PCGamesN's Scores

  • Games
For 638 reviews, this publication has graded:
  • 41% higher than the average critic
  • 6% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 0.2 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Dishonored 2
Lowest review score: 20 CastleMiner Z
Score distribution:
  1. Negative: 28 out of 638
655 game reviews
    • tbd Metascore
    • Critic Score
    First Light looks incredible, too. The level of detail in both the linear and open areas blows IO's other games out of the water, with the shifting of the camera closer to Bond's back, compared to that in Hitman, really elevating the immersion. Bond also moves unbelievably realistically and smoothly. Clambering along Icelandic cliffs and pushing his way through busy museum crowds looks so natural, with Patrick Gibson's performance emanating charisma and a hint of immaturity. [3-Hour Hands-On Impressions]
    • 81 Metascore
    • 90 Critic Score
    Mouse P.I. For Hire takes every noir trope and turns it into something new. A monochrome shooter with a delicious mystery at its core, the varied locales and wonderful voice cast make this one of the best games I've played all year.
    • tbd Metascore
    • Critic Score
    With Masters of Albion, Molyneux and 22cans have achieved what they set out to do. Is it going to be a game for everyone? No, but that's the nature of god games, and strategy games more broadly. Is it a game you should spend some time with, however? Yes, yes you should, if only for the rush of dopamine and the creative new insults you'll learn along the way. [Early Access Review]
    • 87 Metascore
    • 80 Critic Score
    Pragmata is a truly unique and wonderful third-person shooter. It’s a throwback to linear action games of old, and thankfully its undercooked story isn't enough to diminish the quality of the brilliant hacking focused action.
    • tbd Metascore
    • Critic Score
    Slay the Spire 2 is more about refinement than evolution. By honing in on the elements that made the first game so addictive, Mega Crit has elevated the deck-building experience to consistently deliver more of those unforgettable “I can’t believe I just did that!” moments. Don’t let this game being in early access deter you from playing it; even in its current state, potentially years out from its full launch, this is an all-time classic that you won’t want to miss out on. [Early Access Score = 100]
    • 81 Metascore
    • 80 Critic Score
    Marathon is a feast for the senses - vibrant sci-fi visuals and world building, amazing sound design, and a brilliant combat experience are the main things elevating it above its extraction shooter competitors. Its endgame map, Cryo Archive, also creates the same intimidating yet jaw-dropping atmosphere of some of Bungie’s finest Destiny raids. However, issues such as clunky inventory management and dull faction quests hold it back from true greatness right now.
    • 77 Metascore
    • 60 Critic Score
    Crimson Desert is huge, and it's beautiful, but it can't pull itself out of the bog standard narrative trenches. Combat feels clunky, especially when facing off against one of the many frustrating bosses, and there feels like there is little reward for exploration. I wanted to like this, but it left me feeling empty.
    • 89 Metascore
    • 80 Critic Score
    Resident Evil Requiem stuffs three decades of fan service into a single package, all while maintaining its place as a mainline entry to the series. While it’s not without its tedium, and the new protagonist takes a minute to find her feet, Requiem finally strikes the balance between action and horror that Capcom’s wrestled with for all these years.
    • 80 Metascore
    • 60 Critic Score
    Reanimal exploits our love of theories and in doing so creates a game that’s bloated and narratively confusing. While it’s undeniably pretty and the boss designs are cool, two-player co-op is fiddly and unforgiving, detracting from any real tension the game tries to build.
    • 88 Metascore
    • 80 Critic Score
    Mewgenics offers more depth and ingenuity than any strategy game I've played in years. It is also terminally unfunny, with an aesthetic, theme, and cast of characters that consistently miss the mark. If you can square yourself with the humor, there is a genuinely great game waiting here.
    • 81 Metascore
    • 80 Critic Score
    By building on the original’s foundations with more impactful decision-making and gameplay refinements, The Outer Worlds 2 feels like the Obsidian game that Fallout: New Vegas fans have craved for over a decade.
    • 85 Metascore
    • 90 Critic Score
    Skate Story takes the familiar and flips it, elevating itself beyond a skateboarding game. Its ethereal, thumping soundtrack propels when it wants to, with each new chapter surprising with its visual inventiveness and off-the-wall, abstract ideas. It's like peeling off a bit of wallpaper and finding a whole new world behind it.
