Playstation Official Magazine Australia's Scores

  • Games
For 1,202 reviews, this publication has graded:
  • 47% higher than the average critic
  • 7% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Mass Effect 3
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
1202 game reviews
    • 63 Metascore
    • 50 Critic Score
    Insect Armageddon succeeds in one small regard. Good games should make you feel something. Unfortunately the emotion it frequently elicits is rage. While the price is about right, and measured against the games that came before it in the series Insect Armageddon doesn't look that bad. But that's a bung comparison in the wider tapestry of quality games out there that can be had for a few bucks more. [September 2011 p74]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 40 Critic Score
    Do the right thing and get spiritual sequel Dying Light, plus all its DLC, instead. [September 2016, p75]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 60 Critic Score
    Clocking in at a paltry five hours to complete on 'hard', The Force Unleashed II feels shorter than an Ewok's genitals. Length hang-ups aside, Lucasarts has tightened up almost everything iffy about the original game, but they also managed to drop a hydro-spanner into the parts that were working fine to begin with. For example, TFU had a stellar, award-winning Star Wars plot – this sequel's storyline comes dangerously close to breaking established canon and, like Jabba's Sarlacc, it sucks you in, only to take you absolutely nowhere. [January 2011 p74]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 50 Critic Score
    Superb concept, poor execution. Needed more balancing. [August 2012, p81]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 60 Critic Score
    Assassin’s Creed Chronicles: India does little to curry favour from fans left unimpressed by the last game. [February 2015, p72]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 80 Critic Score
    This would be a great deal if it was packed with a $4.25 happy meal, but at almost full retail it's a thieving shamburger. [May 2015, p76]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 60 Critic Score
    A shade too workmanlike in most areas. [Feb 2010, p.75]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 60 Critic Score
    Offers a great visual upgrade, but the UI and various other tappy mechanics break down in later difficulties. [August 2014, p78]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 60 Critic Score
    You can see the improvements in the car models compared to the years before, and the hardcore audience of the sport – the handful that there are – will appreciate WRC 3's spirit to following the source material. Everyone else looking for slip n' slide action should load up DiRT 3. [January 2013, p77]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 50 Critic Score
    Cross-buy, cross-play, cross-save: the three non-words every ‘PS3ita’ gamer hungers to hear. Zombie Tycoon 2 has all of these, and that’s what it does right. What it does wrong: its solo play is boring, and gets in the way of its rather decent multiplayer action. [July 2013, p80]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 70 Critic Score
    While the learning curve is a little steep, the combat and weaponry has an extremely different feel and is well worth a look for the bargain price of 20 bucks. [February 2011 p81]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 60 Critic Score
    A sturdy, dependable effort that fails to excite. If it was a colour, it would be beige. [June 2009, p.64]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 70 Critic Score
    With rewarding physics and plenty of content, our main complaint is the tech used to render the game. To be blunt, it looks damn average. Racers are known for pushing the PS3 to its graphical limits, but SBK looks like it's running on two cylinders. While the frame rate and anti-aliasing is tight, the tracks are utterly devoid of detail. The world also appears to be lit by fluorescent tubes, giving it a stark, artificial feel. [August 2012, p80]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 60 Critic Score
    As the final nail in the coffin of this two-part series, CLoS2 is more than a little rusty. [April 2014, p78]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 70 Critic Score
    You’ll not find a prettier AAA game on PS4. Unfortunately, you'll probably not find a shorter one either. Doesn't reinvent the wheel, just affixes the blingest steampunk spinner rims you can imagine. [April 2015, p70]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 50 Critic Score
    Mindless, shallow fun if you’ve never played one before but it really is the same as 6 and 5 and 4. [April 2013, p77]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 70 Critic Score
    Kinda ugly and bereft of new ideas, but also challenging and fun. Sets a higher bar for PS VR co-op, too. [September 2017, p76]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 70 Critic Score
    This is a welcome return to its predecessor’s winning formula, with an extra helping of blood and guts. [May 2016, p76]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 65 Critic Score
    A worthy entry that cannot escape being pinned down by some crucial flaws. [Christmas 2013, p82]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 60 Critic Score
    Fanging through the snow just gets old far too quickly. [Summer 2009, p.79]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 60 Critic Score
    Generic in most senses of the word, but still dumb fun with friends. [August 2013, p80]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 80 Critic Score
    Thankfully, Sega's made some tweaks to its Sonic 4-mula that manage to both advance the platforming while bringing the 'feel' of things closer in line with the series' halycon days on the Mega Drive. [June 2012, p 81]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 80 Critic Score
    A more than solid base to build a fuzzy franchise on. A bit thin on breeds, and the dog voices are rather annoying. [August 2014, p80]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 60 Critic Score
    ROTF is a snack to finish - expect to knock the whole thing, both Autobot and Decepticon campaigns, over in a day - yet there's a perverse sense of accomplishment when the credits roll, despite the hit-and-miss graphics, awful music and weak sound effects. [Sept 2009, p.69]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 60 Critic Score
    They aimed for The Truman Show and hit Dumb & Dumber. For diehard puzzlers only. [May 2015, p79]
    • Playstation Official Magazine Australia
    • 62 Metascore
    • 70 Critic Score
    Plays great, looks great, and there's enough in here to keep you entertained 'til next year but the lack of online multiplayer is a real blow. [March 2012, p62]
    • Playstation Official Magazine Australia
    • 62 Metascore
    • 50 Critic Score
    The power unit mechanic offers too little an incentive to re-buy what is essentially a lesser F1 2013. [Christmas 2014, p80]
    • Playstation Official Magazine Australia
    • 62 Metascore
    • 70 Critic Score
    Unimpressive graphics and animation make this an experience that is better than average, but really not much more than that. [Nov 2009, p.71]
    • Playstation Official Magazine Australia
    • 62 Metascore
    • 70 Critic Score
    Chronicles runs smoothly, but we just wish we had more room to see what was going on in the gem-filled half of the screen. [Apr 2010, p.77]
    • Playstation Official Magazine Australia
    • 62 Metascore
    • 70 Critic Score
    Persevere past the tail-happy nightmares from Ferrari's silver age and there's a wealth of content here to play with. To the average gamer, looking for something to tide them over until DiRT 4 arrives, this will be seen as a barebones experience that only gives up the goods after a very long courtship period. This is more geared towards the people who remember Richard [Ball Busting] Burns' Rally on the PS2, or the diehards who will do anything to have a sado-masochistic relationship with all things Ferrari. [October 2012, p75]
    • Playstation Official Magazine Australia

Top Trailers