PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 NHL 11
Lowest review score: 10 Earth Atlantis
Score distribution:
2481 game reviews
    • 70 Metascore
    • 70 Critic Score
    I’m glad it exists simply to try things outside of the box in VR, but this is a building block, not a definer.
    • 70 Metascore
    • 80 Critic Score
    Of course, the strength of Taiko no Tatsujin: Drum Session, beyond its time-honored musical mechanics, is the variety in its tracklist, its long list of goofy unlockables, and easily digestible score chasing.
    • 70 Metascore
    • 70 Critic Score
    Maquette has its issues, but is still a solid experience. The grievances I have can be fixed if the studio has the manpower and time to do so. If you’re looking specifically for puzzle games there are others I would recommend before this. But it’s free for PS Plus members for March 2021, and it’s hard to say no to free.
    • 70 Metascore
    • 85 Critic Score
    Beyond is not a perfect game. It has control flaws that are glaring and some mundane issues like pop-in that will bother a number of gamers, but if you are looking for something with enough heart and passion to tell a truly great story in a unique and exciting way, Beyond: Two Souls is a must have.
    • 70 Metascore
    • 75 Critic Score
    A great cooperative retro action title with plenty of challenge and reward.
    • 70 Metascore
    • 75 Critic Score
    Destroy All Humans’ impact on you is definitely going to depend on how much you played the original release. As a fan of the original, I was sat gleefully destroying all the humans and basking in the improvements, but I could also see people who haven’t played the 2005 release not quite “getting” it. For those in the same boat as me, it’s exactly what it needs to be: a faithful improvement on the original game, and an indication that Crypto has plenty of life in him yet. Hopefully it can pave the way for an all new adventure someday soon.
    • 70 Metascore
    • 70 Critic Score
    Project CARS 3 represents a huge shift in Slightly Mad Studios’ attitude towards racing games. I suppose this means the studio lives up to their name! What Project CARS 3 lacks in realism, it now makes up for with accessibility. However, lacking the flair of other established racers in this arcade-sim genre such as The Crew 2 or Need for Speed will make it a tougher sell. Still, there are a couple hundred new events to try, with hundreds of cars to tweak, upgrade, and drive. So, if Project CARS is to continue down this path of more friendly racing, then they are on the right track, but whether their regular fans will be along for the ride is another question entirely.
    • 70 Metascore
    • 60 Critic Score
    An admirable effort, bringing together characters from a number of visual novels and gaming franchises and pitting them against each other in a solid, energetic brawler. It’s a shame that there aren’t more interesting modes in which to test your fighting mettle, particularly when the two story modes offered are so dull and impenetrable, but at least there’s some good multiplayer fun to be had — just don’t get too interested in completely even-handed competition, as I highly suspect there are serious balancing issues at play here.
    • 70 Metascore
    • 55 Critic Score
    These are just some of the many signs that suggest the game was rushed past the finish line (including a reference to game crunch), but its problems run deeper than something that can be fixed with a couple of patches. The story isn’t explained well, the dialog is over the top, the tutorials don’t do their job, and the open world is just a boring place to be. While the combat and the linear facilities go some way to redeeming Atomic Heart, it’s not a game that I can faithfully recommend right now.
    • 70 Metascore
    • 80 Critic Score
    The Gex Trilogy lives up to its name and brings all three Gex games to modern consoles. With solid quality-of-life updates and a nice array of bonus features, there’s a lot here for fans to sink their teeth into. While the 3D sequels haven’t aged like wine, they’re still interesting to revisit, and the original side-scroller is still quite a lot of fun.
    • 70 Metascore
    • 75 Critic Score
    Batman: The Telltale Series is off to a strong, if very basic, start. It shows promise of the ability to be more than just another Batman story, though Realm of Shadows did dabble in the ultra accessible exposition more than I (or just about any other Batman fan) would have liked.
    • 70 Metascore
    • 75 Critic Score
    Unlocking the various story branches to trigger the different endings provides a sense of puzzling to proceedings that adds some welcome depth but while the trimmings have been given a new feel and the varied cast of characters provides some new attraction, Warriors All-Stars is unlikely to draw many new players in. That won’t matter to those with any interest in the game though, as this is exactly what they will have been hoping for since the game was first announced. In short – and I’m sorry to use this, but it fits the bill – fans of the series will absolutely love it.
    • 70 Metascore
    • 80 Critic Score
    Overall, High on Life 2 is actually quite a great game, and an even better experience. Those attuned to humor will really appreciate the style and creative flair in this game. The movement and guns are fun and varied enough to make the rest of the game enjoyable. If it managed to do more with the hub worlds and technical issues, it may have been even more impressive. Nonetheless, it remains an absolute solid choice for anyone looking for something that feels familiar but has enough character to leave an impression. This isn’t one I’m about to forget anytime soon.
