PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sword of the Sea
Lowest review score: 10 Dead or Alive Paradise
Score distribution:
2481 game reviews
    • 53 Metascore
    • 60 Critic Score
    Makes some great improvements over the first and is by far the better game, but not as much better as we would hope. The gameplay takes a huge step forward to provide the fun, albeit easy, combat that the first game lacked. However, the story takes a huge step back, making even the game of golf seem interesting, which becomes even more frustrating with the quick and small dungeons that push you quickly back to the story.
    • 67 Metascore
    • 75 Critic Score
    The addition of various Vita technology adds to gameplay, rather than detracting and feeling forced on you. Yes, the combat is mostly repetitive, and yes, the graphics are nothing to write home about. But with plenty of items to collect and various strategies to try before going into battle, Omega Force has made some significant changes that change up the monotony of battle.
    • 75 Metascore
    • 80 Critic Score
    A great pool sim and game all-around, with more modes than you can shake a pool cue at. The supreme amounts of polish the game and the menu have make it a nearly flawless experience. Throw in online and even Cross-Platform Play, and Hustle Kings is a seriously packed game for the price.
    • tbd Metascore
    • 35 Critic Score
    Ben 10's biggest fault is that there is no randomness. If you're in first it's far too easy to hold on to that position. In that way, multiplayer seems almost a wasteful use of the player's time. Why bother playing against humans if it's about as mundane as racing against the computer endlessly?
    • 79 Metascore
    • 70 Critic Score
    It would have been nice to see the team at EA Sports put a bit more time into refining the engine and bringing over a larger bulk of the game modes. It would have also been nice to see the touch screen controls used a bit better, and the back touch pad's sensitivity turned down.
    • 77 Metascore
    • 75 Critic Score
    The Vita-specific features aren't enough for me to recommend a purchase if you already have Plants Vs. Zombies on another platform. Unless you simply must have the expanded trophy set (including a Platinum) and you're already a big fan (like me). But if somehow, some way, you've missed this game before, the PlayStation Vita version is still one of the better versions out there.
    • 77 Metascore
    • 70 Critic Score
    Ever the more lighthearted tennis game than its competitors, the arcade feel of Virtua Tennis 4 is a welcome addition to the Vita lineup. It handles well, looks nice and has a style that lends itself very well to portability. Of tennis.
    • 66 Metascore
    • 60 Critic Score
    The second downfall, and possibly a deal breaker for some sim fans, are the graphics. From a distance the game looks great, but up close and personal it loses the detail and sharpness that you would expect on the 5 inch OLED screen.
    • 76 Metascore
    • 85 Critic Score
    The story itself may not make you shriek in excitement (remember that grandma from Twisted Metal II that only wanted to watch her soap operas?), but the multiplayer certainly will.
    • 72 Metascore
    • 45 Critic Score
    Unfortunately, Ninja Gaiden Sigma Plus is far too much Ninja Gaiden Sigma and not enough Plus, and it just doesn't fly all these years later. Only purists will truly appreciate what's in-store.
    • 72 Metascore
    • 70 Critic Score
    I would love to see a humorous single player campaign to go along with this experience. Gotham City Impostors provides an oasis for those of us tapped out from modern military syndrome, and an original variation on the Batman theme. If the community continues to grow, it can only get better.
    • 86 Metascore
    • 80 Critic Score
    It's not a deep game by any stretch of the imagination, but if you're looking for some classic platforming fun, with an out-of-this-world twist and dirt cheap price tag, then Mutant Blobs Attack hits the sweet spot.
    • 57 Metascore
    • 65 Critic Score
    A game that starts you out with a bang from the very first menu, but starts to fade down the stretch. The bland environments, serious lack of depth in the enemy department, and the repetitive nature of the combat don't do it any favors either.
    • 83 Metascore
    • 80 Critic Score
    While the "Extend" in the title refers to its additional character and lengthened story, it's also an accurate description of the way play sessions can last much longer than expected - joyfully so.
    • 49 Metascore
    • 60 Critic Score
    While it does seem that Gameloft might have rushed the title a little to hit the PS Vita launch, it's still a well designed game with plenty of content to keep you busy for quite a while.
