PC Games' Scores

  • Games
For 1,535 reviews, this publication has graded:
  • 54% higher than the average critic
  • 8% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Elden Ring
Lowest review score: 12 Ride to Hell: Retribution
Score distribution:
1539 game reviews
    • 65 Metascore
    • 60 Critic Score
    Series newcomers can definitely have their fun here. Anyone who has played the original Stronghold or Crusader is just used to a different quality.
    • PC Games
    • 82 Metascore
    • 80 Critic Score
    Loop Hero may not be for everyone, but once you get the hang of it, you will find an experience that feels unique, relaxing and unreasonably addictive.
    • 77 Metascore
    • 70 Critic Score
    2D retro games by small indie studios are a dime a dozen nowadays and compared to others, Olija looks pretty outdated. However, its focus on fluid action, combat and atmosphere are redeeming qualities that give the game a straightforward direction that many modern games are missing.
    • 73 Metascore
    • 70 Critic Score
    A solid city builder in the spirit of classics like Caesar and Pharaoh. The complex economic system is challenging but also can get frustrating towards the end. The lack of a sandbox mode is most unfortunate.
    • 83 Metascore
    • 80 Critic Score
    Little Nightmares 2 is a really well done game, and once we're done typing this test, we'll keep our fingers crossed for a third part.
    • PC Games
    • 56 Metascore
    • 50 Critic Score
    While the concept of Earthblood is fantastic, the execution is not. From story to visuals to level design, the game feels outdated and uninspired. One thing I really like though is how it lets you choose between action or stealth.
    • 70 Metascore
    • 60 Critic Score
    The bottom line is that that's too much gambling for me to motivate me permanently, even if the fights themselves are implemented quite nicely.
    • 75 Metascore
    • 50 Critic Score
    I really wanted to like The Medium. It tells a grown-up tale fitting for the genre and features strong location design and sound design. But In the end I have to say that I was bored for at least half of my nine hour long playthrough due to the repetitive gameplay and shallow presentation.
    • 67 Metascore
    • 80 Critic Score
    Disjunction has motivating gameplay, an entertaining (albeit predictable) story and exciting characters. But by far the most impressive is the detailed and fascinating game world, about which I would like to see one or the other game or book. The few negative points are particularly quickly forgotten when we sneak from opponent to opponent with great concentration. Every Cyberpunk 2077 frustration is swept away.
    • 72 Metascore
    • 80 Critic Score
    TOHU shines bright through its unique and charming visual design. The puzzles are creative and overall well implemented, but somewhat easy at times. Unfortunately, the story does not hold up to the games presentation and fails to evoke interest or real emotion.
    • 87 Metascore
    • 90 Critic Score
    Hitman 3 is the epic finale for the reboot trilogy, which started 2016. The different locations are breathtaking and long term satisfying. The game includes also two of the best Hitman missions of all the time. Dartmoor and Berlin are different to any other previous scenery and really amazing to play. A profound and dark story rounds off this great stealth adventure. There is only one big weakness in Hitman 3 and that’s the annoying and chunky gun handling.
    • 61 Metascore
    • 60 Critic Score
    While the core-gameplay of Override 2 delivers on simple yet fun mech fights, the game loses steam quite quickly. Missing depth and cosmetics as well as almost no online player base: a mech-war without participants is pointless at best.
    • 71 Metascore
    • 70 Critic Score
    Morbid nails its gloomy atmosphere and bleak setting, but poor balancing, one-dimensional level-design and no explanations lead to a hollow experience compared to the genre-shaping inspiration Dark Souls.
    • tbd Metascore
    • 80 Critic Score
    The party game ensures an entertaining evening with friends due to its easy to pick up gameplay and its fun and simple premise. The German translations lack a little in quality, but they also finally enable a younger and broader audience to enjoy the game.
    • 74 Metascore
    • 70 Critic Score
    El Hijo is not terrific, no question about it. The gameplay is too repetitive for that, the AI is sometimes forbidden stupidly and the story is simply not exciting enough. Nevertheless, the Western adventure can convince thanks to a beautiful graphic style and a nice sneak mechanic. El Hijo is definitely a successful game, especially for young gamers - and completely free of violence.
    • PC Games
    • tbd Metascore
    • 70 Critic Score
    Borrowing from the famous Bomberman games, Ponpu delivers the core experience with a unique art style. Its biggest strength are the multiplayer and boss fights. The single player story mode, however, is rather bland and has no exploration nor any goodies to unlock and thus, becomes rather repetitive.
