge demonstrates how hardcore, unforgiving motorbike sims can be amazing on PS4, Ride 4 is simply dull. Authentic and capable, certainly, but dull nonetheless. [Issue#182, p.136]
    • Playstation Official Magazine UK
    • 78 Metascore
    • 70 Critic Score
    Be it throwing chattering teeth with The Joker or hogtieing Doomsday with Green Arrow, there’s a constant playful charm in doling out moves. And unlike Mortal Kombat Vs DC Universe, Injustice boasts a stable netcode, where streamlined matchmaking and lag-free fights make for a solid online offering. A pretty heroic effort all told, then. But one that falls short of super status.
    • 75 Metascore
    • 70 Critic Score
    Wonky tech and punishing challenges will leave your cold, but with our without VR, this has moments of brilliance that are worth the price of admission alone. [Oct 2017, p.88]
    • Playstation Official Magazine UK
    • 71 Metascore
    • 70 Critic Score
    Overall, this is a brief game, though you can replay missions to max out your skills or find secret statues. That these unlock old-school modifiers like Big Head mode at least shows the game’s got a sense of humour. [Issue#182, p.136]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    A fun skill puzzler that just about achieves its potential. [Dec 2016, p.89]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    The improved handling makes for a much more playable game and career mode is satisfying and slick. It’s a little stretched feeling and overly-familiar, but still a class act. [Issue#174, p.82]
    • Playstation Official Magazine UK
    • 83 Metascore
    • 70 Critic Score
    Wonky tech and punishing challenges will leave your cold, but with our without VR, this has moments of brilliance that are worth the price of admission alone. [Oct 2017, p.88]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 70 Critic Score
    A fantasy brawler mistaking excess for depth. With no new content, there's less incentive to revisit Dragon's Crown, though new players can still find fun with friends. [Issue#150, p.95]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    The shooty racing is good, clean fun. [Sept 2011, p.112]
    • Playstation Official Magazine UK
    • 92 Metascore
    • 70 Critic Score
    I love this game, I really do, but I can't give it the score I want in its current state. That would be unfair to anyone forking out £40 for a something that might work. It might not. The most amazing game of the year is in there somewhere. I really hope Bethesda can get it out.
    • 54 Metascore
    • 70 Critic Score
    A minor multiplayer triumph. [July 2008, p.103]
    • Playstation Official Magazine UK
    • 78 Metascore
    • 70 Critic Score
    Lacklustre puzzling, fiddly controls and a brief runtime disappoint slightly. [June 2017, p.90]
    • Playstation Official Magazine UK
    • 61 Metascore
    • 70 Critic Score
    Copies Arkham Asylum almost to the point of plagiarism, but it's a decent imitation. [Sept 2011, p.112]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    While its intriguing concept is slightly let down by simple puzzles and empty maps, Carto still offers a weekend’s worth of cosy fun for players of all ages. [Issue#182, p.154]
    • Playstation Official Magazine UK
    • 66 Metascore
    • 70 Critic Score
    A great spin-off offering a well-rounded package that condenses, but doesn't surpass, the pleasures of its bigger bro. Just be aware of possible motion sickness. [Dec 2016, p.93]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    The Saboteur gets on by freedom and variety. [Jan 2010, p.110]
    • Playstation Official Magazine UK
    • 68 Metascore
    • 70 Critic Score
    While mechanically stiff, like an automaton, this is still a compelling VR fairy tale. Lore hunters are rewarded, but even the less dedicated will want to go digging. [Issue#157, p.89]
    • Playstation Official Magazine UK
    • 82 Metascore
    • 70 Critic Score
    Whether you find its t&a-heavy stylings cheap or charming, the unique combat and constantly entertaining animations are almost enough to elevate it into the realms of the genre's giants. At present though, without an on-screen moves list it's too fiddly to put the hours of training into – which is frustrating, because you will want to put those hours in.
