Playstation Official Magazine Australia's Scores

  • Games
For 1,202 reviews, this publication has graded:
  • 47% higher than the average critic
  • 7% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Mass Effect 3
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
1202 game reviews
    • 66 Metascore
    • 50 Critic Score
    A busy-as-hell palette meets repetitive gameplay and an uninspired story with no surprises. [November 2014, p77]
    • Playstation Official Magazine Australia
    • 66 Metascore
    • 70 Critic Score
    Fun in small doses... it's a good knockabout title. [June 2011 p.74]
    • Playstation Official Magazine Australia
    • 66 Metascore
    • 50 Critic Score
    Plenty of Guts, then, but not enough glory. [May 2017, p80]
    • Playstation Official Magazine Australia
    • 66 Metascore
    • 70 Critic Score
    Not bad, just disappointing. The best combat in the series spoiled by subpar plot and too-often-iffy visuals. [March 2014, p74]
    • Playstation Official Magazine Australia
    • 66 Metascore
    • 60 Critic Score
    Unsexy visuals, thin solo, and menu heavy. Only the hardcore won't look for the ejection procedure. [December 2013, p81]
    • Playstation Official Magazine Australia
    • 66 Metascore
    • 70 Critic Score
    The Golf Club is by no means a perfect game, but charm sure does go a long way. [October 2014, p78]
    • Playstation Official Magazine Australia
    • 66 Metascore
    • 80 Critic Score
    Want a robust, strategic, deep VR game? Grab this, but be prepared to digest it in small chunks over time. [Christmas 2016, p77]
    • Playstation Official Magazine Australia
    • 66 Metascore
    • 60 Critic Score
    Each time you start [a minigame] it feels like you're forcing yourself to drink your own urine whilst frying in the desert: you don’t want to do it, but must to make it to the end. [Sept 2009, p.66]
    • Playstation Official Magazine Australia
    • 66 Metascore
    • 60 Critic Score
    Looks gorgeous, rewards driving out of your comfort zone, has pleasing physics and sense of velocity... but needlessly online-only, pumped full of irritating live-action pap, and runs out of fuel early. [January 2015, p77]
    • Playstation Official Magazine Australia
    • 66 Metascore
    • 60 Critic Score
    London 2012 is not a pretty game. In fact, it's rather horrid in most respects: athletes are modelled competently, but move with all the poise and grace of a stop-motion Terminator. Menus and other interface elements are all rendered in that garish, angular style that has sadly come to define the London games. [September 2012, p74]
    • Playstation Official Magazine Australia
    • 66 Metascore
    • 70 Critic Score
    There's no faulting the quality and content. But yeah, wait for a serious price drop. [Christmas 2012, p.75]
    • Playstation Official Magazine Australia
    • 66 Metascore
    • 70 Critic Score
    Gone are the wide beams and lovely safety fences around the edges of levels that we'd grown used to. They're replaced with a brand of fiendishness that'll have you tearing your hair out, punching objects and hurling your Vita across the room. Only to pick it up and have another, begrudging, go. [December 2012, p74]
    • Playstation Official Magazine Australia
    • 66 Metascore
    • 50 Critic Score
    Sigma 2 Plus might still satisfy die-hard fans, but its best moments come at a price. The game’s uneven combat, frustrating camera and shoddy performance make it a task of perseverance over entertainment. [May 2013, p75]
    • Playstation Official Magazine Australia
    • 66 Metascore
    • 70 Critic Score
    Beyond a party game with a crowd, there’s very little in the way of a compelling single-player mode here. Instrument-based games do a great job of making playing solo fun. Karaoke Revolution does not. [May 2010 p.79]
    • Playstation Official Magazine Australia
    • 66 Metascore
    • 60 Critic Score
    In the end the experience of piloting an F1 car around the world's premiere race tracks isn't here. This is one racer that gets the black and white flag for bad behavior. [April 2012, p74]
    • Playstation Official Magazine Australia
