PC Gamer's Scores

  • Games
For 3,861 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3875 game reviews
    • 69 Metascore
    • 66 Critic Score
    Super Slam busts out with destructible environments and plenty of sight gags--enough to make this fighting game good entertainment for kids who aren't ready for "hot coffee." [Apr 2006, p.100]
    • PC Gamer
    • 82 Metascore
    • 73 Critic Score
    An excellent extension of "City of Heroes" with a too-mild mean streak. [Jan 2005, p.80]
    • PC Gamer
    • 78 Metascore
    • 83 Critic Score
    Outstanding game - indeed, it's what last year's Battlefront should have been. [Jan 2005, p.54]
    • PC Gamer
    • 68 Metascore
    • 73 Critic Score
    What's lacking in ATTWN is, regrettably, the most essential element of any mystery: suspense. [Jan 2005, p.110]
    • PC Gamer
    • 76 Metascore
    • 75 Critic Score
    A tense, sweaty-palmed experience that will appeal to your inner sniper. [Feb 2006, p.39]
    • PC Gamer
    • 71 Metascore
    • 88 Critic Score
    Wild! is a must-buy for critter lovers and coaster-builders alike. [Apr 2006, p.100]
    • PC Gamer
    • 76 Metascore
    • 81 Critic Score
    This well-crafted aerial shoot-'em-up makes no apologies for its arcade roots. [Dec 2005, p.92]
    • PC Gamer
    • 86 Metascore
    • 84 Critic Score
    If you're looking for a pure action game, I can recommend no better, at least not for single-player. If you're looking for the bleeding edge of digital storytelling, however, you'll find it at Valve and Monolith. [Holiday 2005, p.60]
    • PC Gamer
    • 94 Metascore
    • 94 Critic Score
    One of the most compulsively playable strategy games of all time. [Jan 2005, p.72]
    • PC Gamer
    • 61 Metascore
    • 58 Critic Score
    Lacking the tension of jungle warfare and adding deathmatch multiplay that's utterly bland, Vietcong 2 ends up being just another passable effort that neither flops nor inspires. [Mar 2006, p.51]
    • PC Gamer
    • 36 Metascore
    • 40 Critic Score
    Road also boasts snore-rific multiplay that adds nothing. Even if the game's selling for less than its $19.99 M.S.R.P., leave it to rot. [Mar 2006, p.51]
    • PC Gamer
    • 74 Metascore
    • 75 Critic Score
    It's not quite the Serious Sam that you've known and love, although there are plenty of great moments. [Holiday 2005, p.76]
    • PC Gamer
    • 64 Metascore
    • 52 Critic Score
    Delivers the bare minimum for an expansion pack. [Jan 2005, p.71]
    • PC Gamer
    • 81 Metascore
    • 91 Critic Score
    Balanced, innovative, gorgeous. Truly worthy of the series. [Holiday 2005, p.52]
    • PC Gamer
    • 71 Metascore
    • 74 Critic Score
    Our advice: check out the game, skip the movie. [Mar 2006, p.102]
    • PC Gamer
    • 88 Metascore
    • 92 Critic Score
    As a shooter, F.E.A.R. succeeds admirably. It's the first game to convincingly channel the kinetic exhilaration of "John Woo violence" in the FPS format. [Nov 2005, p.48]
    • PC Gamer
    • 67 Metascore
    • 68 Critic Score
    Spend enough time with it, and you'll happily overlook its missteps. [Jan 2005, p.70]
    • PC Gamer
    • 69 Metascore
    • 76 Critic Score
    Even though this game is an indie effort, the art and sound production are professional-quality. [Jan 2006, p.57]
    • PC Gamer
    • 76 Metascore
    • 74 Critic Score
    The genius here is how well the expansion integrates with the regular game. [Jan 2005, p.85]
    • PC Gamer
    • 81 Metascore
    • 70 Critic Score
    This old-school shooter suffers from a lack of 21st-century game design. [Nov 2005, p.72]
    • PC Gamer
    • 81 Metascore
    • 58 Critic Score
    You can probably find single-player games that are just as fun. [Jan 2005, p.84]
    • PC Gamer
    • 84 Metascore
    • 87 Critic Score
    This intense semi-sequel significantly ratchets up the enemy AI. [Holiday 2005, p.56]
    • PC Gamer
    • 82 Metascore
    • 90 Critic Score
    A fantastically addictive and realistic management experience. [Feb 2006, p.90]
    • PC Gamer
    • 75 Metascore
    • 83 Critic Score
    An excellent response to the criticisms of its predecessor. [Holiday 2005, p.74]
    • PC Gamer
    • 58 Metascore
    • 80 Critic Score
    Buy Diplomacy for its excellent single-player mode. That's a hard thing to say about a PC version of the world's greatest multiplayer game, but there you have it. [Holiday 2005, p.79]
    • PC Gamer
    • 77 Metascore
    • 83 Critic Score
    If you're a PC racing fan, you should buy this game immediately. If you aren't, buy it anyway - it'll make you one. [Mar 2006, p.102]
    • PC Gamer
    • 61 Metascore
    • 49 Critic Score
    This game is terminal. Let it find the peace it deserves. [Mar 2006, p.50]
    • PC Gamer
    • 80 Metascore
    • 79 Critic Score
    A bit on the shallow side, but it's the only D&D RTS game in town. [Dec 2005, p.80]
    • PC Gamer
    • 73 Metascore
    • 89 Critic Score
    A chilling sequel that improves on its forebear in almost every way. [Dec 2005, p.66]
    • PC Gamer
    • 75 Metascore
    • 62 Critic Score
    A pretty good RTS that knows its limitations and succeeds within them. [Holiday 2005, p.79]
    • PC Gamer

Top Trailers