    • 79 Metascore
    • 90 Critic Score
    What Routine lacks in quantity, it makes up for in staggering quality. It’s cassette futurism at its most tactile, with an aesthetic direction that’s only matched by the novelty of its CAT tool. Lunar Software raises the bar in sound design to deliver a singular experience for sci-fi horror fans.
    • 65 Metascore
    • 70 Critic Score
    With excellent maps, slick and expressive movement, and the superb new Overload mode, Black Ops 7’s core multiplayer experience is brilliant. Zombies fans have plenty to sink their teeth into, even if a lot of its modes return from past games. BO7’s campaign, however, is its biggest disappointment, and its Endgame experiment mostly falls flat.
    • 82 Metascore
    • 80 Critic Score
    Ninja Gaiden 4 revives a legacy that’s languished for far too long. Its technical achievements in camera and combat movement eclipse its limited enemy and level diversity. Sure, the story is a glorified stepping stone for the future, but I’m too busy reducing enemies to a shower of limbs and bloody pulp to care.
    • 62 Metascore
    • 50 Critic Score
    Vampire: The Masquerade - Bloodlines 2 fails to recapture the original’s magic, instead magnifying the worst parts of Troika’s classic, with janky combat and occasionally woeful performance issues. Long-time VTM fans may enjoy haunting Seattle’s snowy streets, getting to know its well-written cast, and testing each clan’s unique playstyle, but it’s a far cry from what it could have been.
    • 82 Metascore
    • 90 Critic Score
    A host of minor and major improvements add up to make Battlefield 6 the smoothest, most bombastically entertaining entry in the series to date. A lacklustre campaign aside, this is a triumphant return and a must-play for both BF veterans and newcomers alike.
    • 90 Metascore
    • 100 Critic Score
    Team Cherry has done the impossible. In the face of colossal expectation, it has bottled lightning twice. Silksong is a masterpiece, not because it’s bigger and better than what came before, but because it doesn’t lose itself in trying to escape Hollow Knight’s shadow. Its massive scope extends beyond Team Cherry’s initial influences to become a definitive Metroidvania epic that challenges players to rise to the occasion.
    • 85 Metascore
    • 90 Critic Score
    Silent Hill f skillfully reinterprets the iconic horror series for a modern audience, acting as both a stirring homage and a strong vision for Silent Hill’s future.
    • 79 Metascore
    • 80 Critic Score
    Dying Light: The Beast is a serious gore-fest that, when you dig a little deeper, turns out to be a rather silly playground teeming with ingenius ways of dispatching the undead. The fun, for me, was finding them all, and while it may not stick with me for long, this is still the best that Dying Light has ever been.
    • 78 Metascore
    • 50 Critic Score
    Hell is Us starts strong, but quickly falls into a tedious loop of collection and delivery, with an uninspiring combat system and a story that loses its initial promise. The superb place-setting and unnerving tone can’t save this action RPG from stumbling across the finish line.
    • 73 Metascore
    • 60 Critic Score
    Gears of War's simple shooting and world design are as strong now as they were in 2007, but Reloaded's more technologically advanced visuals sap away the earlier versions’ grimy cartoon charm.
    • 66 Metascore
    • 50 Critic Score
    Echoes of the End makes a strong first impression with inventive puzzles and focused combat, but its uncompromising appetite for challenge and precision is painfully difficult to overcome, and undercuts the power of its protagonist in the process.
    • 83 Metascore
    • 90 Critic Score
    Konami has taken great care with the remake of Metal Gear Solid 3, bringing this legendary spy thriller to a new audience with a modernized play style and thoughtful QoL tweaks to suit today’s gamers. If you haven’t played Snake Eater or any of the MGS series before, this is the perfect entry point into Hideo Kojima’s magnum opus.
    • 73 Metascore
    • 80 Critic Score
    Mafia: The Old Country looks backward, both in its setting and design ethos. Combining gorgeous visuals, strong character work, and scrappy action set pieces, the outcome is a confident, understated crime game that does exactly what it's supposed to.