    • 82 Metascore
    • 80 Critic Score
    An innovative genre mix that excels in both the rice-simulation as well as in the fast-paced 2D combat. The real time aspect can be a little pressuring, but the charming presentation and a surprisingly high level of complexity make Sakuna a game worth your time.
    • 71 Metascore
    • 60 Critic Score
    After an eventful and enticing beginning, Mars Horizon falls of quickly and loses itself in its repetitive nature. Dedicated space cracks will find satisfying aspects in the realistic astronautics simulation.
    • 86 Metascore
    • 100 Critic Score
    The setting is refreshingly different and can only be compared with Deus Ex, even if CD Projekt Red has a whole lot more to offer in terms of style. I also really liked the great characters. And I'm not even talking about Keanu Reeves here. I especially took characters like Judy, Panam and Delamain into my heart and followed their subplots with almost more joy than my own main story. As a role-playing game, it offers me exactly the right mix of profound character system and gripping combat action. I'm already looking forward to another round in which I'll try a completely different approach. I actually find it rather positive that it is not as extensive as The Witcher 3. Yes, the game still has a surprising number of unpolished edges, and yes, there are a few small imperfections that I don't really like. But I just hope for the first patches, because in the end Cyberpunk 2077 is a great game that you should have played even with these corners.
    • 74 Metascore
    • 70 Critic Score
    Fuser gives its players dozens of opportunities to tamper with the beats. Rap and dance music work excellently when remixed, but a lot of genres and tracks outside of these two categories sound odd and won’t fit in well. Additionally, unlocking new songs takes way too long and requires unnecessary grinding.
    • 76 Metascore
    • 70 Critic Score
    The seventh instalment of the Jackbox Party Pack series has, unlike its predecessors, not a single bad minigame. While a quiz minigame is missing, its focus on American pop culture can make the game inaccessible for players from other cultural backgrounds. Despite some technical hiccups, the Jackbox Party Pack 7 is a delightful and diverting party game and best enjoyed with good friends.
    • 73 Metascore
    • 80 Critic Score
    Even though Haven is based on loose and shallow gameplay, the relationship between the protagonists Yu and Kay carries the game over these obstacles with ease. The cute love story is authentically written and successfully enchants players in its process.
    • 67 Metascore
    • 80 Critic Score
    Chronos: Before the Ashes is not a groundbreaking twist on the formula of souls-likes, but delivers a rock-solid package of gameplay and rarely gets frustrating. The only real issues are the almost non-existent story-telling and the missing map makes backtracking a little tedious.
    • 65 Metascore
    • 60 Critic Score
    An annoying protagonist and a moralising undertone that prevents the player from making real decisions themselves undercut an otherwise thrilling story.
    • 79 Metascore
    • 80 Critic Score
    Immortals: Fenyx Rising is very similar to Zelda: Breath of the Wild, but that's a good thing. An extensive and motivating action-adventure game with a really beautiful world.
    • tbd Metascore
    • 60 Critic Score
    It is hard to fault that the game has a much younger audience in mind, but the lack of challenge, the repetitive gameplay and redundant backtracking make the otherwise nice pirate trip a chore at times.
    • 59 Metascore
    • 70 Critic Score
    Godfall is not only fun to play, it has also a beautiful looking graphic. On top of that the combat system works amazing and is long term satisfying. Even after 15 hours of gameplay it’s still great to jump into a fight. Also technically Godfall is more than a solid game. Despite the lots of reflections and particle effects it runs very smoothly with over 100fps. The main problem of the action rpg is definitely the weak story and the generic level design. At the end also good features wear out, if the variety is missing completely.
    • 83 Metascore
    • 80 Critic Score
    I was expecting the game to become boring after a couple of levels, but the amount of fresh ideas and the addicting gameplay hooked me right in. Razor sharp controls make the very challenging rooms exciting, but cannot cut away every last inch of frustration.
    • 82 Metascore
    • 80 Critic Score
    The classic noire detective game presents an unparalleled art style with its animal characters. Paired with a thrilling story, dry humour and a fitting swing-soundtrack, flaws like clichés and the guessing game that is the interrogation of Chicken Police are not bothersome.
    • 70 Metascore
    • 60 Critic Score
    While the racing is improved, the game lacks content in every way. A boring presentation, required grinding for tracks and cosmetics as well as technical issues such as unstable fps and a soundtrack with dropouts heavily damage the fun racing.

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