PC Gamer's Scores

  • Games
For 3,861 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3875 game reviews
    • 71 Metascore
    • 68 Critic Score
    The PC game is actually a late-to-the-table port of a 2005 Xbox and PS2 release, and it shows. [Apr 2006, p.98]
    • PC Gamer
    • tbd Metascore
    • 71 Critic Score
    The graphics won't win championships, but the sheer number of games and multiplayer features make up for it. [Jun 2006, p.105]
    • PC Gamer
    • 59 Metascore
    • 35 Critic Score
    It's all been done before - and a hell of a lot better to boot. [Feb 2006, p.54]
    • PC Gamer
    • tbd Metascore
    • 50 Critic Score
    If you demand a high amount of polish, you'll probably want to pass on <i>Minions</i>. [July 2006, p.78]
    • PC Gamer
    • tbd Metascore
    • 45 Critic Score
    Prizefighting in this simple action game looks like rock'em-sock'em robots disguised as cartoon humans. [Aug 2006, p.91]
    • PC Gamer
    • 58 Metascore
    • 61 Critic Score
    What the game lacks in polish, it somewhat makes up for in cheekiness and an unexpectedly disco-tinged soundtrack. [Nov. 2006, p.120]
    • PC Gamer
    • 57 Metascore
    • 65 Critic Score
    Leave rocket building to the rocket scientists. [Apr 2006, p.100]
    • PC Gamer
    • 74 Metascore
    • 77 Critic Score
    Fun for kids and adults alike(the original <i>Pac Man</i> is even included in emulated form)--just be sure to bring a quality game-pad to the party. [July 2006, p.99]
    • PC Gamer
    • tbd Metascore
    • 59 Critic Score
    Only the most commited turn-or card-based strategy gamers will enjoy <i.Star Chamber</i>, which is a real shame, because with better online help(there's no manual)and a more fleshed-out tutorial, this game could have appealed to a wider audience. [July 2006, p.97]
    • PC Gamer
    • 52 Metascore
    • 61 Critic Score
    Even God would need cheat codes to beat this strategic RPG. [Feb 2006, p.50]
    • PC Gamer
    • 85 Metascore
    • 73 Critic Score
    Two Princes may not double your fun, but they will satisfy fans of the series. [Mar 2006, p.98]
    • PC Gamer
    • 57 Metascore
    • 30 Critic Score
    If you don't buy one game this year, Medieval Lords should be it. [March 2005, p.72]
    • PC Gamer
    • 67 Metascore
    • 51 Critic Score
    Solid tactical engine. Now, if it only had a brain to back it up. [Feb 2006, p.52]
    • PC Gamer
    • 65 Metascore
    • 55 Critic Score
    Huge engagements that should run several times as long feel more like football downs, and you can easily swing a half-dozen matches in less time than it takes most NFL teams to inch forward 10 yards. [Mar 2006, p.63]
    • PC Gamer
    • 77 Metascore
    • 77 Critic Score
    Exciting, suspenseful gameplay is an innovative twist on survival-horror. [Feb 2006, p.38]
    • PC Gamer
    • 72 Metascore
    • 77 Critic Score
    If your idea of a rousing good time is cracking open skulls like chestnuts to feast on the goo inside, you'll have plenty of fun with this one. [Feb 2006, p.86]
    • PC Gamer
    • 77 Metascore
    • 79 Critic Score
    Unacceptable bugs and slowdown detract from an otherwise great expansion pack. [Feb 2006, p.36]
    • PC Gamer
    • 63 Metascore
    • 65 Critic Score
    Though the game isn't deep enough to keep it from growing repetitive rather quickly, there's something satisfying on an almost primal level about being able to squash hordes of invading space bugs. [Jan 2005, p.83]
    • PC Gamer
    • 73 Metascore
    • 78 Critic Score
    A must for hardcore RTS nuts, but not the best option for casual players. [Feb 2006, p.48]
    • PC Gamer
    • 56 Metascore
    • 77 Critic Score
    It's still a fine adaptation, offering a surprising amount of gumshoe depth. [Mar 2006, p.102]
    • PC Gamer
    • 46 Metascore
    • 45 Critic Score
    The transition from celluloid to digital bytes is a mess of missed opportunities. [Feb 2006, p.37]
    • PC Gamer
    • 82 Metascore
    • 86 Critic Score
    A superb arcade racer that's a feature or two away from greatness. [Feb 2006, p.88]
    • PC Gamer
    • 71 Metascore
    • 60 Critic Score
    Narnia could be an all-time great movie adaptation, but its difficulty makes it unsuitable for its kiddie audience...and for pretty much everyone else, too. [Mar 2006, p.102]
    • PC Gamer
    • 71 Metascore
    • 79 Critic Score
    It also takes tremendous patience to grow your commercial space empire to a healthy payoff stage, but for many, that's part of this franchise's allure. [Feb 2006, p.90]
    • PC Gamer
    • 84 Metascore
    • 86 Critic Score
    The most innovative sim in years, even with its manageability issues. [Jan 2005, p.66]
    • PC Gamer
    • 66 Metascore
    • 35 Critic Score
    Save your money, fellow muggles: it's best spent elsewhere. [Mar 2006, p.102]
    • PC Gamer
    • 76 Metascore
    • 92 Critic Score
    Gun
    An exceptional Old West action game that everyone should play. [Feb 2006, p.34]
    • PC Gamer
    • 67 Metascore
    • 65 Critic Score
    Seeing poker-star Howard Lederer on the box piqued our interest, but once you get in the game, WCP2 hits you with weak voice acting, substandard graphics, and wonky animation. [Apr 2006, p.100]
    • PC Gamer
    • 64 Metascore
    • 67 Critic Score
    This game doesn't take itself too seriously (especially the new surprise ending), which is either a credit or a fault depending on how seriously you take the movies. [Feb 2006, p.35]
    • PC Gamer
    • 69 Metascore
    • 50 Critic Score
    Disposable content. [Jan 2005, p.85]
    • PC Gamer

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