PC Gamer's Scores

  • Games
For 3,861 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3875 game reviews
    • 59 Metascore
    • 60 Critic Score
    The biggest problem in Conflict Zone is map design...It results in tiresome strategies and predictable battles. [Holiday 2001, p.76]
    • PC Gamer
    • 53 Metascore
    • 45 Critic Score
    The main problem is, there isn't enough new here to maintain interest. [Mar 2002, p.64]
    • PC Gamer
    • 55 Metascore
    • 39 Critic Score
    Good ideas all, but the execution is a muddled mess. [Feb 2002, p.71]
    • PC Gamer
    • 56 Metascore
    • 15 Critic Score
    Someone, please think of the children and put an end to this crap. [Mar 2002, p.72]
    • PC Gamer
    • 85 Metascore
    • 86 Critic Score
    Better than the original one in just about every respect. [Holiday 2001, p.79]
    • PC Gamer
    • 69 Metascore
    • 52 Critic Score
    This series is beginning to look less like a unique PC off-road racer and more like a console-port knockoff with each incarnation. [Mar 2002, p.74]
    • PC Gamer
    • 45 Metascore
    • 40 Critic Score
    Just a kiddie console racer in PC clothing. [Mar 2002, p.74]
    • PC Gamer
    • 90 Metascore
    • 92 Critic Score
    Just like "Civ II," it blends a simple start with a vast array of options and pulls them together into a detailed, compelling, and seamless gaming experience. [Holiday 2001, p.65]
    • PC Gamer
    • 76 Metascore
    • 58 Critic Score
    As it stands right now, this game is a mess. [Jan 2002, p.77]
    • PC Gamer
    • 77 Metascore
    • 73 Critic Score
    A must own for soccer fans. [Feb 2002, p. 73]
    • PC Gamer
    • 73 Metascore
    • 81 Critic Score
    A terrific concept that isn’t terribly far away from realizing its full potential. [Feb 2002, p.72]
    • PC Gamer
    • 71 Metascore
    • 68 Critic Score
    Aside from the move to 3D graphics and the requisite new spells and characters, changes or enhancement are surprisingly lacking in this sequel. [Feb 2002, p.67]
    • PC Gamer
    • 59 Metascore
    • 45 Critic Score
    And really, Lineage isn’t much fun. [Feb 2002, p.80]
    • PC Gamer
    • 73 Metascore
    • 71 Critic Score
    Adding to the frustration is that too often you’ll crash when landing, even though you’re lined up perfectly with the ramp. [Holiday 2001, p.62]
    • PC Gamer
    • 71 Metascore
    • 65 Critic Score
    It’s so damn fast and pretty that it’s more fun watching than actually playing it. [Mar 2002, p.68]
    • PC Gamer
    • 81 Metascore
    • 82 Critic Score
    It borrows from the proven models of other successful games, and puts them in a new venue. It’s fun, deep, and bug-free. [Jan 2002, p.70]
    • PC Gamer
    • 90 Metascore
    • 92 Critic Score
    Delivers everything that a dedicated flight-simmer could ask for. This game will be a very hard act to follow for a long time to come. [Jan 2002, p.58]
    • PC Gamer
    • 68 Metascore
    • 48 Critic Score
    This game has the imaginative spark of a wet napkin. [Jan 2002, p.76]
    • PC Gamer
    • 71 Metascore
    • 40 Critic Score
    As empty-headed a treatment of modern conflict as you’re likely to find on store shelves. [Feb 2002, p.80]
    • PC Gamer
    • 86 Metascore
    • 90 Critic Score
    These single-player campaigns are really the only part of this whole pack that came close to disappointing me. [Holiday 2001, p.84]
    • PC Gamer
    • 70 Metascore
    • 71 Critic Score
    Zax is good fun, though it suffers from too much déjà vu. [Feb 2002, p.65]
    • PC Gamer
    • 88 Metascore
    • 90 Critic Score
    It’s impressively well thought-out, and a highly engaging MMORPG that’s kept me captivated for the last few weeks solid. [Jan 2002, p.80]
    • PC Gamer
    • 34 Metascore
    • 40 Critic Score
    This gameworld is essentially a bad parody of a David Lynch production. Every scene is draped in “weirdness wallpaper.” It’s weird, all right, but not exactly engaging.
    • 76 Metascore
    • 89 Critic Score
    One of the best strategy titles of the year…an out-and-out classic. [Feb 2002, p.65]
    • PC Gamer
    • 72 Metascore
    • 59 Critic Score
    So I just finished playing through “Project Tedium”…wait, make that Project Eden. [Feb 2002, p.69]
    • PC Gamer
    • 79 Metascore
    • 88 Critic Score
    Delivers one of the most convincing sensations of raw ground speed that I’ve ever seen in a PC racing game. [Jan 2002, p.72]
    • PC Gamer
    • 47 Metascore
    • 73 Critic Score
    It has more questions than "Millionaire," a faster pace, and an entertaining blend of team sentiment and selfish strategy. [Holiday 2001, p. 68]
    • PC Gamer
    • 68 Metascore
    • 73 Critic Score
    Designing a coaster has never been easier, and the circuit-closing auto-finish feature is a stroke of genius. [Holiday 2001, p.76]
    • PC Gamer
    • 57 Metascore
    • 59 Critic Score
    Be prepared to watch hours of repetitive combat animation. [Holiday 2001, p.92]
    • PC Gamer
    • 48 Metascore
    • 41 Critic Score
    Just another tiresome and unimaginative RTS. It’s a real shame. [Holiday 2001, p.72]
    • PC Gamer

Top Trailers