PC Games' Scores

  • Games
For 1,547 reviews, this publication has graded:
  • 54% higher than the average critic
  • 8% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Baldur's Gate 3
Lowest review score: 12 Ride to Hell: Retribution
Score distribution:
1551 game reviews
    • 77 Metascore
    • 80 Critic Score
    Neocore hasn't changed the formula much since the surprise hit that was the first The Incredible Adventures of Van Helsing and why should they? Part 2 offers loads of low-priced fun for the hack 'n' slash fan who has (played) everything else. It doesn't offer the addicting loot runs of Torchlight 2 or Diablo 3, but Van Helsing 2 is a well crafted monster slaying experience in its own right with some fun ideas like the tower defense bits and the chimera pet.
    • 77 Metascore
    • 86 Critic Score
    A delightful open-world playground with terrific graphics, lots of activities and brilliant hacking gameplay. Poor plotting and the lack of a more courageous treatment of its up-to-date scenario keeps Watch Dogs from playing in the same league as Rockstar's masterpieces.
    • 81 Metascore
    • 80 Critic Score
    A well-made shooter that successfully reinvents the Wolfenstein formula with bloody action, lots of atmosphere and surprisingly solid stealth mechanics. The story features interesting characters and a high quality presentation, but the game becomes too erratic and ridiculous towards the end.
    • 56 Metascore
    • 60 Critic Score
    Despite its good ideas and intentions, Bound by Flame is a mediocre, often tiresome experience that suffers from a lackluster story and an ill-conceived combat system.
    • 77 Metascore
    • 85 Critic Score
    Child of Light doesn’t try to be the most challenging game ever, and it doesn’t have to. Instead, it wittingly places its emphasis on accessibility and the conveyance of a strong atmosphere. Looked at in that light, it does very little wrong.
    • 51 Metascore
    • 58 Critic Score
    Daylight is the first ever game using unreal engine 4 – but with its cheap, boring gameplay and muddy textures it’s not a good advertorial for epic’s tech.
    • 80 Metascore
    • 86 Critic Score
    Trials Fusion succeeds in keeping the brilliant physics based gameplay – the new elements feel a little bit odd though.
    • 73 Metascore
    • 74 Critic Score
    While the AI could be smarter and the game in general more complex, Ino-Co Plus has done a good job of adding clever features to the established formula. Researchable spells, multiplayer and a mighty editor add a lot to the game’s replay value, while the new city limit keeps long matches from getting overly stressful. Whoever liked the first Warlock will probably love Warlock 2.
    • 60 Metascore
    • 71 Critic Score
    Not a vast improvement over the Vita version, but it plays better on the PC and looks a little crisper too. Deluxe oder not, Blackgate is a fairly solid metroidvania experience that never reaches its full potential.
    • 87 Metascore
    • 86 Critic Score
    Reaper of Souls may not be the most original expansion, but it's definitely a good one. The Crusader is fun to play, the Mystic adds depth to the crafting system and Act V is beautifully designed. However, for its price tag we expected a little more content. But in the end it all comes down to treasure hunting and this is where Reaper of Souls really shines: The new adventure mode combined with the revamped loot system offers many satisfying hours of monster-bashing fun.
    • 80 Metascore
    • 82 Critic Score
    Age of Wonders 3 is everything fans of the series wished it to be: a deep and complex turn-based strategy game with lots to discover, a true PC Game with beautiful graphics. Although its campaigns lack a certain something and the economic part of its gameplay never reaches the excellence of Civilization 5, Age of Wonders 3 is still a challenging game you don’t have to regret sinking many, many hours into.
    • 79 Metascore
    • 56 Critic Score
    A bare bones port that embodies everything PC gamers hate about lazy console conversions. Capcom should have let this one rest in peace.
    • 85 Metascore
    • 81 Critic Score
    A true South Park experience, brimming with crude jokes, nasty insults and crazy ideas. It's also fun to play, although lacking some depth and replay value. But even without meaningful decisions and a diverse class system this is a roleplaying game that every fan of South Park will enjoy – like a 14-hour episode of the show.
    • 78 Metascore
    • 80 Critic Score
    Even though it is lacking fresh ideas and the exploration elements are a bit underwhelming, this is a successful and thoroughly fun reboot for the Strider franchise, thanks to its super fast combat, responsive controls and neat visual design.
    • 58 Metascore
    • 79 Critic Score
    A good action game with fast-paced combat, beautiful visuals plus a welcome emphasis on exploration. However the experience is held back by some noticeable flaws: Annoying stealth sections, uninspired environments and the abstruse story are significant letdowns in a game that could have been an incredible sequel.
    • 70 Metascore
    • 85 Critic Score
    The return of Garrett on PC is great for gamers who love to climb, sneak and steal through a dark steampunk setting, opening hundreds of drawers, cupboards, chests and more to find loot. The narrative aspect of the game is entertaining and particularly the movement of Garrett offers a deep in-game feeling. Some design-issues won’t please thief-veterans, especially the action-drive scenes. There’s also a lack of orientation in the nested level design of the city. But equipped with cool gear and tons of game-options you’ll definitely find your individual thief-experience.
