PC Gamer's Scores

  • Games
For 3,862 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3877 game reviews
    • 62 Metascore
    • 61 Critic Score
    My biggest complaint is the excruciating grind, where you hunt creatures for experience points and money. [July 2004, p.66]
    • PC Gamer
    • 68 Metascore
    • 61 Critic Score
    A lifeless single-player game and a decidedly bumpy online experience. [Oct 2002, p.96]
    • PC Gamer
    • 60 Metascore
    • 61 Critic Score
    It's a slick mix of Total War and Panzer General, but the strategic map is far too chaotic and implausible. [Nov 2011, p.77]
    • PC Gamer
    • 76 Metascore
    • 61 Critic Score
    Unique folkloric inspiration and interesting tactical considerations are let down by a slow second half.
    • 57 Metascore
    • 61 Critic Score
    I wouldn't strongly recommend this game to vets, but I might give a half-hearted recommendation to first-timers. [Nov 2003, p.132]
    • PC Gamer
    • 69 Metascore
    • 61 Critic Score
    A novel structure for competitive play, but can't match the depth of most MOBAs or the feel of a good shooter. [Holiday 2014, p,64]
    • PC Gamer
    • 40 Metascore
    • 61 Critic Score
    Only "Evil Dead" diehards need apply. If you're looking for "Resident Evil," buy the original. [July 2001, p.64]
    • PC Gamer
    • 71 Metascore
    • 61 Critic Score
    A plodding and predictable 4X strategy game that's relaxing in its own way, but rarely challenging.
    • tbd Metascore
    • 61 Critic Score
    There's nothing wrong with Uprising, but neither is there enough right with it to make it worthwhile for any but serious fans. [Aug 2013, p.75]
    • PC Gamer
    • 56 Metascore
    • 61 Critic Score
    The scripted predictability of the missions and the relative sameness of each helicopter's flight characteristics significantly reduce the overall replayability. [May 2004, p.71]
    • PC Gamer
    • 69 Metascore
    • 61 Critic Score
    Clunky quest structure and uninteresting main characters shoot this weirdly compulsive RPG in the foot.
    • 65 Metascore
    • 61 Critic Score
    There's no significant improvement over Trainz 2004, though, so stick with the older game if you have it. [Jun 2006, p.105]
    • PC Gamer
    • 68 Metascore
    • 61 Critic Score
    Hardcore adventurers will undoubtedly seek out Dark Fall, if only for the atmospheric journey. No surprise there - nor is there any in the game. [Nov 2003, p.119]
    • PC Gamer
    • 59 Metascore
    • 61 Critic Score
    A good-looking game - more so if you're into softcore porn (to paraphrase Tom Wolfe, it's a "one-handed video game") - but "The Sims 2" still looks better and beats it by miles for depth. [Apr 2005, p.66]
    • PC Gamer
    • 55 Metascore
    • 61 Critic Score
    When you realize, after a while, that all there is to Fury is to either fight or not fight, you may just decide to take your ball and go home. [Jan 2008, p.90]
    • PC Gamer
    • 66 Metascore
    • 61 Critic Score
    Sometimes stripped-down and stealthy, but mostly basic and boring, Liberation can't play in the big leagues.
    • 80 Metascore
    • 61 Critic Score
    For existing fans there aren’t a lot of compelling reasons to upgrade from last year’s edition, unless you’re really nostalgic for the Graham Taylor approach to football.
    • 74 Metascore
    • 61 Critic Score
    A solid tactical RPG frustratingly buried under a terrible port.
    • 80 Metascore
    • 61 Critic Score
    Occasionally fun but often unconscientious, Detroit: Beyond Human takes steps in the right direction but retains too much of the old Quantic Dream formula.
    • 76 Metascore
    • 61 Critic Score
    More of an interior-design sim than the Vegas epic you're probably imagining. [Mar 2004, p.61]
    • PC Gamer
    • 52 Metascore
    • 61 Critic Score
    Even God would need cheat codes to beat this strategic RPG. [Feb 2006, p.50]
    • PC Gamer
    • 73 Metascore
    • 61 Critic Score
    The presentation is aced, but Hard West’s turn-based combat is too rote to be engrossing.
    • tbd Metascore
    • 61 Critic Score
    The lackluster porting job doesn't ruin this beloved game outright, just cripples it. [April 2011, p.73]
    • PC Gamer
    • 58 Metascore
    • 61 Critic Score
    Adventure fans could find worse ways to spend $20, but the game's emphasis on storytelling with few engaging puzzles may leave some wishing this tale had more involving interaction. [May 2004, p.75]
    • PC Gamer
    • 61 Metascore
    • 61 Critic Score
    The best on the track but the weakest everywhere else, F1 2015 is an inconsistent lapper.
