PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sword of the Sea
Lowest review score: 10 Dead or Alive Paradise
Score distribution:
2481 game reviews
    • 78 Metascore
    • 65 Critic Score
    Overall, the progression is solid, but there are a few moments where I felt it was sort of unfair (i.e having to backtrack with no health in sight) due to the procedural generation.
    • 80 Metascore
    • 70 Critic Score
    It’s undeniably entertaining to explore every level, backtrack for new upgrades, and go toe-to-toe with themed bosses. I miss the save functionality and don’t see the point of having two separate games, but the Mega Man X Legacy Collections are fully worth a play.
    • 75 Metascore
    • 90 Critic Score
    It feels like a dream come true, and I can’t imagine how exciting this is for the folks at Llamasoft. Sure, it could have benefited from some more bells and whistles, but Tempest 4000 is the real deal, a new version of a remarkable arcade classic that isn’t spoken of nearly as much as it deserves today.
    • 78 Metascore
    • 75 Critic Score
    When played in small bursts, Mothergunship has the potential to be an extremely amusing experience.
    • 54 Metascore
    • 60 Critic Score
    Earthfall somewhat succeeds at it’s core mission, if it’s mission is to try to kickstart the multiplayer subgenre that Turtle Rock started a decade ago. It’s biggest failure is convincing people that it is a better alternative to Left 4 Dead 2.
    • tbd Metascore
    • 65 Critic Score
    Although my journey with The Path of Motus was short, when I put down my controller and went to bed for the evening I was still thinking about the message within. It reminded me of a lot of events in my life that I’d rather forget. Any game, no matter the size and scope, that can drag those dredged up feeling from the hole I buried them in is both a blessing and a curse.
    • 63 Metascore
    • 60 Critic Score
    Insane Robots’ character and map designs are cute, and the grid overworld meta keeps the downtime interesting. The wide smattering of augments are a neat way to differentiate each fight. It’s hard to ignore that the experience is marred by a trove of RNG dependencies. It feels a little too random at times, bordering less on “cool card game” and more on “Pengu1n of D00M.”
    • 67 Metascore
    • 50 Critic Score
    If you’re a huge puzzle fan, like me, there’s something here for you. But in all honesty, there are plenty of puzzle games out there that wouldn’t come with this big of an asterisk. Go play those.
    • 57 Metascore
    • 65 Critic Score
    Animal Force has a cool idea, as it introduces gamers to tower defense in 360 degrees. But its execution feels more like a tech demo than a fully fleshed-out game.
    • 68 Metascore
    • 60 Critic Score
    Beyond the addictive, puzzle-like challenge of hitting those high scores, there’s a fantastic sense of speed here. When you’re belting around in the F1 car, just scraping past trucks and getting through minuscule gaps in the traffic, things feel suitably rewarding. It’s just such a kick in the airbags that for every time that feeling reveals itself, there are two more times when you’ll be frustrated by one of Danger Zone 2’s bugs or general inconsistencies.
    • tbd Metascore
    • 85 Critic Score
    At is cheap price point, with lenient difficulty, solid teaching tools, and accessible mechanics, I think Koihime Enbu RyoRaiRai could be a great way for people who slip into the anime fan/fighting game novice venn diagram to get their feet wet in the genre without having to dive in too deep.
    • tbd Metascore
    • 70 Critic Score
    Defiance 2050 is a game I can get lost in and enjoy several hours in at a time, but it’s mindless shooting and grinding that is the least difficult kind of gaming experience to locate in 2018.
    • 63 Metascore
    • 55 Critic Score
    Salary Man Escape is an interesting idea for a puzzle game, but its execution ends up being more along the lines of the very drudgery that it tries to parody, rather than the escape that video games promise.
    • tbd Metascore
    • 70 Critic Score
    If you have the patience and a relationship with Touhou Project, then this is undoubtedly a good buy. If this will be your first introduction to either roguelikes or the Touhou girls, you may want to start with smaller prey.
