PC Gamer's Scores

  • Games
For 3,862 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3876 game reviews
    • 54 Metascore
    • 34 Critic Score
    Play never feels fluid, a problem compounded by the horrible, poorly ported PC controls. [Sept 2012, p.61]
    • PC Gamer
    • 61 Metascore
    • 34 Critic Score
    There's nothing here gameplay-wise that's new or original, or even competitive, given the season...The lag in online bouts is atrocious. [Holiday 2004, p.34]
    • PC Gamer
    • 44 Metascore
    • 33 Critic Score
    The real puzzle is why anyone would consider this entertainment. [June 2007, p.71]
    • PC Gamer
    • 46 Metascore
    • 33 Critic Score
    Pretty darned awful...With barely five hours of gameplay, no voiceovers, non-existent AI, and amateruish chapter-ending cartoons, Hero X can't even rightly be called a decent bargain-bin pick. [Oct 2002, p.102]
    • PC Gamer
    • 59 Metascore
    • 33 Critic Score
    After just a few of the 10 missions, it becomes painfully evident that the Myth II engine was simply not designed for the task of modeling modern combat.
    • 41 Metascore
    • 32 Critic Score
    If you can read this review, you're too old to play Robot Arena. [July 2001, p.72]
    • PC Gamer
    • 53 Metascore
    • 32 Critic Score
    A cynical attempt at milking players for money. Bullet Run plays like a tacked-on online mode for a singleplayer game.
    • 57 Metascore
    • 32 Critic Score
    Sloppy controls make for an infuriating platformer. If you want a modern Sonic game, get Generations instead.
    • 57 Metascore
    • 32 Critic Score
    Unspectacular graphics only serve to accentuate the game’s myriad physical and visual shortcomings.
    • 44 Metascore
    • 32 Critic Score
    No-frills tedium. [Holiday 2006, p.88]
    • PC Gamer
    • 35 Metascore
    • 31 Critic Score
    MoB's terrific art style and wanton dismemberment are completely wasted on this overwhelmingly inadequate shooter. [July 2009, p.82]
    • PC Gamer
    • tbd Metascore
    • 31 Critic Score
    Almost-passable fare for a wacky-golf game, but it can't hold a candle to the superbly crafted "Links" and "Tiger Woods" games of even several years past - both of which are available for this game's $20 price. [Dec 2004, p.106]
    • PC Gamer
    • 55 Metascore
    • 31 Critic Score
    Mass murder by dragonbreath has never been so monotonous. [Feb 2005, p.71]
    • PC Gamer
    • 49 Metascore
    • 30 Critic Score
    The only feeling of authenticity you'll get from Platoon is the same sort of futilitiy that pervaded the actual Vietnamese conflict. [Feb 2003, p.68]
    • PC Gamer
    • 60 Metascore
    • 30 Critic Score
    Slow, technically flawed and dogged by premium microtransactions. A sorry take on a classic card game.
    • 43 Metascore
    • 30 Critic Score
    An ARPG with weak combat and too many bugs, Bombshell isn’t worth your click-click-clicks.
    • 42 Metascore
    • 30 Critic Score
    Doesn't offer anything worth even a cursory glance. Even squad-based strategy-game fantatics should take a pass on this lousy $20 beer coaster. [July 2004, p.55]
    • PC Gamer
    • 61 Metascore
    • 30 Critic Score
    Just a few years back, golf ruled the PC scene. Now we've got one game left, and it's a crappy third-rate console port. [Dec 2007, p.76]
    • PC Gamer
    • 57 Metascore
    • 30 Critic Score
    An over-designed shooter that missed the joy in its central concept and instead locks you into purgatorial combat loops. [Mar 2010, p.80]
    • PC Gamer
    • 41 Metascore
    • 30 Critic Score
    Overly simplistic gameplay, repetitive jumping puzzles, and all-in-all monotony. [Sept 2003, p.97]
    • PC Gamer
    • 38 Metascore
    • 30 Critic Score
    Good grief--I could buy Half-Life 2 with that $10. [Aug 2011, p.76]
    • PC Gamer
    • 51 Metascore
    • 30 Critic Score
    Some solid puzzles can’t rescue what is an otherwise terrible adventure game.
    • 62 Metascore
    • 30 Critic Score
    The worst gaming goat since that one in Broken Sword. This is a dumb, limited novelty game that's not worth the asking price
    • 25 Metascore
    • 30 Critic Score
    In PR terms, it's the world's costliest public beta. There's a lithe control system in the wreckage, but it'll take many updates to dig it out.
    • 39 Metascore
    • 30 Critic Score
    A sentence of 25 to Life lasts only six to seven hours if played on medium difficulty. [Apr 2006, p.51]
    • PC Gamer
    • 54 Metascore
    • 30 Critic Score
    It's such a disappointment that I'm worried this will kill any chance of us getting a meatier Legacy of Kain game—but at the same time, given how Ascendance sets up Elaleth's further adventures, it might be better if Kain and his pals go back into their coffins.
    • 57 Metascore
    • 30 Critic Score
    If you don't buy one game this year, Medieval Lords should be it. [March 2005, p.72]
    • PC Gamer
    • 20 Metascore
    • 30 Critic Score
    A shameless knock-off that repeats many of DayZ's problems. Worst audio ever. Bullets for sale? Really?
    • 49 Metascore
    • 30 Critic Score
    A shallow, slow, grind-heavy MMO crippled by a horrible interface and nonsensical player limitations.
    • 34 Metascore
    • 30 Critic Score
    Combat is largely devoid of any tactics, and the only interesting aspect of the fighting is a two-fisted system that lets you swing a sword with one hand and fire a gun with the other. [July 2004, p.68]
    • PC Gamer

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