    • 68 Metascore
    • 61 Critic Score
    An RPG foreign to the PC in every way, and a port that does little to modernize it. There’s fun to be had, but only for the open-minded.
    • 73 Metascore
    • 61 Critic Score
    It's shameful the game was released in this [bug-filled] state, especially since it has so much potential – and such massive, involved battles. [June 2002, p.53]
    • PC Gamer
    • 58 Metascore
    • 61 Critic Score
    What the game lacks in polish, it somewhat makes up for in cheekiness and an unexpectedly disco-tinged soundtrack. [Nov. 2006, p.120]
    • PC Gamer
    • 68 Metascore
    • 61 Critic Score
    Even with the minor gameplay additions and the thrill of deadly creatures, this value-priced game is really just another slow-paced hunting sim. [May 2004, p.61]
    • PC Gamer
    • 71 Metascore
    • 61 Critic Score
    This version is fine for a single-player quiz, but it's no party. [April 2011, p.75]
    • PC Gamer
    • 66 Metascore
    • 60 Critic Score
    Too brief and inconsequential to live up to expectations. One for Dragon Age lore obsessives and ardent completionists.
    • tbd Metascore
    • 60 Critic Score
    Pretty much just an ebook, but its form means you can gamify your progress and listen to some bangers while you read it.
    • 58 Metascore
    • 60 Critic Score
    Yes, there is groping, discrete heavy petting, and conveniently concealed canoodling, but it's all rendered in fewer than 10 different animations...which get old quickly. [Sept 2004, p.68]
    • PC Gamer
    • 69 Metascore
    • 60 Critic Score
    A frenetic, old fashioned monster blaster best played with friends. Creepy-crawlyphobes, look elsewhere.
    • 80 Metascore
    • 60 Critic Score
    With its emphasis on crafting and trading rather than action, Last Epoch puts the cart before the horse.
    • 66 Metascore
    • 60 Critic Score
    Among the Sleep succeeds at being a creepy baby simulator, but the real monster turns out to be boring, buggy puzzles and a shallow world and story.
    • 71 Metascore
    • 60 Critic Score
    Narnia could be an all-time great movie adaptation, but its difficulty makes it unsuitable for its kiddie audience...and for pretty much everyone else, too. [Mar 2006, p.102]
    • PC Gamer
    • 65 Metascore
    • 60 Critic Score
    Only for those who are starved for an arcade-style blaster on the PC. [Feb 2004, p.80]
    • PC Gamer
    • 72 Metascore
    • 60 Critic Score
    The Surge isn't the same as Dark Souls but comparison's inevitable. Like that cyborg whose torso I severed, it struggles to stand on its own.
    • 67 Metascore
    • 60 Critic Score
    For all its technical cleverness, Cloudberry Kingdom fails to get the basics right. [Nov 2013, p.79]
    • PC Gamer
    • 62 Metascore
    • 60 Critic Score
    There’s no strong sense of place, and nothing to anchor the high falutin ponderings that make up so much of the game. And even if we were to take it at face value, which seems to be impossible, it’s only a snapshot, a vertical slice of this world without much context, making it hard to reach any solid conclusions.
    • 40 Metascore
    • 60 Critic Score
    It's simply an average two-bit thug. [Aug 2007, p.63]
    • PC Gamer
    • 75 Metascore
    • 60 Critic Score
    Only big "PR" fans should bother; everyone else, wait for the new "Pirates!" [Jan 2005, p.82]
    • PC Gamer
    • 72 Metascore
    • 60 Critic Score
    Wildgate is a fresh combination of a ship battler and an FPS that is a better concept than it is a game.
    • 62 Metascore
    • 60 Critic Score
    I know that there's a great, massive RTS beneath all these issues. I've seen glimpses of it when everything works correctly, but at the moment I can't recommend Planetary Annihilation without a warning that it's bound to disappoint and frustrate, even if you do teach yourself to play it.
    • 54 Metascore
    • 60 Critic Score
    Repetitive and middling, Crackdown 3 is a totally average open-world game that doesn't give itself a way to stand out.
    • 58 Metascore
    • 60 Critic Score
    Its simple and forgiving dynamic, short span, and quirky characters hit its intended "family fun" mark. [Mar 2003, p.106]
    • PC Gamer
    • 90 Metascore
    • 60 Critic Score
    A rough port and bungled narrative make The Last of Us Part 2 hard to recommend, though the remaster's additions and moment-to-moment action satisfy.