    • 82 Metascore
    • 85 Critic Score
    Much like the two before it, Delta shows us just how much fun a twin-stick shooter can be. Thanks to the Vita's dual analog sticks, the game can finally be played how it was meant to be, but on the go. With a slick presentation, optional Vita-centered controls, solid frame rate and a booming soundtrack, this is a no-brainer to fans of twin stick shooters, or arcade fans in general.
    • 62 Metascore
    • 70 Critic Score
    Takes a great kart racing series, and adds a much easier to use creating system. Touch screen controls make the track studio much more intuitive and easier to use. Not adding in head-to-head online racing is inexcusable in this day and age. While it doesn't totally ruin the experience, it does take away from the overall series.
    • 71 Metascore
    • 80 Critic Score
    I ended up liking Escape Plan more than most of the retail titles available at the PlayStation Vita's launch, and if you're looking to load up on games while stretching your buck, you can't go wrong with Escape Plan. I only wish it were a little longer for the price.
    • 79 Metascore
    • 75 Critic Score
    The Darkness II feels very much like a sequel in transition. Digital Extremes tried to bring back components that made the original Darkness successful, while trying to improve upon the game and add their own voice in as well. The result is a solid success that is fun and very enjoyable, but doesn't improve drastically on the original.
    • 83 Metascore
    • 90 Critic Score
    Lumines: Electronic Symphony is the best Lumines yet, the music is incredible, the new modes and features are a nice touch, and it looks gorgeous and vibrant on the Vita's OLED screen (a theme among all Vita games, it seems). It's a must have for anyone who enjoyed it on the PSP (or on any platform), and I couldn't recommend it more highly as a PlayStation Vita launch title. You can't go wrong with this purchase.
    • 80 Metascore
    • 80 Critic Score
    It's fun, it's got appeal to comic book fans, it's got appeal to game fans far beyond the limits of Street Fighter, the online play is well put together, and the game constantly looks and sounds great.
    • 80 Metascore
    • 95 Critic Score
    A must-own for anyone at all considering a purchase of a PlayStation Vita. It shows what that little portable with plenty of power can do, from the graphics, to the controls, to the Vita-specific touch features – it's truly amazing.
    • 57 Metascore
    • 60 Critic Score
    Those wanting a group experience on par with the console versions of the same game might be disappointed in its less-accessible multiplayer and being limited to two people, in addition to the logistical problems presented by the touch screen-based play style. On the other hand, Jackson fans who don't mind the experience now becoming mostly single-player and involving no dancing on their part will find a fun, entertaining rhythm game.
    • 88 Metascore
    • 85 Critic Score
    It's that type of nonsensical fun throughout that makes Rayman Origins one hell of a good time. But it's the visuals and crisp gameplay controls over Rayman's platforming that make the game really stand out among other platformer titles. Rayman certainly gives Mario a run for his coins.
    • 57 Metascore
    • 55 Critic Score
    The lack of depth and overall variety and longevity make Little Deviants feel more like a $9.99 PSN title over a retail title.
    • 55 Metascore
    • 70 Critic Score
    A fun stealth game with tons of depth, innovative use of Vita tech, and some very interesting systems.
    • 79 Metascore
    • 80 Critic Score
    2048 is one of the best launch games on the Vita, and easily the best racer, speeding past Ridge Racer and Asphalt Injection. Compared to other WipEouts, the new edition doesn't bring that much new to the table, despite being a reboot of sorts, but it doesn't need to – it's a refinement of the series that takes most of the best parts of the franchise and packs it into a powerful handheld title.
    • 77 Metascore
    • 80 Critic Score
    Granted, its more iterative than innovative, but Shank 2 is a reasonably priced game with several fun elements that improve upon the original's formula while also scaling the game back in other areas.
    • 81 Metascore
    • 70 Critic Score
    It's a competent fighter, yes, but nothing about it really screams "must-have" unless you are a diehard SoulCalibur fan.
    • 81 Metascore
    • 90 Critic Score
    It is a bit frustrating to not have the entire series added in, especially Lost Frontier from the PSP, but the set does not lose anything by just having the first three games. Aspects of the series also feel dated, but that is really the only bad thing you can say about this collection, which is a testament to the quality of the original games.

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