    • 34 Metascore
    • 27 Critic Score
    Rambo: The Video Game is indeed "Your worst nightmare." This on-rails shooting gallery looks and plays like a game made by two monkeys. And it doesn’t even turn blue...
    • 69 Metascore
    • 70 Critic Score
    Octodad oozes charm like a leaky squid. While it’s disappointingly light on content and complexity, the game is sure to light up a room with its humor and whacky control scheme, especially in co-op mode.
    • 83 Metascore
    • 72 Critic Score
    This story-driven combo-slasher is with approximately 5 hours very short, including cut-scenes, which take up more than 2 hours and tend to interrupt gameplay constantly. Combo mechanics are satisfying, the story is not worth mentioning. Lots of senseless violence, the game takes itself way too serious. Merely a port from consoles, mouse controls are awful and the graphics do not meet modern standards.
    • 58 Metascore
    • 58 Critic Score
    This game shows a lot of ideas and potential, but uses nearly none of it. Although the story is about breaking out of the famous high-security prison Alcatraz the game lacks not only good puzzles, graphics or animations, but even a proper atmosphere of that. So the sound and speech is nearly the highlight of the game. Not the best recommandation for an adventure.
    • 71 Metascore
    • 82 Critic Score
    Legacy is the "return of the old-school rpg”. The turn based combat is well done, but not perfectly balanced. The development of the four hero-characters, chosen from 12 playable classes, is motivating, because there is much room to specialize them. The story is classic fantasy stuff, mostly told within text windows. Some technical issues like the bad performance in the open-world areas can be frustrating sometimes. But in the end, Legacy offers much old fashioned and charming rpg content from good old M&M-days.
    • 66 Metascore
    • 73 Critic Score
    Assassin’s Creed: Liberation is a nice game with good graphics, but doesn’t have the great overall-quality and the high production value of the other Assassin’s Creed-titles. It lacks in terms of story and new gameplay-elements. If you are a fan of the series because of its gameplay and haven’t played Liberation on PS Vita, you should consider to buy the game.
    • 68 Metascore
    • 69 Critic Score
    Solid combat mechanics get bogged down by lackluster story, poor A.I. and an overbearing reliance on luck, that destroys any sort of achievement. It's not tactics that decide who wins, but the roll of the dice.
    • 82 Metascore
    • 76 Critic Score
    The first chapter is a charming adventure game, featuring a short, but interesting story, great voice actors and a beautiful soundtrack. The puzzles however are too simplistic and most of the side characters get brushed aside too soon. It's still fun, for sure, and some of these issues might be fixed in the second chapter, but so far Broken Age is not the classic we hoped for.
    • 80 Metascore
    • 87 Critic Score
    If you have any imagination at all, The Banner Saga’s terrific writing will take you on a splendid tour in one of the most interesting worlds computer game developers have created since the original Mass Effect. It’s a love letter to fantasy books and features an epic story with fascinating characters, that will sweep you away and not let you go until its end, which sadly comes all too soon.
    • 68 Metascore
    • 73 Critic Score
    Developed by a small indie-studio, Pandora: First Contact lives the spirit of classic 4x-games, namely Sid Meier’s Alpha Centauri. The gameplay is fluid, the mechanics well done. Though it’s not that epic and complex like Civilization, it’s fun to play. Overall it’s solid, but not a real long-time-challenging game, because there is a lack of variety concerning the six factions and the small tactical possibilities during the battles.
    • 76 Metascore
    • 79 Critic Score
    The good news: Rivals tops The Run and Most Wanted. The bad news: Rivals does not live up to the great Need for Speed legacy. If you are playing solo, racing Redview County is fun for a few hours, but the longer you play, the more repetitive and boring the gameplay gets.
    • 33 Metascore
    • 39 Critic Score
    The concept sounds good – bringing the complex X-Universe more comfortably to life, with improved handling and management. But the release version is a disaster, filled with many bugs and design issues, that neither satisfies veteran fans nor newcomers. We stopped reviewing the game after more than 40 hours playing it, ended up in patched version 1.13, but still it is not satisfying because of bugs.
    • 62 Metascore
    • 64 Critic Score
    An uninspired coop-shooter, developed with a reduced cryengine 3. It’s ok for playing some matches with friends, but the game is missing longtime motivation. Unfortunately it is implemented in the very uncomfortable designed gaming-platform, named Gforce. At least, the game is free2play and offers some kind of entertainment.
    • 86 Metascore
    • 85 Critic Score
    Hack’n Slay as its best. First you’ll think “this is just another diablo-copy”, but when you begin to get into the game deeper, you’ll be surprised. It has the most powerful and individual character-system you’ll ever see in an action-rpg so far. Moreover, all game-content is 100% free to play, no hidden “pay2win” in the shop.

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