    • tbd Metascore
    • 60 Critic Score
    I quickly tired of War Inc.'s incredibly limited map selection. [Nov 2011, p.74]
    • PC Gamer
    • 59 Metascore
    • 60 Critic Score
    The biggest problem in Conflict Zone is map design...It results in tiresome strategies and predictable battles. [Holiday 2001, p.76]
    • PC Gamer
    • 59 Metascore
    • 60 Critic Score
    The previews looked fantastic, but the final release of Lifeless Planet fails to build that potential into a worthy game.
    • 73 Metascore
    • 60 Critic Score
    Hack 'n' Slash starts as a clever game about game design, but ends up feeling like homework.
    • 52 Metascore
    • 60 Critic Score
    Despite the considerable issues with the PC version, I've still had long stretches of fun with Fallout 76. I really wish PvP had more at stake then lost junk (or at least more willing participants) but the world retains a lot of what I love about Bethesda's previous RPGs with finely crafted environments, enjoyable weapons and crafting, and surprising little scraps of story to uncover and investigate.
    • 71 Metascore
    • 60 Critic Score
    A formidable simulation, but landlubbers are likely to run aground on its steep learning curve. [Oct 2004, p.90]
    • PC Gamer
    • 50 Metascore
    • 60 Critic Score
    Earns points for originality, but with better pacing and a heftier casting budget, it could have been a much better zombie game contender. [Nov 2011, p.79]
    • PC Gamer
    • tbd Metascore
    • 60 Critic Score
    Industries of Titan starts strong and has some bold ideas, but they just don't really go anywhere.
    • 52 Metascore
    • 60 Critic Score
    Bugs and dodgy design decisions don't quite negate the novelty of spaceshipping in confined spaces.
    • 65 Metascore
    • 60 Critic Score
    Lethis has gorgeous art and a terrific musical score, and it aspires to great heights. But the game underneath isn't fully baked, and the result is only an interesting experiment in frustration—when it isn't outright boring.
    • 72 Metascore
    • 60 Critic Score
    An open-world samurai adventure with an interesting structure and a lot of personality that is, unfortunately, not very good.
    • 69 Metascore
    • 60 Critic Score
    With Definitive Editions of the later installments on the horizon, Age of Empires is once again poised to be overshadowed. If you have an overwhelming sense of nostalgia about the birth of the series, this does an excellent job of preserving it while making it considerably more palatable, but for a trip down memory lane, it sure is expensive.
    • 76 Metascore
    • 60 Critic Score
    A well-made remaster with beautiful modern visuals and outdated platforming rooted firmly in the past.
    • 65 Metascore
    • 60 Critic Score
    Mediocre. [Jan 2010, p.80]
    • PC Gamer
    • 66 Metascore
    • 60 Critic Score
    Does manage to deliver a passable driving experience - but only if unrealistic driving physics, undamageable cars, and an absentee multiplayer game aren't deal-breakers for you. [May 2003, p.88]
    • PC Gamer
    • 53 Metascore
    • 60 Critic Score
    Shadwen begins with promise, but has neither the depth nor the variety needed to fulfill it.
    • 72 Metascore
    • 60 Critic Score
    CoD's multiplayer is as dependable as ever, but Vanguard's campaign and Zombies mode fail to capitalise on what could be interesting ideas.
    • 65 Metascore
    • 60 Critic Score
    A strange animal, Darkspore doesn't seem to want you to like its characters-and won't let you make your own.
    • 55 Metascore
    • 60 Critic Score
    Ugly and simplistic, but surprisingly likeable. [June 2007, p.89]
    • PC Gamer
    • 68 Metascore
    • 60 Critic Score
    Mediocre. Fans of the setting may enjoy it, but not too many other folks will. [Feb 2001, p.81]
    • PC Gamer
    • 57 Metascore
    • 60 Critic Score
    Essentially a B-movie game. Worth buying if you're hard up for an adventure game. [May 2001, p.65]
    • PC Gamer
    • 69 Metascore
    • 60 Critic Score
    Syndicate's confused story gives way to passable shooting with a pointless layer of hacking mechanics. [May 2012, p.68]
    • PC Gamer
    • 68 Metascore
    • 60 Critic Score
    Shadowgate isn't just retro, it's retrograde, and the visual update really isn't as impressive as it first appears.
    • 58 Metascore
    • 60 Critic Score
    An accomplished piece of fan service, but the excitement fades fast and performance problems spoil it for some.
    • 75 Metascore
    • 60 Critic Score
    An empty galaxy and endless grinding mar clever writing and engaging combat.
    • 58 Metascore
    • 60 Critic Score
    Kyn
    Overstuffed and underdeveloped, Kyn is a buggy RPG with good combat, but without a great story or engaging character progression.
    • 72 Metascore
    • 60 Critic Score
    Arcade offroad racing of the like we’ve played four times previously.
