PC Gamer's Scores

  • Games
For 3,864 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3878 game reviews
    • 69 Metascore
    • 48 Critic Score
    Scarf is a nice if not particularly original idea, disappointingly executed on almost all fronts.
    • 69 Metascore
    • 64 Critic Score
    Clash’s brilliantly surreal world is hampered by uncompromising combat and level design.
    • 69 Metascore
    • 74 Critic Score
    With lovely graphics and great matchmaking stability, World of Warplanes remains entertaining even as its simplicity wears thin.
    • 69 Metascore
    • 73 Critic Score
    A fun and flexible swarm shooter that’s a little too reliant on being played alongside friends.
    • 69 Metascore
    • 86 Critic Score
    A charming watery theme park management game where fish are friends, not food. Until they eat each other or you forget to feed them.
    • 69 Metascore
    • 62 Critic Score
    A post apocalyptic road trip with more stops than starts.
    • 69 Metascore
    • 74 Critic Score
    A solid survival game vastly improved by putting the focus on people, not zombies.
    • 69 Metascore
    • 45 Critic Score
    Starts out funny, but quickly becomes frustrating. A wonderfully weird and original concept that falls flat like its jelly-limbed hero.
    • 69 Metascore
    • 78 Critic Score
    There's a lot to like in this expansion - but it's no replacement for "UO2." [July 2001, p.71]
    • PC Gamer
    • 69 Metascore
    • 80 Critic Score
    The Matrix Online has done a rare thing: it's taken a movie license and made me feel like a contributor, not a spectator... Captures the feel of The Matrix and delivers a sharp massively multiplayer game. [June 2005]
    • PC Gamer
    • 69 Metascore
    • 76 Critic Score
    A beautiful and difficult action-RPG that rewards risk-taking—the complex magic system makes up for the bits that just aren’t worth playing over and over.
    • 69 Metascore
    • 90 Critic Score
    Truly epic historical strategy. It's a good pick for RTS fans. [Aug 2005, p.60]
    • PC Gamer
    • 69 Metascore
    • 71 Critic Score
    Multiplay is fun, but it's not THAT fun, especially since there are plenty of turn-based games with free multiplay. [June 2005, p.65]
    • PC Gamer
    • 69 Metascore
    • 73 Critic Score
    Seems more like a cosmetic upgrade to a game we played to death two years ago rather than a truly new experience. [Holiday 2004, p.92]
    • PC Gamer
    • 69 Metascore
    • 83 Critic Score
    Safecracker strips away all the narrative hoo-hah of traditional adventure games and tosses you into a labyrinth of mind-benders that range from simple sliding puzzles(requiring extreme patience)to code-breakers that throw you with unexpected twists. [Nov. 2006, p.120]
    • PC Gamer
    • 69 Metascore
    • 65 Critic Score
    An ambitious game but one which exposes and compounds the weaknesses of solitaire.
    • 69 Metascore
    • 70 Critic Score
    Not the finest physics simulation ever, but good enough to convey a uniquely challenging discipline—plus, all the customisation items in the world.
    • 69 Metascore
    • 47 Critic Score
    Despite plenty of style and cheek, Keylocker can’t get past the repetitive grind of its battles.
    • 69 Metascore
    • 60 Critic Score
    Syndicate's confused story gives way to passable shooting with a pointless layer of hacking mechanics. [May 2012, p.68]
    • PC Gamer
    • 69 Metascore
    • 82 Critic Score
    BFE is a worthwhile sim for those jonesing for military conflicts in the age before the bullet. [Oct. 2006, p.75]
    • PC Gamer
    • 69 Metascore
    • 74 Critic Score
    An instantly likeable game hiding a brutal edge that demands mastery. Balance is concerning, but partially mitigated by an extensive roster.
    • 69 Metascore
    • 71 Critic Score
    Death to Spie's dry technical approach isn't for everybody, but its 10 challenging missions will still put sweat on your brow and a pounding pulse in your ears for under $30. [Jan 2008, p.90]
    • PC Gamer
    • 69 Metascore
    • 65 Critic Score
    Gearbox has tried to match the pace and storytelling style of Telltale's Tales from the Borderlands but falls short with a rushed story and uninspiring characters.
    • 69 Metascore
    • 79 Critic Score
    Action hounds need not apply, but it you're into strategy, there's a lot to like here. [Oct 2000, p.132]
    • PC Gamer
    • 69 Metascore
    • 60 Critic Score
    A frenetic, old fashioned monster blaster best played with friends. Creepy-crawlyphobes, look elsewhere.
    • 69 Metascore
    • 69 Critic Score
    A wonderfully detailed and terrifying sim. Expanded and slightly improved, but still an opaque and cruel game. [Apr 2012, p.78]
    • 69 Metascore
    • 68 Critic Score
    A well-made stealth game that becomes tedious before too long.
    • 69 Metascore
    • 63 Critic Score
    Spacebase Startopia is a missed opportunity to meaningfully build on a classic, but it's still an entertaining management sim.
    • 69 Metascore
    • 68 Critic Score
    Galactic Civilizations 4 is a vast and dependable grand space strategy. But there's little here that radical, and expect to meet it halfway.
    • 68 Metascore
    • 65 Critic Score
    Broad in shoulder, wide in scope, rough around the edges. Nevertheless, an enjoyably meaty survival game.

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