    • 62 Metascore
    • 70 Critic Score
    Shallow, but also attractive and a lot of fun. Take Destruction AllStars for a spin, and you’re guaranteed a good time whenever you slip into the driving seat. [Issue#186, p.91]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 70 Critic Score
    The decent script and original cast won't disappoint. [Sept 2009, p.106]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    There are great ideas at play, you’ll laugh from time to time, and it’s definitely a story you’ll want to follow to the end. However, where the Danganronpa games are deliciously dark and furiously inventive, Zanki often leans on sexual innuendo to entertain when it really doesn’t need to, like a fire juggler who keeps making boob and willy jokes. [Issue#162, p.82]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    Fast, fluid movement, pin-sharp aiming and the endless cool of a rechargeable slo-mo function are on your side. [Sept 2011, p.114]
    • Playstation Official Magazine UK
    • 71 Metascore
    • 70 Critic Score
    A genius idea guaranteed to amuse, Job Simulator offers incredible short term thrills. Alas, unfulfilled potential means you'll hand in your notice quicker than is ideal. [Dec 2016, p.95]
    • Playstation Official Magazine UK
    • 68 Metascore
    • 70 Critic Score
    Excellent online action offers hours of Stormtooper-shooting fun, but the so-so campaign stumbles, while cynical loot crates leave a sour taste. [Jan 2017, p.83]
    • Playstation Official Magazine UK
    • 71 Metascore
    • 70 Critic Score
    The humour is as sharp as a good episode of the TV show. [Christmas 2007, p.104]
    • Playstation Official Magazine UK
    • 69 Metascore
    • 70 Critic Score
    There are tactical treats to be had if you can channel your inner Patton. [June 2017, p.92]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    With up to four players, it’s a unique structure for multiplayer action. As it’s a stealth horror game communication is key, and it’s best played with people you know. [Issue#166, p.89]
    • Playstation Official Magazine UK
    • 76 Metascore
    • 70 Critic Score
    With three new enemy types and one (very challenging) boss in the mix, as well as three new perks to earn by completing the optional Slayer Gater challenges, it’s a familiar yet distinct experience. But it’s still best to play through Doom Eternal before trying this. [Issue#182, p.155]
    • Playstation Official Magazine UK
    • 79 Metascore
    • 70 Critic Score
    Stick with last year's. [July 2010, p.118]
    • Playstation Official Magazine UK
    • 76 Metascore
    • 70 Critic Score
    "Quotation Forthcoming"
    • Playstation Official Magazine UK
    • 56 Metascore
    • 70 Critic Score
    It's ironic that a game so willfully, tonally idiotic can be this cleverly designed. A smart, slick, and striking multiplayer curio that's worth the digital paper it's printed on. [June 2017, p.93]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    A consummate package of shooting, slide tackling and swearing, but with some familiar current-gen frustrations. The saving grace could be FIFA 21’s free PS5 upgrade. [Issue#182, p.137]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 70 Critic Score
    A no-brainer for Lego enthusiasts - a no-thank you for those upset by locked content. [Dec 2015, p.88]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Living up to its developer's name, this puzzler is double fine value at £9.99. Just be warned that its own see-saw of fun counterbalances every five belly laughs with a mildly exasperating headache.
    • 71 Metascore
    • 70 Critic Score
    The Dark Pictures Anthology has yet to truly impress but, for the price, there are worse fates. However, reader beware, you’re in for more than your fair share of screaming puritan jump scares. [Issue#182, p.158]
    • Playstation Official Magazine UK
    • 73 Metascore
    • 70 Critic Score
    Starts slowly before revealing some winning qualities. [Jan 2017, p.87]
    • Playstation Official Magazine UK
    • 83 Metascore
    • 70 Critic Score
    The real-time battles open the game's appeal up beyond the hard-nosed RPG fan. [Sept 2007, p.112]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    The technical improvements are so minor, especially on the base PS4, you honestly might as well just play the PS3 version from ten years ago. Both are lots of fun. [Issue#182, p.138]
    • Playstation Official Magazine UK
    • 76 Metascore
    • 70 Critic Score
    It's worth another trip down Sunset Boulevard. [Jan 2017, p.87]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    Like one of nature’s colossal ice cubes trying to crash poor Leo and Kate’s trip, Revelations sadly hits a stumbling block. In one key area, the action has unforgivably regressed from 2005’s Resi 4. Specifically, enemies now barely react to your bullets.
    • 82 Metascore
    • 70 Critic Score
    What Saints Row: The Third is made for though, and where it really excels, is just messing around to your heart's content. Okay, perhaps not your heart – maybe the heart of some homicidal lunatic with a fetish for molluscs. Because from the Octopus Launcher to the Manapault (a car that lets you hoover up and then fire out pedestrians) to the Apoca-fists (which turn anyone you punch into instant man-paste) no game has ever given you such an eclectic toolbox to toy with.
