PC Gamer's Scores

  • Games
For 3,861 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3875 game reviews
    • 45 Metascore
    • 48 Critic Score
    This point-and-click adventure should have stayed in Italy. [July 2006, p.99]
    • PC Gamer
    • 94 Metascore
    • 95 Critic Score
    The best compliment I can pay Oblivion is that it achieves far more than I'd even thought possible. It's a superlative RPG. [May 2006, p.80]
    • PC Gamer
    • 71 Metascore
    • 76 Critic Score
    Aside from the newly balanced weapons, you won't find many tweaks or fixes to the tried-and-true BF2 formula--long load times and the red nametag bug still hinder the game. [Jun 2006, p.52]
    • PC Gamer
    • 67 Metascore
    • 79 Critic Score
    3DoM might not cross over adequately enough to entertain adventure game fans accustomed to epic story lines, but then again, it just might--it certainly comes closer than any of the previous CSI or even Law and Order games. [Jun 2006, p.104]
    • PC Gamer
    • 81 Metascore
    • 74 Critic Score
    Ostfront offers just a single, limiting game mode. [Jun 2006, p.46]
    • PC Gamer
    • 67 Metascore
    • 82 Critic Score
    Scratches won't appeal to everyone, but for fans of quaint English ghost stories/mysteries, it's to die for. [May 2006, p.102]
    • PC Gamer
    • tbd Metascore
    • 52 Critic Score
    Once installed, the Seawolves mod bundle will certainly improve your "SH3" experience, but if you have a broadband conncetion, you're much better off with the vastly superior Grey Wolves supermod from Subsim.com. It outperforms Seawolves on every measurable level and it won't cost you a dime. [Dec. 2006, p.128]
    • PC Gamer
    • 84 Metascore
    • 90 Critic Score
    It's hard to find much fault in this fun and well-balanced game. It's set in arguably the best fantasy universe ever and its production values are sky-high. [May 2006, p.68]
    • PC Gamer
    • 60 Metascore
    • 55 Critic Score
    Burdened with dreary, murky visuals, this Atlantis is better left sunken. [Nov. 2006, p.120]
    • PC Gamer
    • 74 Metascore
    • 73 Critic Score
    An established D&D group may love transitioning from paper to monitor for Dungeons & Dragons Online: Stormreach; casual players, however, will be left holding the dice bag. [Jun 2006, p.86]
    • PC Gamer
    • 80 Metascore
    • 70 Critic Score
    There were time when I felt more like I was playing an amateur mod than a professional expansion pack. [Apr 2006, p.51]
    • PC Gamer
    • 78 Metascore
    • 62 Critic Score
    Unfortunately, there's so much frantic micromanagement involved in keeping your biz going that you scarcely have any time to do anything that feels like play. [May 2006, p.102]
    • PC Gamer
    • 84 Metascore
    • 70 Critic Score
    Toca Race Driver 3 offers advancement over its predecessors, but until Codemasters recognizes and repairs the game's physics and AI weaknesses, this franchise will continue losing track position to the superior offerings from either side of the Atlantic that currently steer this game. [Apr 2006, p.98]
    • PC Gamer
    • 86 Metascore
    • 83 Critic Score
    My initial impressions of Galactic Civilizations II: Dread Lords wasn't very favorable, but as I invested more time in it, and really dug deep, I realized that this is indeed a highly complex and addictive strategy game. [May 2006, p.70]
    • PC Gamer
    • 67 Metascore
    • 60 Critic Score
    Once you've breezed past the campaign and sandbox modes, you'll wish there was more to this Sim City for dummies. [Jun 2006, p.76]
    • PC Gamer
    • 76 Metascore
    • 70 Critic Score
    As a high-level expansion, Kingdom of Sky is well done, but lower-level players can give this one a pass. [Jun 2006, p.88]
    • PC Gamer
    • tbd Metascore
    • 65 Critic Score
    As a status-quo expansion, PoR's not bad, but the twice-a-year-pace of adding zones that are swiftly obsolete isn't helping the game out. [Jun 2006, p.88]
    • PC Gamer
    • 56 Metascore
    • 35 Critic Score
    In short, <i>RF Online</i> fails as a PvE game, and its PvP gameplay isn't engaging enough to make up for that fatal flaw. [July 2006, p.78]
    • PC Gamer
    • 70 Metascore
    • 90 Critic Score
    For $19.99, this bundle is worth buying just for "Off Road Thunder" alone. [May 2006, p.102]
    • PC Gamer
    • 59 Metascore
    • 45 Critic Score
    But the sad fact remains, the intense experience we craved is just...gone. [May 2006, p.54]
    • PC Gamer
    • 79 Metascore
    • 85 Critic Score
    Empire at War finally delivers a truly satisfying Star Wars strategy experience. [Apr 2006, p.62]
    • PC Gamer
    • 69 Metascore
    • 50 Critic Score
    I wanted to like Getting Up, but flawed game mechanics and a hip-flop plot send this Trane off its tracks. [May 2006, p.98]
    • PC Gamer
    • 46 Metascore
    • 62 Critic Score
    You get what you pay for, though, and for a $20 title, WWII TC delivers a modicum of modest, albeit fleeting, big-gun thrills. [May 2006, p.54]
    • PC Gamer
    • 57 Metascore
    • 70 Critic Score
    The real problem here is that the game's three new campaigns are so same-y and cookie-cutterish that they end up feeling like the sort of added content that you'd expect to get in a free patch or download. [Mar 2006, p.63]
    • PC Gamer
    • tbd Metascore
    • 43 Critic Score
    Frustratingly uncooperative controls. [Jun 2006, p.105]
    • PC Gamer
    • tbd Metascore
    • 78 Critic Score
    Not for the coordination-challenged. [Jun 2006, p.105]
    • PC Gamer
    • 65 Metascore
    • 61 Critic Score
    There's no significant improvement over Trainz 2004, though, so stick with the older game if you have it. [Jun 2006, p.105]
    • PC Gamer
    • 69 Metascore
    • 66 Critic Score
    It's impossible to dislike the game, especially if you enjoyed its predecessors, but it's also hard to appreciate such formulaic gameplay. [May 2006, p.98]
    • PC Gamer
    • 84 Metascore
    • 93 Critic Score
    GT Legends deftly accelerates its way to the front of the pack as the prettiest and most personality-rich racing experience the PC has ever seen. [Jan 2005, p.108]
    • PC Gamer
    • 39 Metascore
    • 30 Critic Score
    A sentence of 25 to Life lasts only six to seven hours if played on medium difficulty. [Apr 2006, p.51]
    • PC Gamer

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