PC Gamer's Scores
- Games
For 3,861 reviews, this publication has graded:
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50% higher than the average critic
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5% same as the average critic
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45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Crysis | |
|---|---|---|
| Lowest review score: | NRA Varmint Hunter |
Score distribution:
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Positive: 2,077 out of 3861
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Mixed: 1,412 out of 3861
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Negative: 372 out of 3861
3875
game
reviews
- By Date
- By Critic Score
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- Critic Score
The really smart thing is to quit out early, uninstall it and play damn near anything else instead. [Mar 2010, p.85]- PC Gamer
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There's little to recommend. Bad combat, horrible vehicles/animals, a miserably boring missions--yup, it's a game based on a film. [Jan 2010, p.84]- PC Gamer
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Though it's short for the money, Rocketbirds is a visually delightful and fun romp. [Jun 2010, p.81]- PC Gamer
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SSHD is just a touched up portrait of a lesser-known, much-loved ancestor. [Jan 2010, p.80]- PC Gamer
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A supreme strategy game, rich with incident and detail. Finally some worthy competition for the Total War series. [Mar 2010, p.76]- PC Gamer
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If you're not a fan, buy the original, become a fan, then buy this. [Jan 2010, p.85]- PC Gamer
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A brave effort with interesting puzzles, but boring RPG elements really make you want to see how PopCap alone would have handled the same concept. [Mar 2010, p.84]- PC Gamer
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The series desperately needs a bigger leap forward, but this sequel fills the obvious Indy gap with no small style. [Mar 2010, p.82]- PC Gamer
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Many great games have been built on the concept of expanding your space empire through diplomacy, trade and war. Armada 2526 is not one of them. [Nov 2010, p.83]- PC Gamer
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Modern Warfare 2's convincing weapons, evil enemies, shock-and-awe set-pieces and beautiful-but-unrelated locales suit nothing so well as co-op. [Jan 2010, p.72]- PC Gamer
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Never has the vast expanse of outer space felt quite so limited. [Jan 2010, p.76]- PC Gamer
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Repetitive gameplay and an inability to communicate with your co-op teammates will keep Guns of Icarus grounded. [Sept 2010, p.82]- PC Gamer
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An outstanding story-driven RPG with fantastic writing, RPG depth and tough tactical combat. It's BioWare's best RPG since Baldur's Gate 2. [Holiday 2009, p.38]- PC Gamer
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- PC Gamer
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Jigsaw's game are meant to be cruel, barbaric, horrific and pedantic, but this game is just plain tedious. [Jan 2010, p.79]- PC Gamer
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This episode suffers a little from puzzle bloat, but they're strong puzzles with only a couple of weak moments, and some great story bits make up for the padding. [Jan 2010, p.79]- PC Gamer
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The most accessible, rewarding and endearing of DotA's offspring yet. [Jan 2010, p.72]- PC Gamer
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Addictive action and loot collection make it worth putting up with constant irritation from nearly all other aspects of this uniquely beautiful shooter. [Holiday 2009, p.61]- PC Gamer
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A graphically bland, but ultimately satisfying re-creation of the front office number-crunching in the halls of MLB's finest.- PC Gamer
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A delightful adventure with clever puzzles, a great atmospheric soundtrack and superbly stylized art. [Jan 2010, p.75]- PC Gamer
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Kids might enjoy Dragonica as a starter MMO, but once they get started they'll want something more. [Jun 2010, p.84]- PC Gamer
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- PC Gamer
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- PC Gamer
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An amazingly polished, finely crafted piece of action gaming excellence that's worthy of the name Batman. [Dec 2009, p.70]- PC Gamer
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A wildly entertaining third-person shooter that fully realizes its potential on the PC with vastly superior graphics, better controls and an epic co-op experience. [Nov 2009, p.66]- PC Gamer
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Hey may look a lot nicer, but this terrifying toad is still breaking balls in the same old way. [Nov 2009, p.82]- PC Gamer
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The worst part is the voice acting. [Dec 2009, p.77]- PC Gamer
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- PC Gamer
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- PC Gamer
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- PC Gamer
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Only the Microwave Emitter energy weapon is likely to stay in my inventory. [Sept 2009, p.81]- PC Gamer
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Lovers of real-world ballistics, cautious tactics and persistent stats will be eager recruits. [Nov 2009, p.80]- PC Gamer
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A short but exceedingly sweet indie project that's less about innovation, more about crafting an unforgettable experience. [Sept 2009, p.76]- PC Gamer
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The best Sims game yet. It's still about playing with virtual dolls, but it's never been this big, beautiful and eager to please. [July 2009, p.69]- PC Gamer
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It's truly rewarding to see your tactical decisions pay off (and devastating to see a tight lead blown). [Dec 2009, p.77]- PC Gamer
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The game starts explicitly telling you the answers to questions mere moments before asking the questions. [Oct 2009, p.79]- PC Gamer