    • 70 Metascore
    • 60 Critic Score
    A serviceable slice of Soulslike fantasy that doesn’t do enough to stand out from an overcrowded genre.
    • 74 Metascore
    • 60 Critic Score
    Tiny Glade is a stress-free building game with some lovely ideas, but it too often feels restrictive rather than meditative.
    • 70 Metascore
    • 60 Critic Score
    In all things, World War Z takes ideas that I've already seen done better elsewhere, gives them an interesting little twist—and then makes that twist not matter. It treads familiar ground, but it's not as clever or fun as what's come before it.
    • tbd Metascore
    • 60 Critic Score
    There's a decent space sim buried within Dual Universe, but you'll need to do a lot of digging to find it.
    • 63 Metascore
    • 60 Critic Score
    This tank shoot-em-up has a lot of energy, but it's simplistic gameplay wears out its welcome quicker than members of a Hitler Youth group at a Bar Mitzvah. [Dec,. 2006, p.56]
    • PC Gamer
    • 70 Metascore
    • 60 Critic Score
    It has a fresh look going for it, but Brink's fancy footwork and terrible AI Interfere with its fast-paced gunplay. [Aug 2011, p.70]
    • PC Gamer
    • 55 Metascore
    • 60 Critic Score
    Shoddy enemy A.I. Sometimes you can be standing 20 feet in front of a guard in a well-lit room and remain invisible to him, while other times you may be detected from 50 feet or more while crouching in a dark corner. [Sept 2004, p.60]
    • PC Gamer
    • 69 Metascore
    • 60 Critic Score
    A gorgeous world dogged by some terrible quest design. [Jun 2010, p.82]
    • PC Gamer
    • 76 Metascore
    • 60 Critic Score
    It could have been great, but this gruesome and ridiculous power fantasy is spoilt by a disgracefully shabby port to PC.
    • 72 Metascore
    • 60 Critic Score
    The Last Faith is a beautiful but inconsistent rehash of older, better games.
    • 63 Metascore
    • 60 Critic Score
    Swinging wildly between inspired and tedious, Deadpool is an uneven and unpredictable as its lead character. [Oct 2013, p.60]
    • PC Gamer
    • tbd Metascore
    • 60 Critic Score
    A family-friendly adventure that captures the essence of the show, despite rough edges and a steep price.
    • 57 Metascore
    • 60 Critic Score
    Toren is a good story that suffers in the telling, with simplistic platforming that's hampered by a sloppy camera and controls.
    • 77 Metascore
    • 60 Critic Score
    What Valhalla is trying to do is interesting, but playing it is boring. The dialogue drags, the main bartending mechanic is tedious and the day-in, day-out repetition becomes frustrating quite early on.
    • 54 Metascore
    • 60 Critic Score
    A slow-paced and overly simplistic take on city building and war waging, but blessed with wholesome looks and a relaxing atmosphere.
    • 62 Metascore
    • 60 Critic Score
    Streamlined in every way, War of the Vikings cut too much meat from the bone and left nothing to chew on.
    • 56 Metascore
    • 60 Critic Score
    The setting is great, but weak combat and limited choices stop this RPG from going anywhere fun.
    • 63 Metascore
    • 60 Critic Score
    Adrenaline-fueled crescendos and bosses toss in some welcome fun to the experience, but not nearly enough. [Jan 2011, p.77]
    • PC Gamer
    • 78 Metascore
    • 60 Critic Score
    The huge selection of great characters is scrumptiously entertaining from start to finish. Too bad it's a Lego game. [March 2014, p.74]
    • PC Gamer
    • 72 Metascore
    • 60 Critic Score
    It's got well-observed characters and some genuinely weird moments, but the actual bug hunting isn't much fun.
    • 66 Metascore
    • 60 Critic Score
    More rehashed than remastered, your childhood might be better served holding onto old memories rather than making new ones.
    • 59 Metascore
    • 60 Critic Score
    Beautiful and creative, but controls and design issues often drag it from challenging to frustrating.
    • 47 Metascore
    • 60 Critic Score
    The simple gameplay will amuse rugrats enamored with the animated flick, but the game's bully-ish StarForce protection and constant sound hiccups mire the experience. [Nov. 2006, p.120]
    • PC Gamer
    • 76 Metascore
    • 60 Critic Score
    Blood Bowl 2 is the flashiest iteration of the game so far, but its dice rolls are frustrating, and its amble ruleset isn't introduced well to newcomers.
    • 67 Metascore
    • 60 Critic Score
    Once you've breezed past the campaign and sandbox modes, you'll wish there was more to this Sim City for dummies. [Jun 2006, p.76]
    • PC Gamer

Top Trailers