PC Gamer's Scores
- Games
For 3,861 reviews, this publication has graded:
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50% higher than the average critic
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5% same as the average critic
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45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Crysis | |
|---|---|---|
| Lowest review score: | NRA Varmint Hunter |
Score distribution:
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Positive: 2,077 out of 3861
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Mixed: 1,412 out of 3861
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Negative: 372 out of 3861
3875
game
reviews
- By Date
- By Critic Score
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- Critic Score
But what separates Warlords Battlecry II from the horde are its scope and depth. You don't just have two or three races – you have 12. [June 2002, p.72]- PC Gamer
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- Critic Score
It's a shame to think that a great franchise could be tarnished by sheer carelessness. [June 2002, p.53]- PC Gamer
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Hardcore D&D fans looking to fill the gap before the next Black Isle or BioWare release should avoid this one like a high-level beholder. [Apr 2002, p.72]- PC Gamer
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- Critic Score
Strictly for fans of turn-based space-strategy epics, but it's the Acme of the genre. [June 2002, p.60]- PC Gamer
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- PC Gamer
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The one design flaw I can't forgive is the lack of in-mission saves. [May 2002, p.65]- PC Gamer
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Renegade's strongest asset...is the way it conveys the feeling of being at ground central in a huge, raging war. [Apr 2002, p.64]- PC Gamer
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- Critic Score
Not enough of a game to knock "Links" off my leader board. [May 2002, p.77]- PC Gamer
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The effort made for new palyers is commendable. [August 2002, p.73]- PC Gamer
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- Critic Score
Once you learn the ins and outs of the complex menu-driven tactical situation, the battles are absolutely breathtaking. [Mar 2002, p.78]- PC Gamer
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- Critic Score
About as deep and immersive as naval combat sims come. [May 2002, p.68]- PC Gamer
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It's the package that counts, and this one's simply as good as it gets. [May 2002, p.76]- PC Gamer
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Trainz isn't really a game at all, but rather an intricate simulation of what is itself an intricate simulation. [May 2002, p.62]- PC Gamer
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Better than the original in almost every respect; good, mindless fun. [Apr 2002, p.74]- PC Gamer
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My biggest complaint is that you can't design your own stores: you have to use one of the four ultra-bland pre-fabricated designs. [May 2002, p.69]- PC Gamer
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Shabby joystick support also contributes to a number of annoying control issues. [Apr 2002, p.71]- PC Gamer
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Manages to pull of a surprising amount of chuckles with its well-written dialogue. [Apr 2002, p.80]- PC Gamer
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After just a half-hour, SLC 2002 will be straight in the trash. It's a mathematical certainty. [May 2002, p.77]- PC Gamer
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- Critic Score
I never grew bored or frustrated with SimGolf, but I didn't lose countless hours of my life to it the way I did to "The Sims" or "RollerCoaster Tycoon." [Mar 2002, p.62]- PC Gamer
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For well-crafted turn-based strategy with stunning artwork and powerful AI, Disciples II is the way to go. [Apr 2002, p.70]- PC Gamer
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- Critic Score
The immersiveness that made "Black & White" so appealing is distinctly absent. [Mar 2002, p.56]- PC Gamer
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- PC Gamer
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- Critic Score
Actually playing the [D-Day amphibious-assault] mission was one of the most gripping experiences I've had on the PC in a long time...it's damn fun. [Feb 2002, p.58]- PC Gamer
- Read full review
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- Critic Score
The single-player campaign alone is inspiring enough to warrant picking up this space shooter. [Apr 2002, p.84]- PC Gamer
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- Critic Score
What really condemns Demonworld, though, are its atrocious graphics and horrific AI and pathfinding. [Apr 2002, p.73]- PC Gamer
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- PC Gamer
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Enjoy it while it lasts, because I doubt it'll last long. [Apr 2002, p.76]- PC Gamer
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I had to grit my teeth to put in enough play time for a quality review. [June 2002, p.77]- PC Gamer
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The most exciting new feature for many Capitalism II players is its multiplayer game. [Apr 2002, p.80]- PC Gamer
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Hell, it's so bad, it makes David Lynch's ultra-tedious 1984 movie adaptation seem positively refreshing. [Apr 2002, p.76]- PC Gamer