    • 77 Metascore
    • 80 Critic Score
    Wuchang: Fallen Feathers exceeds all expectations as this year's GOTY-level soulslike. Leenzee finds new remedies for the chronic pains endemic in the genre, and its semi-open world is enriched by Chinese culture and masterful level design. However, framerate drops and familiar UE5 optimization problems can't be ignored.
    • 78 Metascore
    • 40 Critic Score
    Eriksholm: The Stolen Dream wants to spin a grand Dickensian tale centered on the familial bond of a street urchin and her brother, but this ambition is betrayed by its lack of emotional stakes. And while its stealth puzzles can be intriguing and challenging at times, thanks to the ability to swap among multiple characters, these largely fail to deviate from the genre's long-held conventions.
    • 80 Metascore
    • 70 Critic Score
    Both its greatest strength and biggest weakness, the precision that Broken Arrow demands often chokes its more abstract qualities. It's a stark spectacle with nasty, legitimately cynical overtones, but its unwillingness to compromise aesthetically and tonally almost makes it mechanically inflexible, to the point that the player often doesn't feel included in the strategy making whatsoever.
    • 61 Metascore
    • 50 Critic Score
    The premise of Siren's Rest is strong enough to plumb the depths of Still Wakes the Deep’s enduring mysteries, but as a compact story DLC, it’s just too shallow. The principal goal of tracking down collectibles siphons the tension from its claustrophobic environments, and The Chinese Room's overreliance on scripted sequences creates missed opportunities for emergent horror.
    • 85 Metascore
    • 50 Critic Score
    The Alters spreads itself thinly, approaching heady subject matter with little imagination and shallow dialogue. Coupled with irritating resource management, cumbersome traversal, and an ever-ticking clock that harms its narrative pacing, 11 Bit's ambitious survival game is only for those who love deadlines and suffering.
    • 84 Metascore
    • 60 Critic Score
    Stellar Blade often looks great, and it features solid combat design that remains exciting throughout. It’s let down, though, by a dull plot and a bland cast of characters who fail to make its story consistently compelling over the course of its runtime.
    • 79 Metascore
    • 80 Critic Score
    Quality of life and balancing changes set the stage for the next ten years of Rainbow Six Siege X, forging strong foundations that bring the FPS game roaring into 2025, but retreading old ground with map and operator remasters feels like it’s running out of mileage. Fortunately, the 6v6 Dual Front mode breaks the mold with something new, and a reworked sound system will have you relearning the game as if it were Year One all over again.
    • 79 Metascore
    • 60 Critic Score
    Elden Ring Nightreign shoots for the stars with a clean retrofit of familiar assets into a roguelike format, but it’s dragged back down to earth with repetitive encounters, overtuned bosses, and lacklustre meta-progression. Random chance and an urgent pace rewards blind haste over careful buildcraft, but I'm confident its biggest issues can still be fixed.
    • 81 Metascore
    • 80 Critic Score
    F1 25 offers a stronger driving experience and greater attention to detail than its predecessors, with major changes to My Team breathing new life into the mode. It's not a revolution, but it's undoubtedly Codemasters' best F1 game in years.
    • 70 Metascore
    • 70 Critic Score
    The Onimusha 2 remaster does exactly what it says on the tin. Sharp visuals breathe new life and color into a cult classic that merits a life beyond the PS2. However, Capcom’s dedication to the original experience means that decades-old problems remain unaddressed, and its capitulation to analog movement undercuts the authenticity it sets out to achieve.
    • 65 Metascore
    • 50 Critic Score
    Deliver At All Costs has tons of potential, but it doesn’t know what to do with it. A solid storyline is neglected in favor of chaotic quests, but the missions aren’t varied enough to stave off repetition for long. It's a game of competing ideas and intentions that would have been better explored across two entirely separate and fully realized projects.
    • 72 Metascore
    • 60 Critic Score
    With its weapon-building systems and deliberate, targeted combat, Blades of Fire has a lot of fresh-feeling ideas. Its control scheme is strange and will force you to press each button with care. Its granular forging system makes you consider every weapon in your arsenal. But however differently it approaches them, the game only offers the same thrills as other action games of its ilk. Blades of Fire feels unique, but just can’t get weird enough.
    • 78 Metascore
    • 90 Critic Score
    Easily better than Snowrunner or Expeditions, Roadcraft is one of 2025’s best, and a convincing argument that even the most esoteric subject matter can be translated into compelling videogames.