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- PC Gamer
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Dull combat, countless boring gray rooms and an abandoned story make Cryostasis as appealing as frozen dog droppings. [Aug 2009, p.76]- PC Gamer
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The Theatre of War series might well be one to watch, but for now there are better options available. [Jun 2010, p.81]- PC Gamer
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A completely welcome contrast to anything you've ever played, supported by the most intense first-person fisticuffs we've seen in a game. [July 2009, p.78]- PC Gamer
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The Godfather II doesn't trip over the ambition of its design - it balances the different genre aspects extremely well - but nagging graphics issues weigh it down, causing quest characters and family members to disappear or distort in-game and in cutscenes, sometimes requiring me to load old saved games to progress. [Apr 2009, p.82]- PC Gamer
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A brutally enjoyable stealth shooter that revisits and builds on the success of the original Escape from Butcher Bay. [May 2009, p.84]- PC Gamer
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Wheelman executes its core mechanics well, but not much else. [June 2009, p.76]- PC Gamer
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A fresh infusion of high-quality role-playing quests and new gear to Fallout 3, but The Pitt isn't an entirely glitch-free experience. [June 2009, p.80]- PC Gamer
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A pretty but simple action game that makes the right decision to not attempt to be something more than it is and concentrates on a well-executed bullet-curving gimmick. It just happens to be overpriced at $50. [May 2009, p.76]- PC Gamer
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MoB's terrific art style and wanton dismemberment are completely wasted on this overwhelmingly inadequate shooter. [July 2009, p.82]- PC Gamer
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Soviet Assault doesn't expand on World in Conflict enough to make it an automatic purchase. New players will get the best experience here. [Apr 2009, p.84]- PC Gamer
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It doesn't do enough to raise itself beyond being just a solid (albeit fun) brawler. [May 2009, p.70]- PC Gamer
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Entrenchment is an excellent micro-add-on that will suck you back into multi-hour games of Sins of a Solar Empire and introduce tons of new strategic options. [June 2009, p.86]- PC Gamer
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Quake Live may be a 10-year-old shooter, but it's still a rush. [Nov 2010, p.85]- PC Gamer
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Although it lacks in mission variety, Dawn of War II skips the pleasantries of base-building and gets right to the point: action-packed, bloody warfare (with loot!) [Mar 2009, p.62]- PC Gamer
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F.E.A.R. 2 fails to innovate, which would make it merely a respectable but forgettable shooter if not for some good scares. [Apr 2009, p.80]- PC Gamer
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Though not particularly memorable, Saints Row 2's huge volume of quests and goofy side missions make it one of the better open-world crime games available, but the PC port's technical scars drag it down. [Mar 2009, p.70]- PC Gamer
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- PC Gamer
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It's not the lack of death that drains the game of its urgency and suspense; it's the lack of purpose in each level, other than to show off the lovely design of virtual monkey bars topped off with some fireworks at the end. [Feb 2009, p.66]- PC Gamer
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Defense Grid's excellent personality and gameplay make it both a great game for experienced tower defense fans and an excellent starting point for new players. [Apr 2009, p.86]- PC Gamer
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- PC Gamer
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But it's the puzzles that elevate Underworld to new heights. [Jan 2009, p.54]- PC Gamer
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Left 4 Dead's emphasis on teamwork and vague hints of story may not appeal to gamers who demand a focused single-player experience, but for the millions out there who have ever imagined their role in the inevitable Zombie Apocalypse, it simply cannot be missed. [Jan 2009, p.30]- PC Gamer
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In fact, World at War is a deeply symmetrical reapplication of CoD4's brilliant design, though executed with noticeably less polish. [Jan 2009, p.44]- PC Gamer
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Any game in which a giant laser cannon pops out of Teddy Roosevelt's head on Mt. Rushmore is a winner in my book...Red Alert 3 is a highly polished game that doesn't take itself the least bit seriously, and co-op play might jus be the next big thing in RTS. [Holiday 2008, p.62]- PC Gamer
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But Fallout 3 has fidelity to its predecessors in more important ways, such as offering an incredible depth of role-playing opportunities. [Holiday 2008, p.54]- PC Gamer
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The saddest part about Spider-Man: Web of Shadows is that the only people willing to endure such a sloppy port are hard-core Spider-Man fans--the same group to whom the plot will make the least sense. [Jan 2009, p.59]- PC Gamer
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I'm unable to go back to straight and simple first-person shooters. Far Cry 2 hasn’t just exceeded my expectations, it’s blown them away. [Holiday 2008, p.58]- PC Gamer
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For $25, the value proposition of this time-sink is impressive if you consider yourself more managerial material than on-field talent. [Sept 2008, p.67]- PC Gamer
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This would have been a much more compelling horror game if not for the bizarrely sluggish mouse movement, which feels strangely slow and floaty. [Holiday 2008, p.68]- PC Gamer
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All details are overridden by your answer to this very simple question: Just how much do you like Aerosmith? [Feb 2009, p.74]- PC Gamer
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Easily one of the most engrossing shooters ever made. [Holiday 2008, p.70]- PC Gamer
