PC Games' Scores

  • Games
For 1,535 reviews, this publication has graded:
  • 54% higher than the average critic
  • 8% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Elden Ring
Lowest review score: 12 Ride to Hell: Retribution
Score distribution:
1539 game reviews
    • 70 Metascore
    • 73 Critic Score
    A lighthearted and colorful strategy game that is determined to replicate the formula of Dungeon Keeper while adding some fresh ideas of its own. However, this led to some awkward design decisions, uneven pacing and an unreliable interface. Alas, it is not as good as it could have been - but at least it's a much better game than the first Dungeons released in 2011.
    • 96 Metascore
    • 95 Critic Score
    One and a half years after its initial release for last-gen consoles, you’ve probably heard it before: GTA 5 is one of the best games currently out there. So go ahead and buy it already. Rockstar even did a mighty fine job with the PC port.
    • 65 Metascore
    • 62 Critic Score
    It's clearly unfinished. But if you can look past the performance issues, weak AI and abundance of bugs, there is a nice Dungeon Keeper experience to be had. War for the Overworld does not add anything new to the formula, it does not even copy it to its full extent (take the useless walls, for example), but it is fun nonetheless. With further patching and some rebalancing, this could actually turn out as a great game one day.
    • 64 Metascore
    • 65 Critic Score
    An enjoyably wacky romp through the Stone Age that is in dire need of more levels, more elaborate puzzles and most importantly a decent story. Or any story at all.
    • 75 Metascore
    • 65 Critic Score
    Ironcast starts as a highly promising blend of puzzle game and turn-based tactical mechanics, but is ultimately let down by its monotony, uneven difficulty and sheer lack of content.
    • 89 Metascore
    • 91 Critic Score
    A fantastic throwback to the D&D classics of yore, Pillars of Eternity is also a brilliant modern RPG in its own right with none of the typical Obsidian problems at launch, be it bugs or performance issues. Tactical combat, excellent atmosphere and great writing coalesce into a beautiful experience. It would be a shame not to play it several times to experience all of the meaningful decisions and consequences. As great as Baldur’s Gate.
    • 71 Metascore
    • 75 Critic Score
    Although the new setting in Battlefield: Hardline is nice thing, the game is in our opinion the worst in the series so far. Not being a real disaster, it doesn’t do a really great job in multiplayer and the single-player campaign has numerous flaws.
    • 74 Metascore
    • 79 Critic Score
    Revelations 2 may not induce as much heart-pounding from its horror elements as we would have liked, but it still spins a gripping tale with great atmosphere and an actually terrifying villain. Although it lacks in level variety, the campaign improves on the first Revelations quite a bit and stands as a gloomy counterpoint to the adrenaline rush of the simple yet surprisingly addictive raid mode.
    • 64 Metascore
    • 72 Critic Score
    The first hours playing Starships is great fun, because it’s easy to get into and not that hard to learn the basics. After a couple of matches, though, it becomes obvious that the game is lacking complexity and depth, where it would be really needed: in tactical combat diplomacy and planet management. But even if Starships lacks long-term motivation, it’s a game you’ll be coming back to over and over again.
    • 74 Metascore
    • 82 Critic Score
    An inferior sequel to 2012’s surprise hit, Hotline Miami 2 nonetheless shares many of its predecessor’s qualities. The soundtrack alone is worth the price of admission and the mosaic story makes for some very weird, albeit fun to interpret scenes.
    • 88 Metascore
    • 86 Critic Score
    As far as Metroidvania games go, Ori's brilliant visuals, stunning soundtrack and spot-on controls are unparalleled. An amazing achievement.
    • 85 Metascore
    • 87 Critic Score
    Cities: Skylines will be the city builder to beat in coming years. With few real flaws, this is the Sim City we were promised two years ago. Developer Colossal Order succeeds and even trumps Maxis in terms of sheer road-dropping, tax-raising fun. If you like playing mayor, there simply isn’t anything else like it out there.
    • 77 Metascore
    • 78 Critic Score
    The three playable of five planned episodes in this nicely written stealth-adventure offers great storytelling and a believable main character. The stealth-mechanics combine sneaky moments with some optional action-gameplay. The dystopian setting gives you the feeling of playing George Orwell's “1984” alive. Graphics with Unity 5 Engine are good, the voice-acting of the main characters is great. Some lacking aspects in AI-failure and the more linear level-design can make you feel a little bit disappointed. But in the end it’s a quite entertaining and well done iOS-port to PC.
    • 72 Metascore
    • 70 Critic Score
    Tormentum is downright depressing. In a good way.
    • 86 Metascore
    • 83 Critic Score
    Homeworld Remastered is a no-brainer for anyone with a passing interest in science fiction and space strategy games. Gearbox did a terrific job with the HD visuals, but the original Homeworld suffers from some cuts to the core formula in terms of the now useless formations. Yet, those kind of details will only really bother the most hardcore of fans – everyone else is in for a sometimes unforgiving, but unique RTS.
    • 78 Metascore
    • 73 Critic Score
    A fantastic concept that is hindered by unbalanced randomization and monotonous combat.