    • 80 Metascore
    • 80 Critic Score
    Oblivion Remastered proves that The Elder Scrolls 4 has withstood the test of time. It’s the perfect opportunity for new audiences to discover why it’s so beloved, and a nostalgic throwback to Bethesda’s golden years for older fans. However, its extensive quality-of-life features aren’t enough to excuse the endemic performance woes of Unreal Engine 5.
    • 66 Metascore
    • 40 Critic Score
    The Precinct takes a welcomingly sober approach to videogame policing, focusing as much on the mundane as the action-filled aspects of the job. But this isn’t enough to make enduring hours of its repetitive mission design and poor writing worthwhile.
    • 85 Metascore
    • 80 Critic Score
    Doom: The Dark Ages is a heavyweight shooter that, at its core, is lighter on its feet than its predecessor. However, id has at times gone too wide with its half-baked new features and open level design. Rip and tear, until it is done. But please, Slayer, get out of the damn robot.
    • 76 Metascore
    • 70 Critic Score
    While its predecessor's floaty, unsatisfying combat remains, and its enemy variety is lacking, Revenge of the Savage Planet's freedom of movement and exploration make this short-but-sweet, eccentric Metroidvania well worth a go.
    • 83 Metascore
    • 70 Critic Score
    If you enjoyed Sekiro's parry-heavy combat and Nioh’s mission-based structure, The First Berserker Khazan will likely work for you. Even with few new ideas of its own and often unexciting levels, its build variety and brutal boss fights more than make this soulslike worth the effort.
    • 91 Metascore
    • 80 Critic Score
    Despite its occasionally confounding UI and weak level design, Clair Obscur: Expedition 33 is an essential turn-based RPG that is both a love letter to its inspirations and a potential vision of the genre's future.
    • 79 Metascore
    • 60 Critic Score
    While Amerzone - The Explorer's Legacy is a loving tribute to its source material, its gameplay remains trapped in the past. The world is more realized than ever before and, at points, almost feels real, but the addition of a few new puzzles doesn't quite inject the excitement that I'd hoped. Amerzone is a must-play for fans of Benoît Sokal, but is unlikely to wow the new generation of point-and-click adventurers.
    • 77 Metascore
    • 40 Critic Score
    A fantastic soundtrack and handful of excellent scenes aren’t enough to give Karma: The Dark World an identity greater than the number of sci-fi and horror classics it bluntly references throughout its story.
    • 80 Metascore
    • 80 Critic Score
    Though on the surface it’s a simple tribute to Command and Conquer, Tempest Rising breaks free of its influences with a visual style and mechanical flourishes all of its own. Its core ideas may work better in a smaller-scale tactics game rather than an RTS, but there are several missions where everything fits together.
    • 92 Metascore
    • 90 Critic Score
    Wildly inventive, tantalisingly mysterious, and ethereally beautiful, Blue Prince is easily one of the best puzzle games I've ever played.
    • 71 Metascore
    • 70 Critic Score
    The problems inherent to stealth games hold back Commandos Origins, but it's still a high-stakes, high-intensity RTS where even the smallest action can feel meaningful. Meticulous, difficult, and demanding, it will test your patience as much as your tactical insight, but when you finally get it right, Commandos Origins is rewarding.
    • 77 Metascore
    • 90 Critic Score
    Promise Mascot Agency's Kaso-Machi is an unforgettable setting packed with mysteries, mascots, and chaos. It somehow crams together almost any genre you might care to mention, from management sim to open-world RPG, and it does it all with style and heart.
    • 75 Metascore
    • 60 Critic Score
    With clever iterations on soulslike conventions and a sharp implementation of videogame fundamentals, AI Limit has frequent thrills. But its derivative art direction, tired level design, and uninspiring narrative make it hard to recommend over its obvious inspirations. FromSoftware’s oeuvre draws on literature and visual art to feel unique and daring; AI Limits’ influences are limited to other videogames, and it’s all the lesser for it.
    • 75 Metascore
    • 60 Critic Score
    South of Midnight is a monotonous action-adventure game plagued by boring, repetitive fights and boss battles, with a story that loses momentum when it needs it most. Thankfully, its strong characterization, setting, and soundtrack do a lot of the heavy lifting. If you’re able to survive the grind, you might walk away feeling satisfied, but you’d be forgiven for calling it quits before the credits roll.