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Combat, while simplistic, captures some of the campy charm of the '60s Batman TV show. [Holiday 2008, p.72]- PC Gamer
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If you missed Col the first time around (and most of you probably did), now is an excellent chance to pick it up and dive into the colonial era. [Nov 2008, p.62]- PC Gamer
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This hectic, multiplayer-focused Darwinia spin-off is as full of glee and spectacle as any RTS I know. [Holiday 2008, p.73]- PC Gamer
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But when things do come together, it can be a near-perfect storm that balances questing, instanced scenarios, and open world RvR that makes it feel like you're gliding through leveling rather than grinding. [Holiday 2008, p.64]- PC Gamer
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Pure is exciting fun that long-time racing fans and those looking to get their feet wet in the genre can enjoy. [Feb 2009, p.69]- PC Gamer
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No FPS diehard should miss it, but I say that more for the Team Instant Action multiplayer than the enjoyable but forgettable single-player campaign. [Dec 2008, p.54]- PC Gamer
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The game stability improvements and faction system certainly make this a technological step up from the original, but they don't add up to a compelling reason to replay the same game. [Dec 2008, p.62]- PC Gamer
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It may not be my perfect PC game, but I think it's well on its way to becoming one of my favorite toys. And if there's one thing we could all use more of, it's time to just...play. [Nov 2008, p.33]- PC Gamer
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Luckily, there are no real game-ending bugs, so you can satisfy your appetite for destruction if you're willing to pay for an unpolished game. [Dec 2008, p.64]- PC Gamer
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You can race as many as 24 human opponents online, and apart from some sporadic large-field stuttering issues, the action proved largely seamless. [Holiday 2008, p.70]- PC Gamer
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Some of these brainteasers--including a tricky Enigma decoding machine segment and a complex darkroom sequence--are brilliant additions, while others will strain your patience and gray matter to the breaking point. [Dec 2008, p.59]- PC Gamer
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Considering that combat is as dull as the ship graphics, and that you can't even share the experience due to lack of multiplayer, Shattered Suns' $40 asking price is seriously overambitious. [Dec 2008, p.57]- PC Gamer
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Still, Bionic Commando is packed with enough challenges and modes to woo even the most suicidal Spencer back into battle. [Dec 2008, p.58]- PC Gamer
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Space Siege isn't a bad game; it's just a very ordinary one with an inordinately large amount of squandered potential. [Oct 2008, p.58]- PC Gamer
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Developer Telltale has built a sterling reputation on making smart, creative episodic games based on existing intellectual properties (see exhibit "Sam & Max), and Homestar Ruiner is no exception. [Nov 2008, p.75]- PC Gamer
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For a title like Legend, it's a first class ticket to the recycle bin. [Nov 2008, p.68]- PC Gamer
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Art of Murder gets most of the fundamentals right, but after spending an hour or so with its grating characters, banal dialogue, and inept plot, you probably won't care. [Oct 2008, p.63]- PC Gamer
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It's short, it's bland, and it's got all the ingredients to be PC Gamer's most generic shooter of '08. [Dec 2008, p.66]- PC Gamer
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If the rest of this Nazi shooting galllery had as much flair as its between-level vignettes, UberSoldier II could have secured an uber-spot at the top of the bargain bin. As is, it's much closer to the bottom. [Dec 2008, p.58]- PC Gamer
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It's a good place for casual shooter fans who don't feel like dropping $20 to get the crap kicked out of them in CS. [Nov 2008, p.66]- PC Gamer
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- PC Gamer
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With the set pieces all working this well, it's a shame Immortals features such a forgettable plot with so few appealing characters. [Nov 2008, p.73]- PC Gamer
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It's not often that a free MMO shares shares space with World of Warcraft on my desktop, but Duneon Runners changed all that with a splash of Diablo-inspired gameplay that lets you roam randomly generated dungeons as one of three classes. [Sept 2007, p.64]- PC Gamer
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You'll need a great deal of patience to have fun with this one, though. [Sept 2008, p.73]- PC Gamer
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Walle-E may be rated E for Everyone, but no one should be forced to play it. [Nov 2008, p.71]- PC Gamer
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PM08's sense of humor, topical subject matter, and discount price ($19.99) make it a candidate I'd happily endorse. [Sept 2008, p.75]- PC Gamer
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Think about it: the developer built in a level skip. I recommend a cheaper alternative: the game skip. [Oct 2008, p.66]- PC Gamer
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Despite being free to download and play, Requiem is fully featured, and arguably better than many subscription-based MMOs out there. [Oct 2008, p.60]- PC Gamer
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For what it is, The Incredible Hulk isn't too bad. The problem is, it's still bad. [Oct 2008, p.68]- PC Gamer
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The game entices you with its beauty before hooking you with its effects and finally landing you with its enormous gameplay depth. [Sept 2008, p.66]- PC Gamer
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Combine the inability to skip cut scenes with a checkpoint save system, and you have the straw that broke the panda's back. [Oct 2008, p.67]- PC Gamer
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I'm somewhat begrudgingly throwing this Indy the whip. [Sept 2008, p.68]- PC Gamer