PC Games' Scores

  • Games
For 1,547 reviews, this publication has graded:
  • 54% higher than the average critic
  • 8% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Baldur's Gate 3
Lowest review score: 12 Ride to Hell: Retribution
Score distribution:
1551 game reviews
    • 73 Metascore
    • 73 Critic Score
    While it lacks a gripping story and more tactical depth, Hard West's mix of XCOM-style missions, light RPG elements and Wild West mystery still comes as a pleasant surprise.
    • 69 Metascore
    • 68 Critic Score
    A classical build up strategy game in tradition of The Settlers- and Cultures-Series from Funatics. You’ll have to conquer procedural-made islands, leading you Vikings to a portal, that leads to Valhalla. The tiny look of the toon-like characters and their animations are charming, as well as watching your folk building houses, farms and stuff. Unfortunately the transport of goods is unnecessary complicated and the AI is just acting automatically. There is no way to give precise orders, same as for the military-part of the game.
    • 74 Metascore
    • 88 Critic Score
    Just Cause 3 is a delightfully straightforward game. It gives players a whole lot of explosive tools and then just leans back, waiting to see what you are going to blow up next. While light on true innovations apart from the fantastic wingsuit, Just Cause 3 is an infinitely more finely-tuned version of the silly action blockbuster we've all come to expect from the series.
    • 70 Metascore
    • 70 Critic Score
    Albeit exceedingly tense in some places, Game of Thrones marks Telltale’s weakest interactive series yet since The Walking Dead. Characters are bland, plot holes abound, the writing is inconsistent and the ending just a setup for next season. There are some things to like for fans of the TV show, but not enough to recommend Game of Thrones over Telltale’s other success titles.
    • 84 Metascore
    • 88 Critic Score
    In terms of combat and exploration, this is by far the best game in the series. Bethesda created a compelling world, rich in detail and full of surprises. That being said, it's not necessarily a great roleplaying game: The dialogue system has been significantly dumbed down, skills are gone and there are only few quest decisions to speak of. Plus, the main story (which revolves around the shallow faction system) does not offer the kind of freedom we have come to expect from a Fallout game. Thus, it may not be the RPG that long-time Fallout fans have been hoping for. The overall experience, however, is still amazing.
    • 72 Metascore
    • 86 Critic Score
    It’s truly the most beautiful Anno experience in the strategy series. It comes along with some major changes, concerning mostly the economic systems in the game. Many things are easier to handle. Still the game offers enough potential to optimize your cities. But it feels different, comparing it to the classic Anno games, it is now more like a Sim-Citybuilder, which isn’t bad overall. Unfortunately there’s no multiplayer, no editor, no campaign, no challenging scenarios – it has become a multi-session gameplay, combining all these gameplay modes in a persistent game world.
    • 73 Metascore
    • 88 Critic Score
    Surprisingly enough, the newest Call of Duty delivers a grand presentation and an interesting story. Its massive scope of different modes and new tactical options compared to the predecessor make this game an excellent comeback. The only downsides are a lacking enemy AI and missing challenge on some of the difficulty settings as well as a short single player campaign.
    • 61 Metascore
    • 76 Critic Score
    The game was promised as a true D&D-Experience, which in fact it isn’t. The RPG-rules are changed in a casual way, so in the end SCL feels more like a dragon-age-experience within a nice D&D-setting. If you can accept that, the game offers a good story-campaign with party-based combat, which is fun. On top you can create your own dungeons and quests, and play it with friends, including one player as a dungeon-master. Sounds good, but the creative power of the editor is not that big as in the classic Neverwinter-Series.
    • 67 Metascore
    • 59 Critic Score
    Funcom’s return to single-player games feels more like a proof of concept than an actual game. Walking simulators are fine, but they have to make up in story and atmosphere what they lack in terms of gameplay and player interaction. The Park doesn’t achieve that. It’s dull, the scares are cheap and the characters lifeless.
    • 81 Metascore
    • 70 Critic Score
    Falling down has never been this hard. Or this pixelated.
    • 75 Metascore
    • 80 Critic Score
    Rebel Galaxy scratches the Freelancer itch that went untreated for over a decade.
    • 83 Metascore
    • 83 Critic Score
    When we played Prison Architect for the first time, we could hardly keep our hands off it. Once you started playing it, you can't stop. The quests are challenging and interchangeably, which keeps you busy the whole time. The charming Comic-Look gives no indication of how complex and earnest Prison Architect actually is.
    • 79 Metascore
    • 88 Critic Score
    Good to see that Firaxis Games is following its tradition in optimizing core-game-features, that could have been worked out in a better way. So Beyond Earth’s diplomacy is much more entertaining now, the aquatic gameplay and the hybrid-affinities now offers much more strategical depth. The new artifact-system is a lot of fun to experiment with and there are many improvements in feature-details. But still it’s not the same overall fantastic game experience, that Civilization stands for. Even with the add-on improvements, Beyond Earth appears like a little sci-fi-brother to Civ 5.
