PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sword of the Sea
Lowest review score: 10 Dead or Alive Paradise
Score distribution:
2481 game reviews
    • 74 Metascore
    • 60 Critic Score
    I really like the story that Omensight sets out to tell, but I really wish that it was more fun to actually play. The characters and learning about their motivations made it worth seeing the game to its conclusion, but a finicky fixed camera and somewhat lacking gameplay made my playthrough less satisfying than it should have been.
    • 78 Metascore
    • 80 Critic Score
    Engaging puzzles and colorful personalities set to a negative landscape make Forgotton Anne a delightful tale that is accessible to anyone vaguely interested in the genre.
    • 77 Metascore
    • 75 Critic Score
    A glorious throwback to the yesteryear of sports gaming. Being a filthy casual has never been so appealing.
    • 68 Metascore
    • 70 Critic Score
    Killing Floor: Incursion is perhaps everything you might expect from a first-person zombie shooter in VR. It checks all of the boxes, sometimes to its own detriment.
    • 78 Metascore
    • 90 Critic Score
    All I can say is that is has aged well, attacks concepts like human will and capitalism on angles that seem fresh in 2018, and remains a must play for those willing to set aside a few hours of their time to experience some very fine, challenging work within the video game medium.
    • 78 Metascore
    • 85 Critic Score
    I had a lot of fun with Death Road to Canada. The title can really sink its zombie teeth into you, inviting you to do just one more playthrough before calling it quits. Everything about the package comes together well.
    • 80 Metascore
    • 80 Critic Score
    Dragon’s Crown Pro is that same Dragon’s Crown we all loved and remember from 2013, it’s just shinier, prettier, and on the latest console. If you’ve already played it to completion (or simply to death) on other platforms, there’s very little reason to come back for a second purchase.
    • 50 Metascore
    • 40 Critic Score
    Ultimately though, the poor execution and the cracks in the gameplay cause this wildcard entry to fall well short of being a grand slam effort.
    • 67 Metascore
    • 75 Critic Score
    At just $14.99 USD, however, Guns of Icarus Alliance is recommended for those who want a different kind of co-op experience.
    • 66 Metascore
    • 65 Critic Score
    City of Brass is a really fun first-person roguelike, but the die-rinse-repeat formula wears thin far more quickly than it should.
    • tbd Metascore
    • 35 Critic Score
    From an accessibility standpoint, however, HIVE: Altenum Wars does little to make the player feel welcome, and even less still to reward their perseverance in staying. It feels very much like an alpha gameplay demo for a game years down the pipeline.
    • tbd Metascore
    • 60 Critic Score
    Dead Secret works as a mobile VR game, but its simplistic roots are painfully obvious on the PlayStation.
    • 74 Metascore
    • 85 Critic Score
    I can’t say The Swords of Ditto is a flawless experience. But I can say that the combat, progression, aesthetic, and couch co-op combine to create something wholly unique and engaging.
    • tbd Metascore
    • 70 Critic Score
    Fortunately, PS4 players have ~Bouquet of Rainbows~ to see all of these romances through to the end, and despite the glaring typos, jumps in logic, and overly simple gameplay, it’s worth it to press X to get to the various conclusions.
    • 72 Metascore
    • 70 Critic Score
    Had it packed more of a challenge – even if it was optional – The Adventure Pals would be running close to the front of the indie platforming pack. Though the final product doesn’t quite get there, it’s still plenty enjoyable, especially in co-op.
    • 70 Metascore
    • 75 Critic Score
    Rick and Morty: Virtual Rick-ality is another hilarious creation by Justin Roiland and Owlchemy Labs. It brings the world, characters, and humor of Rick and Morty to life in a way that you simply can’t experience outside of VR.
    • 33 Metascore
    • 30 Critic Score
    It wouldn’t have reinvented the wheel, but it could have at least tried to give us something more to work with than the bare bones of a game from the 2000s.
    • 67 Metascore
    • 70 Critic Score
    There are some great ideas here, and some really funny writing, but the good moments are all surrounded by a bunch of middling ones.
    • 94 Metascore
    • 100 Critic Score
    God of War is an epic reboot of an epic franchise. The evolution of Kratos could have gone horribly wrong. Instead, Santa Monica Studio has given the franchise the treatment it deserves. This new narrative tone has heart, and serves to make Kratos much more relatable in his new role as protector, while remaining as brutal as past installments. Reworked and improved combat options make for an enjoyable and customizable experience, and phenomenal audiovisual performance ensures that each trip to the mythical lands before the Vikings is a wonderfully grisly experience. God of War is a must-buy experience well worth the wait.
    • 56 Metascore
    • 60 Critic Score
    It’s not frustrating that Gal*Gun 2 uses sex as a theme. It’s frustrating that Gal*Gun 2 is obsessed with sex as a plot point, mechanic, and motivator, in spite of everything else it has going for it.
    • 70 Metascore
    • 55 Critic Score
    Compelling combat would allow you to look past some of Regalia’s rougher edges, but the frequently dull and repetitive battles on offer here don’t get the job done.
    • 88 Metascore
    • 90 Critic Score
    Owlboy is a must-play platformer for fans of the genre and of gaming’s history in general. It’s also a truly wonderful revelation on the PS4, feeling right at home on the console in a way that made me briefly forget at times that the game was a port.
    • 47 Metascore
    • 60 Critic Score
    Extinction is just too simple of a game to justify its price tag and didn’t hold my interest for the entirety of the campaign or its side activities—which include time trials, your everyday horde mode, and basic multiplayer functionality.
    • 74 Metascore
    • 75 Critic Score
    Masters of Anima is for those who love to multitask. Ordering various groups of guardians to attack multiple groups of enemies while also moving around, dodging attacks and performing combos can make for a very hectic game. But for those who live for the thrill of a job well done amidst a bunch of chaos, Masters of Anima was made for them.
    • 61 Metascore
    • 70 Critic Score
    The story may put some off given its plodding pace and numerous quirky side stories, but most people who are interested in this game likely enjoy exactly that kind of storytelling.
    • 49 Metascore
    • 60 Critic Score
    Crisis accomplished its goal of immersing me in the role, even if some of the more brilliant ape interactions were one-off moments rather than regularly used mechanics. Sadly, this brilliant immersion is hampered by dull environments, enemy encounters that become boring, and a fairly weak story that requires the films in order to mean much.
    • 59 Metascore
    • 50 Critic Score
    Infernium attempts to pay homage to older games, and mostly leaves the player alone to discover the world on their own. Problem is, many of the connections between levels only make sense to the developer, and while the game’s scares may cause a good jump or two, they are easy to see coming after the first few times.
    • 61 Metascore
    • 75 Critic Score
    The price agrees with the limited scope, but I would have loved to see each attempt at survival find a more varied tack. Island Time VR is a fun little vacation for a short time, but I wouldn’t want to take up permanent residence.
    • 81 Metascore
    • 90 Critic Score
    It’s great because of the way it uses genuinely interesting mechanics to try something new.
    • 82 Metascore
    • 80 Critic Score
    Nearly everything about the game, from how it handles difficulty to making sure every part of baseball feels dynamic, is handled brilliantly and is the result of years of hard work coming together. That amount of polish makes it all the more jarring that Sony has failed to get the online working right after so many iterations of this yearly series. It very well might be the best baseball game ever made, but it has to come with a huge asterisk at the moment.

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