    • 73 Metascore
    • 70 Critic Score
    Outside of the story levels, however, it struggles to truly celebrate the rich Marvel comics universe. [Jan 2017, p.87]
    • Playstation Official Magazine UK
    • 62 Metascore
    • 70 Critic Score
    As a solid, enjoyable aerial Mario Kart alternative, this is a pleasant surprise, especially if you're someone who finds Simlish consistently hilarious. [Issue#51, p.109]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    "Quotation Forthcoming"
    • Playstation Official Magazine UK
    • 76 Metascore
    • 70 Critic Score
    There’s very little in the way of modernity here but played solo or in co-op Blazing Chrome manages to faithfully ape the classics of yesteryear. Just don’t expect anything new. [Issue#166, p.92]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    It's just a shame that ploughing through the rest of the content is essentially gaming busywork. [Mar 2010, p.117]
    • Playstation Official Magazine UK
    • 73 Metascore
    • 70 Critic Score
    No changes to the basic formula. [Oct 2007, p.101]
    • Playstation Official Magazine UK
    • 69 Metascore
    • 70 Critic Score
    Changes to the handling and upgrade system show a series maturing, but the focus on story means we get fewer missions. Offline and online, Iron Rain is fun, disposable nonsense. New to EDF? Start here. [Issue#162, p.90]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 70 Critic Score
    A formulaic adventure lifted by some fantastic design, then brought down to Earth by bugs and technical limitations. Still, there’s great fun to be had in Darksiders III if you can overlook its shortfalls. [Issue#157, p.86]
    • Playstation Official Magazine UK
    • 61 Metascore
    • 70 Critic Score
    Ticks all the boxes and delivers a decent, playable experience, but it's hugely derivative and feels far too familiar, especially if you've played The Crew. [Jan 2017, p.92]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Reasons for playing, then? Nostalgia. Appeasing all those ‘best RPGs you’ve never played’ listicles. And as a reminder of why character– new ideas and memorable places – is so important to a grand adventure. [Issue#181, p.86]
    • Playstation Official Magazine UK
    • 53 Metascore
    • 70 Critic Score
    It seems war does change things after all. If you’re expecting this release to be Fallout 5, then yes, you’ll be disappointed. Approach with an open mind, and you may be nicely surprised. [Issue#157, p.94]
    • Playstation Official Magazine UK
    • 81 Metascore
    • 70 Critic Score
    Acquiring the lanthorn provides more of a twist as this enchanted instrument can move around more objects, such as a snakey platform beneath your feet or blocks triple your size. It’s this kind of magic that adds to this enchanting little world very much inspired by a bedtime storybook. And if all that doesn’t tap into your inner child, a section featuring slides certainly will. [Issue#181, p.86]
    • Playstation Official Magazine UK
    • 58 Metascore
    • 70 Critic Score
    A contemplative seafaring adventure that tickles the brain in more ways than one. Occasionally the tide is choppy but you should stay the course nonetheless. [Issue#166, p.88]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Any wrestling fanatic worth his salt will be in as soon as he sees the roster. [May 2011, p.108]
    • Playstation Official Magazine UK
    • 69 Metascore
    • 70 Critic Score
    Well made and deeply strategic. [Christmas 2009, p.116]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 70 Critic Score
    Surprisingly enjoyable. [Aug 2012, p.115]
    • Playstation Official Magazine UK
    • 82 Metascore
    • 70 Critic Score
    The real appeal of Mega Drive Collection is as an interactive history lesson. [Mar 2007, p.114]
    • Playstation Official Magazine UK
    • 68 Metascore
    • 70 Critic Score
    It loses a point because of its Virtual Currency (VC) obsession, a recurringissue in 2K games. It’s supposed to ensure that all your actions in every mode – career, MyTeam, even watching 2KTV – secure rewards, but they’re often someagre that the entire game comes across as a grind, aimed at funnelling you towards the PS Store to part with real cash.Please don’t do that. The only way games like this and FIFA will change in the next gen is if their players make a sustainedeffort not to exchange any of their hard-earned dosh for digital trading cards. Otherwise this is solid, but on that front 2K (and EA, and the rest) must do better. [Issue#181, p.94]
    • Playstation Official Magazine UK
    • 70 Metascore
    • 70 Critic Score
    Its appeal lies primarily with that official license and the draw of sitting down for some sim-cade powerslides. I'm down with that - for now. [Dec 2017, p.87]
    • Playstation Official Magazine UK
    • 76 Metascore
    • 70 Critic Score
    A pleasant PSN surprise. [Dec 2011, p.91]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    The story's not great, but the battle system behind it is carefully thought out. [Dec 2017, p.87]
    • Playstation Official Magazine UK
    • 71 Metascore
    • 70 Critic Score
    Penarium's quirky design - modeled after retro arcade games - and dark influences definitely give it impressive razzle-dazzle, but not enough to warrant unlimited repeat visits. [Dec 2015, p.94]
    • Playstation Official Magazine UK

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