PC Gamer's Scores

  • Games
For 3,861 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3875 game reviews
    • 61 Metascore
    • 80 Critic Score
    To underestimate this lively RTS game would be a mis-step for fans of the genre. [Mar 2002, p.78]
    • PC Gamer
    • 65 Metascore
    • 69 Critic Score
    If you can get past the painfully unfunny "humor," S.W.I.N.E. offers some solid fun for action-RTS fans. [Mar 2002, p.68]
    • PC Gamer
    • 83 Metascore
    • 72 Critic Score
    Climb aboard if your system has the juice. [Mar 2002, p.58]
    • PC Gamer
    • 53 Metascore
    • 54 Critic Score
    A big-time ripoff of other, better roleplaying games. [Apr 2002, p.73]
    • PC Gamer
    • 55 Metascore
    • 50 Critic Score
    Since it liberally cribs from better games that are now selling for $20 or less themselves, you'd be a fool not to check them out first. [Mar 2002, p.63]
    • PC Gamer
    • 81 Metascore
    • 75 Critic Score
    It was originally conceived for the keyboard only, and though you can reconfigure its commands, the game isn't very mouse friendly. [Mar 2002, p.61]
    • PC Gamer
    • 56 Metascore
    • 50 Critic Score
    Here's an oddity: there's no auto-save after each level, or even manual saves. With 30 single-player levels, including bosses, it sure would've been nice to load any level you'd completed. [Mar 2002, p.64]
    • PC Gamer
    • 82 Metascore
    • 89 Critic Score
    Rarely has the rally ethic been so faithfully re-created, with careful attention paid to the endurance-intensive realism of off-road competition. [Apr 2002, p.80]
    • PC Gamer
    • 77 Metascore
    • 79 Critic Score
    The graphics are lush without being garish, and the music is haunting and evocative. [Mar 2002, p.61]
    • PC Gamer
    • 88 Metascore
    • 91 Critic Score
    It took the core aspects of every good shooter, and made them great. [Jan 2002, p.64]
    • PC Gamer
    • 67 Metascore
    • 63 Critic Score
    Sadly, in addition to the crap voice acting, the game’s phat/phunky Euro-trash techno beats will have you either tapping your toes or (like me) turning off the music altogether. [Feb 2002, p.80]
    • PC Gamer
    • 68 Metascore
    • 77 Critic Score
    Its incredible depth certainly nets the game some major kudos, but there's a serious caveat in the near absence of any structured gameplay. [Dec 2001, p.100]
    • PC Gamer
    • 91 Metascore
    • 90 Critic Score
    This is quite simply the best World War II flight sim this pilot has experienced in years, and it’s an instant classic for the genre. [Feb 2002, p.66]
    • PC Gamer
    • 65 Metascore
    • 78 Critic Score
    Tennis Masters would be much more fun to play, however, if it weren’t for a bunch of annoying niggles. Chief among them is a strangely stuttery style of animation that goes totally against the seamless, fluid feel you’d expect.
    • 65 Metascore
    • 59 Critic Score
    I’m confident that young kids will get a kick out of HP:SC, but everyone else is better off doing their adventuring elsewhere. [Feb 2002, p.68]
    • PC Gamer
    • 85 Metascore
    • 89 Critic Score
    An engrossing game that outdoes its strong but rambling predecessors. It’s the crown of a groundbreaking series. [Feb 2002, p.64]
    • PC Gamer
    • 80 Metascore
    • 93 Critic Score
    Hands down the best tactical shooter this veteran gamer has seen in his entire ass-kicking, name-taking, tango-stalking life. Get it? [Holiday 2001, p.54]
    • PC Gamer
    • 77 Metascore
    • 78 Critic Score
    A visual stunner with strong AI, fast-moving gameplay, and a lot of depth. [Feb 2002, p.79]
    • PC Gamer
    • 65 Metascore
    • 69 Critic Score
    The crux of the problem is that it’s just plain dull. [Feb 2002, p.74]
    • PC Gamer
    • 74 Metascore
    • 78 Critic Score
    It may be just a pretty face, but damned if Comanche 4 doesn’t have enough hot-looking curves to take your mind off its lack of brains. [Feb 2002, p.70]
    • PC Gamer
    • 85 Metascore
    • 80 Critic Score
    It definitely adds more than the two preceding expansion packs, but it’s still a slave to the simplistic mechanics that, for many, start to get old after a few weeks of play. [Jan 2002, p.60]
    • PC Gamer
    • 81 Metascore
    • 85 Critic Score
    While it isn’t perfect, it does offer up one hell of a good time. [Holiday 2001, p.96]
    • PC Gamer
    • 26 Metascore
    • 28 Critic Score
    Getting voted off THIS island makes you a winner, not a loser. [Feb 2002, p.79]
    • PC Gamer
    • 87 Metascore
    • 88 Critic Score
    True, the learning curve is Himalayan, but once I got sucked in, my love of strat games was instantly rekindled. [Feb 2002, p.73]
    • PC Gamer
    • 75 Metascore
    • 78 Critic Score
    Basically a Star Wars mod for "Age of Empires II." That’s pretty cool, though. [Holiday 2001, p.100]
    • PC Gamer
    • 82 Metascore
    • 70 Critic Score
    Offers some definite innovation in terms of unit creation and resource management, but the wretched unit AI and lackluster missions left me wondering what we were waiting all this time for. [Feb 2002, p.78]
    • PC Gamer
    • 71 Metascore
    • 75 Critic Score
    Though the game’s not as detailed as many hardcore simmers might expect, the ability to man each of these stations does a lot to impart the feel of driving a sub. [Feb 2002, p.71]
    • PC Gamer
    • 79 Metascore
    • 79 Critic Score
    Though Ahriman's Gift is far superior to the original Kohan, it still feels like the same experience. [Apr 2002, p.71]
    • PC Gamer
    • 80 Metascore
    • 81 Critic Score
    A worthy add-on. [Feb 2002, p.67]
    • PC Gamer
    • 78 Metascore
    • 80 Critic Score
    It’s quite fun being “bad” for a change. [Jan 2002, p.73]
    • PC Gamer

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