    • 89 Metascore
    • 88 Critic Score
    The story is well written, full of difficult choices, sharp dialogue and memorable characters. Quest design is diverse and often surprising, plus there is a decent amount of new items, treasures and bossfights. It's a well-rounded package for a reasonable price and an easy choice for every fan of The Witcher.
    • 76 Metascore
    • 77 Critic Score
    While the superb atmosphere and the sheer (and surprising) tactical depth easily manage to engage anyone somewhat interested in strategy and/or Warhammer games, this one of a kind symbiosis of fantasy football, over-the-top bloody humour and smart gameplay does struggle with console hardware, loading times, rather mediocre graphics and an annoying DLC species roster.
    • 84 Metascore
    • 86 Critic Score
    Even more so than its haunting monster encounters on the ocean's spooky floor, it is the thrilling science-fiction story that makes SOMA a game that's hard to put down for horror fans.
    • 76 Metascore
    • 87 Critic Score
    Although technically once again inferior compared to the next-gen-console-versions, PES 2016 is one of, if not THE best football game we’ve played in the last six or seven years, mainly due to its completely overhauled tackling system and smoother animations.
    • 73 Metascore
    • 73 Critic Score
    Superior graphics power as well great performance and customizing options elevate the PC version over its console brethren. Yet Mad Max still suffers severely from a lack of variety. It sports a giant, atmospheric world – but doesn’t give players enough meaningful tasks to complete in it.
    • 79 Metascore
    • 75 Critic Score
    An intense, gory and often disturbing horror adventure that would have benefited greatly from better puzzle design and a more elegant conclusion.
    • 75 Metascore
    • 81 Critic Score
    An overall well done tactical cyberpunk-RTS, that is bringing back the spirit of the 1993 released Syndicate by Bullfrog. The atmosphere is great, reminding us to Ridley Scott’s Blade Runner. You’ve got the opportunity to play various styles with your 4 agents, each of them equipped with special skills, weapons and augmentations. The world is filled with missions and gear to collect. The difficulty can be very hard sometimes, there is no way to pause the game or save during a mission. Some minor bugs have to be noticed, especially with lacking AI and pathfinding.
    • 71 Metascore
    • 72 Critic Score
    Despite its complete lack of fresh ideas, Act of Aggression does a good job of replicating the C&C formula. The lackluster campaign and uninspired factions won't win the hearts of singleplayer fans. In multiplayer however, Act of Aggression shows tons of potential.
    • 74 Metascore
    • 79 Critic Score
    Evoland 2 finally gets it right and vastly improves upon the first game. It combines a charming story, tons of retro goodness an lots of variety to a robust, fully fledged game. If you have any love for video game classics, especially from the 16-bit era, Evoland 2 is for you.
    • 68 Metascore
    • 65 Critic Score
    It’s not the shortness of its campaign that makes Trine 3 a bad investment. It’s the abruptness of its ending and the distinct feeling, both plot-wise and in terms of glitches and bugs: this game is not finished.
    • 65 Metascore
    • 38 Critic Score
    In a world after Dying Light, Zombi looks and feels like a shambling mess. Poor graphics, mindless head-bashing and the perplexing lack of a stealth option make this one hard to swallow even for zombie enthusiasts.
    • 82 Metascore
    • 80 Critic Score
    The return of king Graham offers a mixture of classic adventure-puzzles, lots of humor and many action-sequences. The flashback-storytelling is quite entertaining, the voice acting is great and the cartoon-graphics turns the adventure into a fairytale-experience.
    • 58 Metascore
    • 70 Critic Score
    Kyn
    If you like games like Dungeon: Siege and Divinity: Original Sin, Kyn could be a nice choice to be played. The Viking-fantasy-setting is well designed, the combat-system is fast and tactical. The classless RPG-system allows flexible character progression and skill-selection. Some minor bugs and uncomfortable menus are annoying. Graphics are nice and sound is very atmospheric.
    • 72 Metascore
    • 75 Critic Score
    Devil May Cry 4 has not aged that well. Too much backtracking, boring riddles and the dull levels affect the fun overall. The gameplay instead still feels fresh and the action is really cool in 60fps. The new characters in the Special Edition are also really good, but when you play the story with them, they do not appear in the cut-scenes which looks weird. Overall Devil May Cry 4 is still a good game, but if you have played it before, you definitely do not have to buy the Special Edition. The new elements do not affect the game that much.
    • 75 Metascore
    • 75 Critic Score
    The first hours in Victor Vran are really motivating and great. Killing lots of monsters, getting cool loot, equipping your hero and solving challenges keep you going for hours. Later in the game it get’s quite obvious that game has quite a few design kinks, which take the fun down a notch or two. But still: one of the best Action-RPGs since Diablo 3.
    • 69 Metascore
    • 73 Critic Score
    While certainly lacking variety and neat ideas to compete with the likes of Rayman and Mario, Sega's new character Tembo more than holds its own.
    • 71 Metascore
    • 68 Critic Score
    This interesting strategy-mix combines elements from turnbased classics, like Might & Magic: Heroes, King's Bounty, Disciples and Expeditions: Conquistador. Though the overall game-experience can be quite satisfying, there are some issues, that lowers the fun.

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