    • 65 Metascore
    • 50 Critic Score
    Essentially, the most entertainment here comes from (finally) tweaking your 'AC' to a preferred fighting style, applying tactics to infiltrate enemy lines and using the rocket boots to skate about and scale buildings. Frustration creeps right back in again when you realise how counterintuitive the menus are. [May 2012, p77]
    • Playstation Official Magazine Australia
    • 65 Metascore
    • 60 Critic Score
    There are 14 different rule sets to check out, but all of them fall victim to repetition. Gameplay revolves around dragging your finger across the front display to choose the area where you wish to hit, before pulling it down and then flicking. Rinse. Repeat. Woo. Pass. [April 2012, p78]
    • Playstation Official Magazine Australia
    • 65 Metascore
    • 50 Critic Score
    One for the masochists out there. Rewardingly difficult until an unfair bug kills you, then you'll want to throw your Vita. [October 2014, p75]
    • Playstation Official Magazine Australia
    • 65 Metascore
    • 60 Critic Score
    Like a new wrestler getting a push, the fans will determine if 2K’s series succeeds or fails. [April 2015, p80]
    • Playstation Official Magazine Australia
    • 65 Metascore
    • 90 Critic Score
    Possibly the greatest movie-inspired title ever. This positively oozes atmosphere and is a must for the fans. [Mar 2010, p.72]
    • Playstation Official Magazine Australia
    • 65 Metascore
    • 70 Critic Score
    Content-wise, F1 2015 has shed more parts than a car cheese-grated into a barrier. Fancy new visuals and some engineer add-ons prevent this from total disqualification. [October 2015, p72]
    • Playstation Official Magazine Australia
    • 65 Metascore
    • 70 Critic Score
    Being Sherlock Holmes is a welcome of pace. He's no Downey Jr., but this videogame version is still an amoral prick who 's totally down with poisoning plebs, breaking and entering, prodding corpses, and threatening some of the ugliest children ever rendered digitally. Aside from explosions, QTEs and loot, more could you want from a game? [December 2012, p76]
    • Playstation Official Magazine Australia
    • 65 Metascore
    • 70 Critic Score
    There are moments of brilliance, in particular the Riviera track where the barriers zip by as you zig around the corners and fly along the straights, though there’s just not enough charm here to keep us engaged. [Nov 2009]
    • Playstation Official Magazine Australia
    • 65 Metascore
    • 55 Critic Score
    Fun in small doses with a mate, otherwise monotonous, ugly, and done better elsewhere. [January 2015, p82]
    • Playstation Official Magazine Australia
    • 65 Metascore
    • 60 Critic Score
    Does the job, but will disappoint even fans of the anime. [Apr 2009, p.80]
    • Playstation Official Magazine Australia
    • 65 Metascore
    • 70 Critic Score
    While a bit old fashioned, Tekken Tag Tournament succeeds as an HD update and a cheerfully robust brawler. [January 2012, p.70]
    • Playstation Official Magazine Australia
    • 65 Metascore
    • 60 Critic Score
    Multiplayer is pretty limited in variety, all team-based, and with a fistful of maps. Couple this annoyance with the fact that the rest of the game doesn't attempt to raise the bar in any way – and only lasts a paltry five hours – and Blood Stone starts to feel like a very pedestrian shooter. Honestly, we doubt even Xenia Onatopp on herbal Viagra could squeeze thrills out of this short ride. [January 2011 p79]
    • Playstation Official Magazine Australia
    • 65 Metascore
    • 70 Critic Score
    Rev-heads will adore it, others will struggle. [Christmas 2008, p.93]
    • Playstation Official Magazine Australia
    • 65 Metascore
    • 75 Critic Score
    Could've been worse. It's blurst. [December 2014, p79]
    • Playstation Official Magazine Australia
    • 65 Metascore
    • 70 Critic Score
    It plays like Bond, feels like Bond and sounds like Bond, if only it moved a wee bit faster and was as smooth as Bond. [Summer 2009, p.66]
    • Playstation Official Magazine Australia

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