    • 70 Metascore
    • 70 Critic Score
    Creating new weapons can mix things up, and choosing item and skills loadouts on characters provides for some variety on the battlefield. However, after a dozen or so battles, the game’s lack of real strategic depth can be seen. Coupled with some less-than-stellar presentation, and disappointing ally AI, and Dynasty Warriors: Godseekers feels like a good idea that wasn’t executed to its fullest potential.
    • 70 Metascore
    • 85 Critic Score
    Sluggish combat aside, Vampyr will provide hours of blood-sucking entertainment. You can be the vampire you always wanted to be, as ruthless or benevolent as you desire. Weighty life-or-death decisions all but ensure that players will want to run through the campaign multiple times to see how things would play out differently by killing or saving certain individuals, or by upgrading certain abilities earlier or later. Vampyr is a cinematic, single-player experience well worth your time and money. A harrowing adventure awaits those who are willing to sink their time into Vampyr.
    • 70 Metascore
    • 80 Critic Score
    Fans of the first game will definitely find this arcade title very likable with the upgraded tweaks and enhancements to the gameplay.
    • 70 Metascore
    • 70 Critic Score
    There’s still a magic here, but it’s weighed down by unnecessary baggage that feels disconnected and separate from the central conceit of the game.
    • 70 Metascore
    • 70 Critic Score
    The on disc content offers a great value with all of the riders and content for the 09? MotoGP season and free 2010 DLC makes this a must have for any motorcycle racing enthusiast.
    • 70 Metascore
    • 70 Critic Score
    For what you would spend on one measly map pack in another game you could pick up an entirely new arcade style FPS, with a full campaign and robust multiplayer mode which, simply put, is a fantastic deal.
    • 70 Metascore
    • 80 Critic Score
    The game is a huge time sink in terms of exploration and leveling, making it a perfect way to while away the summer doldrums.
    • 70 Metascore
    • 55 Critic Score
    Telling the story through environment, providing better direction, and rewarding extensive exploration are just a few things that could have really helped AER to escape the high res, low poly shell that it is, but AER: Memories of Old is simply too empty to feel like anything more.
    • 70 Metascore
    • 85 Critic Score
    Between the game’s graphics, gameplay, and $40 price tag, Shadow Warrior is a definite buy. It offers hours of gory, hack-and-slash fighting, and focuses on just being a really fun game. If you are looking for developed characters or a story you can really get into, Shadow Warrior might not be for you.
    • 70 Metascore
    • 80 Critic Score
    As backhanded as it may sound, Red Faction Guerrilla Re-Mars-Tered Edition is far better than it has any right to be. The mechanics that originally made it heaps of fun still hold true today. Shedding the excessive complexities that accompany modern open-world games is a surprising breath of fresh, albeit dusty, air.
    • 70 Metascore
    • 65 Critic Score
    It’s a perfectly solid local co-op game that can be worth a few runs with some friends. Is it great? Nah. Does it have issues? Certainly. But don’t be like me and just turn it away because of its dubious origins. More VR games should look at catering to the local co-op crowd anyway.
    • 70 Metascore
    • 100 Critic Score
    Unity doesn’t just play well, it looks beautiful too. The graphics have a stunning painted quality to them that may be attributed to the way that different materials react to the lighting.
    • 70 Metascore
    • 70 Critic Score
    The game does something with its combat system that few had tried before or after, and it is a genuine joy once you’ve got the hang of it. When you strip away the below-average genre trappings, all that remains of The Last Remnant Remastered is a damn fine combat system that was clearly built before any other element of the game.
    • 70 Metascore
    • 70 Critic Score
    Though not as successful as Digimon Story: Cyber Sleuth, Digimon Survive has the workings of a cult classic mainly for Digimon fans. The story, despite a few insufferable characters, explores a darker reinterpretation of the original series to its favor, and the combat system is executed moderately well for as simple as it is. The game’s art style and music have its moments too from composer Tomoki Miyoshi and artist Uichi Ukumo. However, many plot points drag on longer than necessary, the Karma system is forced, and the UI is lackluster. Developer Hyde has a spark of a good idea here, but it might not last long enough to merit a sequel.
    • 70 Metascore
    • 80 Critic Score
    Exploring the title’s creepy, masterfully detailed environments is nothing short of a joy, and sorting out the harrowing tasks of inventory management and limited resources is tense in just the right way.
    • 70 Metascore
    • 75 Critic Score
    Pid
    Pid takes the cinematic 2D platforming genre to the next level with incredible graphics, a great soundtrack, and good level design. The fact that they didn't at least add a friendlier difficulty level does take away from the overall experience though.
    • 70 Metascore
    • 55 Critic Score
    Rainbow Moon is not a bad game, but the removal of some systems and the polishing of others would make is stand more than “the game with a ton of stuff to do.”

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