    • 64 Metascore
    • 35 Critic Score
    At that point, the promising feeling drips away, and you start to think that given this is the 15th racing game Milestone has released on PS4 in four years, we could be in for a real treat when they slow down and actually finish one.
    • 87 Metascore
    • 95 Critic Score
    Somehow, Christian Whitehead and team have made the definitive version of Sonic even more definitive. The genuinely challenging stages are chock-full of secrets, and will require multiple playthroughs to find everything they have to offer.
    • 67 Metascore
    • 60 Critic Score
    Shining Resonance Refrain feels very much like a budget RPG. While it does some things really well such as well-written characters with excellent voice acting and awesome music, there are plenty of things that just don’t really work. Combat is clunky and dull, the sidequests are mostly repetitive, and the game world feels surprisingly small.
    • 69 Metascore
    • 70 Critic Score
    It’s just incredibly okay, when it should just be incredible.
    • 57 Metascore
    • 45 Critic Score
    When you’re doing the same and cruising downhill through the beautiful countryside or fighting and clawing to get your wheels in front at the top of a grueling climb, Le Tour De France 2018 is enjoyable stuff. But outside of those times, it’s yet another buggy and undercooked update for a title that had fallen off the pace a few iterations ago.
    • 70 Metascore
    • 80 Critic Score
    As backhanded as it may sound, Red Faction Guerrilla Re-Mars-Tered Edition is far better than it has any right to be. The mechanics that originally made it heaps of fun still hold true today. Shedding the excessive complexities that accompany modern open-world games is a surprising breath of fresh, albeit dusty, air.
    • 71 Metascore
    • 75 Critic Score
    After a while Runbow definitely becomes more of the same, but, to its credit, what it offers is inherently fun.
    • 64 Metascore
    • 85 Critic Score
    It is truly a gearhead’s playground, with plenty of customization and tweaking options, combined with arcade gameplay to give a more relaxed feeling.
    • 64 Metascore
    • 50 Critic Score
    There’s nothing wrong with the aesthetic of the game or its reliance on tired clichés to tell a story. It’s truly done a decent job, but that’s the crux of the problem – it’s just okay. It’s a fun title to whittle away some time with, and you may even find yourself warming up to your party members’ impenetrable plastic hearts. However, it lacks a compelling narrative, balance, and combat variety necessary to make it as engaging as it should be.
    • 78 Metascore
    • 70 Critic Score
    Once you get the decision-making ball rolling, it gets hard to put Ashen Hawk down.
    • tbd Metascore
    • 65 Critic Score
    The fast-paced action, stylistically exaggerated attacks and intense give-and-take help deliver a genuinely enjoyable experience. However, things tend to run out of steam rather quickly. If you are looking for an entertaining way to burn a few hours, look no further. If you have aspirations of extensive replayability, however, you will be better served rolling on by.
    • 43 Metascore
    • 45 Critic Score
    New Gundam Breaker does little to continue the good faith the past few Gundam games have worked so hard to garner. It’s a charming game at times, and its characters are refreshingly simple. That’s not enough to save it from itself, though, and the gameplay is well below what a game based entirely on building and piloting a Gundam should be.
    • 62 Metascore
    • 70 Critic Score
    It’s not always fun to read or look at, but I can get lost in grinding, evolving, and purifying more demons for hours.
    • 68 Metascore
    • 70 Critic Score
    Jurassic World Evolution is – in many ways – the game that you make it. Fans of the franchise will jump for joy as they stumble across the classic original movie skins for the ranger jeeps while Dr. Ian Malcolm explains his theory on the meaning of life in a voiceover. They’ll be so happy that a lot of the flaws can and will be overlooked by those people.
    • 77 Metascore
    • 85 Critic Score
    The introduction of cooperative mechanics proved to be just enough change to keep things fresh, while still preserving what made the original so special.
    • 36 Metascore
    • 30 Critic Score
    Shaq Fu: A Legend Reborn is a cautionary tale. Jokes are not funny just because you say them. Nor are they funny just because they raised over $450K. But being not funny isn’t a cardinal offense for a video game. Being dull and soulless mechanically is.

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