    • 72 Metascore
    • 80 Critic Score
    Atomfall is a diamond in the rough for survival RPG fans. While it doesn’t hit the emergent heights of its genre contemporaries, Rebellion’s beautifully crafted quarantine zone is a joy to explore, with enough pulp and mystery to propel the player through to the end. If you’re looking for a cozy throwback to classic science fiction, it’s hard to go wrong with this very British sandbox.
    • 79 Metascore
    • 60 Critic Score
    While its open world is stunning, its combat is robust, and its dual-protagonist design is somewhat novel, Assassin’s Creed Shadows proves too repetitive and dramatically flat to wholeheartedly recommend taking its trip back in time.
    • tbd Metascore
    • Critic Score
    33 Immortals is so much of what I love about gaming mushed into a tight package, one I can make a tiny dent in while I wait for my partner to return home from work before inevitably recruiting them to join the fight. Should I ever try 33 Immortals on Steam Deck, it could very well consume me. And I’d welcome it with open arms. [Early Access Review]
    • 90 Metascore
    • 90 Critic Score
    Hazelight Studios has outdone itself with Split Fiction by innovating and expanding upon its earlier work. Mio and Zoe’s worlds are fully realized locales that pay loving homage to their real-life inspirations, and the optional Side Stories prompt many a smile. It's an impactful look at the creative writing process and an essential co-op adventure.
    • 84 Metascore
    • 80 Critic Score
    Two Point Museum is more of the same we’ve come to expect from Two Point Studios, but its imaginative approach to heritage ensures plenty of museum magic. Boasting a broad thematic range, endless exploration, and more decorative options than you can shake a dinosaur’s femur at, you’ll end up being the one getting excavated after sinking countless hours of your life into this addictive management sim.
    • 88 Metascore
    • 90 Critic Score
    Monster Hunter Wilds is the successor that Capcom’s best-selling game deserves. It improves on almost every aspect of World to deliver a tremendous adventure that, if you can make it over the steep initial learning curve, remains the most rewarding action RPG around.
    • 81 Metascore
    • 90 Critic Score
    Taking lessons learned from previous games, trimming out anything less effective, and scoring home runs with its fresh additions, Like a Dragon: Pirate Yakuza in Hawaii is the new gold standard for the series and an absolute treat for RPG and action game fans.
    • 77 Metascore
    • 60 Critic Score
    Beneath Avowed’s mycelium-covered surface lurks a good RPG stifled by a lack of real stakes. The Living Lands feel anything but alive, and while the combat strikes the right balance between fun and challenge, it doesn't offer anything new. If you’re looking for a comfort-food fantasy RPG, then Avowed’s got you covered, but you need to set your expectations accordingly.
    • 89 Metascore
    • 90 Critic Score
    A memorable core cast, often hilarious side quests, and a gripping main narrative make Kingdom Come: Deliverance 2 a must-play medieval RPG, despite its late-game progression woes and rough edges.
    • 79 Metascore
    • 70 Critic Score
    Firaxis combats the inherent bloat of the 4X genre with partial success. All of the big new ideas in Civilization 7 work well and it's tighter and more engaging than any of its predecessors. Nevertheless, your sense of connection still begins to wane by the midgame.
    • 85 Metascore
    • 90 Critic Score
    Citizen Sleeper 2 is everything you could want from a sequel, building on its predecessor's strengths in storytelling and character design while also bringing new complexity to the dice and clocks that govern its capitalist dystopia.
    • 77 Metascore
    • 70 Critic Score
    Booned by a timelessly pretty art style and fulfilling adventure structure, Tails of Iron 2: Whiskers of Winter is a beautiful, sprawling hack-and-slash soulslike let down by its overly forgiving combat.
    • 90 Metascore
    • 80 Critic Score
    Final Fantasy 7 Rebirth is an RPG unlike any other, reaching through time, space, and the screen to leave a mark on you in a way few other games can. Some of its open-world design is outdated and uninspired, and it can be irritatingly stop-start at points, but the emotional highs help it to overcome these flaws. You owe it to yourself to play Rebirth, and this new PC version is the best way to do it.