    • 73 Metascore
    • 74 Critic Score
    PC players only get a gutted version of Revelations 2. The missing co-op mode is inexcusable, though solo players won’t miss it and will instead enjoy the variety of the game’s four playable characters as well as the excellent raid mode.
    • 80 Metascore
    • 85 Critic Score
    A king-size sequel brimming with fun dialogue, charming characters and beautiful visuals. If it weren’t for some pacing issues and the occasional quirky puzzle it would even surpass its predecessor.
    • 78 Metascore
    • 75 Critic Score
    Sadly Apotheon’s gameplay can’t deliver what the wonderful art design promises. Although the mixture of RPG-, Metroidvania- and classic platformer elements are solid and definitely enjoyable, the controls are clunky, the exploration is hardly rewarding and the combat system – while tactical by nature – often dwindles down to button-mashing.
    • 77 Metascore
    • 86 Critic Score
    Evolve is one of the greatest and most innovative multiplayer-experiences we have ever had. The graphics are great, the maps well designed and the varied classes are all fun to play. If you are fond of online-shooters, you should definitely think about buying Evolve.
    • 47 Metascore
    • 64 Critic Score
    The enormous cities that one can build with a variety of customization options are satisfying, no doubt about it. But the dated graphics, the imprecise controls and lack of features compared to its predecessors as well as too many menus and annoying music make Cities XXL an insufficient experience nonetheless.
    • 27 Metascore
    • 40 Critic Score
    Raven’s Cry tries to establish a dark and brutal revenge-character among related pirate games like Risen 3 or AC 4: Black Flag. The result of the release version 1.00 is quite disappointing. Though the naval battles are somewhat fun, there are too many bugs and technical issues in the entire game. The voice acting is awful, the graphics poor, the story/plot could be so much more exciting, but it is filled with dumb dialogue. The islands can be explored in some kind of way like it has to be in an open-world game, but there is almost nothing to explore. The melee-combat is worse, as are the AI, stealth-feature and terrible animation bugs. A big patch will be released, but even if it fixes technical problems, the game still suffers from bad design, poor story and boring characters.
    • 75 Metascore
    • 74 Critic Score
    The basics work great: Dying Light offers fluid movement with lots of parkour elements and a great upgrade mechanic. There’s also a lot to do on its sprawling open-world city map. Unfortunately, most of it you will do over and over again, starting with bashing zombie heads in time and time again. Anyone who can stomach the repetitiveness and manage not to cringe at the dialogue is set to have a great time in Harran.
    • 77 Metascore
    • 82 Critic Score
    Although the time-bending-feature isn’t as game-defining as it seems (at least for now), Chrysalis is a great first look into the world of Life is Strange. Only time – and future episodes – will tell if the story is strong enough to make the game as a whole worthwhile. But for now, thanks to an intriguing mystery plot and clever dialogue fans of adventure games can’t go wrong.
    • 84 Metascore
    • 82 Critic Score
    It's just remaster, not a fully fledged remake. Keeping that in mind, I had a great time with the new, old Grim Fandango: Bursting with creativity, lovable characters and a jaw-dropping soundtrack, the game still stands as one of the best in the genre - especially with its vastly improved controls. A shame that the puzzle design did not age as well as the incredible story.
    • 71 Metascore
    • 74 Critic Score
    The massive living environment is a great thing, but inaccurate arcade gameplay and poor balanced missions pushes The Crew into the world of average driving games.
    • 66 Metascore
    • 74 Critic Score
    The newest DLC for Saints Row 4 is also the most disappointing one. The setting is really cool, but it seems like the developers did not know how to use it for their typical Saints humor. There are fewer gags than in the previous DLCs and they are not as good. Only in a few moments does Gat out of Hell get funny. The design of the missions is also pretty lame. Even main missions are nothing but side-quests which are already known from its predecessors. Fans of the Saints will have some fun, but overall the game is too expensive for its content.
    • 80 Metascore
    • 76 Critic Score
    It’s more a playable Demo than a full-flavored game. Gameplay itself offers much stealth-variety and a fantastic atmosphere with great graphics and sound. The replay-value is nice and let the player try various playstyles. It’s a good appetizer for upcoming Metal Gear Solid 5: The Phantom Pain. Menus and are not optimized for pc, gamepad is recommended.
    • 77 Metascore
    • 72 Critic Score
    While Grey Goo is a solid and enjoyable RTS at its core, it simply lacks depth, fresh ideas and most importantly unit variety to have an impact on the genre.
    • 82 Metascore
    • 76 Critic Score
    With reviewing remakes, I always tend to find myself in a bit of a bind: should I judge the original game by today’s standards or not? Maybe I should only look at the quality of the remake/remaster itself? But because Resident Evil HD Remaster is - in this version – a first time ever release on PC, and the original game is banned in Germany, I can wholeheartedly recommend the game to everyone who hasn’t been able to play the first Resident Evil yet. Personally, I really wouldn’t want to miss all the technical improvements. Though I do wish, they had also improved upon loading times and the inventory-system.

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