PC Gamer's Scores

  • Games
For 3,864 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3878 game reviews
    • 68 Metascore
    • 79 Critic Score
    Gory and moody, The Callisto Protocol doesn't mess with the survival horror formula, instead embracing all its beats and clichés to tell a grim sci-fi tale that drips with menace.
    • 68 Metascore
    • 56 Critic Score
    A meaty action game let down by a persistently rubbish camera and a lack of variation in its stages.
    • 68 Metascore
    • 74 Critic Score
    Genuinely amusing and one of the slickest VR experiences to date, Job Simulator is perfect for quick demos of your new headset, but has little long-term value beyond that.
    • 68 Metascore
    • 60 Critic Score
    The controls are sluggish, the video options are limited, and the aspect ratio decision is utterly stupid. All of the above drags The Evil Within from enjoyably challenging to needlessly frustrating.
    • 68 Metascore
    • 69 Critic Score
    The beginnings of a PvPvE cult hit. Extinct animal slaughter is fundamentally fun, but the foundations are sparse.
    • 68 Metascore
    • 80 Critic Score
    Battlefield 2042 makes gutsy changes to a series that needed them, and sets a new standard for built-in custom mode support.
    • 68 Metascore
    • 60 Critic Score
    Mediocre. Fans of the setting may enjoy it, but not too many other folks will. [Feb 2001, p.81]
    • PC Gamer
    • 68 Metascore
    • 73 Critic Score
    At just 12 missions long, the action flies by too fast, but a surprising amount of detail is packed into this well-made little package. [June 2003, p.71]
    • PC Gamer
    • 68 Metascore
    • 68 Critic Score
    A savage, sometimes frustrating space exploration game that succeeds because of beautiful design and a compelling universe.
    • 68 Metascore
    • 72 Critic Score
    Bursting with ideas, enthusiasm, and a solid physics model, but JDM seems more preoccupied with throwing another idea in than polishing what’s already there.
    • 68 Metascore
    • 67 Critic Score
    An occasionally brilliant immersive sim blighted by bugs and a restrictive save system.
    • 68 Metascore
    • 58 Critic Score
    Not half bad. Until the half that is makes for a disappointing return.
    • 68 Metascore
    • 71 Critic Score
    Wobbly and unstable in all the right ways, and some of the wrong ones too.
    • 68 Metascore
    • 78 Critic Score
    Despite a little turbulence, The Falconeer takes you on a memorable ride.
    • 68 Metascore
    • 45 Critic Score
    Little Inferno's argument against games I would never elect to play left me rather cold. [March 2013, p.79]
    • PC Gamer
    • 68 Metascore
    • 86 Critic Score
    A short but exceedingly sweet indie project that's less about innovation, more about crafting an unforgettable experience. [Sept 2009, p.76]
    • PC Gamer
    • 68 Metascore
    • 83 Critic Score
    Slightly overpriced, but a more than worthy successor to one of PC gaming’s greatest franchises that nails the important part: combat.
    • 68 Metascore
    • 61 Critic Score
    An RPG foreign to the PC in every way, and a port that does little to modernize it. There’s fun to be had, but only for the open-minded.
    • 68 Metascore
    • 65 Critic Score
    Still, if you can get beyond the cluttered interface and the tedium of reading so much text, ardent adventure fans might find the clever concept worth checking out. [June 2008, p.75]
    • PC Gamer
    • 68 Metascore
    • 82 Critic Score
    An affordable, bottomless action-RPG that loves freedom. [Aug 2011, p.68]
    • PC Gamer
    • 68 Metascore
    • 48 Critic Score
    This game has the imaginative spark of a wet napkin. [Jan 2002, p.76]
    • PC Gamer
    • 68 Metascore
    • 70 Critic Score
    Fun, but without enough new elements to distinguish itself from its RTS breathren. [Dec 2002, p.120]
    • PC Gamer
    • 68 Metascore
    • 86 Critic Score
    There's a comprehensive and remarkably easy-to-use scenario creator, too... Squad Assault is a delight. [Jan 2004, p.86]
    • PC Gamer
    • 68 Metascore
    • 73 Critic Score
    Still delivers the series' sandbox mayhem, but is underserved by some pretty dated systems.
    • 68 Metascore
    • 76 Critic Score
    SSHD is just a touched up portrait of a lesser-known, much-loved ancestor. [Jan 2010, p.80]
    • PC Gamer
    • 68 Metascore
    • 65 Critic Score
    From tech tree, combat, and diplomacy cock-ups to bugged multiplayer and ongoing game crashes, a journey with Space Empires V is as frustrating as it is deep. [Feb. 2007, p.76]
    • PC Gamer
    • 68 Metascore
    • 73 Critic Score
    What's lacking in ATTWN is, regrettably, the most essential element of any mystery: suspense. [Jan 2005, p.110]
    • PC Gamer
    • 68 Metascore
    • 61 Critic Score
    A lifeless single-player game and a decidedly bumpy online experience. [Oct 2002, p.96]
    • PC Gamer
    • 68 Metascore
    • 49 Critic Score
    The controls are awful...L.A. is nowhere near fully modeled. [July 2004, p.60]
    • PC Gamer
    • 67 Metascore
    • 70 Critic Score
    Jett: Far From Shore has some epic highs but fiddly ship controls and unanswered questions weigh this space adventure down.

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