    • 84 Metascore
    • 80 Critic Score
    Dynasty Warriors Origins takes the series' crowd combat and visuals to the next level while plumbing new narrative depths. I'd have liked to put my own stamp on its dull protagonist, but this is still an essential ARPG for fresh-faced players and grizzled veterans alike.
    • 87 Metascore
    • 90 Critic Score
    Indiana Jones and the Great Circle is a marvel for fans of the series and newcomers alike, combining brain-teasing puzzles and scrappy action in the way only Indy can. A majestic use of the license, this is the gold standard for movie-adjacent videogames going forward.
    • 80 Metascore
    • 90 Critic Score
    Infinity Nikki takes all the best bits of Genshin Impact to deliver the definitive dress-up game for girls. With a vast wardrobe of exquisite outfits to collect, its whimsical open world is a treasure trove of activities that distract from the gacha grind.
    • 73 Metascore
    • 80 Critic Score
    Stalker 2 is a punishing survival FPS that can be extremely rewarding for those who take the time to get comfortable in its playground. A few technical issues aside, there's not much else out there like this.
    • 76 Metascore
    • 60 Critic Score
    Dragon Age: The Veilguard is an exceptional-looking game with initially exciting combat, but it’s let down by uneven storytelling that makes it duller than it should be.
    • 78 Metascore
    • 80 Critic Score
    Metro Awakening is a wholly new and unique Metro game that nails its predecessors' atmosphere, narrative elements, and tense combat. It's one of the strongest VR games out there, and I'd go so far as to say it's the optimal way to experience the Metro universe in videogame form, even if performance woes and bugs hold it back on Meta Quest 3.
    • 66 Metascore
    • 50 Critic Score
    A unique premise, great sense of style, and a number of novel design concepts aren’t quite enough to compensate for Slitterhead’s repetitive mission structure and lifeless combat.
    • 83 Metascore
    • 70 Critic Score
    With a campaign that takes a swing, the return of secret-packed, round-based Zombies, and multiplayer that makes some genuine improvements over years gone by, Black Ops 6 is a solid package that will please longtime fans and entice more than a few newcomers.
    • 70 Metascore
    • 30 Critic Score
    Shadows of the Damned Hella Remastered is a crude, mean-spirited, and dangerously unfunny trip down memory lane with a grating cast, middling gunplay, and only the most minor of visual enhancements.
    • 83 Metascore
    • 80 Critic Score
    Sparking Zero takes the Budokai Tenkaichi series to new heights, successfully recreating the grand spectacle of an epic Dragon Ball fight. With plenty of single-player content to get through, a custom battle mode bursting with potential, and online multiplayer to challenge players around the world, Dragon Ball fans have never had it better than this.
    • 87 Metascore
    • 80 Critic Score
    Neva is a poignant platformer that's a worthy successor to the award-winning Gris. Its intricate and stunning Ghibliesque world is a visual marvel, and while its combat isn't wholly free from frustration, its stirring narrative ensures no dry eye in the room.
    • 92 Metascore
    • 90 Critic Score
    Metaphor ReFantazio is the culmination of everything that makes Atlus’ turn-based RPGs so special. Sporting a fantastic cast of instantly lovable characters, a gripping tale that will take you on an emotional rollercoaster, and a robust evolution of its combat systems, Metaphor ReFantazio is a must-play for anyone with even a passing interest in JRPGs.
    • 84 Metascore
    • 90 Critic Score
    Diablo 4: Vessel of Hatred takes everything that made Diablo 2 and 3 great, and modernizes for it the present day. Blending stunning visuals, musical majesty, and slick, gory combat, it surpasses the base game in every way, even if some may walk away from its story a little perplexed.
    • 87 Metascore
    • 70 Critic Score
    The Silent Hill 2 remake is a solid, respectful reimagining of a horror classic. The sound design is perhaps even more spectacular here, but modern graphics clean up some of the grit and grime, while overextended exploration and frequent cutscenes take away from the original's claustrophobia and fear.
    • 72 Metascore
    • 70 Critic Score
    EA Sports FC 25 continues to hand in the same homework it's done for the past few years now, albeit with a new paragraph on Rush. It's a solid game that will likely enjoy plenty of additions throughout the year, but I'd like to see more ambition in the future.
    • 69 Metascore
    • 70 Critic Score
    Shadows of Doubt is an intricate simulation of a grim corporate world that handles player freedom on a level you rarely see. The fascination wears thin as you delve deeper into the seedy underworld, but the initial intrigue alone is worth the price of entry.
    • 74 Metascore
    • 80 Critic Score
    Ara: History Untold makes meaningful contributions to the well-worn grand strategy genre at every turn, even if the absurdities of its mix-and-match approach to history can be hard to swallow.
    • 85 Metascore
    • 80 Critic Score
    Frostpunk 2 makes clever reconsiderations of, and expansions on, the first game’s design, offering a better rounded, even harsher follow-up to the original’s concept.
    • 79 Metascore
    • 80 Critic Score
    The Dead Rising remaster fixes every small problem from the original, in turn allowing the spirit of Capcom's open-world to exist more freely. That increased polish however robs Dead Rising of some of its crucial character.
    • 50 Metascore
    • 40 Critic Score
    Test Drive Unlimited: Solar Crown is a frustrating mess of conflicting, grindy systems made worse by a dull open world and unexceptional racing.
    • 76 Metascore
    • 70 Critic Score
    A charming comic book aesthetic and a tight, satisfying gameplay loop make Wild Bastards a worthwhile FPS roguelike, provided you can bear its gratingly chatty cast and often underwhelming upgrades.
    • 82 Metascore
    • 60 Critic Score
    Warhammer 40k: Space Marine 2’s properly vicious combat and impressive presentation are let down by a bland story and uninteresting mission design.
    • 66 Metascore
    • 70 Critic Score
    As a Dead by Daylight fan, The Casting of Frank Stone had me squealing with joy at its easter eggs, hints, and lore. This combined with its mysterious plot and engaging dual-timeline structure kept me invested even through the most hands-off sequences. Still, I was left wanting more interactivity, and the game’s conclusion is likely to go over non-DBD players’ heads.
    • 78 Metascore
    • 70 Critic Score
    Fast-paced, frenetic, and full of fur, Gori: Cuddly Carnage is one of the best hack-and-slash games around. Its highly-saturated, no-nonsense approach to fun is a fantastic execution for the genre.
    • 85 Metascore
    • 80 Critic Score
    Despite its shockingly short story, World of Warcraft: The War Within is the most confident and slick Blizzard's MMO has been in years.
    • 77 Metascore
    • 50 Critic Score
    Star Wars: Outlaws captures the visual feel of the source material but misses the mark with nearly everything else. An uninteresting open world and tedious stealth sections bog down what could have been the start of something special.
    • 83 Metascore
    • 80 Critic Score
    Age of Mythology: Retold is up there with the best RTS remakes thanks to its faithfulness to the original, myriad UI and aesthetic updates, and smart decision to leave AoM's enjoyable idiosyncrasies intact.
    • 79 Metascore
    • 70 Critic Score
    Earth Defense Force 6’s quality of life improvements make for the strongest gameplay in the series to date, but an annoying intro and the same glitches as usual leave it as a diamond in the rough.
    • 81 Metascore
    • 80 Critic Score
    Black Myth Wukong is the Journey to the West adaptation I've always wanted – an ambitious action RPG with stunning visuals, spectacular boss designs, and snappy combat. However, sluggish camera tracking, restrictive exploration, and early-game difficulty spikes might be a dealbreaker for some.
    • 76 Metascore
    • 60 Critic Score
    Sins of a Solar Empire 2's frantic, always real-time pace is both a thrill and a significant hurdle. Its banal space-opera vibes and even worse AI art are a huge detriment. But under the hood, Sins 2 still has generic 4X joys to spare.
    • 75 Metascore
    • 80 Critic Score
    Nobody Wants to Die is a stunning homage to noir royalty that provides a fascinating retrofuturistic murder mystery experience. Though it’s brought down by more hand-holding than I’d like, and a few frayed narrative edges, Critical Hit Games has seriously impressed with its ambitious debut.
    • 78 Metascore
    • 60 Critic Score
    The Operator borrows a bunch of strong puzzle concepts and uses them to good and imaginative effect, but it throws in a few dud sections and its well-paced thriller story is sadly lacking in depth.
    • 80 Metascore
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